diff --git a/programs/machines/G-code/mill 2.5D stl b/programs/machines/G-code/mill 2.5D stl index 730c78d4eed39f93a07adb907e77c60ddc021d9a..fc14c189fbe63b74edd2aca3454fb15e29eca208 100644 --- a/programs/machines/G-code/mill 2.5D stl +++ b/programs/machines/G-code/mill 2.5D stl @@ -1 +1 @@ -{"modules":{"0.47383876715576023":{"definition":"//\n// distance transform \n// assumes thresholded image, with zero intensity exterior\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'distance transform'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n distance_transform()}}}\n//\n// outputs\n//\nvar outputs = {\n distances:{type:'F32',\n event:function(){\n mod.distances.height = mod.input.height\n mod.distances.width = mod.input.width\n mods.output(mod,'distances',mod.distances)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// distance transform function\n//\nfunction distance_transform() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n mod.distances = new Float32Array(evt.data.buffer)\n var imgbuf = new Uint8ClampedArray(h*w*4)\n var dmax = -Number.MAX_VALUE\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n if (mod.distances[(h-1-y)*w+x] > dmax)\n dmax = mod.distances[(h-1-y)*w+x]\n }\n }\n var i\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n i = 255*mod.distances[(h-1-y)*w+x]/dmax\n imgbuf[(h-1-y)*w*4+x*4+0] = i\n imgbuf[(h-1-y)*w*4+x*4+1] = i\n imgbuf[(h-1-y)*w*4+x*4+2] = i\n imgbuf[(h-1-y)*w*4+x*4+3] = 255\n }\n }\n var imgdata = new ImageData(imgbuf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.distances.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\n//\n// distance transform worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var ny = evt.data.height\n var nx = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Float32Array(nx*ny)\n function distance(g,x,y,i) {\n return ((y-i)*(y-i)+g[i][x]*g[i][x])\n }\n function intersection(g,x,y0,y1) {\n return ((g[y0][x]*g[y0][x]-g[y1][x]*g[y1][x]+y0*y0-y1*y1)/(2.0*(y0-y1)))\n }\n //\n // allocate arrays\n //\n var g = []\n for (var y = 0; y < ny; ++y)\n g[y] = new Uint32Array(nx)\n var h = []\n for (var y = 0; y < ny; ++y)\n h[y] = new Uint32Array(nx)\n var distances = []\n for (var y = 0; y < ny; ++y)\n distances[y] = new Uint32Array(nx)\n var starts = new Uint32Array(ny)\n var minimums = new Uint32Array(ny)\n var d\n //\n // column scan\n // \n for (var y = 0; y < ny; ++y) {\n //\n // right pass\n //\n var closest = -nx\n for (var x = 0; x < nx; ++x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0) {\n g[y][x] = 0\n closest = x\n }\n else\n g[y][x] = (x-closest)\n }\n //\n // left pass\n //\n closest = 2*nx\n for (var x = (nx-1); x >= 0; --x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0)\n closest = x\n else {\n d = (closest-x)\n if (d < g[y][x])\n g[y][x] = d\n }\n }\n }\n //\n // row scan\n //\n for (var x = 0; x < nx; ++x) {\n var segment = 0\n starts[0] = 0\n minimums[0] = 0\n //\n // down \n //\n for (var y = 1; y < ny; ++y) {\n while ((segment >= 0) &&\n (distance(g,x,starts[segment],minimums[segment]) > distance(g,x,starts[segment],y)))\n segment -= 1\n if (segment < 0) {\n segment = 0\n minimums[0] = y\n }\n else {\n newstart = 1+intersection(g,x,minimums[segment],y)\n if (newstart < ny) {\n segment += 1\n minimums[segment] = y\n starts[segment] = newstart\n }\n }\n }\n //\n // up \n //\n for (var y = (ny-1); y >= 0; --y) {\n d = Math.sqrt(distance(g,x,y,minimums[segment]))\n output[(ny-1-y)*nx+x] = d\n if (y == starts[segment])\n segment -= 1\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"366.79857101582286","left":"2527.883638471559","inputs":{},"outputs":{}},"0.07944144280928633":{"definition":"//\n// edge detect\n// green = interior, blue = exterior, red = boundary\n// assumes input is thresholded\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'edge detect'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n edge_detect()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:interior, blue:exterior, red:boundary'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// edge detect\n//\nfunction edge_detect() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({worker:worker.toString(),\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var i00,i0m,i0p,im0,ip0,imm,imp,ipm,ipp,row,col\n //\n // find edges - interior\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != i0m) || (i00 != im0) || (i00 != imm)\n || (i00 != imp) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // left and right edges\n //\n for (row = 1; row < (h-1); ++row) {\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm) \n || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // top and bottom edges\n //\n for (col = 1; col < (w-1); ++col) {\n row = h-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != imm) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != ipm) \n || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // corners\n //\n row = 0\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"716.7985710158231","left":"3011.883638471559","inputs":{},"outputs":{}},"0.8903773266711255":{"definition":"//\n// orient edges\n// input is green:interior, blue:exterior, red:boundary\n// output is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'orient edges'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n var ctx = mod.display.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n orient_edges()\n }}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // off-screen display canvas\n //\n var canvas = document.createElement('canvas')\n mod.display = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('red:north, dark red:south'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:east, dark green:west'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('blue:start, dark blue:stop'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.display,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// orient edges\n//\nfunction orient_edges() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n var disp = new Uint8ClampedArray(evt.data.display)\n var dispdata = new ImageData(disp,w,h)\n var ctx = mod.display.getContext(\"2d\")\n ctx.putImageData(dispdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var w = mod.canvas.width\n var h = mod.canvas.height\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,w,h)\n ctx.drawImage(mod.display,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var row,col\n var boundary = 0\n var interior = 1\n var exterior = 2\n var alpha = 3\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n //\n // orient body states\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && ((input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && ((input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n }\n }\n }\n //\n // orient edge states\n //\n for (col = 1; col < (w-1); ++col) {\n row = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n row = h-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n for (row = 1; row < (h-1); ++row) {\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n //\n // orient corner states (todo)\n //\n row = 0\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = 0\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n //\n // invert background for display\n //\n var display = new Uint8ClampedArray(h*w*4)\n var r,g,b,i\n for (row = 0; row < h; ++row) {\n for (col = 0; col < w; ++col) {\n r = output[(h-1-row)*w*4+col*4+0]\n g = output[(h-1-row)*w*4+col*4+1]\n b = output[(h-1-row)*w*4+col*4+2]\n i = r+g+b\n if (i != 0) { \n display[(h-1-row)*w*4+col*4+0] = output[(h-1-row)*w*4+col*4+0]\n display[(h-1-row)*w*4+col*4+1] = output[(h-1-row)*w*4+col*4+1]\n display[(h-1-row)*w*4+col*4+2] = output[(h-1-row)*w*4+col*4+2]\n display[(h-1-row)*w*4+col*4+3] = output[(h-1-row)*w*4+col*4+3]\n }\n else {\n display[(h-1-row)*w*4+col*4+0] = 255\n display[(h-1-row)*w*4+col*4+1] = 255\n display[(h-1-row)*w*4+col*4+2] = 255\n display[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // return output\n //\n self.postMessage({buffer:output.buffer,display:display.buffer},[output.buffer,display.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"810.7985710158231","left":"2565.883638471559","inputs":{},"outputs":{}},"0.6488303557466412":{"definition":"//\n// image threshold\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'image threshold'\n//\n// initialization\n//\nvar init = function() {\n mod.threshold.value = '0.5'\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n threshold_image()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // threshold value\n //\n div.appendChild(document.createTextNode('threshold (0-1): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n threshold_image()\n })\n div.appendChild(input)\n mod.threshold = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// threshold image\n//\nfunction threshold_image() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var t = parseFloat(mod.threshold.value)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,threshold:t,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var t = evt.data.threshold\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var r,g,b,a,i\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n r = buf[(h-1-row)*w*4+col*4+0] \n g = buf[(h-1-row)*w*4+col*4+1] \n b = buf[(h-1-row)*w*4+col*4+2] \n a = buf[(h-1-row)*w*4+col*4+3] \n i = (r+g+b)/(3*255)\n if (a == 0)\n val = 255\n else if (i > t)\n var val = 255\n else\n var val = 0\n buf[(h-1-row)*w*4+col*4+0] = val\n buf[(h-1-row)*w*4+col*4+1] = val\n buf[(h-1-row)*w*4+col*4+2] = val\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"267.7985710158231","left":"2111.883638471559","inputs":{},"outputs":{}},"0.749132408760488":{"definition":"//\n// vectorize\n// input is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'vectorize'\n//\n// initialization\n//\nvar init = function() {\n mod.error.value = '1'\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n vectorize()\n }}}\n//\n// outputs\n//\nvar outputs = {\n path:{type:'array',\n event:function(){\n mods.output(mod,'path',mod.path)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br')) \n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // error value\n //\n div.appendChild(document.createTextNode('vector fit (pixels): '))\n //div.appendChild(document.createElement('br'))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n vectorize()\n })\n div.appendChild(input)\n mod.error = input\n div.appendChild(document.createElement('br'))\n //\n // sort\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n input.checked = true\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// vectorize\n//\nfunction vectorize() {\n //\n // draw path\n //\n function draw_path(path) {\n window.URL.revokeObjectURL(url)\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment in path) {\n if (path[segment].length > 1) {\n if (xend != null) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = xend\n var y1 = yend\n var x2 = path[segment][0][0]\n var y2 = h-path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n svg.appendChild(g)\n }\n //\n // set up worker\n //\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n webworker.terminate()\n mod.path = evt.data.path\n draw_path(mod.path)\n outputs.path.event()\n })\n //\n // call worker\n //\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,sort:mod.sort.checked,\n error:parseFloat(mod.error.value),\n buffer:mod.input.data.buffer})\n }\n//\n// vectorize worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var sort = evt.data.sort\n var input = new Uint8ClampedArray(evt.data.buffer)\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n var path = []\n //\n // edge follower\n //\n function follow_edges(row,col) {\n if ((input[(h-1-row)*w*4+col*4+northsouth] != 0)\n || (input[(h-1-row)*w*4+col*4+eastwest] != 0)) {\n path[path.length] = [[col,row]]\n while (1) {\n if (input[(h-1-row)*w*4+col*4+northsouth] & north) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~north\n row += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+northsouth] & south) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~south\n row -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & east) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~east\n col += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & west) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~west\n col -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else\n break\n }\n }\n }\n //\n // follow boundary starts\n //\n for (var row = 1; row < (h-1); ++row) {\n col = 0\n follow_edges(row,col)\n col = w-1\n follow_edges(row,col)\n }\n for (var col = 1; col < (w-1); ++col) {\n row = 0\n follow_edges(row,col)\n row = h-1 \n follow_edges(row,col)\n }\n //\n // follow interior paths\n //\n for (var row = 1; row < (h-1); ++row) {\n for (var col = 1; col < (w-1); ++col) {\n follow_edges(row,col)\n }\n }\n //\n // vectorize path\n //\n var error = evt.data.error\n var vecpath = []\n for (var seg = 0; seg < path.length; ++seg) {\n var x0 = path[seg][0][0]\n var y0 = path[seg][0][1]\n vecpath[vecpath.length] = [[x0,y0]]\n var xsum = x0\n var ysum = y0\n var sum = 1\n for (var pt = 1; pt < path[seg].length; ++pt) {\n var xold = x\n var yold = y\n var x = path[seg][pt][0]\n var y = path[seg][pt][1]\n if (sum == 1) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n var xmean = xsum/sum\n var ymean = ysum/sum\n var dx = xmean-x0\n var dy = ymean-y0\n var d = Math.sqrt(dx*dx+dy*dy)\n var nx = dy/d\n var ny = -dx/d\n var l = Math.abs(nx*(x-x0)+ny*(y-y0))\n if (l < error) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [xold,yold]\n x0 = xold\n y0 = yold\n xsum = xold\n ysum = yold\n sum = 1\n }\n }\n if (pt == (path[seg].length-1)) {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [x,y]\n }\n }\n }\n //\n // sort path\n //\n if ((vecpath.length > 0) && (sort == true)) {\n var dmin = w*w+h*h\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][0]\n var d = x*x+y*y\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n var sortpath = [vecpath[segmin]]\n vecpath.splice(segmin,1)\n }\n while (vecpath.length > 0) {\n var dmin = w*w+h*h\n var x0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][0]\n var y0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][1]\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][1]\n var d = (x-x0)*(x-x0)+(y-y0)*(y-y0)\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n sortpath[sortpath.length] = vecpath[segmin]\n vecpath.splice(segmin,1)\n }\n }\n }\n else if ((vecpath.length > 0) && (sort == false))\n sortpath = vecpath\n else\n sortpath = []\n //\n // return path\n //\n self.postMessage({path:sortpath})\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"715.7985710158231","left":"2146.883638471559","inputs":{},"outputs":{}},"0.4793941661670936":{"definition":"//\n// save file\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'save file'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n file:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.contents = evt.detail.contents\n save_file()\n }}}\n//\n// outputs\n//\nvar outputs = {}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name:')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('size:')\n div.appendChild(text)\n mod.sizetext = text\n div.appendChild(document.createElement('br'))\n }\n//\n// local functions\n//\nfunction save_file() {\n var a = document.createElement('a')\n a.setAttribute('href','data:text/plain;charset=utf-8,'+ \n encodeURIComponent(mod.contents))\n a.setAttribute('download',mod.name)\n a.style.display = 'none'\n document.body.appendChild(a)\n a.click()\n document.body.removeChild(a)\n mod.nametext.nodeValue = 'name: '+mod.name\n mods.fit(mod.div)\n mod.sizetext.nodeValue = 'size: '+mod.contents.length\n mods.fit(mod.div)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"964.1053724684725","left":"1010.7079375500448","inputs":{},"outputs":{}},"0.3040697193095865":{"definition":"//\n// mesh rotate\n// \n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2018\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mesh rotate'\n//\n// initialization\n//\nvar init = function() {\n mod.rx.value = '0'\n mod.ry.value = '0'\n mod.rz.value = '0'\n }\n//\n// inputs\n//\nvar inputs = {\n mesh:{type:'STL',\n event:function(evt){\n mod.mesh = evt.detail\n rotate_mesh()}}}\n//\n// outputs\n//\nvar outputs = {\n mesh:{type:'STL',\n event:function(buffer){\n mods.output(mod,'mesh',buffer)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // rotation\n //\n div.appendChild(document.createTextNode('rotation (degrees):'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode(' x: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n rotate_mesh()\n })\n div.appendChild(input)\n mod.rx = input\n div.appendChild(document.createTextNode(' y: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n rotate_mesh()\n })\n div.appendChild(input)\n mod.ry = input\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode(' z: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n rotate_mesh()\n })\n div.appendChild(input)\n mod.rz = input\n div.appendChild(document.createTextNode(' (enter)'))\n div.appendChild(document.createElement('br'))\n //\n // info\n //\n var text = document.createTextNode('dx:')\n div.appendChild(text)\n mod.dxn = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('dy:')\n div.appendChild(text)\n mod.dyn = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('dz:')\n div.appendChild(text)\n mod.dzn = text\n div.appendChild(document.createElement('br'))\n }\n//\n// local functions\n//\n// rotate mesh\n//\nfunction rotate_mesh() {\n //\n // check for binary STL\n //\n var endian = true\n var view = new DataView(mod.mesh)\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n //\n // find limits, rotate, and draw\n //\n var blob = new Blob(['('+rotate_mesh_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n //\n // worker response\n //\n window.URL.revokeObjectURL(url)\n //\n // size\n //\n mod.dxn.nodeValue = 'dx: '+evt.data.dx.toFixed(3)\n mod.dyn.nodeValue = 'dy: '+evt.data.dy.toFixed(3)\n mod.dzn.nodeValue = 'dz: '+evt.data.dz.toFixed(3)\n //\n // image\n //\n var image = evt.data.image\n var height = mod.canvas.height\n var width = mod.canvas.width\n var buffer = new Uint8ClampedArray(evt.data.image)\n var imgdata = new ImageData(buffer,width,height)\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n //\n // mesh\n //\n mod.mesh = evt.data.mesh\n //\n // output\n //\n outputs.mesh.event(evt.data.rotate)\n })\n //\n // call worker\n //\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var img = ctx.getImageData(0,0,mod.canvas.width,mod.canvas.height)\n var rx = parseFloat(mod.rx.value)*Math.PI/180\n var ry = parseFloat(mod.ry.value)*Math.PI/180\n var rz = parseFloat(mod.rz.value)*Math.PI/180\n webworker.postMessage({\n height:mod.canvas.height,width:mod.canvas.width,\n rx:rx,ry:ry,rz:rz,\n image:img.data.buffer,mesh:mod.mesh},\n [img.data.buffer,mod.mesh])\n }\nfunction rotate_mesh_worker() {\n self.addEventListener('message',function(evt) {\n //\n // function to draw line\n //\n function line(x0,y0,x1,y1) {\n var ix0 = Math.floor(xo+xw*(x0-xmin)/dx)\n var iy0 = Math.floor(yo+yh*(ymax-y0)/dy)\n var ix1 = Math.floor(xo+xw*(x1-xmin)/dx)\n var iy1 = Math.floor(yo+yh*(ymax-y1)/dy)\n var row,col\n var idx = ix1-ix0\n var idy = iy1-iy0\n if (Math.abs(idy) > Math.abs(idx)) {\n (idy > 0) ?\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\n for (row = row0; row <= row1; ++row) {\n col = Math.floor(col0+(col1-col0)*(row-row0)/(row1-row0))\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n else if ((Math.abs(idx) >= Math.abs(idy)) && (idx != 0)) {\n (idx > 0) ?\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\n for (col = col0; col <= col1; ++col) {\n row = Math.floor(row0+(row1-row0)*(col-col0)/(col1-col0))\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n else {\n row = iy0\n col = ix0\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n //\n // function to rotate point\n //\n function rotate(x,y,z) {\n var x1 = x\n var y1 = Math.cos(rx)*y-Math.sin(rx)*z\n var z1 = Math.sin(rx)*y+Math.cos(rx)*z\n var x2 = Math.cos(ry)*x1-Math.sin(ry)*z1\n var y2 = y1\n var z2 = Math.sin(ry)*x1+Math.cos(ry)*z1\n var x3 = Math.cos(rz)*x2-Math.sin(rz)*y2\n var y3 = Math.sin(rz)*x2+Math.cos(rz)*y2\n var z3 = z2\n //return([x3,y3,z3])\n return({x:x3,y:y3,z:z3})\n }\n //\n // get variables\n //\n var height = evt.data.height\n var width = evt.data.width\n var rx = evt.data.rx\n var ry = evt.data.ry\n var rz = evt.data.rz\n var endian = true\n var image = new Uint8ClampedArray(evt.data.image)\n var view = new DataView(evt.data.mesh)\n var triangles = view.getUint32(80,endian)\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n if (p0.x > xmax) xmax = p0.x\n if (p0.x < xmin) xmin = p0.x\n if (p0.y > ymax) ymax = p0.y\n if (p0.y < ymin) ymin = p0.y\n if (p0.z > zmax) zmax = p0.z\n if (p0.z < zmin) zmin = p0.z\n var p1 = rotate(x1,y1,z1)\n if (p1.x > xmax) xmax = p1.x\n if (p1.x < xmin) xmin = p1.x\n if (p1.y > ymax) ymax = p1.y\n if (p1.y < ymin) ymin = p1.y\n if (p1.z > zmax) zmax = p1.z\n if (p1.z < zmin) zmin = p1.z\n var p2 = rotate(x2,y2,z2)\n if (p2.x > xmax) xmax = p2.x\n if (p2.x < xmin) xmin = p2.x\n if (p2.y > ymax) ymax = p2.y\n if (p2.y < ymin) ymin = p2.y\n if (p2.z > zmax) zmax = p2.z\n if (p2.z < zmin) zmin = p2.z\n }\n var dx = xmax-xmin\n var dy = ymax-ymin\n var dz = zmax-zmin\n //\n // copy mesh\n //\n var newbuf = evt.data.mesh.slice(0)\n var newview = new DataView(newbuf)\n //\n // copy and draw mesh\n //\n if (dx > dy) {\n var xo = 0\n var yo = height*.5*(1-dy/dx)\n var xw = (width-1)\n var yh = (width-1)*dy/dx\n }\n else {\n var xo = width*.5*(1-dx/dy)\n var yo = 0\n var xw = (height-1)*dx/dy\n var yh = (height-1)\n }\n offset = 80+4\n var newoffset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n var p1 = rotate(x1,y1,z1)\n var p2 = rotate(x2,y2,z2)\n line(p0.x,p0.y,p1.x,p1.y)\n line(p1.x,p1.y,p2.x,p2.y)\n line(p2.x,p2.y,p0.x,p0.y)\n newoffset += 3*4\n newview.setFloat32(newoffset,p0.x,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0.y,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0.z,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1.x,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1.y,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1.z,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2.x,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2.y,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2.z,endian)\n newoffset += 4\n newoffset += 2\n }\n //\n // return results and close\n //\n self.postMessage({\n dx:dx,dy:dy,dz:dz,\n image:evt.data.image,mesh:evt.data.mesh,rotate:newbuf},\n [evt.data.image,evt.data.mesh,newbuf])\n self.close()\n })\n }\nfunction old_rotate_mesh() {\n //\n // function to rotate point\n //\n function rotate(x,y,z) {\n var x1 = x\n var y1 = Math.cos(rx)*y-Math.sin(rx)*z\n var z1 = Math.sin(rx)*y+Math.cos(rx)*z\n var x2 = Math.cos(ry)*x1-Math.sin(ry)*z1\n var y2 = y1\n var z2 = Math.sin(ry)*x1+Math.cos(ry)*z1\n var x3 = Math.cos(rz)*x2-Math.sin(rz)*y2\n var y3 = Math.sin(rz)*x2+Math.cos(rz)*y2\n var z3 = z2\n return([x3,y3,z3])\n }\n //\n // get vars\n //\n var view = mod.mesh\n var endian = true\n var triangles = view.getUint32(80,endian)\n mod.triangles = triangles\n var size = 80+4+triangles*(4*12+2)\n var rx = parseFloat(mod.rx.value)*Math.PI/180\n var ry = parseFloat(mod.ry.value)*Math.PI/180\n var rz = parseFloat(mod.rz.value)*Math.PI/180\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n if (p0[0] > xmax) xmax = p0[0]\n if (p0[0] < xmin) xmin = p0[0]\n if (p0[1] > ymax) ymax = p0[1]\n if (p0[1] < ymin) ymin = p0[1]\n if (p0[2] > zmax) zmax = p0[2]\n if (p0[2] < zmin) zmin = p0[2]\n var p1 = rotate(x1,y1,z1)\n if (p1[0] > xmax) xmax = p1[0]\n if (p1[0] < xmin) xmin = p1[0]\n if (p1[1] > ymax) ymax = p1[1]\n if (p1[1] < ymin) ymin = p1[1]\n if (p1[2] > zmax) zmax = p1[2]\n if (p1[2] < zmin) zmin = p1[2]\n var p2 = rotate(x2,y2,z2)\n if (p2[0] > xmax) xmax = p2[0]\n if (p2[0] < xmin) xmin = p2[0]\n if (p2[1] > ymax) ymax = p2[1]\n if (p2[1] < ymin) ymin = p2[1]\n if (p2[2] > zmax) zmax = p2[2]\n if (p2[2] < zmin) zmin = p2[2]\n }\n mod.dx = xmax-xmin\n mod.dy = ymax-ymin\n mod.dz = zmax-zmin\n mod.dxn.nodeValue = 'dx: '+mod.dx.toFixed(3)\n mod.dyn.nodeValue = 'dy: '+mod.dy.toFixed(3)\n mod.dzn.nodeValue = 'dz: '+mod.dz.toFixed(3)\n mod.xmin = xmin\n mod.ymin = ymin\n mod.zmin = zmin\n mod.xmax = xmax\n mod.ymax = ymax\n mod.zmax = zmax\n //\n // copy mesh\n //\n var buf = mod.mesh.buffer.slice(0)\n var newview = new DataView(buf)\n //\n // draw projection and save rotation\n //\n var ctx = mod.meshcanvas.getContext('2d')\n var w = mod.meshcanvas.width\n var h = mod.meshcanvas.height\n ctx.clearRect(0,0,w,h)\n var dx = mod.dx\n var dy = mod.dy\n if (dx > dy) {\n var xo = 0\n var yo = h*.5*(1-dy/dx)\n var xw = w\n var yh = w*dy/dx\n }\n else {\n var xo = w*.5*(1-dx/dy)\n var yo = 0\n var xw = h*dx/dy\n var yh = h\n }\n ctx.beginPath()\n offset = 80+4\n var newoffset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n var p1 = rotate(x1,y1,z1)\n var p2 = rotate(x2,y2,z2)\n x0 = xo+xw*(p0[0]-xmin)/dx\n y0 = yo+yh*(ymax-p0[1])/dy\n x1 = xo+xw*(p1[0]-xmin)/dx\n y1 = yo+yh*(ymax-p1[1])/dy\n x2 = xo+xw*(p2[0]-xmin)/dx\n y2 = yo+yh*(ymax-p2[1])/dy\n ctx.moveTo(x0,y0)\n ctx.lineTo(x1,y1)\n ctx.lineTo(x2,y2)\n ctx.lineTo(x0,y0)\n newoffset += 3*4\n newview.setFloat32(newoffset,p0[0],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0[1],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0[2],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1[0],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1[1],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1[2],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2[0],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2[1],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2[2],endian)\n newoffset += 4\n newoffset += 2\n }\n ctx.stroke()\n //\n // generate output\n //\n outputs.mesh.event(buf)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"369.49148835504764","left":"540.5431668558716","inputs":{},"outputs":{}},"0.8910984899438215":{"definition":"//\n// read stl\n//\n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2018\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'read STL'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n }\n//\n// outputs\n//\nvar outputs = {\n mesh:{type:'STL',\n event:function(buffer){\n mods.output(mod,'mesh',buffer)}}\n }\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // file input control\n //\n var file = document.createElement('input')\n file.setAttribute('type','file')\n file.setAttribute('id',div.id+'file_input')\n file.style.position = 'absolute'\n file.style.left = 0\n file.style.top = 0\n file.style.width = 0\n file.style.height = 0\n file.style.opacity = 0\n file.addEventListener('change',function() {\n stl_read_handler()\n })\n div.appendChild(file)\n mod.file = file\n //\n // canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // file select button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('select stl file'))\n btn.addEventListener('click',function(){\n var file = document.getElementById(div.id+'file_input')\n file.value = null\n file.click()\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // info\n //\n var info = document.createElement('div')\n info.setAttribute('id',div.id+'info')\n var text = document.createTextNode('name: ')\n info.appendChild(text)\n mod.namen = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('size: ')\n info.appendChild(text)\n mod.sizen = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('triangles: ')\n info.appendChild(text)\n mod.trianglesn = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('dx: ')\n info.appendChild(text)\n mod.dxn = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('dy: ')\n info.appendChild(text)\n mod.dyn = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('dz: ')\n info.appendChild(text)\n mod.dzn = text\n div.appendChild(info)\n }\n//\n// local functions\n//\n// read handler\n//\nfunction stl_read_handler(event) {\n var file_reader = new FileReader()\n file_reader.onload = stl_load_handler\n input_file = mod.file.files[0]\n file_name = input_file.name\n mod.namen.nodeValue = 'name: '+file_name\n file_reader.readAsArrayBuffer(input_file)\n }\n//\n// load handler\n//\nfunction stl_load_handler(event) {\n //\n // check for binary STL\n //\n var endian = true\n var view = new DataView(event.target.result)\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n if (size != view.byteLength) {\n mod.sizen.nodeValue = 'error: not binary STL'\n mod.trianglesn.nodeValue = ''\n mod.dxn.nodeValue = ''\n mod.dyn.nodeValue = ''\n mod.dzn.nodeValue = ''\n return\n }\n mod.sizen.nodeValue = 'size: '+size\n mod.trianglesn.nodeValue = 'triangles: '+triangles\n //\n // find limits and draw\n //\n var blob = new Blob(['('+draw_limits_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n //\n // worker response\n //\n window.URL.revokeObjectURL(url)\n //\n // size\n //\n mod.dxn.nodeValue = 'dx: '+evt.data.dx.toFixed(3)\n mod.dyn.nodeValue = 'dy: '+evt.data.dy.toFixed(3)\n mod.dzn.nodeValue = 'dz: '+evt.data.dz.toFixed(3)\n //\n // image\n //\n var image = evt.data.image\n var height = mod.canvas.height\n var width = mod.canvas.width\n var buffer = new Uint8ClampedArray(evt.data.image)\n var imgdata = new ImageData(buffer,width,height)\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n //\n // output\n //\n outputs.mesh.event(evt.data.mesh)\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var img = ctx.getImageData(0,0,mod.canvas.width,mod.canvas.height)\n //\n // call worker\n //\n webworker.postMessage({\n height:mod.canvas.height,width:mod.canvas.width,\n image:img.data.buffer,mesh:event.target.result},\n [img.data.buffer,event.target.result])\n }\nfunction draw_limits_worker() {\n self.addEventListener('message',function(evt) {\n //\n // function to draw line\n //\n function line(x0,y0,x1,y1) {\n var ix0 = Math.floor(xo+xw*(x0-xmin)/dx)\n var iy0 = Math.floor(yo+yh*(ymax-y0)/dy)\n var ix1 = Math.floor(xo+xw*(x1-xmin)/dx)\n var iy1 = Math.floor(yo+yh*(ymax-y1)/dy)\n var row,col\n var idx = ix1-ix0\n var idy = iy1-iy0\n if (Math.abs(idy) > Math.abs(idx)) {\n (idy > 0) ?\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\n for (row = row0; row <= row1; ++row) {\n col = Math.floor(col0+(col1-col0)*(row-row0)/(row1-row0))\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n else if ((Math.abs(idx) >= Math.abs(idy)) && (idx != 0)) {\n (idx > 0) ?\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\n for (col = col0; col <= col1; ++col) {\n row = Math.floor(row0+(row1-row0)*(col-col0)/(col1-col0))\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n else {\n row = iy0\n col = ix0\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n //\n // get variables\n //\n var height = evt.data.height\n var width = evt.data.width\n var endian = true\n var image = new Uint8ClampedArray(evt.data.image)\n var view = new DataView(evt.data.mesh)\n var triangles = view.getUint32(80,endian)\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n if (x0 > xmax) xmax = x0\n if (x0 < xmin) xmin = x0\n y0 = view.getFloat32(offset,endian)\n offset += 4\n if (y0 > ymax) ymax = y0\n if (y0 < ymin) ymin = y0\n z0 = view.getFloat32(offset,endian)\n offset += 4\n if (z0 > zmax) zmax = z0\n if (z0 < zmin) zmin = z0\n x1 = view.getFloat32(offset,endian)\n offset += 4\n if (x1 > xmax) xmax = x1\n if (x1 < xmin) xmin = x1\n y1 = view.getFloat32(offset,endian)\n offset += 4\n if (y1 > ymax) ymax = y1\n if (y1 < ymin) ymin = y1\n z1 = view.getFloat32(offset,endian)\n offset += 4\n if (z1 > zmax) zmax = z1\n if (z1 < zmin) zmin = z1\n x2 = view.getFloat32(offset,endian)\n offset += 4\n if (x2 > xmax) xmax = x2\n if (x2 < xmin) xmin = x2\n y2 = view.getFloat32(offset,endian)\n offset += 4\n if (y2 > ymax) ymax = y2\n if (y2 < ymin) ymin = y2\n z2 = view.getFloat32(offset,endian)\n offset += 4\n if (z2 > zmax) zmax = z2\n if (z2 < zmin) zmin = z2\n offset += 2\n }\n var dx = xmax-xmin\n var dy = ymax-ymin\n var dz = zmax-zmin\n //\n // draw mesh\n //\n if (dx > dy) {\n var xo = 0\n var yo = height*.5*(1-dy/dx)\n var xw = width-1\n var yh = (width-1)*dy/dx\n }\n else {\n var xo = width*.5*(1-dx/dy)\n var yo = 0\n var xw = (height-1)*dx/dy\n var yh = height-1\n }\n offset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n line(x0,y0,x1,y1)\n line(x1,y1,x2,y2)\n line(x2,y2,x0,y0)\n }\n //\n // return results and close\n //\n self.postMessage({\n dx:dx,dy:dy,dz:dz,\n image:evt.data.image,mesh:evt.data.mesh},[evt.data.image,evt.data.mesh])\n self.close()\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"207.54017443204728","left":"134.75550468020285","inputs":{},"outputs":{}},"0.7667165137781767":{"definition":"//\n// offset\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2019\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'offset'\n//\n// initialization\n//\nvar init = function() {\n mod.offset.value = '25'\n mod.distances = ''\n }\n//\n// inputs\n//\nvar inputs = {\n distances:{type:'F32',\n event:function(evt){\n mod.distances = evt.detail\n var h = mod.distances.height\n var w = mod.distances.width\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.height = mod.distances.height \n ctx.canvas.width = mod.distances.width\n if (mod.offset.value != '')\n offset()\n }},\n offset:{type:'number',\n event:function(evt){\n mod.offset.value = evt.detail\n if ((mod.offset.value != '') && (mod.distances != ''))\n offset()\n else\n mod.distances = ''\n }}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // offset value\n //\n div.appendChild(document.createTextNode('offset (pixels): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n offset()\n })\n div.appendChild(input)\n mod.offset = input\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// offset\n//\nfunction offset() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.distances.height\n var w = mod.distances.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var offset = parseFloat(mod.offset.value)\n webworker.postMessage({\n height:mod.distances.height,width:mod.distances.width,\n offset:offset,buffer:mod.distances.buffer})\n }\n//\n// offset worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var offset = evt.data.offset\n var input = new Float32Array(evt.data.buffer)\n var output = new Uint8ClampedArray(4*h*w)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n if (input[(h-1-row)*w+col] <= offset) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"258.34902968661845","left":"3122.00249686672","inputs":{},"outputs":{}},"0.32304064019646705":{"definition":"//\n// mesh slice raster\n// \n// todo\n// include slice plane triangles\n// scale perturbation to resolution\n//\n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2018\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mesh slice raster'\n//\n// initialization\n//\nvar init = function() {\n mod.mmunits.value = '1'\n mod.inunits.value = '0.03937007874015748'\n mod.depth.value = '5'\n mod.width.value = '1000'\n mod.border.value = '0'\n mod.delta = 1e-6\n }\n//\n// inputs\n//\nvar inputs = {\n mesh:{type:'STL',\n event:function(evt){\n mod.mesh = new DataView(evt.detail)\n find_limits_slice()}},\n settings:{type:'',\n event:function(evt){\n for (var p in evt.detail)\n if (p == 'depthmm') {\n mod.depth.value = evt.detail[p]\n /parseFloat(mod.mmunits.value)\n }\n find_limits_slice()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)\n }},\n imageInfo:{type:'',\n event:function(){\n var obj = {}\n obj.name = \"mesh slice raster\"\n obj.width = mod.img.width\n obj.height = mod.img.height\n obj.dpi = mod.img.width/(mod.dx*parseFloat(mod.inunits.value))\n mods.output(mod,'imageInfo',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen slice canvas\n //\n div.appendChild(document.createTextNode(' '))\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.slicecanvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // mesh units\n //\n div.appendChild(document.createTextNode('mesh units: (enter)'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n mod.inunits.value = parseFloat(mod.mmunits.value)/25.4\n find_limits_slice()\n })\n div.appendChild(input)\n mod.mmunits = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n mod.mmunits.value = parseFloat(mod.inunits.value)*25.4\n find_limits_slice()\n })\n div.appendChild(input)\n mod.inunits = input\n //\n // mesh size\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mesh size:'))\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('XxYxZ (units)')\n div.appendChild(text)\n mod.meshsize = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('XxYxZ (mm)')\n div.appendChild(text)\n mod.mmsize = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('XxYxZ (in)')\n div.appendChild(text)\n mod.insize = text\n //\n // slice depth\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('slice Z depth: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n find_limits_slice()\n })\n div.appendChild(input)\n mod.depth = input\n div.appendChild(document.createTextNode(' (units)'))\n //\n // slice border \n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('slice border: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n find_limits_slice()\n })\n div.appendChild(input)\n mod.border = input\n div.appendChild(document.createTextNode(' (units)'))\n //\n // slice width\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('slice width: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n find_limits_slice()\n })\n div.appendChild(input)\n mod.width = input\n div.appendChild(document.createTextNode(' (pixels)'))\n //\n // view slice\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view slice'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// find limits then slice\n//\nfunction find_limits_slice() {\n var blob = new Blob(['('+limits_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n mod.triangles = evt.data.triangles\n mod.xmin = evt.data.xmin\n mod.xmax = evt.data.xmax\n mod.ymin = evt.data.ymin\n mod.ymax = evt.data.ymax\n mod.zmin = evt.data.zmin\n mod.zmax = evt.data.zmax\n mod.dx = mod.xmax-mod.xmin\n mod.dy = mod.ymax-mod.ymin\n mod.dz = mod.zmax-mod.zmin\n mod.meshsize.nodeValue = \n mod.dx.toFixed(3)+' x '+\n mod.dy.toFixed(3)+' x '+\n mod.dz.toFixed(3)+' (units)'\n var mm = parseFloat(mod.mmunits.value)\n mod.mmsize.nodeValue = \n (mod.dx*mm).toFixed(3)+' x '+\n (mod.dy*mm).toFixed(3)+' x '+\n (mod.dz*mm).toFixed(3)+' (mm)'\n var inches = parseFloat(mod.inunits.value)\n mod.insize.nodeValue = \n (mod.dx*inches).toFixed(3)+' x '+\n (mod.dy*inches).toFixed(3)+' x '+\n (mod.dz*inches).toFixed(3)+' (in)'\n mods.fit(mod.div)\n slice_mesh()\n })\n var border = parseFloat(mod.border.value)\n webworker.postMessage({\n mesh:mod.mesh,\n border:border,delta:mod.delta})\n }\nfunction limits_worker() {\n self.addEventListener('message',function(evt) {\n var view = evt.data.mesh\n var depth = evt.data.depth\n var border = evt.data.border\n var delta = evt.data.delta // perturb to remove degeneracies\n //\n // get vars\n //\n var endian = true\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)+delta\n offset += 4\n y0 = view.getFloat32(offset,endian)+delta\n offset += 4\n z0 = view.getFloat32(offset,endian)+delta\n offset += 4\n x1 = view.getFloat32(offset,endian)+delta\n offset += 4\n y1 = view.getFloat32(offset,endian)+delta\n offset += 4\n z1 = view.getFloat32(offset,endian)+delta\n offset += 4\n x2 = view.getFloat32(offset,endian)+delta\n offset += 4\n y2 = view.getFloat32(offset,endian)+delta\n offset += 4\n z2 = view.getFloat32(offset,endian)+delta\n offset += 4\n offset += 2\n if (x0 > xmax) xmax = x0\n if (x0 < xmin) xmin = x0\n if (y0 > ymax) ymax = y0\n if (y0 < ymin) ymin = y0\n if (z0 > zmax) zmax = z0\n if (z0 < zmin) zmin = z0\n if (x1 > xmax) xmax = x1\n if (x1 < xmin) xmin = x1\n if (y1 > ymax) ymax = y1\n if (y1 < ymin) ymin = y1\n if (z1 > zmax) zmax = z1\n if (z1 < zmin) zmin = z1\n if (x2 > xmax) xmax = x2\n if (x2 < xmin) xmin = x2\n if (y2 > ymax) ymax = y2\n if (y2 < ymin) ymin = y2\n if (z2 > zmax) zmax = z2\n if (z2 < zmin) zmin = z2\n }\n xmin -= border\n xmax += border\n ymin -= border\n ymax += border\n //\n // return\n //\n self.postMessage({triangles:triangles,\n xmin:xmin,xmax:xmax,ymin:ymin,ymax:ymax,\n zmin:zmin,zmax:zmax})\n self.close()\n })\n }\n//\n// slice mesh\n// \nfunction slice_mesh() {\n var blob = new Blob(['('+slice_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.slicecanvas.height*.5*(1-h/w)\n var wd = mod.slicecanvas.width\n var hd = mod.slicecanvas.width*h/w\n }\n else {\n var x0 = mod.slicecanvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.slicecanvas.height*w/h\n var hd = mod.slicecanvas.height\n }\n var ctx = mod.slicecanvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.slicecanvas.width,mod.slicecanvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n outputs.image.event()\n outputs.imageInfo.event()\n })\n var ctx = mod.slicecanvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.slicecanvas.width,mod.slicecanvas.height)\n var depth = parseFloat(mod.depth.value)\n mod.img.width = parseInt(mod.width.value)\n mod.img.height = Math.round(mod.img.width*mod.dy/mod.dx)\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.img.height,width:mod.img.width,depth:depth,\n imgbuffer:img.data.buffer,mesh:mod.mesh,\n xmin:mod.xmin,xmax:mod.xmax,\n ymin:mod.ymin,ymax:mod.ymax,\n zmin:mod.zmin,zmax:mod.zmax,\n delta:mod.delta},\n [img.data.buffer])\n }\nfunction slice_worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var depth = evt.data.depth\n var view = evt.data.mesh\n var delta = evt.data.delta // perturb to remove degeneracies\n var xmin = evt.data.xmin\n var xmax = evt.data.xmax\n var ymin = evt.data.ymin\n var ymax = evt.data.ymax\n var zmin = evt.data.zmin\n var zmax = evt.data.zmax\n var buf = new Uint8ClampedArray(evt.data.imgbuffer)\n //\n // get vars from buffer\n //\n var endian = true\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n //\n // initialize slice image\n //\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n buf[(h-1-row)*w*4+col*4+0] = 0\n buf[(h-1-row)*w*4+col*4+1] = 0\n buf[(h-1-row)*w*4+col*4+2] = 0\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // find triangles crossing the slice\n //\n var segs = []\n offset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)+delta\n offset += 4\n y0 = view.getFloat32(offset,endian)+delta\n offset += 4\n z0 = view.getFloat32(offset,endian)+delta\n offset += 4\n x1 = view.getFloat32(offset,endian)+delta\n offset += 4\n y1 = view.getFloat32(offset,endian)+delta\n offset += 4\n z1 = view.getFloat32(offset,endian)+delta\n offset += 4\n x2 = view.getFloat32(offset,endian)+delta\n offset += 4\n y2 = view.getFloat32(offset,endian)+delta\n offset += 4\n z2 = view.getFloat32(offset,endian)+delta\n offset += 4\n //\n // assemble vertices\n //\n offset += 2\n var v = [[x0,y0,z0],[x1,y1,z1],[x2,y2,z2]]\n //\n // sort z\n //\n v.sort(function(a,b) {\n if (a[2] < b[2])\n return -1\n else if (a[2] > b[2])\n return 1\n else\n return 0\n })\n //\n // check for crossings\n //\n if ((v[0][2] < (zmax-depth)) && (v[2][2] > (zmax-depth))) {\n //\n // crossing found, check for side and save\n //\n if (v[1][2] < (zmax-depth)) {\n var x0 = v[2][0]+(v[0][0]-v[2][0])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[0][2])\n var y0 = v[2][1]+(v[0][1]-v[2][1])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[0][2])\n var x1 = v[2][0]+(v[1][0]-v[2][0])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[1][2])\n var y1 = v[2][1]+(v[1][1]-v[2][1])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[1][2])\n }\n else if (v[1][2] >= (zmax-depth)) {\n var x0 = v[2][0]+(v[0][0]-v[2][0])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[0][2])\n var y0 = v[2][1]+(v[0][1]-v[2][1])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[0][2])\n var x1 = v[1][0]+(v[0][0]-v[1][0])\n *(v[1][2]-(zmax-depth))/(v[1][2]-v[0][2])\n var y1 = v[1][1]+(v[0][1]-v[1][1])\n *(v[1][2]-(zmax-depth))/(v[1][2]-v[0][2])\n }\n if (y0 < y1)\n segs.push({x0:x0,y0:y0,x1:x1,y1:y1})\n else\n segs.push({x0:x1,y0:y1,x1:x0,y1:y0})\n }\n }\n //\n // fill interior\n //\n for (var row = 0; row < h; ++row) {\n var y = ymin+(ymax-ymin)*row/(h-1)\n rowsegs = segs.filter(p => ((p.y0 <= y) && (p.y1 >= y)))\n var xs = rowsegs.map(p =>\n (p.x0+(p.x1-p.x0)*(y-p.y0)/(p.y1-p.y0)))\n xs.sort((a,b) => (a-b))\n for (var col = 0; col < w; ++col) {\n var x = xmin+(xmax-xmin)*col/(w-1)\n var index = xs.findIndex((p) => (p >= x))\n if (index == -1)\n var i = 0\n else\n var i = 255*(index%2)\n buf[(h-1-row)*w*4+col*4+0] = i\n buf[(h-1-row)*w*4+col*4+1] = i\n buf[(h-1-row)*w*4+col*4+2] = i\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // output the slice\n //\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n self.close()\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"208.29623066520318","left":"976.6209440086457","inputs":{},"outputs":{}},"0.4144526456371104":{"definition":"//\n// view path\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2019\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// todo:\n// erase and update new path\n// show depth info\n// show size\n// calculate camera far\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'view path'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n path:{type:'',\n event:function(evt){\n mod.path = evt.detail.path\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n mod.depth = evt.detail.depth\n show_path_info()\n show_path()\n mods.fit(mod.div)\n outputs.path.event()\n }}}\n//\n// outputs\n//\nvar outputs = {\n path:{type:'',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n mods.output(mod,'path',cmd)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name: ')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(mm)')\n div.appendChild(text)\n mod.mmtext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(in)')\n div.appendChild(text)\n mod.intext = text\n //\n // view\n // \n div.appendChild(document.createElement('br')) \n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('view')\n span.appendChild(text)\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n open_view_window()\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// show_path_info\n//\nfunction show_path_info() {\n mod.nametext.nodeValue = 'name: '+mod.name\n var width = (25.4*mod.width/mod.dpi).toFixed(3)\n var height = (25.4*mod.height/mod.dpi).toFixed(3)\n var depth = (25.4*mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.mmtext.nodeValue = width+' x '+height+' (mm)'\n else\n mod.mmtext.nodeValue = width+' x '+height+' x '+depth+' (mm)'\n var width = (mod.width/mod.dpi).toFixed(3)\n var height = (mod.height/mod.dpi).toFixed(3)\n var depth = (mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.intext.nodeValue = width+' x '+height+' (in)'\n else\n mod.intext.nodeValue = width+' x '+height+' x '+depth+' (in)'\n mods.fit(mod.div)\n }\n//\n// show_path\n//\nfunction show_path() {\n var scene = mod.scene\n var camera = mod.camera\n var renderer = mod.renderer\n //\n // check if view window open\n //\n if (mod.win == undefined) {\n open_view_window()\n return\n }\n //\n // check for path\n //\n if (mod.path == undefined)\n return\n //\n // clear scene, leave camera\n //\n var length = scene.children.length\n for (var c = (length-1); c > 1; --c) {\n scene.remove(scene.children[c])\n }\n //\n // fit camera\n //\n mod.thetaxy = 0\n mod.thetaz = 0\n mod.r = mod.height/2\n mod.x0 = mod.width/2\n mod.y0 = mod.height/2\n camera.position.set(mod.x0,mod.y0,mod.r)\n camera.up = new THREE.Vector3(0,1,0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n //\n // draw segments\n //\n var arrow_size = 1+mod.width/200\n var path = mod.path\n for (var segment = 0; segment < path.length; ++segment) {\n if (segment > 0)\n add_arrow(path[segment-1][path[segment-1].length-1],path[segment][0],0xff0000,arrow_size) \n for (var point = 1; point < path[segment].length; ++point) {\n add_arrow(path[segment][point-1],path[segment][point],0x0000ff,arrow_size)\n }\n }\n //\n // add axes\n //\n var length = mod.height/10\n add_arrow([0,0,0],[length,0,0],0xff0000,arrow_size)\n add_arrow([0,0,0],[0,length,0],0x00ff00,arrow_size)\n add_arrow([0,0,0],[0,0,length],0x0000ff,arrow_size)\n //\n // render\n //\n update()\n //\n // add_arrow\n //\n function add_arrow(start,stop,color,size) {\n var origin = new THREE.Vector3().fromArray(start)\n if (mod.depth == undefined)\n origin.z = 0\n var end = new THREE.Vector3().fromArray(stop)\n if (mod.depth == undefined)\n end.z = 0\n var length = new THREE.Vector3().subVectors(end,origin).length()\n if (length <= size) {\n add_line(origin,end,color)\n //length = 1.1*size\n return\n }\n var direction = new THREE.Vector3().subVectors(end,origin).normalize()\n var arrow = new THREE.ArrowHelper(direction,origin,length,color,size,size)\n scene.add(arrow)\n }\n //\n // add_line\n //\n function add_line(start,stop,colorhex) {\n var geometry = new THREE.Geometry()\n geometry.vertices.push(start,stop)\n var material = new THREE.LineBasicMaterial({color:colorhex})\n var line = new THREE.Line(geometry,material)\n scene.add(line)\n }\n //\n // update\n //\n function update() {\n renderer.render(scene,camera)\n }\n }\n//\n// open_view_window\n//\nfunction open_view_window() {\n //\n // open window\n //\n win = window.open('')\n mod.win = win\n //\n // load three.js\n //\n var script = document.createElement('script')\n script.type = 'text/javascript'\n script.onload = init_window\n script.src = 'js/three.js/three.min.js'\n mod.div.appendChild(script)\n }\n//\n// init_window\n//\nfunction init_window() {\n //document.write('<script type=\"text/javascript\">'+arg+'</script>')\n //document.close()\n //\n // close button\n //\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n mod.win.close()\n mod.win = undefined\n })\n mod.win.document.body.appendChild(btn)\n //\n // label text\n //\n var text = win.document.createTextNode(' left: pan, right: rotate, scroll: zoom')\n mod.win.document.body.appendChild(text)\n //\n // GL container\n //\n mod.win.document.body.appendChild(document.createElement('br')) \n container = mod.win.document.createElement('div')\n container.style.overflow = 'hidden'\n mod.win.document.body.appendChild(container)\n //\n // event handlers\n //\n container.addEventListener('contextmenu',context_menu)\n container.addEventListener('mousedown',mouse_down)\n container.addEventListener('mouseup',mouse_up)\n container.addEventListener('mousemove',mouse_move)\n container.addEventListener('wheel',mouse_wheel)\n //\n // add scene\n //\n scene = new THREE.Scene()\n mod.scene = scene\n var width = mod.win.innerWidth\n var height = mod.win.innerHeight\n var aspect = width/height\n var near = 0.1\n var far = 1000000\n camera = new THREE.PerspectiveCamera(90,aspect,near,far)\n mod.camera = camera\n scene.add(camera)\n //\n // add renderer\n //\n renderer = new THREE.WebGLRenderer({antialias:true})\n mod.renderer = renderer\n renderer.setClearColor(0xffffff)\n renderer.setSize(width,height)\n container.appendChild(renderer.domElement)\n //\n // show the path if available\n //\n show_path()\n //\n // context_menu\n //\n function context_menu(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n return (false)\n }\n //\n // mouse_down\n //\n function mouse_down(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n mod.button = evt.button\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_up\n //\n function mouse_up(evt) {\n mod.button = undefined\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_move\n //\n function mouse_move(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dx = evt.clientX-mod.x\n var dy = evt.clientY-mod.y\n mod.x = evt.clientX\n mod.y = evt.clientY\n if (mod.button == 0) {\n mod.x0 += \n Math.sin(mod.thetaz)*mod.height*dy/mod.win.innerHeight\n -Math.cos(mod.thetaz)*mod.width*dx/mod.win.innerWidth\n mod.y0 += \n Math.cos(mod.thetaz)*mod.height*dy/mod.win.innerHeight\n +Math.sin(mod.thetaz)*mod.width*dx/mod.win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n renderer.render(scene,camera)\n }\n else if (mod.button == 2) {\n mod.thetaxy += dy/mod.win.innerHeight\n mod.thetaz += dx/mod.win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n if (Math.cos(mod.thetaxy) > 0)\n camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n else\n camera.up = new THREE.Vector3(-Math.sin(mod.thetaz),-Math.cos(mod.thetaz),0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n renderer.render(scene,camera)\n }\n }\n //\n // mouse_wheel\n //\n function mouse_wheel(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dy = evt.deltaY/mod.win.innerHeight\n mod.r += mod.height*dy\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n renderer.render(scene,camera)\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1108.2152674081028","left":"1530.345635960845","inputs":{},"outputs":{}},"0.9325875387173613":{"definition":"//\n// mill raster 2.5D\n//\n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2019\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mill raster 2.5D'\n//\n// initialization\n//\nvar init = function() {\n mod.dia_in.value = '0.1'\n mod.dia_mm.value = '2.54'\n mod.cut_in.value = '0.1'\n mod.cut_mm.value = '2.54'\n mod.max_in.value = '1'\n mod.max_mm.value = '25.4'\n mod.number.value = '1'\n mod.stepover.value = '0.5'\n mod.merge.value = '1'\n mod.sort.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n imageInfo:{type:'',\n event:function(evt){\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.width\n ctx.canvas.height = mod.height\n }},\n path:{type:'',\n event:function(evt){\n if (mod.label.nodeValue == 'calculating') {\n //\n // calculation in progress, draw and accumulate\n //\n draw_path(evt.detail)\n accumulate_path(evt.detail)\n mod.offsetCount += 1\n if ((mod.offsetCount != parseInt(mod.number.value))\n && (evt.detail.length > 0)) {\n //\n // layer detail present and offset not complete\n //\n mod.offset += parseFloat(mod.stepover.value)\n outputs.offset.event(\n mod.offset*parseFloat(mod.dia_in.value)*mod.dpi)\n }\n else if (mod.depthmm < parseFloat(mod.max_mm.value)) {\n //\n // layer loop not complete\n //\n merge_layer()\n accumulate_toolpath()\n clear_layer()\n mod.depthmm += parseFloat(mod.cut_mm.value)\n if (mod.depthmm > parseFloat(mod.max_mm.value)) {\n mod.depthmm = parseFloat(mod.max_mm.value)\n }\n //\n // clear offset\n //\n outputs.offset.event('')\n //\n // set new depth\n //\n outputs.depth.event(mod.depthmm)\n //\n // set new offset\n //\n mod.offsetCount = 0\n outputs.offset.event(\n mod.offset*parseFloat(mod.dia_in.value)*mod.dpi)\n }\n else {\n //\n // done, finish and output\n //\n draw_path(mod.toolpath)\n draw_connections(mod.toolpath)\n mod.label.nodeValue = 'calculate'\n mod.labelspan.style.fontWeight = 'normal'\n outputs.toolpath.event()\n }\n }\n }\n },\n settings:{type:'',\n event:function(evt){\n set_values(evt.detail)\n }\n }\n }\n//\n// outputs\n//\nvar outputs = {\n depth:{type:'',\n event:function(depth){\n mods.output(mod,'depth',{depthmm:depth})\n }\n },\n diameter:{type:'',\n event:function(){\n mods.output(mod,'diameter',Math.ceil(mod.dpi*mod.dia_in.value))\n }\n },\n offset:{type:'',\n event:function(size){\n mods.output(mod,'offset',size)\n }\n },\n toolpath:{type:'',\n event:function(){\n cmd = {}\n cmd.path = mod.toolpath\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n cmd.depth = Math.round(parseFloat(mod.max_in.value)*mod.dpi)\n mods.output(mod,'toolpath',cmd)\n }\n }\n }\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // tool diameter\n //\n div.appendChild(document.createTextNode('tool diameter'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_in.value = parseFloat(mod.dia_mm.value)/25.4\n })\n div.appendChild(input)\n mod.dia_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n })\n div.appendChild(input)\n mod.dia_in = input\n div.appendChild(document.createElement('br'))\n //\n // cut depth\n //\n div.appendChild(document.createTextNode('cut depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_in.value = parseFloat(mod.cut_mm.value)/25.4\n })\n div.appendChild(input)\n mod.cut_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_mm.value = parseFloat(mod.cut_in.value)*25.4\n })\n div.appendChild(input)\n mod.cut_in = input\n div.appendChild(document.createElement('br'))\n //\n // max depth\n //\n div.appendChild(document.createTextNode('max depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_in.value = parseFloat(mod.max_mm.value)/25.4\n })\n div.appendChild(input)\n mod.max_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_mm.value = parseFloat(mod.max_in.value)*25.4\n })\n div.appendChild(input)\n mod.max_in = input\n div.appendChild(document.createElement('br'))\n //\n // offset number\n //\n div.appendChild(document.createTextNode('offset number: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.number = input\n div.appendChild(document.createTextNode(' (0 = fill)'))\n div.appendChild(document.createElement('br'))\n //\n // offset stepover\n //\n div.appendChild(document.createTextNode('offset stepover: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.stepover = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // direction\n //\n div.appendChild(document.createTextNode('direction: '))\n div.appendChild(document.createTextNode('climb'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'climb'\n input.checked = true\n div.appendChild(input)\n mod.climb = input\n div.appendChild(document.createTextNode(' conventional'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'conventional'\n div.appendChild(input)\n mod.conventional = input\n div.appendChild(document.createElement('br'))\n //\n // path merge\n //\n div.appendChild(document.createTextNode('path merge: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.merge = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // path order\n //\n div.appendChild(document.createTextNode('path order: '))\n div.appendChild(document.createTextNode('forward'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'forward'\n input.checked = true\n div.appendChild(input)\n mod.forward = input\n div.appendChild(document.createTextNode(' reverse'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'reverse'\n div.appendChild(input)\n mod.reverse = input\n div.appendChild(document.createElement('br'))\n //\n // sort distance\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // calculate\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('calculate')\n mod.label = text\n span.appendChild(text)\n mod.labelspan = span\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n mod.label.nodeValue = 'calculating'\n mod.labelspan.style.fontWeight = 'bold'\n outputs.offset.event('') // clear offset\n mod.depthmm = parseFloat(mod.cut_mm.value)\n outputs.depth.event(mod.depthmm) // set depth\n mod.toolpath = [] // start new toolpath\n clear_layer() // clear layer\n outputs.diameter.event()\n outputs.offset.event( // set offset\n mod.offset*parseFloat(mod.dia_in.value)*mod.dpi)\n })\n div.appendChild(btn)\n div.appendChild(document.createTextNode(' '))\n //\n // view\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n }\n//\n// local functions\n//\n// set_values\n//\nfunction set_values(settings) {\n for (var s in settings) {\n switch(s) {\n case 'tool diameter (in)':\n mod.dia_in.value = settings[s]\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n break\n case 'cut depth (in)':\n mod.cut_in.value = settings[s]\n mod.cut_mm.value = parseFloat(mod.cut_in.value)*25.4\n break\n case 'max depth (in)':\n mod.max_in.value = settings[s]\n mod.max_mm.value = parseFloat(mod.max_in.value)*25.4\n break\n case 'offset number':\n mod.number.value = settings[s]\n break\n }\n }\n }\n//\n// clear_layer\n//\nfunction clear_layer() {\n mod.path = []\n mod.offset = 0.5\n mod.offsetCount = 0\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute(\n 'viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n }\n//\n// accumulate_path\n// todo: replace inefficient insertion sort\n// todo: move sort out of main thread\n//\nfunction accumulate_path(path) {\n var forward = mod.forward.checked\n var conventional = mod.conventional.checked\n var sort = mod.sort.checked\n for (var segnew = 0; segnew < path.length; ++segnew) {\n if (conventional)\n path[segnew].reverse()\n if (mod.path.length == 0)\n mod.path.splice(0,0,path[segnew])\n else if (sort) {\n var xnew = path[segnew][0][0]\n var ynew = path[segnew][0][1]\n var dmin = Number.MAX_VALUE\n var segmin = -1\n for (var segold = 0; segold < mod.path.length; ++segold) {\n var xold = mod.path[segold][0][0]\n var yold = mod.path[segold][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmin) {\n dmin = d\n segmin = segold\n }\n }\n if (forward)\n mod.path.splice(segmin+1,0,path[segnew])\n else\n mod.path.splice(segmin,0,path[segnew])\n }\n else {\n if (forward)\n mod.path.splice(mod.path.length,0,path[segnew])\n else\n mod.path.splice(0,0,path[segnew])\n }\n }\n }\n//\n// merge_layer\n//\nfunction merge_layer() {\n var dmerge = mod.dpi*parseFloat(mod.merge.value)*parseFloat(mod.dia_in.value)\n var seg = 0\n while (seg < (mod.path.length-1)) {\n var xold = mod.path[seg][mod.path[seg].length-1][0]\n var yold = mod.path[seg][mod.path[seg].length-1][1]\n var xnew = mod.path[seg+1][0][0]\n var ynew = mod.path[seg+1][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmerge)\n mod.path.splice(seg,2,mod.path[seg].concat(mod.path[seg+1]))\n else\n seg += 1\n }\n }\n//\n// accumulate_toolpath\n//\nfunction accumulate_toolpath() {\n for (var seg = 0; seg < mod.path.length; ++seg) {\n var newseg = []\n for (var pt = 0; pt < mod.path[seg].length; ++pt) {\n var idepth = -Math.round(mod.dpi*mod.depthmm/25.4)\n var point = mod.path[seg][pt].concat(idepth)\n newseg.splice(newseg.length,0,point)\n }\n mod.toolpath.push(newseg)\n }\n }\n//\n// draw_path\n//\nfunction draw_path(path) {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment = 0; segment < path.length; ++segment) {\n if (path[segment].length > 1) {\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS(\n 'http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS(\n 'http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute(\n 'points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n }\n//\n// draw_connections\n//\nfunction draw_connections(path) {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n //\n // loop over segments\n //\n for (var segment = 1; segment < path.length; ++segment) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS(\n 'http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment-1][path[segment-1].length-1][0]\n var y1 = h-path[segment-1][path[segment-1].length-1][1]-1\n var x2 = path[segment][0][0]\n var y2 = h-path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS(\n 'http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute(\n 'points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"347.00932025295833","left":"1534.700932035969","inputs":{},"outputs":{}},"0.7335721197356367":{"definition":"//\n// path to G-code\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2018\n// \n// Updated: Steven Chew\n// Date: Feb 20 2019\n// Comments: Added option to output in inch or mm\n//\n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'path to G-code'\n//\n// initialization\n//\nvar init = function() {\n mod.cutspeed.value = '20'\n mod.plungespeed.value = '20'\n mod.jogspeed.value = '75'\n mod.jogheight.value = '5'\n mod.spindlespeed.value = '10000'\n mod.tool.value = '1'\n mod.coolanton.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n path:{type:'',\n event:function(evt){\n mod.name = evt.detail.name\n mod.path = evt.detail.path\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n make_path()\n }}}\n//\n// outputs\n//\nvar outputs = {\n file:{type:'',\n event:function(str){\n obj = {}\n obj.name = mod.name+\".nc\"\n obj.contents = str\n mods.output(mod,'file',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // cut speed\n //\n div.appendChild(document.createTextNode('cut speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.cutspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // plunge speed\n //\n div.appendChild(document.createTextNode('plunge speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.plungespeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog speed\n //\n div.appendChild(document.createTextNode('jog speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog height\n //\n div.appendChild(document.createTextNode('jog height: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogheight = input\n div.appendChild(document.createTextNode(' (mm)'))\n div.appendChild(document.createElement('br'))\n //\n // spindle speed\n //\n div.appendChild(document.createTextNode('spindle speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.spindlespeed = input\n div.appendChild(document.createTextNode(' (RPM)'))\n div.appendChild(document.createElement('br'))\n //\n // tool\n //\n div.appendChild(document.createTextNode('tool: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.tool = input\n div.appendChild(document.createElement('br'))\n //\n // coolant\n //\n div.appendChild(document.createTextNode('coolant:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolanton'\n div.appendChild(input)\n mod.coolanton = input\n div.appendChild(document.createTextNode('on'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolantoff'\n div.appendChild(input)\n mod.coolantoff = input\n div.appendChild(document.createTextNode('off'))\n div.appendChild(document.createElement('br'))\n //\n // Inch or mm\n //\n div.appendChild(document.createTextNode('format:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatInch'\n input.checked = true\n div.appendChild(input)\n mod.formatInch = input\n div.appendChild(document.createTextNode('inch'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatMm'\n div.appendChild(input)\n mod.formatMm = input\n div.appendChild(document.createTextNode('mm'))\n\n }\n//\n// local functions\n//\nfunction make_path() {\n var dx = 25.4*mod.width/mod.dpi\n var cut_speed = parseFloat(mod.cutspeed.value)\n var plunge_speed = parseFloat(mod.plungespeed.value)\n var jog_speed = parseFloat(mod.jogspeed.value)\n var jog_height = parseFloat(mod.jogheight.value)\n var nx = mod.width\n var scale = dx/(nx-1)\n var in_mm_scale = 1\n if (mod.formatInch.checked) {\n dx /= 25.4\n scale /= 25.4\n cut_speed /= 25.4\n plunge_speed /= 25.4\n jog_speed /= 25.4\n jog_height /= 25.4\n }\n var spindle_speed = parseFloat(mod.spindlespeed.value)\n var tool = parseInt(mod.tool.value)\n str = \"%\\n\" // tape start\n str += \"G17\\n\" // xy plane\n if (mod.formatInch.checked)\n str += \"G20\\n\" // inches\n if (mod.formatMm.checked)\n str += \"G21\\n\" // mm\n str += \"G40\\n\" // cancel tool radius compensation\n str += \"G49\\n\" // cancel tool length compensation\n str += \"G54\\n\" // coordinate system 1\n str += \"G80\\n\" // cancel canned cycles\n str += \"G90\\n\" // absolute coordinates\n str += \"G94\\n\" // feed/minute units\n str += \"T\"+tool+\"M06\\n\" // tool selection, tool change\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" // feed rate\n str += \"S\"+spindle_speed+\"\\n\" // spindle speed\n if (mod.coolanton.checked)\n str += \"M08\\n\" // coolant on\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before starting spindle\n str += \"M03\\n\" // spindle on clockwise\n str += \"G04 P1\\n\" // give spindle 1 second to spin up\n //\n // follow segments\n //\n for (var seg = 0; seg < mod.path.length; ++seg) {\n //\n // move up to starting point\n //\n x = scale*mod.path[seg][0][0]\n y = scale*mod.path[seg][0][1]\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\"\n str += \"G00X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+jog_height.toFixed(4)+\"\\n\"\n //\n // move down\n //\n z = scale*mod.path[seg][0][2]\n str += \"G01Z\"+z.toFixed(4)+\" F\"+plunge_speed.toFixed(4)+\"\\n\"\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" //restore xy feed rate\n for (var pt = 1; pt < mod.path[seg].length; ++pt) {\n //\n // move to next point\n //\n x = scale*mod.path[seg][pt][0]\n y = scale*mod.path[seg][pt][1]\n z = scale*mod.path[seg][pt][2]\n str += \"G01X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+z.toFixed(4)+\"\\n\"\n }\n }\n //\n // finish\n //\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before stopping spindle\n str += \"M05\\n\" // spindle stop\n if (mod.coolanton.checked)\n str += \"M09\\n\" // coolant off\n str += \"M30\\n\" // program end and reset\n str += \"%\\n\" // tape end\n //\n // output file\n //\n outputs.file.event(str)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n 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+{"modules":{"0.47383876715576023":{"definition":"//\n// distance transform \n// assumes thresholded image, with zero intensity exterior\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'distance transform'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n distance_transform()}}}\n//\n// outputs\n//\nvar outputs = {\n distances:{type:'F32',\n event:function(){\n mod.distances.height = mod.input.height\n mod.distances.width = mod.input.width\n mods.output(mod,'distances',mod.distances)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// distance transform function\n//\nfunction distance_transform() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n mod.distances = new Float32Array(evt.data.buffer)\n var imgbuf = new Uint8ClampedArray(h*w*4)\n var dmax = -Number.MAX_VALUE\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n if (mod.distances[(h-1-y)*w+x] > dmax)\n dmax = mod.distances[(h-1-y)*w+x]\n }\n }\n var i\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n i = 255*mod.distances[(h-1-y)*w+x]/dmax\n imgbuf[(h-1-y)*w*4+x*4+0] = i\n imgbuf[(h-1-y)*w*4+x*4+1] = i\n imgbuf[(h-1-y)*w*4+x*4+2] = i\n imgbuf[(h-1-y)*w*4+x*4+3] = 255\n }\n }\n var imgdata = new ImageData(imgbuf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.distances.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\n//\n// distance transform worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var ny = evt.data.height\n var nx = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Float32Array(nx*ny)\n function distance(g,x,y,i) {\n return ((y-i)*(y-i)+g[i][x]*g[i][x])\n }\n function intersection(g,x,y0,y1) {\n return ((g[y0][x]*g[y0][x]-g[y1][x]*g[y1][x]+y0*y0-y1*y1)/(2.0*(y0-y1)))\n }\n //\n // allocate arrays\n //\n var g = []\n for (var y = 0; y < ny; ++y)\n g[y] = new Uint32Array(nx)\n var h = []\n for (var y = 0; y < ny; ++y)\n h[y] = new Uint32Array(nx)\n var distances = []\n for (var y = 0; y < ny; ++y)\n distances[y] = new Uint32Array(nx)\n var starts = new Uint32Array(ny)\n var minimums = new Uint32Array(ny)\n var d\n //\n // column scan\n // \n for (var y = 0; y < ny; ++y) {\n //\n // right pass\n //\n var closest = -nx\n for (var x = 0; x < nx; ++x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0) {\n g[y][x] = 0\n closest = x\n }\n else\n g[y][x] = (x-closest)\n }\n //\n // left pass\n //\n closest = 2*nx\n for (var x = (nx-1); x >= 0; --x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0)\n closest = x\n else {\n d = (closest-x)\n if (d < g[y][x])\n g[y][x] = d\n }\n }\n }\n //\n // row scan\n //\n for (var x = 0; x < nx; ++x) {\n var segment = 0\n starts[0] = 0\n minimums[0] = 0\n //\n // down \n //\n for (var y = 1; y < ny; ++y) {\n while ((segment >= 0) &&\n (distance(g,x,starts[segment],minimums[segment]) > distance(g,x,starts[segment],y)))\n segment -= 1\n if (segment < 0) {\n segment = 0\n minimums[0] = y\n }\n else {\n newstart = 1+intersection(g,x,minimums[segment],y)\n if (newstart < ny) {\n segment += 1\n minimums[segment] = y\n starts[segment] = newstart\n }\n }\n }\n //\n // up \n //\n for (var y = (ny-1); y >= 0; --y) {\n d = Math.sqrt(distance(g,x,y,minimums[segment]))\n output[(ny-1-y)*nx+x] = d\n if (y == starts[segment])\n segment -= 1\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"366.79857101582286","left":"2527.883638471559","inputs":{},"outputs":{}},"0.07944144280928633":{"definition":"//\n// edge detect\n// green = interior, blue = exterior, red = boundary\n// assumes input is thresholded\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'edge detect'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n edge_detect()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:interior, blue:exterior, red:boundary'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// edge detect\n//\nfunction edge_detect() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({worker:worker.toString(),\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var i00,i0m,i0p,im0,ip0,imm,imp,ipm,ipp,row,col\n //\n // find edges - interior\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != i0m) || (i00 != im0) || (i00 != imm)\n || (i00 != imp) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // left and right edges\n //\n for (row = 1; row < (h-1); ++row) {\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm) \n || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // top and bottom edges\n //\n for (col = 1; col < (w-1); ++col) {\n row = h-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != imm) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != ipm) \n || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // corners\n //\n row = 0\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"716.7985710158231","left":"3011.883638471559","inputs":{},"outputs":{}},"0.8903773266711255":{"definition":"//\n// orient edges\n// input is green:interior, blue:exterior, red:boundary\n// output is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'orient edges'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n var ctx = mod.display.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n orient_edges()\n }}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // off-screen display canvas\n //\n var canvas = document.createElement('canvas')\n mod.display = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('red:north, dark red:south'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:east, dark green:west'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('blue:start, dark blue:stop'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.display,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// orient edges\n//\nfunction orient_edges() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n var disp = new Uint8ClampedArray(evt.data.display)\n var dispdata = new ImageData(disp,w,h)\n var ctx = mod.display.getContext(\"2d\")\n ctx.putImageData(dispdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var w = mod.canvas.width\n var h = mod.canvas.height\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,w,h)\n ctx.drawImage(mod.display,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var row,col\n var boundary = 0\n var interior = 1\n var exterior = 2\n var alpha = 3\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n //\n // orient body states\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && ((input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && ((input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n }\n }\n }\n //\n // orient edge states\n //\n for (col = 1; col < (w-1); ++col) {\n row = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n row = h-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n for (row = 1; row < (h-1); ++row) {\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n //\n // orient corner states (todo)\n //\n row = 0\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = 0\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n //\n // invert background for display\n //\n var display = new Uint8ClampedArray(h*w*4)\n var r,g,b,i\n for (row = 0; row < h; ++row) {\n for (col = 0; col < w; ++col) {\n r = output[(h-1-row)*w*4+col*4+0]\n g = output[(h-1-row)*w*4+col*4+1]\n b = output[(h-1-row)*w*4+col*4+2]\n i = r+g+b\n if (i != 0) { \n display[(h-1-row)*w*4+col*4+0] = output[(h-1-row)*w*4+col*4+0]\n display[(h-1-row)*w*4+col*4+1] = output[(h-1-row)*w*4+col*4+1]\n display[(h-1-row)*w*4+col*4+2] = output[(h-1-row)*w*4+col*4+2]\n display[(h-1-row)*w*4+col*4+3] = output[(h-1-row)*w*4+col*4+3]\n }\n else {\n display[(h-1-row)*w*4+col*4+0] = 255\n display[(h-1-row)*w*4+col*4+1] = 255\n display[(h-1-row)*w*4+col*4+2] = 255\n display[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // return output\n //\n self.postMessage({buffer:output.buffer,display:display.buffer},[output.buffer,display.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"810.7985710158231","left":"2565.883638471559","inputs":{},"outputs":{}},"0.6488303557466412":{"definition":"//\n// image threshold\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'image threshold'\n//\n// initialization\n//\nvar init = function() {\n mod.threshold.value = '0.5'\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n threshold_image()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // threshold value\n //\n div.appendChild(document.createTextNode('threshold (0-1): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n threshold_image()\n })\n div.appendChild(input)\n mod.threshold = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// threshold image\n//\nfunction threshold_image() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var t = parseFloat(mod.threshold.value)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,threshold:t,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var t = evt.data.threshold\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var r,g,b,a,i\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n r = buf[(h-1-row)*w*4+col*4+0] \n g = buf[(h-1-row)*w*4+col*4+1] \n b = buf[(h-1-row)*w*4+col*4+2] \n a = buf[(h-1-row)*w*4+col*4+3] \n i = (r+g+b)/(3*255)\n if (a == 0)\n val = 255\n else if (i > t)\n var val = 255\n else\n var val = 0\n buf[(h-1-row)*w*4+col*4+0] = val\n buf[(h-1-row)*w*4+col*4+1] = val\n buf[(h-1-row)*w*4+col*4+2] = val\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"267.7985710158231","left":"2111.883638471559","inputs":{},"outputs":{}},"0.749132408760488":{"definition":"//\n// vectorize\n// input is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'vectorize'\n//\n// initialization\n//\nvar init = function() {\n mod.error.value = '1'\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n vectorize()\n }}}\n//\n// outputs\n//\nvar outputs = {\n path:{type:'array',\n event:function(){\n mods.output(mod,'path',mod.path)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br')) \n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // error value\n //\n div.appendChild(document.createTextNode('vector fit (pixels): '))\n //div.appendChild(document.createElement('br'))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n vectorize()\n })\n div.appendChild(input)\n mod.error = input\n div.appendChild(document.createElement('br'))\n //\n // sort\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n input.checked = true\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// vectorize\n//\nfunction vectorize() {\n //\n // draw path\n //\n function draw_path(path) {\n window.URL.revokeObjectURL(url)\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment in path) {\n if (path[segment].length > 1) {\n if (xend != null) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = xend\n var y1 = yend\n var x2 = path[segment][0][0]\n var y2 = h-path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n svg.appendChild(g)\n }\n //\n // set up worker\n //\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n webworker.terminate()\n mod.path = evt.data.path\n draw_path(mod.path)\n outputs.path.event()\n })\n //\n // call worker\n //\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,sort:mod.sort.checked,\n error:parseFloat(mod.error.value),\n buffer:mod.input.data.buffer})\n }\n//\n// vectorize worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var sort = evt.data.sort\n var input = new Uint8ClampedArray(evt.data.buffer)\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n var path = []\n //\n // edge follower\n //\n function follow_edges(row,col) {\n if ((input[(h-1-row)*w*4+col*4+northsouth] != 0)\n || (input[(h-1-row)*w*4+col*4+eastwest] != 0)) {\n path[path.length] = [[col,row]]\n while (1) {\n if (input[(h-1-row)*w*4+col*4+northsouth] & north) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~north\n row += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+northsouth] & south) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~south\n row -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & east) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~east\n col += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & west) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~west\n col -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else\n break\n }\n }\n }\n //\n // follow boundary starts\n //\n for (var row = 1; row < (h-1); ++row) {\n col = 0\n follow_edges(row,col)\n col = w-1\n follow_edges(row,col)\n }\n for (var col = 1; col < (w-1); ++col) {\n row = 0\n follow_edges(row,col)\n row = h-1 \n follow_edges(row,col)\n }\n //\n // follow interior paths\n //\n for (var row = 1; row < (h-1); ++row) {\n for (var col = 1; col < (w-1); ++col) {\n follow_edges(row,col)\n }\n }\n //\n // vectorize path\n //\n var error = evt.data.error\n var vecpath = []\n for (var seg = 0; seg < path.length; ++seg) {\n var x0 = path[seg][0][0]\n var y0 = path[seg][0][1]\n vecpath[vecpath.length] = [[x0,y0]]\n var xsum = x0\n var ysum = y0\n var sum = 1\n for (var pt = 1; pt < path[seg].length; ++pt) {\n var xold = x\n var yold = y\n var x = path[seg][pt][0]\n var y = path[seg][pt][1]\n if (sum == 1) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n var xmean = xsum/sum\n var ymean = ysum/sum\n var dx = xmean-x0\n var dy = ymean-y0\n var d = Math.sqrt(dx*dx+dy*dy)\n var nx = dy/d\n var ny = -dx/d\n var l = Math.abs(nx*(x-x0)+ny*(y-y0))\n if (l < error) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [xold,yold]\n x0 = xold\n y0 = yold\n xsum = xold\n ysum = yold\n sum = 1\n }\n }\n if (pt == (path[seg].length-1)) {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [x,y]\n }\n }\n }\n //\n // sort path\n //\n if ((vecpath.length > 0) && (sort == true)) {\n var dmin = w*w+h*h\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][0]\n var d = x*x+y*y\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n var sortpath = [vecpath[segmin]]\n vecpath.splice(segmin,1)\n }\n while (vecpath.length > 0) {\n var dmin = w*w+h*h\n var x0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][0]\n var y0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][1]\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][1]\n var d = (x-x0)*(x-x0)+(y-y0)*(y-y0)\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n sortpath[sortpath.length] = vecpath[segmin]\n vecpath.splice(segmin,1)\n }\n }\n }\n else if ((vecpath.length > 0) && (sort == false))\n sortpath = vecpath\n else\n sortpath = []\n //\n // return path\n //\n self.postMessage({path:sortpath})\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"715.7985710158231","left":"2146.883638471559","inputs":{},"outputs":{}},"0.4793941661670936":{"definition":"//\n// save file\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'save file'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n file:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.contents = evt.detail.contents\n save_file()\n }}}\n//\n// outputs\n//\nvar outputs = {}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name:')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('size:')\n div.appendChild(text)\n mod.sizetext = text\n div.appendChild(document.createElement('br'))\n }\n//\n// local functions\n//\nfunction save_file() {\n var a = document.createElement('a')\n a.setAttribute('href','data:text/plain;charset=utf-8,'+ \n encodeURIComponent(mod.contents))\n a.setAttribute('download',mod.name)\n a.style.display = 'none'\n document.body.appendChild(a)\n a.click()\n document.body.removeChild(a)\n mod.nametext.nodeValue = 'name: '+mod.name\n mods.fit(mod.div)\n mod.sizetext.nodeValue = 'size: '+mod.contents.length\n mods.fit(mod.div)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"964.1053724684725","left":"1010.7079375500448","inputs":{},"outputs":{}},"0.3040697193095865":{"definition":"//\n// mesh rotate\n// \n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2018\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mesh rotate'\n//\n// initialization\n//\nvar init = function() {\n mod.rx.value = '0'\n mod.ry.value = '0'\n mod.rz.value = '0'\n }\n//\n// inputs\n//\nvar inputs = {\n mesh:{type:'STL',\n event:function(evt){\n mod.mesh = evt.detail\n rotate_mesh()}}}\n//\n// outputs\n//\nvar outputs = {\n mesh:{type:'STL',\n event:function(buffer){\n mods.output(mod,'mesh',buffer)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // rotation\n //\n div.appendChild(document.createTextNode('rotation (degrees):'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode(' x: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n rotate_mesh()\n })\n div.appendChild(input)\n mod.rx = input\n div.appendChild(document.createTextNode(' y: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n rotate_mesh()\n })\n div.appendChild(input)\n mod.ry = input\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode(' z: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n rotate_mesh()\n })\n div.appendChild(input)\n mod.rz = input\n div.appendChild(document.createTextNode(' (enter)'))\n div.appendChild(document.createElement('br'))\n //\n // info\n //\n var text = document.createTextNode('dx:')\n div.appendChild(text)\n mod.dxn = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('dy:')\n div.appendChild(text)\n mod.dyn = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('dz:')\n div.appendChild(text)\n mod.dzn = text\n div.appendChild(document.createElement('br'))\n }\n//\n// local functions\n//\n// rotate mesh\n//\nfunction rotate_mesh() {\n //\n // check for binary STL\n //\n var endian = true\n var view = new DataView(mod.mesh)\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n //\n // find limits, rotate, and draw\n //\n var blob = new Blob(['('+rotate_mesh_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n //\n // worker response\n //\n window.URL.revokeObjectURL(url)\n //\n // size\n //\n mod.dxn.nodeValue = 'dx: '+evt.data.dx.toFixed(3)\n mod.dyn.nodeValue = 'dy: '+evt.data.dy.toFixed(3)\n mod.dzn.nodeValue = 'dz: '+evt.data.dz.toFixed(3)\n //\n // image\n //\n var image = evt.data.image\n var height = mod.canvas.height\n var width = mod.canvas.width\n var buffer = new Uint8ClampedArray(evt.data.image)\n var imgdata = new ImageData(buffer,width,height)\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n //\n // mesh\n //\n mod.mesh = evt.data.mesh\n //\n // output\n //\n outputs.mesh.event(evt.data.rotate)\n })\n //\n // call worker\n //\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var img = ctx.getImageData(0,0,mod.canvas.width,mod.canvas.height)\n var rx = parseFloat(mod.rx.value)*Math.PI/180\n var ry = parseFloat(mod.ry.value)*Math.PI/180\n var rz = parseFloat(mod.rz.value)*Math.PI/180\n webworker.postMessage({\n height:mod.canvas.height,width:mod.canvas.width,\n rx:rx,ry:ry,rz:rz,\n image:img.data.buffer,mesh:mod.mesh},\n [img.data.buffer,mod.mesh])\n }\nfunction rotate_mesh_worker() {\n self.addEventListener('message',function(evt) {\n //\n // function to draw line\n //\n function line(x0,y0,x1,y1) {\n var ix0 = Math.floor(xo+xw*(x0-xmin)/dx)\n var iy0 = Math.floor(yo+yh*(ymax-y0)/dy)\n var ix1 = Math.floor(xo+xw*(x1-xmin)/dx)\n var iy1 = Math.floor(yo+yh*(ymax-y1)/dy)\n var row,col\n var idx = ix1-ix0\n var idy = iy1-iy0\n if (Math.abs(idy) > Math.abs(idx)) {\n (idy > 0) ?\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\n for (row = row0; row <= row1; ++row) {\n col = Math.floor(col0+(col1-col0)*(row-row0)/(row1-row0))\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n else if ((Math.abs(idx) >= Math.abs(idy)) && (idx != 0)) {\n (idx > 0) ?\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\n for (col = col0; col <= col1; ++col) {\n row = Math.floor(row0+(row1-row0)*(col-col0)/(col1-col0))\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n else {\n row = iy0\n col = ix0\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n //\n // function to rotate point\n //\n function rotate(x,y,z) {\n var x1 = x\n var y1 = Math.cos(rx)*y-Math.sin(rx)*z\n var z1 = Math.sin(rx)*y+Math.cos(rx)*z\n var x2 = Math.cos(ry)*x1-Math.sin(ry)*z1\n var y2 = y1\n var z2 = Math.sin(ry)*x1+Math.cos(ry)*z1\n var x3 = Math.cos(rz)*x2-Math.sin(rz)*y2\n var y3 = Math.sin(rz)*x2+Math.cos(rz)*y2\n var z3 = z2\n //return([x3,y3,z3])\n return({x:x3,y:y3,z:z3})\n }\n //\n // get variables\n //\n var height = evt.data.height\n var width = evt.data.width\n var rx = evt.data.rx\n var ry = evt.data.ry\n var rz = evt.data.rz\n var endian = true\n var image = new Uint8ClampedArray(evt.data.image)\n var view = new DataView(evt.data.mesh)\n var triangles = view.getUint32(80,endian)\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n if (p0.x > xmax) xmax = p0.x\n if (p0.x < xmin) xmin = p0.x\n if (p0.y > ymax) ymax = p0.y\n if (p0.y < ymin) ymin = p0.y\n if (p0.z > zmax) zmax = p0.z\n if (p0.z < zmin) zmin = p0.z\n var p1 = rotate(x1,y1,z1)\n if (p1.x > xmax) xmax = p1.x\n if (p1.x < xmin) xmin = p1.x\n if (p1.y > ymax) ymax = p1.y\n if (p1.y < ymin) ymin = p1.y\n if (p1.z > zmax) zmax = p1.z\n if (p1.z < zmin) zmin = p1.z\n var p2 = rotate(x2,y2,z2)\n if (p2.x > xmax) xmax = p2.x\n if (p2.x < xmin) xmin = p2.x\n if (p2.y > ymax) ymax = p2.y\n if (p2.y < ymin) ymin = p2.y\n if (p2.z > zmax) zmax = p2.z\n if (p2.z < zmin) zmin = p2.z\n }\n var dx = xmax-xmin\n var dy = ymax-ymin\n var dz = zmax-zmin\n //\n // copy mesh\n //\n var newbuf = evt.data.mesh.slice(0)\n var newview = new DataView(newbuf)\n //\n // copy and draw mesh\n //\n if (dx > dy) {\n var xo = 0\n var yo = height*.5*(1-dy/dx)\n var xw = (width-1)\n var yh = (width-1)*dy/dx\n }\n else {\n var xo = width*.5*(1-dx/dy)\n var yo = 0\n var xw = (height-1)*dx/dy\n var yh = (height-1)\n }\n offset = 80+4\n var newoffset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n var p1 = rotate(x1,y1,z1)\n var p2 = rotate(x2,y2,z2)\n line(p0.x,p0.y,p1.x,p1.y)\n line(p1.x,p1.y,p2.x,p2.y)\n line(p2.x,p2.y,p0.x,p0.y)\n newoffset += 3*4\n newview.setFloat32(newoffset,p0.x,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0.y,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0.z,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1.x,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1.y,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1.z,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2.x,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2.y,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2.z,endian)\n newoffset += 4\n newoffset += 2\n }\n //\n // return results and close\n //\n self.postMessage({\n dx:dx,dy:dy,dz:dz,\n image:evt.data.image,mesh:evt.data.mesh,rotate:newbuf},\n [evt.data.image,evt.data.mesh,newbuf])\n self.close()\n })\n }\nfunction old_rotate_mesh() {\n //\n // function to rotate point\n //\n function rotate(x,y,z) {\n var x1 = x\n var y1 = Math.cos(rx)*y-Math.sin(rx)*z\n var z1 = Math.sin(rx)*y+Math.cos(rx)*z\n var x2 = Math.cos(ry)*x1-Math.sin(ry)*z1\n var y2 = y1\n var z2 = Math.sin(ry)*x1+Math.cos(ry)*z1\n var x3 = Math.cos(rz)*x2-Math.sin(rz)*y2\n var y3 = Math.sin(rz)*x2+Math.cos(rz)*y2\n var z3 = z2\n return([x3,y3,z3])\n }\n //\n // get vars\n //\n var view = mod.mesh\n var endian = true\n var triangles = view.getUint32(80,endian)\n mod.triangles = triangles\n var size = 80+4+triangles*(4*12+2)\n var rx = parseFloat(mod.rx.value)*Math.PI/180\n var ry = parseFloat(mod.ry.value)*Math.PI/180\n var rz = parseFloat(mod.rz.value)*Math.PI/180\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n if (p0[0] > xmax) xmax = p0[0]\n if (p0[0] < xmin) xmin = p0[0]\n if (p0[1] > ymax) ymax = p0[1]\n if (p0[1] < ymin) ymin = p0[1]\n if (p0[2] > zmax) zmax = p0[2]\n if (p0[2] < zmin) zmin = p0[2]\n var p1 = rotate(x1,y1,z1)\n if (p1[0] > xmax) xmax = p1[0]\n if (p1[0] < xmin) xmin = p1[0]\n if (p1[1] > ymax) ymax = p1[1]\n if (p1[1] < ymin) ymin = p1[1]\n if (p1[2] > zmax) zmax = p1[2]\n if (p1[2] < zmin) zmin = p1[2]\n var p2 = rotate(x2,y2,z2)\n if (p2[0] > xmax) xmax = p2[0]\n if (p2[0] < xmin) xmin = p2[0]\n if (p2[1] > ymax) ymax = p2[1]\n if (p2[1] < ymin) ymin = p2[1]\n if (p2[2] > zmax) zmax = p2[2]\n if (p2[2] < zmin) zmin = p2[2]\n }\n mod.dx = xmax-xmin\n mod.dy = ymax-ymin\n mod.dz = zmax-zmin\n mod.dxn.nodeValue = 'dx: '+mod.dx.toFixed(3)\n mod.dyn.nodeValue = 'dy: '+mod.dy.toFixed(3)\n mod.dzn.nodeValue = 'dz: '+mod.dz.toFixed(3)\n mod.xmin = xmin\n mod.ymin = ymin\n mod.zmin = zmin\n mod.xmax = xmax\n mod.ymax = ymax\n mod.zmax = zmax\n //\n // copy mesh\n //\n var buf = mod.mesh.buffer.slice(0)\n var newview = new DataView(buf)\n //\n // draw projection and save rotation\n //\n var ctx = mod.meshcanvas.getContext('2d')\n var w = mod.meshcanvas.width\n var h = mod.meshcanvas.height\n ctx.clearRect(0,0,w,h)\n var dx = mod.dx\n var dy = mod.dy\n if (dx > dy) {\n var xo = 0\n var yo = h*.5*(1-dy/dx)\n var xw = w\n var yh = w*dy/dx\n }\n else {\n var xo = w*.5*(1-dx/dy)\n var yo = 0\n var xw = h*dx/dy\n var yh = h\n }\n ctx.beginPath()\n offset = 80+4\n var newoffset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n var p1 = rotate(x1,y1,z1)\n var p2 = rotate(x2,y2,z2)\n x0 = xo+xw*(p0[0]-xmin)/dx\n y0 = yo+yh*(ymax-p0[1])/dy\n x1 = xo+xw*(p1[0]-xmin)/dx\n y1 = yo+yh*(ymax-p1[1])/dy\n x2 = xo+xw*(p2[0]-xmin)/dx\n y2 = yo+yh*(ymax-p2[1])/dy\n ctx.moveTo(x0,y0)\n ctx.lineTo(x1,y1)\n ctx.lineTo(x2,y2)\n ctx.lineTo(x0,y0)\n newoffset += 3*4\n newview.setFloat32(newoffset,p0[0],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0[1],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0[2],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1[0],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1[1],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1[2],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2[0],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2[1],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2[2],endian)\n newoffset += 4\n newoffset += 2\n }\n ctx.stroke()\n //\n // generate output\n //\n outputs.mesh.event(buf)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"369.49148835504764","left":"540.5431668558716","inputs":{},"outputs":{}},"0.8910984899438215":{"definition":"//\n// read stl\n//\n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2018\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'read STL'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n }\n//\n// outputs\n//\nvar outputs = {\n mesh:{type:'STL',\n event:function(buffer){\n mods.output(mod,'mesh',buffer)}}\n }\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // file input control\n //\n var file = document.createElement('input')\n file.setAttribute('type','file')\n file.setAttribute('id',div.id+'file_input')\n file.style.position = 'absolute'\n file.style.left = 0\n file.style.top = 0\n file.style.width = 0\n file.style.height = 0\n file.style.opacity = 0\n file.addEventListener('change',function() {\n stl_read_handler()\n })\n div.appendChild(file)\n mod.file = file\n //\n // canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // file select button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('select stl file'))\n btn.addEventListener('click',function(){\n var file = document.getElementById(div.id+'file_input')\n file.value = null\n file.click()\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // info\n //\n var info = document.createElement('div')\n info.setAttribute('id',div.id+'info')\n var text = document.createTextNode('name: ')\n info.appendChild(text)\n mod.namen = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('size: ')\n info.appendChild(text)\n mod.sizen = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('triangles: ')\n info.appendChild(text)\n mod.trianglesn = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('dx: ')\n info.appendChild(text)\n mod.dxn = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('dy: ')\n info.appendChild(text)\n mod.dyn = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('dz: ')\n info.appendChild(text)\n mod.dzn = text\n div.appendChild(info)\n }\n//\n// local functions\n//\n// read handler\n//\nfunction stl_read_handler(event) {\n var file_reader = new FileReader()\n file_reader.onload = stl_load_handler\n input_file = mod.file.files[0]\n file_name = input_file.name\n mod.namen.nodeValue = 'name: '+file_name\n file_reader.readAsArrayBuffer(input_file)\n }\n//\n// load handler\n//\nfunction stl_load_handler(event) {\n //\n // check for binary STL\n //\n var endian = true\n var view = new DataView(event.target.result)\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n if (size != view.byteLength) {\n mod.sizen.nodeValue = 'error: not binary STL'\n mod.trianglesn.nodeValue = ''\n mod.dxn.nodeValue = ''\n mod.dyn.nodeValue = ''\n mod.dzn.nodeValue = ''\n return\n }\n mod.sizen.nodeValue = 'size: '+size\n mod.trianglesn.nodeValue = 'triangles: '+triangles\n //\n // find limits and draw\n //\n var blob = new Blob(['('+draw_limits_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n //\n // worker response\n //\n window.URL.revokeObjectURL(url)\n //\n // size\n //\n mod.dxn.nodeValue = 'dx: '+evt.data.dx.toFixed(3)\n mod.dyn.nodeValue = 'dy: '+evt.data.dy.toFixed(3)\n mod.dzn.nodeValue = 'dz: '+evt.data.dz.toFixed(3)\n //\n // image\n //\n var image = evt.data.image\n var height = mod.canvas.height\n var width = mod.canvas.width\n var buffer = new Uint8ClampedArray(evt.data.image)\n var imgdata = new ImageData(buffer,width,height)\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n //\n // output\n //\n outputs.mesh.event(evt.data.mesh)\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var img = ctx.getImageData(0,0,mod.canvas.width,mod.canvas.height)\n //\n // call worker\n //\n webworker.postMessage({\n height:mod.canvas.height,width:mod.canvas.width,\n image:img.data.buffer,mesh:event.target.result},\n [img.data.buffer,event.target.result])\n }\nfunction draw_limits_worker() {\n self.addEventListener('message',function(evt) {\n //\n // function to draw line\n //\n function line(x0,y0,x1,y1) {\n var ix0 = Math.floor(xo+xw*(x0-xmin)/dx)\n var iy0 = Math.floor(yo+yh*(ymax-y0)/dy)\n var ix1 = Math.floor(xo+xw*(x1-xmin)/dx)\n var iy1 = Math.floor(yo+yh*(ymax-y1)/dy)\n var row,col\n var idx = ix1-ix0\n var idy = iy1-iy0\n if (Math.abs(idy) > Math.abs(idx)) {\n (idy > 0) ?\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\n for (row = row0; row <= row1; ++row) {\n col = Math.floor(col0+(col1-col0)*(row-row0)/(row1-row0))\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n else if ((Math.abs(idx) >= Math.abs(idy)) && (idx != 0)) {\n (idx > 0) ?\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\n for (col = col0; col <= col1; ++col) {\n row = Math.floor(row0+(row1-row0)*(col-col0)/(col1-col0))\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n else {\n row = iy0\n col = ix0\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n //\n // get variables\n //\n var height = evt.data.height\n var width = evt.data.width\n var endian = true\n var image = new Uint8ClampedArray(evt.data.image)\n var view = new DataView(evt.data.mesh)\n var triangles = view.getUint32(80,endian)\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n if (x0 > xmax) xmax = x0\n if (x0 < xmin) xmin = x0\n y0 = view.getFloat32(offset,endian)\n offset += 4\n if (y0 > ymax) ymax = y0\n if (y0 < ymin) ymin = y0\n z0 = view.getFloat32(offset,endian)\n offset += 4\n if (z0 > zmax) zmax = z0\n if (z0 < zmin) zmin = z0\n x1 = view.getFloat32(offset,endian)\n offset += 4\n if (x1 > xmax) xmax = x1\n if (x1 < xmin) xmin = x1\n y1 = view.getFloat32(offset,endian)\n offset += 4\n if (y1 > ymax) ymax = y1\n if (y1 < ymin) ymin = y1\n z1 = view.getFloat32(offset,endian)\n offset += 4\n if (z1 > zmax) zmax = z1\n if (z1 < zmin) zmin = z1\n x2 = view.getFloat32(offset,endian)\n offset += 4\n if (x2 > xmax) xmax = x2\n if (x2 < xmin) xmin = x2\n y2 = view.getFloat32(offset,endian)\n offset += 4\n if (y2 > ymax) ymax = y2\n if (y2 < ymin) ymin = y2\n z2 = view.getFloat32(offset,endian)\n offset += 4\n if (z2 > zmax) zmax = z2\n if (z2 < zmin) zmin = z2\n offset += 2\n }\n var dx = xmax-xmin\n var dy = ymax-ymin\n var dz = zmax-zmin\n //\n // draw mesh\n //\n if (dx > dy) {\n var xo = 0\n var yo = height*.5*(1-dy/dx)\n var xw = width-1\n var yh = (width-1)*dy/dx\n }\n else {\n var xo = width*.5*(1-dx/dy)\n var yo = 0\n var xw = (height-1)*dx/dy\n var yh = height-1\n }\n offset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n line(x0,y0,x1,y1)\n line(x1,y1,x2,y2)\n line(x2,y2,x0,y0)\n }\n //\n // return results and close\n //\n self.postMessage({\n dx:dx,dy:dy,dz:dz,\n image:evt.data.image,mesh:evt.data.mesh},[evt.data.image,evt.data.mesh])\n self.close()\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"207.54017443204728","left":"134.75550468020285","inputs":{},"outputs":{}},"0.7667165137781767":{"definition":"//\n// offset\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2019\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'offset'\n//\n// initialization\n//\nvar init = function() {\n mod.offset.value = '25'\n mod.distances = ''\n }\n//\n// inputs\n//\nvar inputs = {\n distances:{type:'F32',\n event:function(evt){\n mod.distances = evt.detail\n var h = mod.distances.height\n var w = mod.distances.width\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.height = mod.distances.height \n ctx.canvas.width = mod.distances.width\n if (mod.offset.value != '')\n offset()\n }},\n offset:{type:'number',\n event:function(evt){\n mod.offset.value = evt.detail\n if ((mod.offset.value != '') && (mod.distances != ''))\n offset()\n else\n mod.distances = ''\n }}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // offset value\n //\n div.appendChild(document.createTextNode('offset (pixels): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n offset()\n })\n div.appendChild(input)\n mod.offset = input\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// offset\n//\nfunction offset() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.distances.height\n var w = mod.distances.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var offset = parseFloat(mod.offset.value)\n webworker.postMessage({\n height:mod.distances.height,width:mod.distances.width,\n offset:offset,buffer:mod.distances.buffer})\n }\n//\n// offset worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var offset = evt.data.offset\n var input = new Float32Array(evt.data.buffer)\n var output = new Uint8ClampedArray(4*h*w)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n if (input[(h-1-row)*w+col] <= offset) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"258.34902968661845","left":"3122.00249686672","inputs":{},"outputs":{}},"0.32304064019646705":{"definition":"//\n// mesh slice raster\n// \n// todo\n// include slice plane triangles\n// scale perturbation to resolution\n//\n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2018\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mesh slice raster'\n//\n// initialization\n//\nvar init = function() {\n mod.mmunits.value = '1'\n mod.inunits.value = '0.03937007874015748'\n mod.depth.value = '5'\n mod.width.value = '1000'\n mod.border.value = '0'\n mod.delta = 1e-6\n }\n//\n// inputs\n//\nvar inputs = {\n mesh:{type:'STL',\n event:function(evt){\n mod.mesh = new DataView(evt.detail)\n find_limits_slice()}},\n settings:{type:'',\n event:function(evt){\n for (var p in evt.detail)\n if (p == 'depthmm') {\n mod.depth.value = evt.detail[p]\n /parseFloat(mod.mmunits.value)\n }\n find_limits_slice()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)\n }},\n imageInfo:{type:'',\n event:function(){\n var obj = {}\n obj.name = \"mesh slice raster\"\n obj.width = mod.img.width\n obj.height = mod.img.height\n obj.dpi = mod.img.width/(mod.dx*parseFloat(mod.inunits.value))\n mods.output(mod,'imageInfo',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen slice canvas\n //\n div.appendChild(document.createTextNode(' '))\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.slicecanvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // mesh units\n //\n div.appendChild(document.createTextNode('mesh units: (enter)'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n mod.inunits.value = parseFloat(mod.mmunits.value)/25.4\n find_limits_slice()\n })\n div.appendChild(input)\n mod.mmunits = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n mod.mmunits.value = parseFloat(mod.inunits.value)*25.4\n find_limits_slice()\n })\n div.appendChild(input)\n mod.inunits = input\n //\n // mesh size\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mesh size:'))\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('XxYxZ (units)')\n div.appendChild(text)\n mod.meshsize = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('XxYxZ (mm)')\n div.appendChild(text)\n mod.mmsize = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('XxYxZ (in)')\n div.appendChild(text)\n mod.insize = text\n //\n // slice depth\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('slice Z depth: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n find_limits_slice()\n })\n div.appendChild(input)\n mod.depth = input\n div.appendChild(document.createTextNode(' (units)'))\n //\n // slice border \n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('slice border: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n find_limits_slice()\n })\n div.appendChild(input)\n mod.border = input\n div.appendChild(document.createTextNode(' (units)'))\n //\n // slice width\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('slice width: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n find_limits_slice()\n })\n div.appendChild(input)\n mod.width = input\n div.appendChild(document.createTextNode(' (pixels)'))\n //\n // view slice\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view slice'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// find limits then slice\n//\nfunction find_limits_slice() {\n var blob = new Blob(['('+limits_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n mod.triangles = evt.data.triangles\n mod.xmin = evt.data.xmin\n mod.xmax = evt.data.xmax\n mod.ymin = evt.data.ymin\n mod.ymax = evt.data.ymax\n mod.zmin = evt.data.zmin\n mod.zmax = evt.data.zmax\n mod.dx = mod.xmax-mod.xmin\n mod.dy = mod.ymax-mod.ymin\n mod.dz = mod.zmax-mod.zmin\n mod.meshsize.nodeValue = \n mod.dx.toFixed(3)+' x '+\n mod.dy.toFixed(3)+' x '+\n mod.dz.toFixed(3)+' (units)'\n var mm = parseFloat(mod.mmunits.value)\n mod.mmsize.nodeValue = \n (mod.dx*mm).toFixed(3)+' x '+\n (mod.dy*mm).toFixed(3)+' x '+\n (mod.dz*mm).toFixed(3)+' (mm)'\n var inches = parseFloat(mod.inunits.value)\n mod.insize.nodeValue = \n (mod.dx*inches).toFixed(3)+' x '+\n (mod.dy*inches).toFixed(3)+' x '+\n (mod.dz*inches).toFixed(3)+' (in)'\n mods.fit(mod.div)\n slice_mesh()\n })\n var border = parseFloat(mod.border.value)\n webworker.postMessage({\n mesh:mod.mesh,\n border:border,delta:mod.delta})\n }\nfunction limits_worker() {\n self.addEventListener('message',function(evt) {\n var view = evt.data.mesh\n var depth = evt.data.depth\n var border = evt.data.border\n var delta = evt.data.delta // perturb to remove degeneracies\n //\n // get vars\n //\n var endian = true\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)+delta\n offset += 4\n y0 = view.getFloat32(offset,endian)+delta\n offset += 4\n z0 = view.getFloat32(offset,endian)+delta\n offset += 4\n x1 = view.getFloat32(offset,endian)+delta\n offset += 4\n y1 = view.getFloat32(offset,endian)+delta\n offset += 4\n z1 = view.getFloat32(offset,endian)+delta\n offset += 4\n x2 = view.getFloat32(offset,endian)+delta\n offset += 4\n y2 = view.getFloat32(offset,endian)+delta\n offset += 4\n z2 = view.getFloat32(offset,endian)+delta\n offset += 4\n offset += 2\n if (x0 > xmax) xmax = x0\n if (x0 < xmin) xmin = x0\n if (y0 > ymax) ymax = y0\n if (y0 < ymin) ymin = y0\n if (z0 > zmax) zmax = z0\n if (z0 < zmin) zmin = z0\n if (x1 > xmax) xmax = x1\n if (x1 < xmin) xmin = x1\n if (y1 > ymax) ymax = y1\n if (y1 < ymin) ymin = y1\n if (z1 > zmax) zmax = z1\n if (z1 < zmin) zmin = z1\n if (x2 > xmax) xmax = x2\n if (x2 < xmin) xmin = x2\n if (y2 > ymax) ymax = y2\n if (y2 < ymin) ymin = y2\n if (z2 > zmax) zmax = z2\n if (z2 < zmin) zmin = z2\n }\n xmin -= border\n xmax += border\n ymin -= border\n ymax += border\n //\n // return\n //\n self.postMessage({triangles:triangles,\n xmin:xmin,xmax:xmax,ymin:ymin,ymax:ymax,\n zmin:zmin,zmax:zmax})\n self.close()\n })\n }\n//\n// slice mesh\n// \nfunction slice_mesh() {\n var blob = new Blob(['('+slice_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.slicecanvas.height*.5*(1-h/w)\n var wd = mod.slicecanvas.width\n var hd = mod.slicecanvas.width*h/w\n }\n else {\n var x0 = mod.slicecanvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.slicecanvas.height*w/h\n var hd = mod.slicecanvas.height\n }\n var ctx = mod.slicecanvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.slicecanvas.width,mod.slicecanvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n outputs.image.event()\n outputs.imageInfo.event()\n })\n var ctx = mod.slicecanvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.slicecanvas.width,mod.slicecanvas.height)\n var depth = parseFloat(mod.depth.value)\n mod.img.width = parseInt(mod.width.value)\n mod.img.height = Math.round(mod.img.width*mod.dy/mod.dx)\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.img.height,width:mod.img.width,depth:depth,\n imgbuffer:img.data.buffer,mesh:mod.mesh,\n xmin:mod.xmin,xmax:mod.xmax,\n ymin:mod.ymin,ymax:mod.ymax,\n zmin:mod.zmin,zmax:mod.zmax,\n delta:mod.delta},\n [img.data.buffer])\n }\nfunction slice_worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var depth = evt.data.depth\n var view = evt.data.mesh\n var delta = evt.data.delta // perturb to remove degeneracies\n var xmin = evt.data.xmin\n var xmax = evt.data.xmax\n var ymin = evt.data.ymin\n var ymax = evt.data.ymax\n var zmin = evt.data.zmin\n var zmax = evt.data.zmax\n var buf = new Uint8ClampedArray(evt.data.imgbuffer)\n //\n // get vars from buffer\n //\n var endian = true\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n //\n // initialize slice image\n //\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n buf[(h-1-row)*w*4+col*4+0] = 0\n buf[(h-1-row)*w*4+col*4+1] = 0\n buf[(h-1-row)*w*4+col*4+2] = 0\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // find triangles crossing the slice\n //\n var segs = []\n offset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)+delta\n offset += 4\n y0 = view.getFloat32(offset,endian)+delta\n offset += 4\n z0 = view.getFloat32(offset,endian)+delta\n offset += 4\n x1 = view.getFloat32(offset,endian)+delta\n offset += 4\n y1 = view.getFloat32(offset,endian)+delta\n offset += 4\n z1 = view.getFloat32(offset,endian)+delta\n offset += 4\n x2 = view.getFloat32(offset,endian)+delta\n offset += 4\n y2 = view.getFloat32(offset,endian)+delta\n offset += 4\n z2 = view.getFloat32(offset,endian)+delta\n offset += 4\n //\n // assemble vertices\n //\n offset += 2\n var v = [[x0,y0,z0],[x1,y1,z1],[x2,y2,z2]]\n //\n // sort z\n //\n v.sort(function(a,b) {\n if (a[2] < b[2])\n return -1\n else if (a[2] > b[2])\n return 1\n else\n return 0\n })\n //\n // check for crossings\n //\n if ((v[0][2] < (zmax-depth)) && (v[2][2] > (zmax-depth))) {\n //\n // crossing found, check for side and save\n //\n if (v[1][2] < (zmax-depth)) {\n var x0 = v[2][0]+(v[0][0]-v[2][0])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[0][2])\n var y0 = v[2][1]+(v[0][1]-v[2][1])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[0][2])\n var x1 = v[2][0]+(v[1][0]-v[2][0])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[1][2])\n var y1 = v[2][1]+(v[1][1]-v[2][1])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[1][2])\n }\n else if (v[1][2] >= (zmax-depth)) {\n var x0 = v[2][0]+(v[0][0]-v[2][0])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[0][2])\n var y0 = v[2][1]+(v[0][1]-v[2][1])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[0][2])\n var x1 = v[1][0]+(v[0][0]-v[1][0])\n *(v[1][2]-(zmax-depth))/(v[1][2]-v[0][2])\n var y1 = v[1][1]+(v[0][1]-v[1][1])\n *(v[1][2]-(zmax-depth))/(v[1][2]-v[0][2])\n }\n if (y0 < y1)\n segs.push({x0:x0,y0:y0,x1:x1,y1:y1})\n else\n segs.push({x0:x1,y0:y1,x1:x0,y1:y0})\n }\n }\n //\n // fill interior\n //\n for (var row = 0; row < h; ++row) {\n var y = ymin+(ymax-ymin)*row/(h-1)\n rowsegs = segs.filter(p => ((p.y0 <= y) && (p.y1 >= y)))\n var xs = rowsegs.map(p =>\n (p.x0+(p.x1-p.x0)*(y-p.y0)/(p.y1-p.y0)))\n xs.sort((a,b) => (a-b))\n for (var col = 0; col < w; ++col) {\n var x = xmin+(xmax-xmin)*col/(w-1)\n var index = xs.findIndex((p) => (p >= x))\n if (index == -1)\n var i = 0\n else\n var i = 255*(index%2)\n buf[(h-1-row)*w*4+col*4+0] = i\n buf[(h-1-row)*w*4+col*4+1] = i\n buf[(h-1-row)*w*4+col*4+2] = i\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // output the slice\n //\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n self.close()\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"208.29623066520318","left":"976.6209440086457","inputs":{},"outputs":{}},"0.4144526456371104":{"definition":"//\n// view path\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2019\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// todo:\n// erase and update new path\n// show depth info\n// show size\n// calculate camera far\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'view path'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n path:{type:'',\n event:function(evt){\n mod.path = evt.detail.path\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n mod.depth = evt.detail.depth\n show_path_info()\n show_path()\n mods.fit(mod.div)\n outputs.path.event()\n }}}\n//\n// outputs\n//\nvar outputs = {\n path:{type:'',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n mods.output(mod,'path',cmd)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name: ')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(mm)')\n div.appendChild(text)\n mod.mmtext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(in)')\n div.appendChild(text)\n mod.intext = text\n //\n // view\n // \n div.appendChild(document.createElement('br')) \n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('view')\n span.appendChild(text)\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n open_view_window()\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// show_path_info\n//\nfunction show_path_info() {\n mod.nametext.nodeValue = 'name: '+mod.name\n var width = (25.4*mod.width/mod.dpi).toFixed(3)\n var height = (25.4*mod.height/mod.dpi).toFixed(3)\n var depth = (25.4*mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.mmtext.nodeValue = width+' x '+height+' (mm)'\n else\n mod.mmtext.nodeValue = width+' x '+height+' x '+depth+' (mm)'\n var width = (mod.width/mod.dpi).toFixed(3)\n var height = (mod.height/mod.dpi).toFixed(3)\n var depth = (mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.intext.nodeValue = width+' x '+height+' (in)'\n else\n mod.intext.nodeValue = width+' x '+height+' x '+depth+' (in)'\n mods.fit(mod.div)\n }\n//\n// show_path\n//\nfunction show_path() {\n var scene = mod.scene\n var camera = mod.camera\n var renderer = mod.renderer\n //\n // check if view window open\n //\n if (mod.win == undefined) {\n open_view_window()\n return\n }\n //\n // check for path\n //\n if (mod.path == undefined)\n return\n //\n // clear scene, leave camera\n //\n var length = scene.children.length\n for (var c = (length-1); c > 1; --c) {\n scene.remove(scene.children[c])\n }\n //\n // fit camera\n //\n mod.thetaxy = 0\n mod.thetaz = 0\n mod.r = mod.height/2\n mod.x0 = mod.width/2\n mod.y0 = mod.height/2\n camera.position.set(mod.x0,mod.y0,mod.r)\n camera.up = new THREE.Vector3(0,1,0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n //\n // draw segments\n //\n var arrow_size = 1+mod.width/200\n var path = mod.path\n for (var segment = 0; segment < path.length; ++segment) {\n if (segment > 0)\n add_arrow(path[segment-1][path[segment-1].length-1],path[segment][0],0xff0000,arrow_size) \n for (var point = 1; point < path[segment].length; ++point) {\n add_arrow(path[segment][point-1],path[segment][point],0x0000ff,arrow_size)\n }\n }\n //\n // add axes\n //\n var length = mod.height/10\n add_arrow([0,0,0],[length,0,0],0xff0000,arrow_size)\n add_arrow([0,0,0],[0,length,0],0x00ff00,arrow_size)\n add_arrow([0,0,0],[0,0,length],0x0000ff,arrow_size)\n //\n // render\n //\n update()\n //\n // add_arrow\n //\n function add_arrow(start,stop,color,size) {\n var origin = new THREE.Vector3().fromArray(start)\n if (mod.depth == undefined)\n origin.z = 0\n var end = new THREE.Vector3().fromArray(stop)\n if (mod.depth == undefined)\n end.z = 0\n var length = new THREE.Vector3().subVectors(end,origin).length()\n if (length <= size) {\n add_line(origin,end,color)\n //length = 1.1*size\n return\n }\n var direction = new THREE.Vector3().subVectors(end,origin).normalize()\n var arrow = new THREE.ArrowHelper(direction,origin,length,color,size,size)\n scene.add(arrow)\n }\n //\n // add_line\n //\n function add_line(start,stop,colorhex) {\n var geometry = new THREE.Geometry()\n geometry.vertices.push(start,stop)\n var material = new THREE.LineBasicMaterial({color:colorhex})\n var line = new THREE.Line(geometry,material)\n scene.add(line)\n }\n //\n // update\n //\n function update() {\n renderer.render(scene,camera)\n }\n }\n//\n// open_view_window\n//\nfunction open_view_window() {\n //\n // open window\n //\n win = window.open('')\n mod.win = win\n //\n // load three.js\n //\n var script = document.createElement('script')\n script.type = 'text/javascript'\n script.onload = init_window\n script.src = 'js/three.js/three.min.js'\n mod.div.appendChild(script)\n }\n//\n// init_window\n//\nfunction init_window() {\n //document.write('<script type=\"text/javascript\">'+arg+'</script>')\n //document.close()\n //\n // close button\n //\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n mod.win.close()\n mod.win = undefined\n })\n mod.win.document.body.appendChild(btn)\n //\n // label text\n //\n var text = win.document.createTextNode(' left: pan, right: rotate, scroll: zoom')\n mod.win.document.body.appendChild(text)\n //\n // GL container\n //\n mod.win.document.body.appendChild(document.createElement('br')) \n container = mod.win.document.createElement('div')\n container.style.overflow = 'hidden'\n mod.win.document.body.appendChild(container)\n //\n // event handlers\n //\n container.addEventListener('contextmenu',context_menu)\n container.addEventListener('mousedown',mouse_down)\n container.addEventListener('mouseup',mouse_up)\n container.addEventListener('mousemove',mouse_move)\n container.addEventListener('wheel',mouse_wheel)\n //\n // add scene\n //\n scene = new THREE.Scene()\n mod.scene = scene\n var width = mod.win.innerWidth\n var height = mod.win.innerHeight\n var aspect = width/height\n var near = 0.1\n var far = 1000000\n camera = new THREE.PerspectiveCamera(90,aspect,near,far)\n mod.camera = camera\n scene.add(camera)\n //\n // add renderer\n //\n renderer = new THREE.WebGLRenderer({antialias:true})\n mod.renderer = renderer\n renderer.setClearColor(0xffffff)\n renderer.setSize(width,height)\n container.appendChild(renderer.domElement)\n //\n // show the path if available\n //\n show_path()\n //\n // context_menu\n //\n function context_menu(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n return (false)\n }\n //\n // mouse_down\n //\n function mouse_down(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n mod.button = evt.button\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_up\n //\n function mouse_up(evt) {\n mod.button = undefined\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_move\n //\n function mouse_move(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dx = evt.clientX-mod.x\n var dy = evt.clientY-mod.y\n mod.x = evt.clientX\n mod.y = evt.clientY\n if (mod.button == 0) {\n mod.x0 += \n Math.sin(mod.thetaz)*mod.height*dy/mod.win.innerHeight\n -Math.cos(mod.thetaz)*mod.width*dx/mod.win.innerWidth\n mod.y0 += \n Math.cos(mod.thetaz)*mod.height*dy/mod.win.innerHeight\n +Math.sin(mod.thetaz)*mod.width*dx/mod.win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n renderer.render(scene,camera)\n }\n else if (mod.button == 2) {\n mod.thetaxy += dy/mod.win.innerHeight\n mod.thetaz += dx/mod.win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n if (Math.cos(mod.thetaxy) > 0)\n camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n else\n camera.up = new THREE.Vector3(-Math.sin(mod.thetaz),-Math.cos(mod.thetaz),0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n renderer.render(scene,camera)\n }\n }\n //\n // mouse_wheel\n //\n function mouse_wheel(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dy = evt.deltaY/mod.win.innerHeight\n mod.r += mod.height*dy\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n renderer.render(scene,camera)\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1108.2152674081028","left":"1530.345635960845","inputs":{},"outputs":{}},"0.9325875387173613":{"definition":"//\n// mill raster 2.5D\n//\n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2019\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mill raster 2.5D'\n//\n// initialization\n//\nvar init = function() {\n mod.dia_in.value = '0.1'\n mod.dia_mm.value = '2.54'\n mod.cut_in.value = '0.1'\n mod.cut_mm.value = '2.54'\n mod.max_in.value = '1'\n mod.max_mm.value = '25.4'\n mod.number.value = '1'\n mod.stepover.value = '0.5'\n mod.merge.value = '1'\n mod.sort.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n imageInfo:{type:'',\n event:function(evt){\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.width\n ctx.canvas.height = mod.height\n }},\n path:{type:'',\n event:function(evt){\n if (mod.label.nodeValue == 'calculating') {\n //\n // calculation in progress, draw and accumulate\n //\n draw_path(evt.detail)\n accumulate_path(evt.detail)\n mod.offsetCount += 1\n if ((mod.offsetCount != parseInt(mod.number.value))\n && (evt.detail.length > 0)) {\n //\n // layer detail present and offset not complete\n //\n mod.offset += parseFloat(mod.stepover.value)\n outputs.offset.event(\n mod.offset*parseFloat(mod.dia_in.value)*mod.dpi)\n }\n else if (mod.depthmm < parseFloat(mod.max_mm.value)) {\n //\n // layer loop not complete\n //\n merge_layer()\n accumulate_toolpath()\n clear_layer()\n mod.depthmm += parseFloat(mod.cut_mm.value)\n if (mod.depthmm > parseFloat(mod.max_mm.value)) {\n mod.depthmm = parseFloat(mod.max_mm.value)\n }\n //\n // clear offset\n //\n outputs.offset.event('')\n //\n // set new depth\n //\n outputs.depth.event(mod.depthmm)\n //\n // set new offset\n //\n mod.offsetCount = 0\n outputs.offset.event(\n mod.offset*parseFloat(mod.dia_in.value)*mod.dpi)\n }\n else {\n //\n // done, finish and output\n //\n draw_path(mod.toolpath)\n draw_connections(mod.toolpath)\n mod.label.nodeValue = 'calculate'\n mod.labelspan.style.fontWeight = 'normal'\n outputs.toolpath.event()\n }\n }\n }\n },\n settings:{type:'',\n event:function(evt){\n set_values(evt.detail)\n }\n }\n }\n//\n// outputs\n//\nvar outputs = {\n depth:{type:'',\n event:function(depth){\n mods.output(mod,'depth',{depthmm:depth})\n }\n },\n diameter:{type:'',\n event:function(){\n mods.output(mod,'diameter',Math.ceil(mod.dpi*mod.dia_in.value))\n }\n },\n offset:{type:'',\n event:function(size){\n mods.output(mod,'offset',size)\n }\n },\n toolpath:{type:'',\n event:function(){\n cmd = {}\n cmd.path = mod.toolpath\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n cmd.depth = Math.round(parseFloat(mod.max_in.value)*mod.dpi)\n mods.output(mod,'toolpath',cmd)\n }\n }\n }\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // tool diameter\n //\n div.appendChild(document.createTextNode('tool diameter'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_in.value = parseFloat(mod.dia_mm.value)/25.4\n })\n div.appendChild(input)\n mod.dia_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n })\n div.appendChild(input)\n mod.dia_in = input\n div.appendChild(document.createElement('br'))\n //\n // cut depth\n //\n div.appendChild(document.createTextNode('cut depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_in.value = parseFloat(mod.cut_mm.value)/25.4\n })\n div.appendChild(input)\n mod.cut_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_mm.value = parseFloat(mod.cut_in.value)*25.4\n })\n div.appendChild(input)\n mod.cut_in = input\n div.appendChild(document.createElement('br'))\n //\n // max depth\n //\n div.appendChild(document.createTextNode('max depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_in.value = parseFloat(mod.max_mm.value)/25.4\n })\n div.appendChild(input)\n mod.max_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_mm.value = parseFloat(mod.max_in.value)*25.4\n })\n div.appendChild(input)\n mod.max_in = input\n div.appendChild(document.createElement('br'))\n //\n // offset number\n //\n div.appendChild(document.createTextNode('offset number: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.number = input\n div.appendChild(document.createTextNode(' (0 = fill)'))\n div.appendChild(document.createElement('br'))\n //\n // offset stepover\n //\n div.appendChild(document.createTextNode('offset stepover: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.stepover = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // direction\n //\n div.appendChild(document.createTextNode('direction: '))\n div.appendChild(document.createTextNode('climb'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'climb'\n input.checked = true\n div.appendChild(input)\n mod.climb = input\n div.appendChild(document.createTextNode(' conventional'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'conventional'\n div.appendChild(input)\n mod.conventional = input\n div.appendChild(document.createElement('br'))\n //\n // path merge\n //\n div.appendChild(document.createTextNode('path merge: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.merge = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // path order\n //\n div.appendChild(document.createTextNode('path order: '))\n div.appendChild(document.createTextNode('forward'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'forward'\n input.checked = true\n div.appendChild(input)\n mod.forward = input\n div.appendChild(document.createTextNode(' reverse'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'reverse'\n div.appendChild(input)\n mod.reverse = input\n div.appendChild(document.createElement('br'))\n //\n // sort distance\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // calculate\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('calculate')\n mod.label = text\n span.appendChild(text)\n mod.labelspan = span\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n mod.label.nodeValue = 'calculating'\n mod.labelspan.style.fontWeight = 'bold'\n outputs.offset.event('') // clear offset\n mod.depthmm = parseFloat(mod.cut_mm.value)\n outputs.depth.event(mod.depthmm) // set depth\n mod.toolpath = [] // start new toolpath\n clear_layer() // clear layer\n outputs.diameter.event()\n outputs.offset.event( // set offset\n mod.offset*parseFloat(mod.dia_in.value)*mod.dpi)\n })\n div.appendChild(btn)\n div.appendChild(document.createTextNode(' '))\n //\n // view\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n }\n//\n// local functions\n//\n// set_values\n//\nfunction set_values(settings) {\n for (var s in settings) {\n switch(s) {\n case 'tool diameter (in)':\n mod.dia_in.value = settings[s]\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n break\n case 'cut depth (in)':\n mod.cut_in.value = settings[s]\n mod.cut_mm.value = parseFloat(mod.cut_in.value)*25.4\n break\n case 'max depth (in)':\n mod.max_in.value = settings[s]\n mod.max_mm.value = parseFloat(mod.max_in.value)*25.4\n break\n case 'offset number':\n mod.number.value = settings[s]\n break\n }\n }\n }\n//\n// clear_layer\n//\nfunction clear_layer() {\n mod.path = []\n mod.offset = 0.5\n mod.offsetCount = 0\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute(\n 'viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n }\n//\n// accumulate_path\n// todo: replace inefficient insertion sort\n// todo: move sort out of main thread\n//\nfunction accumulate_path(path) {\n var forward = mod.forward.checked\n var conventional = mod.conventional.checked\n var sort = mod.sort.checked\n for (var segnew = 0; segnew < path.length; ++segnew) {\n if (conventional)\n path[segnew].reverse()\n if (mod.path.length == 0)\n mod.path.splice(0,0,path[segnew])\n else if (sort) {\n var xnew = path[segnew][0][0]\n var ynew = path[segnew][0][1]\n var dmin = Number.MAX_VALUE\n var segmin = -1\n for (var segold = 0; segold < mod.path.length; ++segold) {\n var xold = mod.path[segold][0][0]\n var yold = mod.path[segold][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmin) {\n dmin = d\n segmin = segold\n }\n }\n if (forward)\n mod.path.splice(segmin+1,0,path[segnew])\n else\n mod.path.splice(segmin,0,path[segnew])\n }\n else {\n if (forward)\n mod.path.splice(mod.path.length,0,path[segnew])\n else\n mod.path.splice(0,0,path[segnew])\n }\n }\n }\n//\n// merge_layer\n//\nfunction merge_layer() {\n var dmerge = mod.dpi*parseFloat(mod.merge.value)*parseFloat(mod.dia_in.value)\n var seg = 0\n while (seg < (mod.path.length-1)) {\n var xold = mod.path[seg][mod.path[seg].length-1][0]\n var yold = mod.path[seg][mod.path[seg].length-1][1]\n var xnew = mod.path[seg+1][0][0]\n var ynew = mod.path[seg+1][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmerge)\n mod.path.splice(seg,2,mod.path[seg].concat(mod.path[seg+1]))\n else\n seg += 1\n }\n }\n//\n// accumulate_toolpath\n//\nfunction accumulate_toolpath() {\n for (var seg = 0; seg < mod.path.length; ++seg) {\n var newseg = []\n for (var pt = 0; pt < mod.path[seg].length; ++pt) {\n var idepth = -Math.round(mod.dpi*mod.depthmm/25.4)\n var point = mod.path[seg][pt].concat(idepth)\n newseg.splice(newseg.length,0,point)\n }\n mod.toolpath.push(newseg)\n }\n }\n//\n// draw_path\n//\nfunction draw_path(path) {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment = 0; segment < path.length; ++segment) {\n if (path[segment].length > 1) {\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS(\n 'http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS(\n 'http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute(\n 'points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n }\n//\n// draw_connections\n//\nfunction draw_connections(path) {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n //\n // loop over segments\n //\n for (var segment = 1; segment < path.length; ++segment) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS(\n 'http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment-1][path[segment-1].length-1][0]\n var y1 = h-path[segment-1][path[segment-1].length-1][1]-1\n var x2 = path[segment][0][0]\n var y2 = h-path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS(\n 'http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute(\n 'points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"347.00932025295833","left":"1534.700932035969","inputs":{},"outputs":{}},"0.7335721197356367":{"definition":"//\n// path to G-code\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2018\n// \n// Updated: Steven Chew\n// Date: Feb 20 2019\n// Comments: Added option to output in inch or mm\n//\n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'path to G-code'\n//\n// initialization\n//\nvar init = function() {\n mod.cutspeed.value = '20'\n mod.plungespeed.value = '20'\n mod.jogspeed.value = '75'\n mod.jogheight.value = '5'\n mod.spindlespeed.value = '10000'\n mod.tool.value = '1'\n mod.coolanton.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n path:{type:'',\n event:function(evt){\n mod.name = evt.detail.name\n mod.path = evt.detail.path\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n make_path()\n }}}\n//\n// outputs\n//\nvar outputs = {\n file:{type:'',\n event:function(str){\n obj = {}\n obj.name = mod.name+\".nc\"\n obj.contents = str\n mods.output(mod,'file',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // cut speed\n //\n div.appendChild(document.createTextNode('cut speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.cutspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // plunge speed\n //\n div.appendChild(document.createTextNode('plunge speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.plungespeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog speed\n //\n div.appendChild(document.createTextNode('jog speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog height\n //\n div.appendChild(document.createTextNode('jog height: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogheight = input\n div.appendChild(document.createTextNode(' (mm)'))\n div.appendChild(document.createElement('br'))\n //\n // spindle speed\n //\n div.appendChild(document.createTextNode('spindle speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.spindlespeed = input\n div.appendChild(document.createTextNode(' (RPM)'))\n div.appendChild(document.createElement('br'))\n //\n // tool\n //\n div.appendChild(document.createTextNode('tool: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.tool = input\n div.appendChild(document.createElement('br'))\n //\n // coolant\n //\n div.appendChild(document.createTextNode('coolant:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolanton'\n div.appendChild(input)\n mod.coolanton = input\n div.appendChild(document.createTextNode('on'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolantoff'\n div.appendChild(input)\n mod.coolantoff = input\n div.appendChild(document.createTextNode('off'))\n div.appendChild(document.createElement('br'))\n //\n // Inch or mm\n //\n div.appendChild(document.createTextNode('format:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatInch'\n input.checked = true\n div.appendChild(input)\n mod.formatInch = input\n div.appendChild(document.createTextNode('inch'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatMm'\n div.appendChild(input)\n mod.formatMm = input\n div.appendChild(document.createTextNode('mm'))\n\n }\n//\n// local functions\n//\nfunction make_path() {\n var dx = 25.4*mod.width/mod.dpi\n var cut_speed = parseFloat(mod.cutspeed.value)\n var plunge_speed = parseFloat(mod.plungespeed.value)\n var jog_speed = parseFloat(mod.jogspeed.value)\n var jog_height = parseFloat(mod.jogheight.value)\n var nx = mod.width\n var scale = dx/(nx-1)\n var in_mm_scale = 1\n if (mod.formatInch.checked) {\n dx /= 25.4\n scale /= 25.4\n cut_speed /= 25.4\n plunge_speed /= 25.4\n jog_speed /= 25.4\n jog_height /= 25.4\n }\n var spindle_speed = parseFloat(mod.spindlespeed.value)\n var tool = parseInt(mod.tool.value)\n str = \"%\\n\" // tape start\n str += \"G17\\n\" // xy plane\n if (mod.formatInch.checked)\n str += \"G20\\n\" // inches\n if (mod.formatMm.checked)\n str += \"G21\\n\" // mm\n str += \"G40\\n\" // cancel tool radius compensation\n str += \"G49\\n\" // cancel tool length compensation\n str += \"G54\\n\" // coordinate system 1\n str += \"G80\\n\" // cancel canned cycles\n str += \"G90\\n\" // absolute coordinates\n str += \"G94\\n\" // feed/minute units\n str += \"T\"+tool+\"M06\\n\" // tool selection, tool change\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" // feed rate\n str += \"S\"+spindle_speed+\"\\n\" // spindle speed\n if (mod.coolanton.checked)\n str += \"M08\\n\" // coolant on\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before starting spindle\n str += \"M03\\n\" // spindle on clockwise\n str += \"G04 P1000\\n\" // give spindle 1 second to spin up\n //\n // follow segments\n //\n for (var seg = 0; seg < mod.path.length; ++seg) {\n //\n // move up to starting point\n //\n x = scale*mod.path[seg][0][0]\n y = scale*mod.path[seg][0][1]\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\"\n str += \"G00X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+jog_height.toFixed(4)+\"\\n\"\n //\n // move down\n //\n z = scale*mod.path[seg][0][2]\n str += \"G01Z\"+z.toFixed(4)+\" F\"+plunge_speed.toFixed(4)+\"\\n\"\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" //restore xy feed rate\n for (var pt = 1; pt < mod.path[seg].length; ++pt) {\n //\n // move to next point\n //\n x = scale*mod.path[seg][pt][0]\n y = scale*mod.path[seg][pt][1]\n z = scale*mod.path[seg][pt][2]\n str += \"G01X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+z.toFixed(4)+\"\\n\"\n }\n }\n //\n // finish\n //\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before stopping spindle\n str += \"M05\\n\" // spindle stop\n if (mod.coolanton.checked)\n str += \"M09\\n\" // coolant off\n str += \"M30\\n\" // program end and reset\n str += \"%\\n\" // tape end\n //\n // output file\n //\n outputs.file.event(str)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"962.8057495453727","left":"514.2547424183412","inputs":{},"outputs":{}}},"links":["{\"source\":\"{\\\"id\\\":\\\"0.07944144280928633\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.8903773266711255\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.6488303557466412\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.47383876715576023\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.8903773266711255\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.749132408760488\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.8910984899438215\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"mesh\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.3040697193095865\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"mesh\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.47383876715576023\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"distances\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.7667165137781767\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"distances\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.7667165137781767\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.07944144280928633\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.3040697193095865\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"mesh\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.32304064019646705\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"mesh\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.32304064019646705\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.6488303557466412\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.32304064019646705\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"imageInfo\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.9325875387173613\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"imageInfo\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.749132408760488\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"path\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.9325875387173613\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"path\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.9325875387173613\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"depth\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.32304064019646705\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"settings\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.9325875387173613\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"offset\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.7667165137781767\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"offset\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.9325875387173613\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"toolpath\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.4144526456371104\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"path\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.9325875387173613\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"toolpath\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.7335721197356367\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"path\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.7335721197356367\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"file\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.4793941661670936\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"file\\\"}\"}"]} diff --git a/programs/machines/G-code/mill 2.5D stl connect b/programs/machines/G-code/mill 2.5D stl connect index ee4dde00b50274b0f1a8f40b96f0e378d4abf6db..9b68c5f71ef22d5bc646e26422928ed808546827 100644 --- a/programs/machines/G-code/mill 2.5D stl connect +++ b/programs/machines/G-code/mill 2.5D stl connect @@ -1 +1 @@ -{"modules":{"0.47383876715576023":{"definition":"//\n// distance transform \n// assumes thresholded image, with zero intensity exterior\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'distance transform'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n distance_transform()}}}\n//\n// outputs\n//\nvar outputs = {\n distances:{type:'F32',\n event:function(){\n mod.distances.height = mod.input.height\n mod.distances.width = mod.input.width\n mods.output(mod,'distances',mod.distances)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// distance transform function\n//\nfunction distance_transform() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n mod.distances = new Float32Array(evt.data.buffer)\n var imgbuf = new Uint8ClampedArray(h*w*4)\n var dmax = -Number.MAX_VALUE\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n if (mod.distances[(h-1-y)*w+x] > dmax)\n dmax = mod.distances[(h-1-y)*w+x]\n }\n }\n var i\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n i = 255*mod.distances[(h-1-y)*w+x]/dmax\n imgbuf[(h-1-y)*w*4+x*4+0] = i\n imgbuf[(h-1-y)*w*4+x*4+1] = i\n imgbuf[(h-1-y)*w*4+x*4+2] = i\n imgbuf[(h-1-y)*w*4+x*4+3] = 255\n }\n }\n var imgdata = new ImageData(imgbuf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.distances.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\n//\n// distance transform worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var ny = evt.data.height\n var nx = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Float32Array(nx*ny)\n function distance(g,x,y,i) {\n return ((y-i)*(y-i)+g[i][x]*g[i][x])\n }\n function intersection(g,x,y0,y1) {\n return ((g[y0][x]*g[y0][x]-g[y1][x]*g[y1][x]+y0*y0-y1*y1)/(2.0*(y0-y1)))\n }\n //\n // allocate arrays\n //\n var g = []\n for (var y = 0; y < ny; ++y)\n g[y] = new Uint32Array(nx)\n var h = []\n for (var y = 0; y < ny; ++y)\n h[y] = new Uint32Array(nx)\n var distances = []\n for (var y = 0; y < ny; ++y)\n distances[y] = new Uint32Array(nx)\n var starts = new Uint32Array(ny)\n var minimums = new Uint32Array(ny)\n var d\n //\n // column scan\n // \n for (var y = 0; y < ny; ++y) {\n //\n // right pass\n //\n var closest = -nx\n for (var x = 0; x < nx; ++x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0) {\n g[y][x] = 0\n closest = x\n }\n else\n g[y][x] = (x-closest)\n }\n //\n // left pass\n //\n closest = 2*nx\n for (var x = (nx-1); x >= 0; --x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0)\n closest = x\n else {\n d = (closest-x)\n if (d < g[y][x])\n g[y][x] = d\n }\n }\n }\n //\n // row scan\n //\n for (var x = 0; x < nx; ++x) {\n var segment = 0\n starts[0] = 0\n minimums[0] = 0\n //\n // down \n //\n for (var y = 1; y < ny; ++y) {\n while ((segment >= 0) &&\n (distance(g,x,starts[segment],minimums[segment]) > distance(g,x,starts[segment],y)))\n segment -= 1\n if (segment < 0) {\n segment = 0\n minimums[0] = y\n }\n else {\n newstart = 1+intersection(g,x,minimums[segment],y)\n if (newstart < ny) {\n segment += 1\n minimums[segment] = y\n starts[segment] = newstart\n }\n }\n }\n //\n // up \n //\n for (var y = (ny-1); y >= 0; --y) {\n d = Math.sqrt(distance(g,x,y,minimums[segment]))\n output[(ny-1-y)*nx+x] = d\n if (y == starts[segment])\n segment -= 1\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"458.79857101582286","left":"2975.883638471559","inputs":{},"outputs":{}},"0.07944144280928633":{"definition":"//\n// edge detect\n// green = interior, blue = exterior, red = boundary\n// assumes input is thresholded\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'edge detect'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n edge_detect()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:interior, blue:exterior, red:boundary'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// edge detect\n//\nfunction edge_detect() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({worker:worker.toString(),\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var i00,i0m,i0p,im0,ip0,imm,imp,ipm,ipp,row,col\n //\n // find edges - interior\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != i0m) || (i00 != im0) || (i00 != imm)\n || (i00 != imp) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // left and right edges\n //\n for (row = 1; row < (h-1); ++row) {\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm) \n || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // top and bottom edges\n //\n for (col = 1; col < (w-1); ++col) {\n row = h-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != imm) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != ipm) \n || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // corners\n //\n row = 0\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"808.7985710158231","left":"3459.883638471559","inputs":{},"outputs":{}},"0.8903773266711255":{"definition":"//\n// orient edges\n// input is green:interior, blue:exterior, red:boundary\n// output is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'orient edges'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n var ctx = mod.display.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n orient_edges()\n }}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // off-screen display canvas\n //\n var canvas = document.createElement('canvas')\n mod.display = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('red:north, dark red:south'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:east, dark green:west'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('blue:start, dark blue:stop'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.display,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// orient edges\n//\nfunction orient_edges() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n var disp = new Uint8ClampedArray(evt.data.display)\n var dispdata = new ImageData(disp,w,h)\n var ctx = mod.display.getContext(\"2d\")\n ctx.putImageData(dispdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var w = mod.canvas.width\n var h = mod.canvas.height\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,w,h)\n ctx.drawImage(mod.display,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var row,col\n var boundary = 0\n var interior = 1\n var exterior = 2\n var alpha = 3\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n //\n // orient body states\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && ((input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && ((input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n }\n }\n }\n //\n // orient edge states\n //\n for (col = 1; col < (w-1); ++col) {\n row = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n row = h-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n for (row = 1; row < (h-1); ++row) {\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n //\n // orient corner states (todo)\n //\n row = 0\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = 0\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n //\n // invert background for display\n //\n var display = new Uint8ClampedArray(h*w*4)\n var r,g,b,i\n for (row = 0; row < h; ++row) {\n for (col = 0; col < w; ++col) {\n r = output[(h-1-row)*w*4+col*4+0]\n g = output[(h-1-row)*w*4+col*4+1]\n b = output[(h-1-row)*w*4+col*4+2]\n i = r+g+b\n if (i != 0) { \n display[(h-1-row)*w*4+col*4+0] = output[(h-1-row)*w*4+col*4+0]\n display[(h-1-row)*w*4+col*4+1] = output[(h-1-row)*w*4+col*4+1]\n display[(h-1-row)*w*4+col*4+2] = output[(h-1-row)*w*4+col*4+2]\n display[(h-1-row)*w*4+col*4+3] = output[(h-1-row)*w*4+col*4+3]\n }\n else {\n display[(h-1-row)*w*4+col*4+0] = 255\n display[(h-1-row)*w*4+col*4+1] = 255\n display[(h-1-row)*w*4+col*4+2] = 255\n display[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // return output\n //\n self.postMessage({buffer:output.buffer,display:display.buffer},[output.buffer,display.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"902.7985710158231","left":"3013.883638471559","inputs":{},"outputs":{}},"0.6488303557466412":{"definition":"//\n// image threshold\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'image threshold'\n//\n// initialization\n//\nvar init = function() {\n mod.threshold.value = '0.5'\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n threshold_image()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // threshold value\n //\n div.appendChild(document.createTextNode('threshold (0-1): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n threshold_image()\n })\n div.appendChild(input)\n mod.threshold = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// threshold image\n//\nfunction threshold_image() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var t = parseFloat(mod.threshold.value)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,threshold:t,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var t = evt.data.threshold\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var r,g,b,a,i\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n r = buf[(h-1-row)*w*4+col*4+0] \n g = buf[(h-1-row)*w*4+col*4+1] \n b = buf[(h-1-row)*w*4+col*4+2] \n a = buf[(h-1-row)*w*4+col*4+3] \n i = (r+g+b)/(3*255)\n if (a == 0)\n val = 255\n else if (i > t)\n var val = 255\n else\n var val = 0\n buf[(h-1-row)*w*4+col*4+0] = val\n buf[(h-1-row)*w*4+col*4+1] = val\n buf[(h-1-row)*w*4+col*4+2] = val\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"359.7985710158231","left":"2559.883638471559","inputs":{},"outputs":{}},"0.749132408760488":{"definition":"//\n// vectorize\n// input is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'vectorize'\n//\n// initialization\n//\nvar init = function() {\n mod.error.value = '1'\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n vectorize()\n }}}\n//\n// outputs\n//\nvar outputs = {\n path:{type:'array',\n event:function(){\n mods.output(mod,'path',mod.path)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br')) \n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // error value\n //\n div.appendChild(document.createTextNode('vector fit (pixels): '))\n //div.appendChild(document.createElement('br'))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n vectorize()\n })\n div.appendChild(input)\n mod.error = input\n div.appendChild(document.createElement('br'))\n //\n // sort\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n input.checked = true\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// vectorize\n//\nfunction vectorize() {\n //\n // draw path\n //\n function draw_path(path) {\n window.URL.revokeObjectURL(url)\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment in path) {\n if (path[segment].length > 1) {\n if (xend != null) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = xend\n var y1 = yend\n var x2 = path[segment][0][0]\n var y2 = h-path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n svg.appendChild(g)\n }\n //\n // set up worker\n //\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n webworker.terminate()\n mod.path = evt.data.path\n draw_path(mod.path)\n outputs.path.event()\n })\n //\n // call worker\n //\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,sort:mod.sort.checked,\n error:parseFloat(mod.error.value),\n buffer:mod.input.data.buffer})\n }\n//\n// vectorize worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var sort = evt.data.sort\n var input = new Uint8ClampedArray(evt.data.buffer)\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n var path = []\n //\n // edge follower\n //\n function follow_edges(row,col) {\n if ((input[(h-1-row)*w*4+col*4+northsouth] != 0)\n || (input[(h-1-row)*w*4+col*4+eastwest] != 0)) {\n path[path.length] = [[col,row]]\n while (1) {\n if (input[(h-1-row)*w*4+col*4+northsouth] & north) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~north\n row += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+northsouth] & south) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~south\n row -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & east) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~east\n col += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & west) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~west\n col -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else\n break\n }\n }\n }\n //\n // follow boundary starts\n //\n for (var row = 1; row < (h-1); ++row) {\n col = 0\n follow_edges(row,col)\n col = w-1\n follow_edges(row,col)\n }\n for (var col = 1; col < (w-1); ++col) {\n row = 0\n follow_edges(row,col)\n row = h-1 \n follow_edges(row,col)\n }\n //\n // follow interior paths\n //\n for (var row = 1; row < (h-1); ++row) {\n for (var col = 1; col < (w-1); ++col) {\n follow_edges(row,col)\n }\n }\n //\n // vectorize path\n //\n var error = evt.data.error\n var vecpath = []\n for (var seg = 0; seg < path.length; ++seg) {\n var x0 = path[seg][0][0]\n var y0 = path[seg][0][1]\n vecpath[vecpath.length] = [[x0,y0]]\n var xsum = x0\n var ysum = y0\n var sum = 1\n for (var pt = 1; pt < path[seg].length; ++pt) {\n var xold = x\n var yold = y\n var x = path[seg][pt][0]\n var y = path[seg][pt][1]\n if (sum == 1) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n var xmean = xsum/sum\n var ymean = ysum/sum\n var dx = xmean-x0\n var dy = ymean-y0\n var d = Math.sqrt(dx*dx+dy*dy)\n var nx = dy/d\n var ny = -dx/d\n var l = Math.abs(nx*(x-x0)+ny*(y-y0))\n if (l < error) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [xold,yold]\n x0 = xold\n y0 = yold\n xsum = xold\n ysum = yold\n sum = 1\n }\n }\n if (pt == (path[seg].length-1)) {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [x,y]\n }\n }\n }\n //\n // sort path\n //\n if ((vecpath.length > 0) && (sort == true)) {\n var dmin = w*w+h*h\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][0]\n var d = x*x+y*y\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n var sortpath = [vecpath[segmin]]\n vecpath.splice(segmin,1)\n }\n while (vecpath.length > 0) {\n var dmin = w*w+h*h\n var x0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][0]\n var y0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][1]\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][1]\n var d = (x-x0)*(x-x0)+(y-y0)*(y-y0)\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n sortpath[sortpath.length] = vecpath[segmin]\n vecpath.splice(segmin,1)\n }\n }\n }\n else if ((vecpath.length > 0) && (sort == false))\n sortpath = vecpath\n else\n sortpath = []\n //\n // return path\n //\n self.postMessage({path:sortpath})\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"807.7985710158231","left":"2594.883638471559","inputs":{},"outputs":{}},"0.4793941661670936":{"definition":"//\n// save file\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'save file'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n file:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.contents = evt.detail.contents\n save_file()\n }}}\n//\n// outputs\n//\nvar outputs = {}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name:')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('size:')\n div.appendChild(text)\n mod.sizetext = text\n div.appendChild(document.createElement('br'))\n }\n//\n// local functions\n//\nfunction save_file() {\n var a = document.createElement('a')\n a.setAttribute('href','data:text/plain;charset=utf-8,'+ \n encodeURIComponent(mod.contents))\n a.setAttribute('download',mod.name)\n a.style.display = 'none'\n document.body.appendChild(a)\n a.click()\n document.body.removeChild(a)\n mod.nametext.nodeValue = 'name: '+mod.name\n mods.fit(mod.div)\n mod.sizetext.nodeValue = 'size: '+mod.contents.length\n mods.fit(mod.div)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1056.1053724684725","left":"1458.7079375500448","inputs":{},"outputs":{}},"0.3040697193095865":{"definition":"//\n// mesh rotate\n// \n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2018\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mesh rotate'\n//\n// initialization\n//\nvar init = function() {\n mod.rx.value = '0'\n mod.ry.value = '0'\n mod.rz.value = '0'\n }\n//\n// inputs\n//\nvar inputs = {\n mesh:{type:'STL',\n event:function(evt){\n mod.mesh = evt.detail\n rotate_mesh()}}}\n//\n// outputs\n//\nvar outputs = {\n mesh:{type:'STL',\n event:function(buffer){\n mods.output(mod,'mesh',buffer)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // rotation\n //\n div.appendChild(document.createTextNode('rotation (degrees):'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode(' x: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n rotate_mesh()\n })\n div.appendChild(input)\n mod.rx = input\n div.appendChild(document.createTextNode(' y: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n rotate_mesh()\n })\n div.appendChild(input)\n mod.ry = input\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode(' z: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n rotate_mesh()\n })\n div.appendChild(input)\n mod.rz = input\n div.appendChild(document.createTextNode(' (enter)'))\n div.appendChild(document.createElement('br'))\n //\n // info\n //\n var text = document.createTextNode('dx:')\n div.appendChild(text)\n mod.dxn = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('dy:')\n div.appendChild(text)\n mod.dyn = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('dz:')\n div.appendChild(text)\n mod.dzn = text\n div.appendChild(document.createElement('br'))\n }\n//\n// local functions\n//\n// rotate mesh\n//\nfunction rotate_mesh() {\n //\n // check for binary STL\n //\n var endian = true\n var view = new DataView(mod.mesh)\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n //\n // find limits, rotate, and draw\n //\n var blob = new Blob(['('+rotate_mesh_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n //\n // worker response\n //\n window.URL.revokeObjectURL(url)\n //\n // size\n //\n mod.dxn.nodeValue = 'dx: '+evt.data.dx.toFixed(3)\n mod.dyn.nodeValue = 'dy: '+evt.data.dy.toFixed(3)\n mod.dzn.nodeValue = 'dz: '+evt.data.dz.toFixed(3)\n //\n // image\n //\n var image = evt.data.image\n var height = mod.canvas.height\n var width = mod.canvas.width\n var buffer = new Uint8ClampedArray(evt.data.image)\n var imgdata = new ImageData(buffer,width,height)\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n //\n // mesh\n //\n mod.mesh = evt.data.mesh\n //\n // output\n //\n outputs.mesh.event(evt.data.rotate)\n })\n //\n // call worker\n //\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var img = ctx.getImageData(0,0,mod.canvas.width,mod.canvas.height)\n var rx = parseFloat(mod.rx.value)*Math.PI/180\n var ry = parseFloat(mod.ry.value)*Math.PI/180\n var rz = parseFloat(mod.rz.value)*Math.PI/180\n webworker.postMessage({\n height:mod.canvas.height,width:mod.canvas.width,\n rx:rx,ry:ry,rz:rz,\n image:img.data.buffer,mesh:mod.mesh},\n [img.data.buffer,mod.mesh])\n }\nfunction rotate_mesh_worker() {\n self.addEventListener('message',function(evt) {\n //\n // function to draw line\n //\n function line(x0,y0,x1,y1) {\n var ix0 = Math.floor(xo+xw*(x0-xmin)/dx)\n var iy0 = Math.floor(yo+yh*(ymax-y0)/dy)\n var ix1 = Math.floor(xo+xw*(x1-xmin)/dx)\n var iy1 = Math.floor(yo+yh*(ymax-y1)/dy)\n var row,col\n var idx = ix1-ix0\n var idy = iy1-iy0\n if (Math.abs(idy) > Math.abs(idx)) {\n (idy > 0) ?\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\n for (row = row0; row <= row1; ++row) {\n col = Math.floor(col0+(col1-col0)*(row-row0)/(row1-row0))\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n else if ((Math.abs(idx) >= Math.abs(idy)) && (idx != 0)) {\n (idx > 0) ?\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\n for (col = col0; col <= col1; ++col) {\n row = Math.floor(row0+(row1-row0)*(col-col0)/(col1-col0))\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n else {\n row = iy0\n col = ix0\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n //\n // function to rotate point\n //\n function rotate(x,y,z) {\n var x1 = x\n var y1 = Math.cos(rx)*y-Math.sin(rx)*z\n var z1 = Math.sin(rx)*y+Math.cos(rx)*z\n var x2 = Math.cos(ry)*x1-Math.sin(ry)*z1\n var y2 = y1\n var z2 = Math.sin(ry)*x1+Math.cos(ry)*z1\n var x3 = Math.cos(rz)*x2-Math.sin(rz)*y2\n var y3 = Math.sin(rz)*x2+Math.cos(rz)*y2\n var z3 = z2\n //return([x3,y3,z3])\n return({x:x3,y:y3,z:z3})\n }\n //\n // get variables\n //\n var height = evt.data.height\n var width = evt.data.width\n var rx = evt.data.rx\n var ry = evt.data.ry\n var rz = evt.data.rz\n var endian = true\n var image = new Uint8ClampedArray(evt.data.image)\n var view = new DataView(evt.data.mesh)\n var triangles = view.getUint32(80,endian)\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n if (p0.x > xmax) xmax = p0.x\n if (p0.x < xmin) xmin = p0.x\n if (p0.y > ymax) ymax = p0.y\n if (p0.y < ymin) ymin = p0.y\n if (p0.z > zmax) zmax = p0.z\n if (p0.z < zmin) zmin = p0.z\n var p1 = rotate(x1,y1,z1)\n if (p1.x > xmax) xmax = p1.x\n if (p1.x < xmin) xmin = p1.x\n if (p1.y > ymax) ymax = p1.y\n if (p1.y < ymin) ymin = p1.y\n if (p1.z > zmax) zmax = p1.z\n if (p1.z < zmin) zmin = p1.z\n var p2 = rotate(x2,y2,z2)\n if (p2.x > xmax) xmax = p2.x\n if (p2.x < xmin) xmin = p2.x\n if (p2.y > ymax) ymax = p2.y\n if (p2.y < ymin) ymin = p2.y\n if (p2.z > zmax) zmax = p2.z\n if (p2.z < zmin) zmin = p2.z\n }\n var dx = xmax-xmin\n var dy = ymax-ymin\n var dz = zmax-zmin\n //\n // copy mesh\n //\n var newbuf = evt.data.mesh.slice(0)\n var newview = new DataView(newbuf)\n //\n // copy and draw mesh\n //\n if (dx > dy) {\n var xo = 0\n var yo = height*.5*(1-dy/dx)\n var xw = (width-1)\n var yh = (width-1)*dy/dx\n }\n else {\n var xo = width*.5*(1-dx/dy)\n var yo = 0\n var xw = (height-1)*dx/dy\n var yh = (height-1)\n }\n offset = 80+4\n var newoffset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n var p1 = rotate(x1,y1,z1)\n var p2 = rotate(x2,y2,z2)\n line(p0.x,p0.y,p1.x,p1.y)\n line(p1.x,p1.y,p2.x,p2.y)\n line(p2.x,p2.y,p0.x,p0.y)\n newoffset += 3*4\n newview.setFloat32(newoffset,p0.x,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0.y,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0.z,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1.x,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1.y,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1.z,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2.x,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2.y,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2.z,endian)\n newoffset += 4\n newoffset += 2\n }\n //\n // return results and close\n //\n self.postMessage({\n dx:dx,dy:dy,dz:dz,\n image:evt.data.image,mesh:evt.data.mesh,rotate:newbuf},\n [evt.data.image,evt.data.mesh,newbuf])\n self.close()\n })\n }\nfunction old_rotate_mesh() {\n //\n // function to rotate point\n //\n function rotate(x,y,z) {\n var x1 = x\n var y1 = Math.cos(rx)*y-Math.sin(rx)*z\n var z1 = Math.sin(rx)*y+Math.cos(rx)*z\n var x2 = Math.cos(ry)*x1-Math.sin(ry)*z1\n var y2 = y1\n var z2 = Math.sin(ry)*x1+Math.cos(ry)*z1\n var x3 = Math.cos(rz)*x2-Math.sin(rz)*y2\n var y3 = Math.sin(rz)*x2+Math.cos(rz)*y2\n var z3 = z2\n return([x3,y3,z3])\n }\n //\n // get vars\n //\n var view = mod.mesh\n var endian = true\n var triangles = view.getUint32(80,endian)\n mod.triangles = triangles\n var size = 80+4+triangles*(4*12+2)\n var rx = parseFloat(mod.rx.value)*Math.PI/180\n var ry = parseFloat(mod.ry.value)*Math.PI/180\n var rz = parseFloat(mod.rz.value)*Math.PI/180\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n if (p0[0] > xmax) xmax = p0[0]\n if (p0[0] < xmin) xmin = p0[0]\n if (p0[1] > ymax) ymax = p0[1]\n if (p0[1] < ymin) ymin = p0[1]\n if (p0[2] > zmax) zmax = p0[2]\n if (p0[2] < zmin) zmin = p0[2]\n var p1 = rotate(x1,y1,z1)\n if (p1[0] > xmax) xmax = p1[0]\n if (p1[0] < xmin) xmin = p1[0]\n if (p1[1] > ymax) ymax = p1[1]\n if (p1[1] < ymin) ymin = p1[1]\n if (p1[2] > zmax) zmax = p1[2]\n if (p1[2] < zmin) zmin = p1[2]\n var p2 = rotate(x2,y2,z2)\n if (p2[0] > xmax) xmax = p2[0]\n if (p2[0] < xmin) xmin = p2[0]\n if (p2[1] > ymax) ymax = p2[1]\n if (p2[1] < ymin) ymin = p2[1]\n if (p2[2] > zmax) zmax = p2[2]\n if (p2[2] < zmin) zmin = p2[2]\n }\n mod.dx = xmax-xmin\n mod.dy = ymax-ymin\n mod.dz = zmax-zmin\n mod.dxn.nodeValue = 'dx: '+mod.dx.toFixed(3)\n mod.dyn.nodeValue = 'dy: '+mod.dy.toFixed(3)\n mod.dzn.nodeValue = 'dz: '+mod.dz.toFixed(3)\n mod.xmin = xmin\n mod.ymin = ymin\n mod.zmin = zmin\n mod.xmax = xmax\n mod.ymax = ymax\n mod.zmax = zmax\n //\n // copy mesh\n //\n var buf = mod.mesh.buffer.slice(0)\n var newview = new DataView(buf)\n //\n // draw projection and save rotation\n //\n var ctx = mod.meshcanvas.getContext('2d')\n var w = mod.meshcanvas.width\n var h = mod.meshcanvas.height\n ctx.clearRect(0,0,w,h)\n var dx = mod.dx\n var dy = mod.dy\n if (dx > dy) {\n var xo = 0\n var yo = h*.5*(1-dy/dx)\n var xw = w\n var yh = w*dy/dx\n }\n else {\n var xo = w*.5*(1-dx/dy)\n var yo = 0\n var xw = h*dx/dy\n var yh = h\n }\n ctx.beginPath()\n offset = 80+4\n var newoffset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n var p1 = rotate(x1,y1,z1)\n var p2 = rotate(x2,y2,z2)\n x0 = xo+xw*(p0[0]-xmin)/dx\n y0 = yo+yh*(ymax-p0[1])/dy\n x1 = xo+xw*(p1[0]-xmin)/dx\n y1 = yo+yh*(ymax-p1[1])/dy\n x2 = xo+xw*(p2[0]-xmin)/dx\n y2 = yo+yh*(ymax-p2[1])/dy\n ctx.moveTo(x0,y0)\n ctx.lineTo(x1,y1)\n ctx.lineTo(x2,y2)\n ctx.lineTo(x0,y0)\n newoffset += 3*4\n newview.setFloat32(newoffset,p0[0],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0[1],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0[2],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1[0],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1[1],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1[2],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2[0],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2[1],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2[2],endian)\n newoffset += 4\n newoffset += 2\n }\n ctx.stroke()\n //\n // generate output\n //\n outputs.mesh.event(buf)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"461.49148835504764","left":"988.5431668558716","inputs":{},"outputs":{}},"0.7667165137781767":{"definition":"//\n// offset\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2019\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'offset'\n//\n// initialization\n//\nvar init = function() {\n mod.offset.value = '25'\n mod.distances = ''\n }\n//\n// inputs\n//\nvar inputs = {\n distances:{type:'F32',\n event:function(evt){\n mod.distances = evt.detail\n var h = mod.distances.height\n var w = mod.distances.width\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.height = mod.distances.height \n ctx.canvas.width = mod.distances.width\n if (mod.offset.value != '')\n offset()\n }},\n offset:{type:'number',\n event:function(evt){\n mod.offset.value = evt.detail\n if ((mod.offset.value != '') && (mod.distances != ''))\n offset()\n else\n mod.distances = ''\n }}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // offset value\n //\n div.appendChild(document.createTextNode('offset (pixels): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n offset()\n })\n div.appendChild(input)\n mod.offset = input\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// offset\n//\nfunction offset() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.distances.height\n var w = mod.distances.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var offset = parseFloat(mod.offset.value)\n webworker.postMessage({\n height:mod.distances.height,width:mod.distances.width,\n offset:offset,buffer:mod.distances.buffer})\n }\n//\n// offset worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var offset = evt.data.offset\n var input = new Float32Array(evt.data.buffer)\n var output = new Uint8ClampedArray(4*h*w)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n if (input[(h-1-row)*w+col] <= offset) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"350.34902968661845","left":"3570.00249686672","inputs":{},"outputs":{}},"0.32304064019646705":{"definition":"//\n// mesh slice raster\n// \n// todo\n// include slice plane triangles\n// scale perturbation to resolution\n//\n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2018\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mesh slice raster'\n//\n// initialization\n//\nvar init = function() {\n mod.mmunits.value = '1'\n mod.inunits.value = '0.03937007874015748'\n mod.depth.value = '5'\n mod.width.value = '1000'\n mod.border.value = '0'\n mod.delta = 1e-6\n }\n//\n// inputs\n//\nvar inputs = {\n mesh:{type:'STL',\n event:function(evt){\n mod.mesh = new DataView(evt.detail)\n find_limits_slice()}},\n settings:{type:'',\n event:function(evt){\n for (var p in evt.detail)\n if (p == 'depthmm') {\n mod.depth.value = evt.detail[p]\n /parseFloat(mod.mmunits.value)\n }\n find_limits_slice()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)\n }},\n imageInfo:{type:'',\n event:function(){\n var obj = {}\n obj.name = \"mesh slice raster\"\n obj.width = mod.img.width\n obj.height = mod.img.height\n obj.dpi = mod.img.width/(mod.dx*parseFloat(mod.inunits.value))\n mods.output(mod,'imageInfo',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen slice canvas\n //\n div.appendChild(document.createTextNode(' '))\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.slicecanvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // mesh units\n //\n div.appendChild(document.createTextNode('mesh units: (enter)'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n mod.inunits.value = parseFloat(mod.mmunits.value)/25.4\n find_limits_slice()\n })\n div.appendChild(input)\n mod.mmunits = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n mod.mmunits.value = parseFloat(mod.inunits.value)*25.4\n find_limits_slice()\n })\n div.appendChild(input)\n mod.inunits = input\n //\n // mesh size\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mesh size:'))\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('XxYxZ (units)')\n div.appendChild(text)\n mod.meshsize = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('XxYxZ (mm)')\n div.appendChild(text)\n mod.mmsize = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('XxYxZ (in)')\n div.appendChild(text)\n mod.insize = text\n //\n // slice depth\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('slice Z depth: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n find_limits_slice()\n })\n div.appendChild(input)\n mod.depth = input\n div.appendChild(document.createTextNode(' (units)'))\n //\n // slice border \n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('slice border: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n find_limits_slice()\n })\n div.appendChild(input)\n mod.border = input\n div.appendChild(document.createTextNode(' (units)'))\n //\n // slice width\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('slice width: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n find_limits_slice()\n })\n div.appendChild(input)\n mod.width = input\n div.appendChild(document.createTextNode(' (pixels)'))\n //\n // view slice\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view slice'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// find limits then slice\n//\nfunction find_limits_slice() {\n var blob = new Blob(['('+limits_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n mod.triangles = evt.data.triangles\n mod.xmin = evt.data.xmin\n mod.xmax = evt.data.xmax\n mod.ymin = evt.data.ymin\n mod.ymax = evt.data.ymax\n mod.zmin = evt.data.zmin\n mod.zmax = evt.data.zmax\n mod.dx = mod.xmax-mod.xmin\n mod.dy = mod.ymax-mod.ymin\n mod.dz = mod.zmax-mod.zmin\n mod.meshsize.nodeValue = \n mod.dx.toFixed(3)+' x '+\n mod.dy.toFixed(3)+' x '+\n mod.dz.toFixed(3)+' (units)'\n var mm = parseFloat(mod.mmunits.value)\n mod.mmsize.nodeValue = \n (mod.dx*mm).toFixed(3)+' x '+\n (mod.dy*mm).toFixed(3)+' x '+\n (mod.dz*mm).toFixed(3)+' (mm)'\n var inches = parseFloat(mod.inunits.value)\n mod.insize.nodeValue = \n (mod.dx*inches).toFixed(3)+' x '+\n (mod.dy*inches).toFixed(3)+' x '+\n (mod.dz*inches).toFixed(3)+' (in)'\n mods.fit(mod.div)\n slice_mesh()\n })\n var border = parseFloat(mod.border.value)\n webworker.postMessage({\n mesh:mod.mesh,\n border:border,delta:mod.delta})\n }\nfunction limits_worker() {\n self.addEventListener('message',function(evt) {\n var view = evt.data.mesh\n var depth = evt.data.depth\n var border = evt.data.border\n var delta = evt.data.delta // perturb to remove degeneracies\n //\n // get vars\n //\n var endian = true\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)+delta\n offset += 4\n y0 = view.getFloat32(offset,endian)+delta\n offset += 4\n z0 = view.getFloat32(offset,endian)+delta\n offset += 4\n x1 = view.getFloat32(offset,endian)+delta\n offset += 4\n y1 = view.getFloat32(offset,endian)+delta\n offset += 4\n z1 = view.getFloat32(offset,endian)+delta\n offset += 4\n x2 = view.getFloat32(offset,endian)+delta\n offset += 4\n y2 = view.getFloat32(offset,endian)+delta\n offset += 4\n z2 = view.getFloat32(offset,endian)+delta\n offset += 4\n offset += 2\n if (x0 > xmax) xmax = x0\n if (x0 < xmin) xmin = x0\n if (y0 > ymax) ymax = y0\n if (y0 < ymin) ymin = y0\n if (z0 > zmax) zmax = z0\n if (z0 < zmin) zmin = z0\n if (x1 > xmax) xmax = x1\n if (x1 < xmin) xmin = x1\n if (y1 > ymax) ymax = y1\n if (y1 < ymin) ymin = y1\n if (z1 > zmax) zmax = z1\n if (z1 < zmin) zmin = z1\n if (x2 > xmax) xmax = x2\n if (x2 < xmin) xmin = x2\n if (y2 > ymax) ymax = y2\n if (y2 < ymin) ymin = y2\n if (z2 > zmax) zmax = z2\n if (z2 < zmin) zmin = z2\n }\n xmin -= border\n xmax += border\n ymin -= border\n ymax += border\n //\n // return\n //\n self.postMessage({triangles:triangles,\n xmin:xmin,xmax:xmax,ymin:ymin,ymax:ymax,\n zmin:zmin,zmax:zmax})\n self.close()\n })\n }\n//\n// slice mesh\n// \nfunction slice_mesh() {\n var blob = new Blob(['('+slice_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.slicecanvas.height*.5*(1-h/w)\n var wd = mod.slicecanvas.width\n var hd = mod.slicecanvas.width*h/w\n }\n else {\n var x0 = mod.slicecanvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.slicecanvas.height*w/h\n var hd = mod.slicecanvas.height\n }\n var ctx = mod.slicecanvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.slicecanvas.width,mod.slicecanvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n outputs.image.event()\n outputs.imageInfo.event()\n })\n var ctx = mod.slicecanvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.slicecanvas.width,mod.slicecanvas.height)\n var depth = parseFloat(mod.depth.value)\n mod.img.width = parseInt(mod.width.value)\n mod.img.height = Math.round(mod.img.width*mod.dy/mod.dx)\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.img.height,width:mod.img.width,depth:depth,\n imgbuffer:img.data.buffer,mesh:mod.mesh,\n xmin:mod.xmin,xmax:mod.xmax,\n ymin:mod.ymin,ymax:mod.ymax,\n zmin:mod.zmin,zmax:mod.zmax,\n delta:mod.delta},\n [img.data.buffer])\n }\nfunction slice_worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var depth = evt.data.depth\n var view = evt.data.mesh\n var delta = evt.data.delta // perturb to remove degeneracies\n var xmin = evt.data.xmin\n var xmax = evt.data.xmax\n var ymin = evt.data.ymin\n var ymax = evt.data.ymax\n var zmin = evt.data.zmin\n var zmax = evt.data.zmax\n var buf = new Uint8ClampedArray(evt.data.imgbuffer)\n //\n // get vars from buffer\n //\n var endian = true\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n //\n // initialize slice image\n //\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n buf[(h-1-row)*w*4+col*4+0] = 0\n buf[(h-1-row)*w*4+col*4+1] = 0\n buf[(h-1-row)*w*4+col*4+2] = 0\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // find triangles crossing the slice\n //\n var segs = []\n offset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)+delta\n offset += 4\n y0 = view.getFloat32(offset,endian)+delta\n offset += 4\n z0 = view.getFloat32(offset,endian)+delta\n offset += 4\n x1 = view.getFloat32(offset,endian)+delta\n offset += 4\n y1 = view.getFloat32(offset,endian)+delta\n offset += 4\n z1 = view.getFloat32(offset,endian)+delta\n offset += 4\n x2 = view.getFloat32(offset,endian)+delta\n offset += 4\n y2 = view.getFloat32(offset,endian)+delta\n offset += 4\n z2 = view.getFloat32(offset,endian)+delta\n offset += 4\n //\n // assemble vertices\n //\n offset += 2\n var v = [[x0,y0,z0],[x1,y1,z1],[x2,y2,z2]]\n //\n // sort z\n //\n v.sort(function(a,b) {\n if (a[2] < b[2])\n return -1\n else if (a[2] > b[2])\n return 1\n else\n return 0\n })\n //\n // check for crossings\n //\n if ((v[0][2] < (zmax-depth)) && (v[2][2] > (zmax-depth))) {\n //\n // crossing found, check for side and save\n //\n if (v[1][2] < (zmax-depth)) {\n var x0 = v[2][0]+(v[0][0]-v[2][0])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[0][2])\n var y0 = v[2][1]+(v[0][1]-v[2][1])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[0][2])\n var x1 = v[2][0]+(v[1][0]-v[2][0])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[1][2])\n var y1 = v[2][1]+(v[1][1]-v[2][1])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[1][2])\n }\n else if (v[1][2] >= (zmax-depth)) {\n var x0 = v[2][0]+(v[0][0]-v[2][0])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[0][2])\n var y0 = v[2][1]+(v[0][1]-v[2][1])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[0][2])\n var x1 = v[1][0]+(v[0][0]-v[1][0])\n *(v[1][2]-(zmax-depth))/(v[1][2]-v[0][2])\n var y1 = v[1][1]+(v[0][1]-v[1][1])\n *(v[1][2]-(zmax-depth))/(v[1][2]-v[0][2])\n }\n if (y0 < y1)\n segs.push({x0:x0,y0:y0,x1:x1,y1:y1})\n else\n segs.push({x0:x1,y0:y1,x1:x0,y1:y0})\n }\n }\n //\n // fill interior\n //\n for (var row = 0; row < h; ++row) {\n var y = ymin+(ymax-ymin)*row/(h-1)\n rowsegs = segs.filter(p => ((p.y0 <= y) && (p.y1 >= y)))\n var xs = rowsegs.map(p =>\n (p.x0+(p.x1-p.x0)*(y-p.y0)/(p.y1-p.y0)))\n xs.sort((a,b) => (a-b))\n for (var col = 0; col < w; ++col) {\n var x = xmin+(xmax-xmin)*col/(w-1)\n var index = xs.findIndex((p) => (p >= x))\n if (index == -1)\n var i = 0\n else\n var i = 255*(index%2)\n buf[(h-1-row)*w*4+col*4+0] = i\n buf[(h-1-row)*w*4+col*4+1] = i\n buf[(h-1-row)*w*4+col*4+2] = i\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // output the slice\n //\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n self.close()\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"300.2962306652032","left":"1424.6209440086457","inputs":{},"outputs":{}},"0.4144526456371104":{"definition":"//\n// view path\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2019\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// todo:\n// erase and update new path\n// show depth info\n// show size\n// calculate camera far\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'view path'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n path:{type:'',\n event:function(evt){\n mod.path = evt.detail.path\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n mod.depth = evt.detail.depth\n show_path_info()\n show_path()\n mods.fit(mod.div)\n outputs.path.event()\n }}}\n//\n// outputs\n//\nvar outputs = {\n path:{type:'',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n mods.output(mod,'path',cmd)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name: ')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(mm)')\n div.appendChild(text)\n mod.mmtext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(in)')\n div.appendChild(text)\n mod.intext = text\n //\n // view\n // \n div.appendChild(document.createElement('br')) \n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('view')\n span.appendChild(text)\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n open_view_window()\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// show_path_info\n//\nfunction show_path_info() {\n mod.nametext.nodeValue = 'name: '+mod.name\n var width = (25.4*mod.width/mod.dpi).toFixed(3)\n var height = (25.4*mod.height/mod.dpi).toFixed(3)\n var depth = (25.4*mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.mmtext.nodeValue = width+' x '+height+' (mm)'\n else\n mod.mmtext.nodeValue = width+' x '+height+' x '+depth+' (mm)'\n var width = (mod.width/mod.dpi).toFixed(3)\n var height = (mod.height/mod.dpi).toFixed(3)\n var depth = (mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.intext.nodeValue = width+' x '+height+' (in)'\n else\n mod.intext.nodeValue = width+' x '+height+' x '+depth+' (in)'\n mods.fit(mod.div)\n }\n//\n// show_path\n//\nfunction show_path() {\n var scene = mod.scene\n var camera = mod.camera\n var renderer = mod.renderer\n //\n // check if view window open\n //\n if (mod.win == undefined) {\n open_view_window()\n return\n }\n //\n // check for path\n //\n if (mod.path == undefined)\n return\n //\n // clear scene, leave camera\n //\n var length = scene.children.length\n for (var c = (length-1); c > 1; --c) {\n scene.remove(scene.children[c])\n }\n //\n // fit camera\n //\n mod.thetaxy = 0\n mod.thetaz = 0\n mod.r = mod.height/2\n mod.x0 = mod.width/2\n mod.y0 = mod.height/2\n camera.position.set(mod.x0,mod.y0,mod.r)\n camera.up = new THREE.Vector3(0,1,0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n //\n // draw segments\n //\n var arrow_size = 1+mod.width/200\n var path = mod.path\n for (var segment = 0; segment < path.length; ++segment) {\n if (segment > 0)\n add_arrow(path[segment-1][path[segment-1].length-1],path[segment][0],0xff0000,arrow_size) \n for (var point = 1; point < path[segment].length; ++point) {\n add_arrow(path[segment][point-1],path[segment][point],0x0000ff,arrow_size)\n }\n }\n //\n // add axes\n //\n var length = mod.height/10\n add_arrow([0,0,0],[length,0,0],0xff0000,arrow_size)\n add_arrow([0,0,0],[0,length,0],0x00ff00,arrow_size)\n add_arrow([0,0,0],[0,0,length],0x0000ff,arrow_size)\n //\n // render\n //\n update()\n //\n // add_arrow\n //\n function add_arrow(start,stop,color,size) {\n var origin = new THREE.Vector3().fromArray(start)\n if (mod.depth == undefined)\n origin.z = 0\n var end = new THREE.Vector3().fromArray(stop)\n if (mod.depth == undefined)\n end.z = 0\n var length = new THREE.Vector3().subVectors(end,origin).length()\n if (length <= size) {\n add_line(origin,end,color)\n //length = 1.1*size\n return\n }\n var direction = new THREE.Vector3().subVectors(end,origin).normalize()\n var arrow = new THREE.ArrowHelper(direction,origin,length,color,size,size)\n scene.add(arrow)\n }\n //\n // add_line\n //\n function add_line(start,stop,colorhex) {\n var geometry = new THREE.Geometry()\n geometry.vertices.push(start,stop)\n var material = new THREE.LineBasicMaterial({color:colorhex})\n var line = new THREE.Line(geometry,material)\n scene.add(line)\n }\n //\n // update\n //\n function update() {\n renderer.render(scene,camera)\n }\n }\n//\n// open_view_window\n//\nfunction open_view_window() {\n //\n // open window\n //\n win = window.open('')\n mod.win = win\n //\n // load three.js\n //\n var script = document.createElement('script')\n script.type = 'text/javascript'\n script.onload = init_window\n script.src = 'js/three.js/three.min.js'\n mod.div.appendChild(script)\n }\n//\n// init_window\n//\nfunction init_window() {\n //document.write('<script type=\"text/javascript\">'+arg+'</script>')\n //document.close()\n //\n // close button\n //\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n mod.win.close()\n mod.win = undefined\n })\n mod.win.document.body.appendChild(btn)\n //\n // label text\n //\n var text = win.document.createTextNode(' left: pan, right: rotate, scroll: zoom')\n mod.win.document.body.appendChild(text)\n //\n // GL container\n //\n mod.win.document.body.appendChild(document.createElement('br')) \n container = mod.win.document.createElement('div')\n container.style.overflow = 'hidden'\n mod.win.document.body.appendChild(container)\n //\n // event handlers\n //\n container.addEventListener('contextmenu',context_menu)\n container.addEventListener('mousedown',mouse_down)\n container.addEventListener('mouseup',mouse_up)\n container.addEventListener('mousemove',mouse_move)\n container.addEventListener('wheel',mouse_wheel)\n //\n // add scene\n //\n scene = new THREE.Scene()\n mod.scene = scene\n var width = mod.win.innerWidth\n var height = mod.win.innerHeight\n var aspect = width/height\n var near = 0.1\n var far = 1000000\n camera = new THREE.PerspectiveCamera(90,aspect,near,far)\n mod.camera = camera\n scene.add(camera)\n //\n // add renderer\n //\n renderer = new THREE.WebGLRenderer({antialias:true})\n mod.renderer = renderer\n renderer.setClearColor(0xffffff)\n renderer.setSize(width,height)\n container.appendChild(renderer.domElement)\n //\n // show the path if available\n //\n show_path()\n //\n // context_menu\n //\n function context_menu(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n return (false)\n }\n //\n // mouse_down\n //\n function mouse_down(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n mod.button = evt.button\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_up\n //\n function mouse_up(evt) {\n mod.button = undefined\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_move\n //\n function mouse_move(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dx = evt.clientX-mod.x\n var dy = evt.clientY-mod.y\n mod.x = evt.clientX\n mod.y = evt.clientY\n if (mod.button == 0) {\n mod.x0 += \n Math.sin(mod.thetaz)*mod.height*dy/mod.win.innerHeight\n -Math.cos(mod.thetaz)*mod.width*dx/mod.win.innerWidth\n mod.y0 += \n Math.cos(mod.thetaz)*mod.height*dy/mod.win.innerHeight\n +Math.sin(mod.thetaz)*mod.width*dx/mod.win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n renderer.render(scene,camera)\n }\n else if (mod.button == 2) {\n mod.thetaxy += dy/mod.win.innerHeight\n mod.thetaz += dx/mod.win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n if (Math.cos(mod.thetaxy) > 0)\n camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n else\n camera.up = new THREE.Vector3(-Math.sin(mod.thetaz),-Math.cos(mod.thetaz),0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n renderer.render(scene,camera)\n }\n }\n //\n // mouse_wheel\n //\n function mouse_wheel(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dy = evt.deltaY/mod.win.innerHeight\n mod.r += mod.height*dy\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n renderer.render(scene,camera)\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1200.2152674081028","left":"1978.345635960845","inputs":{},"outputs":{}},"0.9325875387173613":{"definition":"//\n// mill raster 2.5D\n//\n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2019\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mill raster 2.5D'\n//\n// initialization\n//\nvar init = function() {\n mod.dia_in.value = '0.1'\n mod.dia_mm.value = '2.54'\n mod.cut_in.value = '0.1'\n mod.cut_mm.value = '2.54'\n mod.max_in.value = '1'\n mod.max_mm.value = '25.4'\n mod.number.value = '1'\n mod.stepover.value = '0.5'\n mod.merge.value = '1'\n mod.sort.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n imageInfo:{type:'',\n event:function(evt){\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.width\n ctx.canvas.height = mod.height\n }},\n path:{type:'',\n event:function(evt){\n if (mod.label.nodeValue == 'calculating') {\n //\n // calculation in progress, draw and accumulate\n //\n draw_path(evt.detail)\n accumulate_path(evt.detail)\n mod.offsetCount += 1\n if ((mod.offsetCount != parseInt(mod.number.value))\n && (evt.detail.length > 0)) {\n //\n // layer detail present and offset not complete\n //\n mod.offset += parseFloat(mod.stepover.value)\n outputs.offset.event(\n mod.offset*parseFloat(mod.dia_in.value)*mod.dpi)\n }\n else if (mod.depthmm < parseFloat(mod.max_mm.value)) {\n //\n // layer loop not complete\n //\n merge_layer()\n accumulate_toolpath()\n clear_layer()\n mod.depthmm += parseFloat(mod.cut_mm.value)\n if (mod.depthmm > parseFloat(mod.max_mm.value)) {\n mod.depthmm = parseFloat(mod.max_mm.value)\n }\n //\n // clear offset\n //\n outputs.offset.event('')\n //\n // set new depth\n //\n outputs.depth.event(mod.depthmm)\n //\n // set new offset\n //\n mod.offsetCount = 0\n outputs.offset.event(\n mod.offset*parseFloat(mod.dia_in.value)*mod.dpi)\n }\n else {\n //\n // done, finish and output\n //\n draw_path(mod.toolpath)\n draw_connections(mod.toolpath)\n mod.label.nodeValue = 'calculate'\n mod.labelspan.style.fontWeight = 'normal'\n outputs.toolpath.event()\n }\n }\n }\n },\n settings:{type:'',\n event:function(evt){\n set_values(evt.detail)\n }\n }\n }\n//\n// outputs\n//\nvar outputs = {\n depth:{type:'',\n event:function(depth){\n mods.output(mod,'depth',{depthmm:depth})\n }\n },\n diameter:{type:'',\n event:function(){\n mods.output(mod,'diameter',Math.ceil(mod.dpi*mod.dia_in.value))\n }\n },\n offset:{type:'',\n event:function(size){\n mods.output(mod,'offset',size)\n }\n },\n toolpath:{type:'',\n event:function(){\n cmd = {}\n cmd.path = mod.toolpath\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n cmd.depth = Math.round(parseFloat(mod.max_in.value)*mod.dpi)\n mods.output(mod,'toolpath',cmd)\n }\n }\n }\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // tool diameter\n //\n div.appendChild(document.createTextNode('tool diameter'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_in.value = parseFloat(mod.dia_mm.value)/25.4\n })\n div.appendChild(input)\n mod.dia_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n })\n div.appendChild(input)\n mod.dia_in = input\n div.appendChild(document.createElement('br'))\n //\n // cut depth\n //\n div.appendChild(document.createTextNode('cut depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_in.value = parseFloat(mod.cut_mm.value)/25.4\n })\n div.appendChild(input)\n mod.cut_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_mm.value = parseFloat(mod.cut_in.value)*25.4\n })\n div.appendChild(input)\n mod.cut_in = input\n div.appendChild(document.createElement('br'))\n //\n // max depth\n //\n div.appendChild(document.createTextNode('max depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_in.value = parseFloat(mod.max_mm.value)/25.4\n })\n div.appendChild(input)\n mod.max_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_mm.value = parseFloat(mod.max_in.value)*25.4\n })\n div.appendChild(input)\n mod.max_in = input\n div.appendChild(document.createElement('br'))\n //\n // offset number\n //\n div.appendChild(document.createTextNode('offset number: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.number = input\n div.appendChild(document.createTextNode(' (0 = fill)'))\n div.appendChild(document.createElement('br'))\n //\n // offset stepover\n //\n div.appendChild(document.createTextNode('offset stepover: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.stepover = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // direction\n //\n div.appendChild(document.createTextNode('direction: '))\n div.appendChild(document.createTextNode('climb'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'climb'\n input.checked = true\n div.appendChild(input)\n mod.climb = input\n div.appendChild(document.createTextNode(' conventional'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'conventional'\n div.appendChild(input)\n mod.conventional = input\n div.appendChild(document.createElement('br'))\n //\n // path merge\n //\n div.appendChild(document.createTextNode('path merge: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.merge = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // path order\n //\n div.appendChild(document.createTextNode('path order: '))\n div.appendChild(document.createTextNode('forward'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'forward'\n input.checked = true\n div.appendChild(input)\n mod.forward = input\n div.appendChild(document.createTextNode(' reverse'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'reverse'\n div.appendChild(input)\n mod.reverse = input\n div.appendChild(document.createElement('br'))\n //\n // sort distance\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // calculate\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('calculate')\n mod.label = text\n span.appendChild(text)\n mod.labelspan = span\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n mod.label.nodeValue = 'calculating'\n mod.labelspan.style.fontWeight = 'bold'\n outputs.offset.event('') // clear offset\n mod.depthmm = parseFloat(mod.cut_mm.value)\n outputs.depth.event(mod.depthmm) // set depth\n mod.toolpath = [] // start new toolpath\n clear_layer() // clear layer\n outputs.diameter.event()\n outputs.offset.event( // set offset\n mod.offset*parseFloat(mod.dia_in.value)*mod.dpi)\n })\n div.appendChild(btn)\n div.appendChild(document.createTextNode(' '))\n //\n // view\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n }\n//\n// local functions\n//\n// set_values\n//\nfunction set_values(settings) {\n for (var s in settings) {\n switch(s) {\n case 'tool diameter (in)':\n mod.dia_in.value = settings[s]\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n break\n case 'cut depth (in)':\n mod.cut_in.value = settings[s]\n mod.cut_mm.value = parseFloat(mod.cut_in.value)*25.4\n break\n case 'max depth (in)':\n mod.max_in.value = settings[s]\n mod.max_mm.value = parseFloat(mod.max_in.value)*25.4\n break\n case 'offset number':\n mod.number.value = settings[s]\n break\n }\n }\n }\n//\n// clear_layer\n//\nfunction clear_layer() {\n mod.path = []\n mod.offset = 0.5\n mod.offsetCount = 0\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute(\n 'viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n }\n//\n// accumulate_path\n// todo: replace inefficient insertion sort\n// todo: move sort out of main thread\n//\nfunction accumulate_path(path) {\n var forward = mod.forward.checked\n var conventional = mod.conventional.checked\n var sort = mod.sort.checked\n for (var segnew = 0; segnew < path.length; ++segnew) {\n if (conventional)\n path[segnew].reverse()\n if (mod.path.length == 0)\n mod.path.splice(0,0,path[segnew])\n else if (sort) {\n var xnew = path[segnew][0][0]\n var ynew = path[segnew][0][1]\n var dmin = Number.MAX_VALUE\n var segmin = -1\n for (var segold = 0; segold < mod.path.length; ++segold) {\n var xold = mod.path[segold][0][0]\n var yold = mod.path[segold][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmin) {\n dmin = d\n segmin = segold\n }\n }\n if (forward)\n mod.path.splice(segmin+1,0,path[segnew])\n else\n mod.path.splice(segmin,0,path[segnew])\n }\n else {\n if (forward)\n mod.path.splice(mod.path.length,0,path[segnew])\n else\n mod.path.splice(0,0,path[segnew])\n }\n }\n }\n//\n// merge_layer\n//\nfunction merge_layer() {\n var dmerge = mod.dpi*parseFloat(mod.merge.value)*parseFloat(mod.dia_in.value)\n var seg = 0\n while (seg < (mod.path.length-1)) {\n var xold = mod.path[seg][mod.path[seg].length-1][0]\n var yold = mod.path[seg][mod.path[seg].length-1][1]\n var xnew = mod.path[seg+1][0][0]\n var ynew = mod.path[seg+1][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmerge)\n mod.path.splice(seg,2,mod.path[seg].concat(mod.path[seg+1]))\n else\n seg += 1\n }\n }\n//\n// accumulate_toolpath\n//\nfunction accumulate_toolpath() {\n for (var seg = 0; seg < mod.path.length; ++seg) {\n var newseg = []\n for (var pt = 0; pt < mod.path[seg].length; ++pt) {\n var idepth = -Math.round(mod.dpi*mod.depthmm/25.4)\n var point = mod.path[seg][pt].concat(idepth)\n newseg.splice(newseg.length,0,point)\n }\n mod.toolpath.push(newseg)\n }\n }\n//\n// draw_path\n//\nfunction draw_path(path) {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment = 0; segment < path.length; ++segment) {\n if (path[segment].length > 1) {\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS(\n 'http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS(\n 'http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute(\n 'points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n }\n//\n// draw_connections\n//\nfunction draw_connections(path) {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n //\n // loop over segments\n //\n for (var segment = 1; segment < path.length; ++segment) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS(\n 'http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment-1][path[segment-1].length-1][0]\n var y1 = h-path[segment-1][path[segment-1].length-1][1]-1\n var x2 = path[segment][0][0]\n var y2 = h-path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS(\n 'http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute(\n 'points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"439.00932025295833","left":"1982.700932035969","inputs":{},"outputs":{}},"0.7335721197356367":{"definition":"//\n// path to G-code\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2018\n// \n// Updated: Steven Chew\n// Date: Feb 20 2019\n// Comments: Added option to output in inch or mm\n//\n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'path to G-code'\n//\n// initialization\n//\nvar init = function() {\n mod.cutspeed.value = '20'\n mod.plungespeed.value = '20'\n mod.jogspeed.value = '75'\n mod.jogheight.value = '5'\n mod.spindlespeed.value = '10000'\n mod.tool.value = '1'\n mod.coolanton.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n path:{type:'',\n event:function(evt){\n mod.name = evt.detail.name\n mod.path = evt.detail.path\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n make_path()\n }}}\n//\n// outputs\n//\nvar outputs = {\n file:{type:'',\n event:function(str){\n obj = {}\n obj.name = mod.name+\".nc\"\n obj.contents = str\n mods.output(mod,'file',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // cut speed\n //\n div.appendChild(document.createTextNode('cut speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.cutspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // plunge speed\n //\n div.appendChild(document.createTextNode('plunge speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.plungespeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog speed\n //\n div.appendChild(document.createTextNode('jog speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog height\n //\n div.appendChild(document.createTextNode('jog height: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogheight = input\n div.appendChild(document.createTextNode(' (mm)'))\n div.appendChild(document.createElement('br'))\n //\n // spindle speed\n //\n div.appendChild(document.createTextNode('spindle speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.spindlespeed = input\n div.appendChild(document.createTextNode(' (RPM)'))\n div.appendChild(document.createElement('br'))\n //\n // tool\n //\n div.appendChild(document.createTextNode('tool: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.tool = input\n div.appendChild(document.createElement('br'))\n //\n // coolant\n //\n div.appendChild(document.createTextNode('coolant:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolanton'\n div.appendChild(input)\n mod.coolanton = input\n div.appendChild(document.createTextNode('on'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolantoff'\n div.appendChild(input)\n mod.coolantoff = input\n div.appendChild(document.createTextNode('off'))\n div.appendChild(document.createElement('br'))\n //\n // Inch or mm\n //\n div.appendChild(document.createTextNode('format:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatInch'\n input.checked = true\n div.appendChild(input)\n mod.formatInch = input\n div.appendChild(document.createTextNode('inch'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatMm'\n div.appendChild(input)\n mod.formatMm = input\n div.appendChild(document.createTextNode('mm'))\n\n }\n//\n// local functions\n//\nfunction make_path() {\n var dx = 25.4*mod.width/mod.dpi\n var cut_speed = parseFloat(mod.cutspeed.value)\n var plunge_speed = parseFloat(mod.plungespeed.value)\n var jog_speed = parseFloat(mod.jogspeed.value)\n var jog_height = parseFloat(mod.jogheight.value)\n var nx = mod.width\n var scale = dx/(nx-1)\n var in_mm_scale = 1\n if (mod.formatInch.checked) {\n dx /= 25.4\n scale /= 25.4\n cut_speed /= 25.4\n plunge_speed /= 25.4\n jog_speed /= 25.4\n jog_height /= 25.4\n }\n var spindle_speed = parseFloat(mod.spindlespeed.value)\n var tool = parseInt(mod.tool.value)\n str = \"%\\n\" // tape start\n str += \"G17\\n\" // xy plane\n if (mod.formatInch.checked)\n str += \"G20\\n\" // inches\n if (mod.formatMm.checked)\n str += \"G21\\n\" // mm\n str += \"G40\\n\" // cancel tool radius compensation\n str += \"G49\\n\" // cancel tool length compensation\n str += \"G54\\n\" // coordinate system 1\n str += \"G80\\n\" // cancel canned cycles\n str += \"G90\\n\" // absolute coordinates\n str += \"G94\\n\" // feed/minute units\n str += \"T\"+tool+\"M06\\n\" // tool selection, tool change\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" // feed rate\n str += \"S\"+spindle_speed+\"\\n\" // spindle speed\n if (mod.coolanton.checked)\n str += \"M08\\n\" // coolant on\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before starting spindle\n str += \"M03\\n\" // spindle on clockwise\n str += \"G04 P1\\n\" // give spindle 1 second to spin up\n //\n // follow segments\n //\n for (var seg = 0; seg < mod.path.length; ++seg) {\n //\n // move up to starting point\n //\n x = scale*mod.path[seg][0][0]\n y = scale*mod.path[seg][0][1]\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\"\n str += \"G00X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+jog_height.toFixed(4)+\"\\n\"\n //\n // move down\n //\n z = scale*mod.path[seg][0][2]\n str += \"G01Z\"+z.toFixed(4)+\" F\"+plunge_speed.toFixed(4)+\"\\n\"\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" //restore xy feed rate\n for (var pt = 1; pt < mod.path[seg].length; ++pt) {\n //\n // move to next point\n //\n x = scale*mod.path[seg][pt][0]\n y = scale*mod.path[seg][pt][1]\n z = scale*mod.path[seg][pt][2]\n str += \"G01X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+z.toFixed(4)+\"\\n\"\n }\n }\n //\n // finish\n //\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before stopping spindle\n str += \"M05\\n\" // spindle stop\n if (mod.coolanton.checked)\n str += \"M09\\n\" // coolant off\n str += \"M30\\n\" // program end and reset\n str += \"%\\n\" // tape end\n //\n // output file\n //\n outputs.file.event(str)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"1054.8057495453727","left":"962.2547424183412","inputs":{},"outputs":{}},"0.9327347189729929":{"definition":"//\r\n// STL module extracts stl from Tools/FabLab Connect command of SolidWorks products\r\n// \r\n// Shawn Liu @ Dassault Systemes SolidWorks Corporation\r\n// (c) Massachusetts Institute of Technology 2019\r\n// \r\n// This work may be reproduced, modified, distributed, performed, and \r\n// displayed for any purpose, but must acknowledge the mods\r\n// project. Copyright is retained and must be preserved. The work is \r\n// provided as is; no warranty is provided, and users accept all \r\n// liability.\r\n//\r\n// closure\r\n//\r\n(function(){\r\n//\r\n// module globals\r\n//\r\nvar mod = {}\r\n//\r\n// name\r\n//\r\nvar name = 'STL connect'\r\n//\r\n// initialization\r\n//\r\nvar init = function () {\r\n mod.address = getParameterByName('swIP') || '127.0.0.1'\r\n mod.port = getParameterByName('swPort') || '80'\r\n mod.socket = 0\r\n mod.sag.value = '0.1'\n mod.angle.value = '45'\n socket_open()\r\n }\r\n//\r\n// inputs\r\n//\r\nvar inputs = {\r\n }\r\n//\r\n// outputs\r\n//\r\nvar outputs = {\r\n mesh:{type:'STL',\r\n event:function(buffer){\r\n mods.output(mod,'mesh',buffer)}}\r\n }\r\n//\r\n// interface\r\n//\r\nvar interface = function(div){\r\n mod.div = div\r\n //\r\n // canvas\r\n //\r\n var canvas = document.createElement('canvas')\r\n canvas.width = mods.ui.canvas\r\n canvas.height = mods.ui.canvas\r\n canvas.style.backgroundColor = 'rgb(255,255,255)'\r\n div.appendChild(canvas)\r\n mod.canvas = canvas\r\n div.appendChild(document.createElement('br'))\r\n\r\n div.appendChild(document.createTextNode('server:'))\r\n div.appendChild(document.createElement('br'))\r\n div.appendChild(document.createTextNode('address: ' + getParameterByName('swIP')))\r\n div.appendChild(document.createElement('br'))\r\n div.appendChild(document.createTextNode('\\u00a0\\u00a0\\u00a0\\u00a0\\u00a0port: ' + getParameterByName('swPort')))\r\n div.appendChild(document.createElement('br'))\r\n div.appendChild(document.createTextNode('\\u00a0\\u00a0status: '))\r\n input = document.createElement('input')\r\n input.type = 'text'\r\n input.size = 12\r\n div.appendChild(input)\r\n mod.status = input\r\n div.appendChild(document.createElement('br'))\r\n var btn = document.createElement('button')\r\n btn.style.margin = 1\r\n btn.appendChild(document.createTextNode('open'))\r\n btn.addEventListener('click', function () {\r\n socket_open()\r\n })\r\n div.appendChild(btn)\r\n var btn = document.createElement('button')\r\n btn.style.margin = 1\r\n btn.appendChild(document.createTextNode('close'))\r\n btn.addEventListener('click', function () {\r\n socket_close()\r\n })\r\n div.appendChild(btn)\r\n div.appendChild(document.createElement('br'))\r\n div.appendChild(document.createTextNode('sag: '))\r\n input = document.createElement('input')\r\n input.type = 'text'\r\n input.size = 10\r\n div.appendChild(input)\r\n mod.sag = input\r\n div.appendChild(document.createTextNode('(mm)'))\r\n div.appendChild(document.createElement('br'))\r\n div.appendChild(document.createTextNode('angle: '))\r\n input = document.createElement('input')\r\n input.type = 'text'\r\n input.size = 10\r\n div.appendChild(input)\r\n mod.angle = input\r\n div.appendChild(document.createTextNode('(degree)'))\r\n div.appendChild(document.createElement('br'))\r\n var btn = document.createElement('button')\r\n btn.style.margin = 1\r\n btn.appendChild(document.createTextNode('Extract STL'))\r\n btn.addEventListener('click', function () {\r\n extract_STL()\r\n })\r\n div.appendChild(btn)\r\n\r\n //\r\n // info\r\n //\r\n var info = document.createElement('div')\r\n info.setAttribute('id', div.id + 'info')\r\n var text = document.createTextNode('name: ')\n info.appendChild(text)\n mod.name = text\r\n info.appendChild(document.createElement('br'))\r\n var text = document.createTextNode('size: ')\r\n info.appendChild(text)\r\n mod.sizen = text\r\n info.appendChild(document.createElement('br'))\r\n var text = document.createTextNode('triangles: ')\r\n info.appendChild(text)\r\n mod.trianglesn = text\r\n info.appendChild(document.createElement('br'))\r\n var text = document.createTextNode('dx: ')\r\n info.appendChild(text)\r\n mod.dxn = text\r\n info.appendChild(document.createElement('br'))\r\n var text = document.createTextNode('dy: ')\r\n info.appendChild(text)\r\n mod.dyn = text\r\n info.appendChild(document.createElement('br'))\r\n var text = document.createTextNode('dz: ')\r\n info.appendChild(text)\r\n mod.dzn = text\r\n div.appendChild(info)\r\n }\r\n//\r\n// local functions\r\n//\r\n\r\n //\r\n // local functions\r\n //\r\n\r\nfunction getParameterByName(name, url) {\r\n if (!url) url = window.location.href;\r\n name = name.replace(/[\\[\\]]/g, \"\\\\$&\");\r\n var regex = new RegExp(\"[?&]\" + name + \"(=([^&#]*)|&|#|$)\"),\r\n results = regex.exec(url);\r\n if (!results) return null;\r\n if (!results[2]) return '';\r\n return decodeURIComponent(results[2].replace(/\\+/g, \" \"));\r\n}\r\n\r\nfunction socket_open() {\r\n var url = \"ws://\" + mod.address + ':' + mod.port\r\n mod.socket = new WebSocket(url)\r\n mod.socket.onopen = function (event) {\r\n mod.status.value = \"opened\"\r\n var connect = {}\r\n connect.modCmd = 'connect'\r\n connect.owner = getParameterByName('swOwner')\r\n connect.id = getParameterByName('swID')\r\n socket_send(JSON.stringify(connect))\r\n }\r\n mod.socket.onerror = function (event) {\r\n mod.status.value = \"can not open\"\r\n }\r\n mod.socket.onmessage = function (event) {\r\n mod.status.value = \"receive\"\r\n var swData = JSON.parse(event.data)\r\n if (swData.swType === \"AutoExtractSTL\") {\r\n var partName = swData.data.partName\r\n if (partName.length > 25)\r\n partName = partName.slice(0, 22) +'...'\r\n mod.name.nodeValue = \"name: \" + partName\r\n mod.str = swData.data.stl\r\n stl_load_handler()\r\n }\r\n }\r\n mod.socket.onclose = function (event) {\r\n mod.status.value = \"connection closed\"\r\n }\r\n}\r\nfunction socket_close() {\r\n mod.socket.close()\r\n mod.status.value = \"closed\"\r\n mod.socket = 0\r\n}\r\nfunction socket_send(msg) {\r\n if (mod.socket != 0) {\r\n mod.status.value = \"send\"\r\n mod.socket.send(msg)\r\n }\r\n else {\r\n mod.status.value = \"can't send, not open\"\r\n }\r\n}\r\nfunction extract_STL() {\r\n var modcmd = new Object;\r\n modcmd.modCmd = \"AutoExtractSTL\";\r\n modcmd.sag = Number(mod.sag.value); // mm\r\n modcmd.angle = Number(mod.angle.value); //degree\r\n socket_send(JSON.stringify(modcmd))\r\n}\r\n\r\nfunction base64ToArrayBuffer(base64) {\r\n var binary_string = window.atob(base64);\r\n var len = binary_string.length;\r\n var bytes = new Uint8Array(len);\r\n for (var i = 0; i < len; i++) {\r\n bytes[i] = binary_string.charCodeAt(i);\r\n }\r\n return bytes.buffer;\r\n}\r\n\r\n//\r\n// load handler\r\n//\r\nfunction stl_load_handler() {\r\n //\r\n // check for binary STL\r\n //\r\n var arraybuf = base64ToArrayBuffer(mod.str)\r\n var endian = true\r\n var view = new DataView(arraybuf)\r\n var triangles = view.getUint32(80, endian)\r\n var size = 80+4+triangles*(4*12+2)\r\n if (size != view.byteLength) {\r\n mod.sizen.nodeValue = 'error: not binary STL'\r\n mod.trianglesn.nodeValue = ''\r\n mod.dxn.nodeValue = ''\r\n mod.dyn.nodeValue = ''\r\n mod.dzn.nodeValue = ''\r\n return\r\n }\r\n mod.sizen.nodeValue = 'size: '+size\r\n mod.trianglesn.nodeValue = 'triangles: '+triangles\r\n //\r\n // find limits and draw\r\n //\r\n var blob = new Blob(['('+draw_limits_worker.toString()+'())'])\r\n var url = window.URL.createObjectURL(blob)\r\n var webworker = new Worker(url)\r\n webworker.addEventListener('message',function(evt) {\r\n //\r\n // worker response\r\n //\r\n window.URL.revokeObjectURL(url)\r\n //\r\n // size\r\n //\r\n mod.dxn.nodeValue = 'dx: '+evt.data.dx.toFixed(3)\r\n mod.dyn.nodeValue = 'dy: '+evt.data.dy.toFixed(3)\r\n mod.dzn.nodeValue = 'dz: '+evt.data.dz.toFixed(3)\r\n //\r\n // image\r\n //\r\n var image = evt.data.image\r\n var height = mod.canvas.height\r\n var width = mod.canvas.width\r\n var buffer = new Uint8ClampedArray(evt.data.image)\r\n var imgdata = new ImageData(buffer,width,height)\r\n var ctx = mod.canvas.getContext(\"2d\")\r\n ctx.putImageData(imgdata,0,0)\r\n //\r\n // output\r\n //\r\n outputs.mesh.event(evt.data.mesh)\r\n })\r\n var ctx = mod.canvas.getContext(\"2d\")\r\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\r\n var img = ctx.getImageData(0, 0, mod.canvas.width, mod.canvas.height)\r\n //\r\n // call worker\r\n //\r\n webworker.postMessage({\r\n height:mod.canvas.height,width:mod.canvas.width,\r\n image: img.data.buffer, mesh: arraybuf},\r\n [img.data.buffer, arraybuf])\r\n }\r\nfunction draw_limits_worker() {\r\n self.addEventListener('message',function(evt) {\r\n //\r\n // function to draw line\r\n //\r\n function line(x0,y0,x1,y1) {\r\n var ix0 = Math.floor(xo+xw*(x0-xmin)/dx)\r\n var iy0 = Math.floor(yo+yh*(ymax-y0)/dy)\r\n var ix1 = Math.floor(xo+xw*(x1-xmin)/dx)\r\n var iy1 = Math.floor(yo+yh*(ymax-y1)/dy)\r\n var row,col\r\n var idx = ix1-ix0\r\n var idy = iy1-iy0\r\n if (Math.abs(idy) > Math.abs(idx)) {\r\n (idy > 0) ?\r\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\r\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\r\n for (row = row0; row <= row1; ++row) {\r\n col = Math.floor(col0+(col1-col0)*(row-row0)/(row1-row0))\r\n image[row*width*4+col*4+0] = 0\r\n image[row*width*4+col*4+1] = 0\r\n image[row*width*4+col*4+2] = 0\r\n image[row*width*4+col*4+3] = 255\r\n }\r\n }\r\n else if ((Math.abs(idx) >= Math.abs(idy)) && (idx != 0)) {\r\n (idx > 0) ?\r\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\r\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\r\n for (col = col0; col <= col1; ++col) {\r\n row = Math.floor(row0+(row1-row0)*(col-col0)/(col1-col0))\r\n image[row*width*4+col*4+0] = 0\r\n image[row*width*4+col*4+1] = 0\r\n image[row*width*4+col*4+2] = 0\r\n image[row*width*4+col*4+3] = 255\r\n }\r\n }\r\n else {\r\n row = iy0\r\n col = ix0\r\n image[row*width*4+col*4+0] = 0\r\n image[row*width*4+col*4+1] = 0\r\n image[row*width*4+col*4+2] = 0\r\n image[row*width*4+col*4+3] = 255\r\n }\r\n }\r\n //\r\n // get variables\r\n //\r\n var height = evt.data.height\r\n var width = evt.data.width\r\n var endian = true\r\n var image = new Uint8ClampedArray(evt.data.image)\r\n var view = new DataView(evt.data.mesh)\r\n var triangles = view.getUint32(80,endian)\r\n //\r\n // find limits\r\n //\r\n var offset = 80+4\r\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\r\n var xmin = Number.MAX_VALUE\r\n var xmax = -Number.MAX_VALUE\r\n var ymin = Number.MAX_VALUE\r\n var ymax = -Number.MAX_VALUE\r\n var zmin = Number.MAX_VALUE\r\n var zmax = -Number.MAX_VALUE\r\n for (var t = 0; t < triangles; ++t) {\r\n offset += 3*4\r\n x0 = view.getFloat32(offset,endian)\r\n offset += 4\r\n if (x0 > xmax) xmax = x0\r\n if (x0 < xmin) xmin = x0\r\n y0 = view.getFloat32(offset,endian)\r\n offset += 4\r\n if (y0 > ymax) ymax = y0\r\n if (y0 < ymin) ymin = y0\r\n z0 = view.getFloat32(offset,endian)\r\n offset += 4\r\n if (z0 > zmax) zmax = z0\r\n if (z0 < zmin) zmin = z0\r\n x1 = view.getFloat32(offset,endian)\r\n offset += 4\r\n if (x1 > xmax) xmax = x1\r\n if (x1 < xmin) xmin = x1\r\n y1 = view.getFloat32(offset,endian)\r\n offset += 4\r\n if (y1 > ymax) ymax = y1\r\n if (y1 < ymin) ymin = y1\r\n z1 = view.getFloat32(offset,endian)\r\n offset += 4\r\n if (z1 > zmax) zmax = z1\r\n if (z1 < zmin) zmin = z1\r\n x2 = view.getFloat32(offset,endian)\r\n offset += 4\r\n if (x2 > xmax) xmax = x2\r\n if (x2 < xmin) xmin = x2\r\n y2 = view.getFloat32(offset,endian)\r\n offset += 4\r\n if (y2 > ymax) ymax = y2\r\n if (y2 < ymin) ymin = y2\r\n z2 = view.getFloat32(offset,endian)\r\n offset += 4\r\n if (z2 > zmax) zmax = z2\r\n if (z2 < zmin) zmin = z2\r\n offset += 2\r\n }\r\n var dx = xmax-xmin\r\n var dy = ymax-ymin\r\n var dz = zmax-zmin\r\n //\r\n // draw mesh\r\n //\r\n if (dx > dy) {\r\n var xo = 0\r\n var yo = height*.5*(1-dy/dx)\r\n var xw = width-1\r\n var yh = (width-1)*dy/dx\r\n }\r\n else {\r\n var xo = width*.5*(1-dx/dy)\r\n var yo = 0\r\n var xw = (height-1)*dx/dy\r\n var yh = height-1\r\n }\r\n offset = 80+4\r\n for (var t = 0; t < triangles; ++t) {\r\n offset += 3*4\r\n x0 = view.getFloat32(offset,endian)\r\n offset += 4\r\n y0 = view.getFloat32(offset,endian)\r\n offset += 4\r\n z0 = view.getFloat32(offset,endian)\r\n offset += 4\r\n x1 = view.getFloat32(offset,endian)\r\n offset += 4\r\n y1 = view.getFloat32(offset,endian)\r\n offset += 4\r\n z1 = view.getFloat32(offset,endian)\r\n offset += 4\r\n x2 = view.getFloat32(offset,endian)\r\n offset += 4\r\n y2 = view.getFloat32(offset,endian)\r\n offset += 4\r\n z2 = view.getFloat32(offset,endian)\r\n offset += 4\r\n offset += 2\r\n line(x0,y0,x1,y1)\r\n line(x1,y1,x2,y2)\r\n line(x2,y2,x0,y0)\r\n }\r\n //\r\n // return results and close\r\n //\r\n self.postMessage({\r\n dx:dx,dy:dy,dz:dz,\r\n image:evt.data.image,mesh:evt.data.mesh},[evt.data.image,evt.data.mesh])\r\n self.close()\r\n })\r\n }\r\n//\r\n// return values\r\n//\r\nreturn ({\r\n mod:mod,\r\n name:name,\r\n init:init,\r\n inputs:inputs,\r\n outputs:outputs,\r\n interface:interface\r\n 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+{"modules":{"0.47383876715576023":{"definition":"//\n// distance transform \n// assumes thresholded image, with zero intensity exterior\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'distance transform'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n distance_transform()}}}\n//\n// outputs\n//\nvar outputs = {\n distances:{type:'F32',\n event:function(){\n mod.distances.height = mod.input.height\n mod.distances.width = mod.input.width\n mods.output(mod,'distances',mod.distances)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// distance transform function\n//\nfunction distance_transform() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n mod.distances = new Float32Array(evt.data.buffer)\n var imgbuf = new Uint8ClampedArray(h*w*4)\n var dmax = -Number.MAX_VALUE\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n if (mod.distances[(h-1-y)*w+x] > dmax)\n dmax = mod.distances[(h-1-y)*w+x]\n }\n }\n var i\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n i = 255*mod.distances[(h-1-y)*w+x]/dmax\n imgbuf[(h-1-y)*w*4+x*4+0] = i\n imgbuf[(h-1-y)*w*4+x*4+1] = i\n imgbuf[(h-1-y)*w*4+x*4+2] = i\n imgbuf[(h-1-y)*w*4+x*4+3] = 255\n }\n }\n var imgdata = new ImageData(imgbuf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.distances.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\n//\n// distance transform worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var ny = evt.data.height\n var nx = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Float32Array(nx*ny)\n function distance(g,x,y,i) {\n return ((y-i)*(y-i)+g[i][x]*g[i][x])\n }\n function intersection(g,x,y0,y1) {\n return ((g[y0][x]*g[y0][x]-g[y1][x]*g[y1][x]+y0*y0-y1*y1)/(2.0*(y0-y1)))\n }\n //\n // allocate arrays\n //\n var g = []\n for (var y = 0; y < ny; ++y)\n g[y] = new Uint32Array(nx)\n var h = []\n for (var y = 0; y < ny; ++y)\n h[y] = new Uint32Array(nx)\n var distances = []\n for (var y = 0; y < ny; ++y)\n distances[y] = new Uint32Array(nx)\n var starts = new Uint32Array(ny)\n var minimums = new Uint32Array(ny)\n var d\n //\n // column scan\n // \n for (var y = 0; y < ny; ++y) {\n //\n // right pass\n //\n var closest = -nx\n for (var x = 0; x < nx; ++x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0) {\n g[y][x] = 0\n closest = x\n }\n else\n g[y][x] = (x-closest)\n }\n //\n // left pass\n //\n closest = 2*nx\n for (var x = (nx-1); x >= 0; --x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0)\n closest = x\n else {\n d = (closest-x)\n if (d < g[y][x])\n g[y][x] = d\n }\n }\n }\n //\n // row scan\n //\n for (var x = 0; x < nx; ++x) {\n var segment = 0\n starts[0] = 0\n minimums[0] = 0\n //\n // down \n //\n for (var y = 1; y < ny; ++y) {\n while ((segment >= 0) &&\n (distance(g,x,starts[segment],minimums[segment]) > distance(g,x,starts[segment],y)))\n segment -= 1\n if (segment < 0) {\n segment = 0\n minimums[0] = y\n }\n else {\n newstart = 1+intersection(g,x,minimums[segment],y)\n if (newstart < ny) {\n segment += 1\n minimums[segment] = y\n starts[segment] = newstart\n }\n }\n }\n //\n // up \n //\n for (var y = (ny-1); y >= 0; --y) {\n d = Math.sqrt(distance(g,x,y,minimums[segment]))\n output[(ny-1-y)*nx+x] = d\n if (y == starts[segment])\n segment -= 1\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"458.79857101582286","left":"2975.883638471559","inputs":{},"outputs":{}},"0.07944144280928633":{"definition":"//\n// edge detect\n// green = interior, blue = exterior, red = boundary\n// assumes input is thresholded\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'edge detect'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n edge_detect()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:interior, blue:exterior, red:boundary'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// edge detect\n//\nfunction edge_detect() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({worker:worker.toString(),\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var i00,i0m,i0p,im0,ip0,imm,imp,ipm,ipp,row,col\n //\n // find edges - interior\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != i0m) || (i00 != im0) || (i00 != imm)\n || (i00 != imp) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // left and right edges\n //\n for (row = 1; row < (h-1); ++row) {\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm) \n || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // top and bottom edges\n //\n for (col = 1; col < (w-1); ++col) {\n row = h-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != imm) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != ipm) \n || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // corners\n //\n row = 0\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"808.7985710158231","left":"3459.883638471559","inputs":{},"outputs":{}},"0.8903773266711255":{"definition":"//\n// orient edges\n// input is green:interior, blue:exterior, red:boundary\n// output is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'orient edges'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n var ctx = mod.display.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n orient_edges()\n }}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // off-screen display canvas\n //\n var canvas = document.createElement('canvas')\n mod.display = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('red:north, dark red:south'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:east, dark green:west'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('blue:start, dark blue:stop'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.display,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// orient edges\n//\nfunction orient_edges() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n var disp = new Uint8ClampedArray(evt.data.display)\n var dispdata = new ImageData(disp,w,h)\n var ctx = mod.display.getContext(\"2d\")\n ctx.putImageData(dispdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var w = mod.canvas.width\n var h = mod.canvas.height\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,w,h)\n ctx.drawImage(mod.display,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var row,col\n var boundary = 0\n var interior = 1\n var exterior = 2\n var alpha = 3\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n //\n // orient body states\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && ((input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && ((input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n }\n }\n }\n //\n // orient edge states\n //\n for (col = 1; col < (w-1); ++col) {\n row = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n row = h-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n for (row = 1; row < (h-1); ++row) {\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n //\n // orient corner states (todo)\n //\n row = 0\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = 0\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n //\n // invert background for display\n //\n var display = new Uint8ClampedArray(h*w*4)\n var r,g,b,i\n for (row = 0; row < h; ++row) {\n for (col = 0; col < w; ++col) {\n r = output[(h-1-row)*w*4+col*4+0]\n g = output[(h-1-row)*w*4+col*4+1]\n b = output[(h-1-row)*w*4+col*4+2]\n i = r+g+b\n if (i != 0) { \n display[(h-1-row)*w*4+col*4+0] = output[(h-1-row)*w*4+col*4+0]\n display[(h-1-row)*w*4+col*4+1] = output[(h-1-row)*w*4+col*4+1]\n display[(h-1-row)*w*4+col*4+2] = output[(h-1-row)*w*4+col*4+2]\n display[(h-1-row)*w*4+col*4+3] = output[(h-1-row)*w*4+col*4+3]\n }\n else {\n display[(h-1-row)*w*4+col*4+0] = 255\n display[(h-1-row)*w*4+col*4+1] = 255\n display[(h-1-row)*w*4+col*4+2] = 255\n display[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // return output\n //\n self.postMessage({buffer:output.buffer,display:display.buffer},[output.buffer,display.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"902.7985710158231","left":"3013.883638471559","inputs":{},"outputs":{}},"0.6488303557466412":{"definition":"//\n// image threshold\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'image threshold'\n//\n// initialization\n//\nvar init = function() {\n mod.threshold.value = '0.5'\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n threshold_image()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // threshold value\n //\n div.appendChild(document.createTextNode('threshold (0-1): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n threshold_image()\n })\n div.appendChild(input)\n mod.threshold = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// threshold image\n//\nfunction threshold_image() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var t = parseFloat(mod.threshold.value)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,threshold:t,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var t = evt.data.threshold\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var r,g,b,a,i\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n r = buf[(h-1-row)*w*4+col*4+0] \n g = buf[(h-1-row)*w*4+col*4+1] \n b = buf[(h-1-row)*w*4+col*4+2] \n a = buf[(h-1-row)*w*4+col*4+3] \n i = (r+g+b)/(3*255)\n if (a == 0)\n val = 255\n else if (i > t)\n var val = 255\n else\n var val = 0\n buf[(h-1-row)*w*4+col*4+0] = val\n buf[(h-1-row)*w*4+col*4+1] = val\n buf[(h-1-row)*w*4+col*4+2] = val\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"359.7985710158231","left":"2559.883638471559","inputs":{},"outputs":{}},"0.749132408760488":{"definition":"//\n// vectorize\n// input is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'vectorize'\n//\n// initialization\n//\nvar init = function() {\n mod.error.value = '1'\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n vectorize()\n }}}\n//\n// outputs\n//\nvar outputs = {\n path:{type:'array',\n event:function(){\n mods.output(mod,'path',mod.path)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br')) \n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // error value\n //\n div.appendChild(document.createTextNode('vector fit (pixels): '))\n //div.appendChild(document.createElement('br'))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n vectorize()\n })\n div.appendChild(input)\n mod.error = input\n div.appendChild(document.createElement('br'))\n //\n // sort\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n input.checked = true\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// vectorize\n//\nfunction vectorize() {\n //\n // draw path\n //\n function draw_path(path) {\n window.URL.revokeObjectURL(url)\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment in path) {\n if (path[segment].length > 1) {\n if (xend != null) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = xend\n var y1 = yend\n var x2 = path[segment][0][0]\n var y2 = h-path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n svg.appendChild(g)\n }\n //\n // set up worker\n //\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n webworker.terminate()\n mod.path = evt.data.path\n draw_path(mod.path)\n outputs.path.event()\n })\n //\n // call worker\n //\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,sort:mod.sort.checked,\n error:parseFloat(mod.error.value),\n buffer:mod.input.data.buffer})\n }\n//\n// vectorize worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var sort = evt.data.sort\n var input = new Uint8ClampedArray(evt.data.buffer)\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n var path = []\n //\n // edge follower\n //\n function follow_edges(row,col) {\n if ((input[(h-1-row)*w*4+col*4+northsouth] != 0)\n || (input[(h-1-row)*w*4+col*4+eastwest] != 0)) {\n path[path.length] = [[col,row]]\n while (1) {\n if (input[(h-1-row)*w*4+col*4+northsouth] & north) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~north\n row += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+northsouth] & south) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~south\n row -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & east) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~east\n col += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & west) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~west\n col -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else\n break\n }\n }\n }\n //\n // follow boundary starts\n //\n for (var row = 1; row < (h-1); ++row) {\n col = 0\n follow_edges(row,col)\n col = w-1\n follow_edges(row,col)\n }\n for (var col = 1; col < (w-1); ++col) {\n row = 0\n follow_edges(row,col)\n row = h-1 \n follow_edges(row,col)\n }\n //\n // follow interior paths\n //\n for (var row = 1; row < (h-1); ++row) {\n for (var col = 1; col < (w-1); ++col) {\n follow_edges(row,col)\n }\n }\n //\n // vectorize path\n //\n var error = evt.data.error\n var vecpath = []\n for (var seg = 0; seg < path.length; ++seg) {\n var x0 = path[seg][0][0]\n var y0 = path[seg][0][1]\n vecpath[vecpath.length] = [[x0,y0]]\n var xsum = x0\n var ysum = y0\n var sum = 1\n for (var pt = 1; pt < path[seg].length; ++pt) {\n var xold = x\n var yold = y\n var x = path[seg][pt][0]\n var y = path[seg][pt][1]\n if (sum == 1) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n var xmean = xsum/sum\n var ymean = ysum/sum\n var dx = xmean-x0\n var dy = ymean-y0\n var d = Math.sqrt(dx*dx+dy*dy)\n var nx = dy/d\n var ny = -dx/d\n var l = Math.abs(nx*(x-x0)+ny*(y-y0))\n if (l < error) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [xold,yold]\n x0 = xold\n y0 = yold\n xsum = xold\n ysum = yold\n sum = 1\n }\n }\n if (pt == (path[seg].length-1)) {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [x,y]\n }\n }\n }\n //\n // sort path\n //\n if ((vecpath.length > 0) && (sort == true)) {\n var dmin = w*w+h*h\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][0]\n var d = x*x+y*y\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n var sortpath = [vecpath[segmin]]\n vecpath.splice(segmin,1)\n }\n while (vecpath.length > 0) {\n var dmin = w*w+h*h\n var x0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][0]\n var y0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][1]\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][1]\n var d = (x-x0)*(x-x0)+(y-y0)*(y-y0)\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n sortpath[sortpath.length] = vecpath[segmin]\n vecpath.splice(segmin,1)\n }\n }\n }\n else if ((vecpath.length > 0) && (sort == false))\n sortpath = vecpath\n else\n sortpath = []\n //\n // return path\n //\n self.postMessage({path:sortpath})\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"807.7985710158231","left":"2594.883638471559","inputs":{},"outputs":{}},"0.4793941661670936":{"definition":"//\n// save file\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'save file'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n file:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.contents = evt.detail.contents\n save_file()\n }}}\n//\n// outputs\n//\nvar outputs = {}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name:')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('size:')\n div.appendChild(text)\n mod.sizetext = text\n div.appendChild(document.createElement('br'))\n }\n//\n// local functions\n//\nfunction save_file() {\n var a = document.createElement('a')\n a.setAttribute('href','data:text/plain;charset=utf-8,'+ \n encodeURIComponent(mod.contents))\n a.setAttribute('download',mod.name)\n a.style.display = 'none'\n document.body.appendChild(a)\n a.click()\n document.body.removeChild(a)\n mod.nametext.nodeValue = 'name: '+mod.name\n mods.fit(mod.div)\n mod.sizetext.nodeValue = 'size: '+mod.contents.length\n mods.fit(mod.div)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1056.1053724684725","left":"1458.7079375500448","inputs":{},"outputs":{}},"0.3040697193095865":{"definition":"//\n// mesh rotate\n// \n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2018\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mesh rotate'\n//\n// initialization\n//\nvar init = function() {\n mod.rx.value = '0'\n mod.ry.value = '0'\n mod.rz.value = '0'\n }\n//\n// inputs\n//\nvar inputs = {\n mesh:{type:'STL',\n event:function(evt){\n mod.mesh = evt.detail\n rotate_mesh()}}}\n//\n// outputs\n//\nvar outputs = {\n mesh:{type:'STL',\n event:function(buffer){\n mods.output(mod,'mesh',buffer)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // rotation\n //\n div.appendChild(document.createTextNode('rotation (degrees):'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode(' x: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n rotate_mesh()\n })\n div.appendChild(input)\n mod.rx = input\n div.appendChild(document.createTextNode(' y: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n rotate_mesh()\n })\n div.appendChild(input)\n mod.ry = input\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode(' z: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n rotate_mesh()\n })\n div.appendChild(input)\n mod.rz = input\n div.appendChild(document.createTextNode(' (enter)'))\n div.appendChild(document.createElement('br'))\n //\n // info\n //\n var text = document.createTextNode('dx:')\n div.appendChild(text)\n mod.dxn = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('dy:')\n div.appendChild(text)\n mod.dyn = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('dz:')\n div.appendChild(text)\n mod.dzn = text\n div.appendChild(document.createElement('br'))\n }\n//\n// local functions\n//\n// rotate mesh\n//\nfunction rotate_mesh() {\n //\n // check for binary STL\n //\n var endian = true\n var view = new DataView(mod.mesh)\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n //\n // find limits, rotate, and draw\n //\n var blob = new Blob(['('+rotate_mesh_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n //\n // worker response\n //\n window.URL.revokeObjectURL(url)\n //\n // size\n //\n mod.dxn.nodeValue = 'dx: '+evt.data.dx.toFixed(3)\n mod.dyn.nodeValue = 'dy: '+evt.data.dy.toFixed(3)\n mod.dzn.nodeValue = 'dz: '+evt.data.dz.toFixed(3)\n //\n // image\n //\n var image = evt.data.image\n var height = mod.canvas.height\n var width = mod.canvas.width\n var buffer = new Uint8ClampedArray(evt.data.image)\n var imgdata = new ImageData(buffer,width,height)\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n //\n // mesh\n //\n mod.mesh = evt.data.mesh\n //\n // output\n //\n outputs.mesh.event(evt.data.rotate)\n })\n //\n // call worker\n //\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var img = ctx.getImageData(0,0,mod.canvas.width,mod.canvas.height)\n var rx = parseFloat(mod.rx.value)*Math.PI/180\n var ry = parseFloat(mod.ry.value)*Math.PI/180\n var rz = parseFloat(mod.rz.value)*Math.PI/180\n webworker.postMessage({\n height:mod.canvas.height,width:mod.canvas.width,\n rx:rx,ry:ry,rz:rz,\n image:img.data.buffer,mesh:mod.mesh},\n [img.data.buffer,mod.mesh])\n }\nfunction rotate_mesh_worker() {\n self.addEventListener('message',function(evt) {\n //\n // function to draw line\n //\n function line(x0,y0,x1,y1) {\n var ix0 = Math.floor(xo+xw*(x0-xmin)/dx)\n var iy0 = Math.floor(yo+yh*(ymax-y0)/dy)\n var ix1 = Math.floor(xo+xw*(x1-xmin)/dx)\n var iy1 = Math.floor(yo+yh*(ymax-y1)/dy)\n var row,col\n var idx = ix1-ix0\n var idy = iy1-iy0\n if (Math.abs(idy) > Math.abs(idx)) {\n (idy > 0) ?\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\n for (row = row0; row <= row1; ++row) {\n col = Math.floor(col0+(col1-col0)*(row-row0)/(row1-row0))\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n else if ((Math.abs(idx) >= Math.abs(idy)) && (idx != 0)) {\n (idx > 0) ?\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\n for (col = col0; col <= col1; ++col) {\n row = Math.floor(row0+(row1-row0)*(col-col0)/(col1-col0))\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n else {\n row = iy0\n col = ix0\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n //\n // function to rotate point\n //\n function rotate(x,y,z) {\n var x1 = x\n var y1 = Math.cos(rx)*y-Math.sin(rx)*z\n var z1 = Math.sin(rx)*y+Math.cos(rx)*z\n var x2 = Math.cos(ry)*x1-Math.sin(ry)*z1\n var y2 = y1\n var z2 = Math.sin(ry)*x1+Math.cos(ry)*z1\n var x3 = Math.cos(rz)*x2-Math.sin(rz)*y2\n var y3 = Math.sin(rz)*x2+Math.cos(rz)*y2\n var z3 = z2\n //return([x3,y3,z3])\n return({x:x3,y:y3,z:z3})\n }\n //\n // get variables\n //\n var height = evt.data.height\n var width = evt.data.width\n var rx = evt.data.rx\n var ry = evt.data.ry\n var rz = evt.data.rz\n var endian = true\n var image = new Uint8ClampedArray(evt.data.image)\n var view = new DataView(evt.data.mesh)\n var triangles = view.getUint32(80,endian)\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n if (p0.x > xmax) xmax = p0.x\n if (p0.x < xmin) xmin = p0.x\n if (p0.y > ymax) ymax = p0.y\n if (p0.y < ymin) ymin = p0.y\n if (p0.z > zmax) zmax = p0.z\n if (p0.z < zmin) zmin = p0.z\n var p1 = rotate(x1,y1,z1)\n if (p1.x > xmax) xmax = p1.x\n if (p1.x < xmin) xmin = p1.x\n if (p1.y > ymax) ymax = p1.y\n if (p1.y < ymin) ymin = p1.y\n if (p1.z > zmax) zmax = p1.z\n if (p1.z < zmin) zmin = p1.z\n var p2 = rotate(x2,y2,z2)\n if (p2.x > xmax) xmax = p2.x\n if (p2.x < xmin) xmin = p2.x\n if (p2.y > ymax) ymax = p2.y\n if (p2.y < ymin) ymin = p2.y\n if (p2.z > zmax) zmax = p2.z\n if (p2.z < zmin) zmin = p2.z\n }\n var dx = xmax-xmin\n var dy = ymax-ymin\n var dz = zmax-zmin\n //\n // copy mesh\n //\n var newbuf = evt.data.mesh.slice(0)\n var newview = new DataView(newbuf)\n //\n // copy and draw mesh\n //\n if (dx > dy) {\n var xo = 0\n var yo = height*.5*(1-dy/dx)\n var xw = (width-1)\n var yh = (width-1)*dy/dx\n }\n else {\n var xo = width*.5*(1-dx/dy)\n var yo = 0\n var xw = (height-1)*dx/dy\n var yh = (height-1)\n }\n offset = 80+4\n var newoffset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n var p1 = rotate(x1,y1,z1)\n var p2 = rotate(x2,y2,z2)\n line(p0.x,p0.y,p1.x,p1.y)\n line(p1.x,p1.y,p2.x,p2.y)\n line(p2.x,p2.y,p0.x,p0.y)\n newoffset += 3*4\n newview.setFloat32(newoffset,p0.x,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0.y,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0.z,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1.x,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1.y,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1.z,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2.x,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2.y,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2.z,endian)\n newoffset += 4\n newoffset += 2\n }\n //\n // return results and close\n //\n self.postMessage({\n dx:dx,dy:dy,dz:dz,\n image:evt.data.image,mesh:evt.data.mesh,rotate:newbuf},\n [evt.data.image,evt.data.mesh,newbuf])\n self.close()\n })\n }\nfunction old_rotate_mesh() {\n //\n // function to rotate point\n //\n function rotate(x,y,z) {\n var x1 = x\n var y1 = Math.cos(rx)*y-Math.sin(rx)*z\n var z1 = Math.sin(rx)*y+Math.cos(rx)*z\n var x2 = Math.cos(ry)*x1-Math.sin(ry)*z1\n var y2 = y1\n var z2 = Math.sin(ry)*x1+Math.cos(ry)*z1\n var x3 = Math.cos(rz)*x2-Math.sin(rz)*y2\n var y3 = Math.sin(rz)*x2+Math.cos(rz)*y2\n var z3 = z2\n return([x3,y3,z3])\n }\n //\n // get vars\n //\n var view = mod.mesh\n var endian = true\n var triangles = view.getUint32(80,endian)\n mod.triangles = triangles\n var size = 80+4+triangles*(4*12+2)\n var rx = parseFloat(mod.rx.value)*Math.PI/180\n var ry = parseFloat(mod.ry.value)*Math.PI/180\n var rz = parseFloat(mod.rz.value)*Math.PI/180\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n if (p0[0] > xmax) xmax = p0[0]\n if (p0[0] < xmin) xmin = p0[0]\n if (p0[1] > ymax) ymax = p0[1]\n if (p0[1] < ymin) ymin = p0[1]\n if (p0[2] > zmax) zmax = p0[2]\n if (p0[2] < zmin) zmin = p0[2]\n var p1 = rotate(x1,y1,z1)\n if (p1[0] > xmax) xmax = p1[0]\n if (p1[0] < xmin) xmin = p1[0]\n if (p1[1] > ymax) ymax = p1[1]\n if (p1[1] < ymin) ymin = p1[1]\n if (p1[2] > zmax) zmax = p1[2]\n if (p1[2] < zmin) zmin = p1[2]\n var p2 = rotate(x2,y2,z2)\n if (p2[0] > xmax) xmax = p2[0]\n if (p2[0] < xmin) xmin = p2[0]\n if (p2[1] > ymax) ymax = p2[1]\n if (p2[1] < ymin) ymin = p2[1]\n if (p2[2] > zmax) zmax = p2[2]\n if (p2[2] < zmin) zmin = p2[2]\n }\n mod.dx = xmax-xmin\n mod.dy = ymax-ymin\n mod.dz = zmax-zmin\n mod.dxn.nodeValue = 'dx: '+mod.dx.toFixed(3)\n mod.dyn.nodeValue = 'dy: '+mod.dy.toFixed(3)\n mod.dzn.nodeValue = 'dz: '+mod.dz.toFixed(3)\n mod.xmin = xmin\n mod.ymin = ymin\n mod.zmin = zmin\n mod.xmax = xmax\n mod.ymax = ymax\n mod.zmax = zmax\n //\n // copy mesh\n //\n var buf = mod.mesh.buffer.slice(0)\n var newview = new DataView(buf)\n //\n // draw projection and save rotation\n //\n var ctx = mod.meshcanvas.getContext('2d')\n var w = mod.meshcanvas.width\n var h = mod.meshcanvas.height\n ctx.clearRect(0,0,w,h)\n var dx = mod.dx\n var dy = mod.dy\n if (dx > dy) {\n var xo = 0\n var yo = h*.5*(1-dy/dx)\n var xw = w\n var yh = w*dy/dx\n }\n else {\n var xo = w*.5*(1-dx/dy)\n var yo = 0\n var xw = h*dx/dy\n var yh = h\n }\n ctx.beginPath()\n offset = 80+4\n var newoffset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n var p1 = rotate(x1,y1,z1)\n var p2 = rotate(x2,y2,z2)\n x0 = xo+xw*(p0[0]-xmin)/dx\n y0 = yo+yh*(ymax-p0[1])/dy\n x1 = xo+xw*(p1[0]-xmin)/dx\n y1 = yo+yh*(ymax-p1[1])/dy\n x2 = xo+xw*(p2[0]-xmin)/dx\n y2 = yo+yh*(ymax-p2[1])/dy\n ctx.moveTo(x0,y0)\n ctx.lineTo(x1,y1)\n ctx.lineTo(x2,y2)\n ctx.lineTo(x0,y0)\n newoffset += 3*4\n newview.setFloat32(newoffset,p0[0],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0[1],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0[2],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1[0],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1[1],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1[2],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2[0],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2[1],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2[2],endian)\n newoffset += 4\n newoffset += 2\n }\n ctx.stroke()\n //\n // generate output\n //\n outputs.mesh.event(buf)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"461.49148835504764","left":"988.5431668558716","inputs":{},"outputs":{}},"0.7667165137781767":{"definition":"//\n// offset\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2019\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'offset'\n//\n// initialization\n//\nvar init = function() {\n mod.offset.value = '25'\n mod.distances = ''\n }\n//\n// inputs\n//\nvar inputs = {\n distances:{type:'F32',\n event:function(evt){\n mod.distances = evt.detail\n var h = mod.distances.height\n var w = mod.distances.width\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.height = mod.distances.height \n ctx.canvas.width = mod.distances.width\n if (mod.offset.value != '')\n offset()\n }},\n offset:{type:'number',\n event:function(evt){\n mod.offset.value = evt.detail\n if ((mod.offset.value != '') && (mod.distances != ''))\n offset()\n else\n mod.distances = ''\n }}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // offset value\n //\n div.appendChild(document.createTextNode('offset (pixels): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n offset()\n })\n div.appendChild(input)\n mod.offset = input\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// offset\n//\nfunction offset() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.distances.height\n var w = mod.distances.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var offset = parseFloat(mod.offset.value)\n webworker.postMessage({\n height:mod.distances.height,width:mod.distances.width,\n offset:offset,buffer:mod.distances.buffer})\n }\n//\n// offset worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var offset = evt.data.offset\n var input = new Float32Array(evt.data.buffer)\n var output = new Uint8ClampedArray(4*h*w)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n if (input[(h-1-row)*w+col] <= offset) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"350.34902968661845","left":"3570.00249686672","inputs":{},"outputs":{}},"0.32304064019646705":{"definition":"//\n// mesh slice raster\n// \n// todo\n// include slice plane triangles\n// scale perturbation to resolution\n//\n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2018\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mesh slice raster'\n//\n// initialization\n//\nvar init = function() {\n mod.mmunits.value = '1'\n mod.inunits.value = '0.03937007874015748'\n mod.depth.value = '5'\n mod.width.value = '1000'\n mod.border.value = '0'\n mod.delta = 1e-6\n }\n//\n// inputs\n//\nvar inputs = {\n mesh:{type:'STL',\n event:function(evt){\n mod.mesh = new DataView(evt.detail)\n find_limits_slice()}},\n settings:{type:'',\n event:function(evt){\n for (var p in evt.detail)\n if (p == 'depthmm') {\n mod.depth.value = evt.detail[p]\n /parseFloat(mod.mmunits.value)\n }\n find_limits_slice()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)\n }},\n imageInfo:{type:'',\n event:function(){\n var obj = {}\n obj.name = \"mesh slice raster\"\n obj.width = mod.img.width\n obj.height = mod.img.height\n obj.dpi = mod.img.width/(mod.dx*parseFloat(mod.inunits.value))\n mods.output(mod,'imageInfo',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen slice canvas\n //\n div.appendChild(document.createTextNode(' '))\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.slicecanvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // mesh units\n //\n div.appendChild(document.createTextNode('mesh units: (enter)'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n mod.inunits.value = parseFloat(mod.mmunits.value)/25.4\n find_limits_slice()\n })\n div.appendChild(input)\n mod.mmunits = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n mod.mmunits.value = parseFloat(mod.inunits.value)*25.4\n find_limits_slice()\n })\n div.appendChild(input)\n mod.inunits = input\n //\n // mesh size\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mesh size:'))\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('XxYxZ (units)')\n div.appendChild(text)\n mod.meshsize = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('XxYxZ (mm)')\n div.appendChild(text)\n mod.mmsize = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('XxYxZ (in)')\n div.appendChild(text)\n mod.insize = text\n //\n // slice depth\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('slice Z depth: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n find_limits_slice()\n })\n div.appendChild(input)\n mod.depth = input\n div.appendChild(document.createTextNode(' (units)'))\n //\n // slice border \n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('slice border: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n find_limits_slice()\n })\n div.appendChild(input)\n mod.border = input\n div.appendChild(document.createTextNode(' (units)'))\n //\n // slice width\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('slice width: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n find_limits_slice()\n })\n div.appendChild(input)\n mod.width = input\n div.appendChild(document.createTextNode(' (pixels)'))\n //\n // view slice\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view slice'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// find limits then slice\n//\nfunction find_limits_slice() {\n var blob = new Blob(['('+limits_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n mod.triangles = evt.data.triangles\n mod.xmin = evt.data.xmin\n mod.xmax = evt.data.xmax\n mod.ymin = evt.data.ymin\n mod.ymax = evt.data.ymax\n mod.zmin = evt.data.zmin\n mod.zmax = evt.data.zmax\n mod.dx = mod.xmax-mod.xmin\n mod.dy = mod.ymax-mod.ymin\n mod.dz = mod.zmax-mod.zmin\n mod.meshsize.nodeValue = \n mod.dx.toFixed(3)+' x '+\n mod.dy.toFixed(3)+' x '+\n mod.dz.toFixed(3)+' (units)'\n var mm = parseFloat(mod.mmunits.value)\n mod.mmsize.nodeValue = \n (mod.dx*mm).toFixed(3)+' x '+\n (mod.dy*mm).toFixed(3)+' x '+\n (mod.dz*mm).toFixed(3)+' (mm)'\n var inches = parseFloat(mod.inunits.value)\n mod.insize.nodeValue = \n (mod.dx*inches).toFixed(3)+' x '+\n (mod.dy*inches).toFixed(3)+' x '+\n (mod.dz*inches).toFixed(3)+' (in)'\n mods.fit(mod.div)\n slice_mesh()\n })\n var border = parseFloat(mod.border.value)\n webworker.postMessage({\n mesh:mod.mesh,\n border:border,delta:mod.delta})\n }\nfunction limits_worker() {\n self.addEventListener('message',function(evt) {\n var view = evt.data.mesh\n var depth = evt.data.depth\n var border = evt.data.border\n var delta = evt.data.delta // perturb to remove degeneracies\n //\n // get vars\n //\n var endian = true\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)+delta\n offset += 4\n y0 = view.getFloat32(offset,endian)+delta\n offset += 4\n z0 = view.getFloat32(offset,endian)+delta\n offset += 4\n x1 = view.getFloat32(offset,endian)+delta\n offset += 4\n y1 = view.getFloat32(offset,endian)+delta\n offset += 4\n z1 = view.getFloat32(offset,endian)+delta\n offset += 4\n x2 = view.getFloat32(offset,endian)+delta\n offset += 4\n y2 = view.getFloat32(offset,endian)+delta\n offset += 4\n z2 = view.getFloat32(offset,endian)+delta\n offset += 4\n offset += 2\n if (x0 > xmax) xmax = x0\n if (x0 < xmin) xmin = x0\n if (y0 > ymax) ymax = y0\n if (y0 < ymin) ymin = y0\n if (z0 > zmax) zmax = z0\n if (z0 < zmin) zmin = z0\n if (x1 > xmax) xmax = x1\n if (x1 < xmin) xmin = x1\n if (y1 > ymax) ymax = y1\n if (y1 < ymin) ymin = y1\n if (z1 > zmax) zmax = z1\n if (z1 < zmin) zmin = z1\n if (x2 > xmax) xmax = x2\n if (x2 < xmin) xmin = x2\n if (y2 > ymax) ymax = y2\n if (y2 < ymin) ymin = y2\n if (z2 > zmax) zmax = z2\n if (z2 < zmin) zmin = z2\n }\n xmin -= border\n xmax += border\n ymin -= border\n ymax += border\n //\n // return\n //\n self.postMessage({triangles:triangles,\n xmin:xmin,xmax:xmax,ymin:ymin,ymax:ymax,\n zmin:zmin,zmax:zmax})\n self.close()\n })\n }\n//\n// slice mesh\n// \nfunction slice_mesh() {\n var blob = new Blob(['('+slice_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.slicecanvas.height*.5*(1-h/w)\n var wd = mod.slicecanvas.width\n var hd = mod.slicecanvas.width*h/w\n }\n else {\n var x0 = mod.slicecanvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.slicecanvas.height*w/h\n var hd = mod.slicecanvas.height\n }\n var ctx = mod.slicecanvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.slicecanvas.width,mod.slicecanvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n outputs.image.event()\n outputs.imageInfo.event()\n })\n var ctx = mod.slicecanvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.slicecanvas.width,mod.slicecanvas.height)\n var depth = parseFloat(mod.depth.value)\n mod.img.width = parseInt(mod.width.value)\n mod.img.height = Math.round(mod.img.width*mod.dy/mod.dx)\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.img.height,width:mod.img.width,depth:depth,\n imgbuffer:img.data.buffer,mesh:mod.mesh,\n xmin:mod.xmin,xmax:mod.xmax,\n ymin:mod.ymin,ymax:mod.ymax,\n zmin:mod.zmin,zmax:mod.zmax,\n delta:mod.delta},\n [img.data.buffer])\n }\nfunction slice_worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var depth = evt.data.depth\n var view = evt.data.mesh\n var delta = evt.data.delta // perturb to remove degeneracies\n var xmin = evt.data.xmin\n var xmax = evt.data.xmax\n var ymin = evt.data.ymin\n var ymax = evt.data.ymax\n var zmin = evt.data.zmin\n var zmax = evt.data.zmax\n var buf = new Uint8ClampedArray(evt.data.imgbuffer)\n //\n // get vars from buffer\n //\n var endian = true\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n //\n // initialize slice image\n //\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n buf[(h-1-row)*w*4+col*4+0] = 0\n buf[(h-1-row)*w*4+col*4+1] = 0\n buf[(h-1-row)*w*4+col*4+2] = 0\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // find triangles crossing the slice\n //\n var segs = []\n offset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)+delta\n offset += 4\n y0 = view.getFloat32(offset,endian)+delta\n offset += 4\n z0 = view.getFloat32(offset,endian)+delta\n offset += 4\n x1 = view.getFloat32(offset,endian)+delta\n offset += 4\n y1 = view.getFloat32(offset,endian)+delta\n offset += 4\n z1 = view.getFloat32(offset,endian)+delta\n offset += 4\n x2 = view.getFloat32(offset,endian)+delta\n offset += 4\n y2 = view.getFloat32(offset,endian)+delta\n offset += 4\n z2 = view.getFloat32(offset,endian)+delta\n offset += 4\n //\n // assemble vertices\n //\n offset += 2\n var v = [[x0,y0,z0],[x1,y1,z1],[x2,y2,z2]]\n //\n // sort z\n //\n v.sort(function(a,b) {\n if (a[2] < b[2])\n return -1\n else if (a[2] > b[2])\n return 1\n else\n return 0\n })\n //\n // check for crossings\n //\n if ((v[0][2] < (zmax-depth)) && (v[2][2] > (zmax-depth))) {\n //\n // crossing found, check for side and save\n //\n if (v[1][2] < (zmax-depth)) {\n var x0 = v[2][0]+(v[0][0]-v[2][0])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[0][2])\n var y0 = v[2][1]+(v[0][1]-v[2][1])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[0][2])\n var x1 = v[2][0]+(v[1][0]-v[2][0])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[1][2])\n var y1 = v[2][1]+(v[1][1]-v[2][1])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[1][2])\n }\n else if (v[1][2] >= (zmax-depth)) {\n var x0 = v[2][0]+(v[0][0]-v[2][0])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[0][2])\n var y0 = v[2][1]+(v[0][1]-v[2][1])\n *(v[2][2]-(zmax-depth))/(v[2][2]-v[0][2])\n var x1 = v[1][0]+(v[0][0]-v[1][0])\n *(v[1][2]-(zmax-depth))/(v[1][2]-v[0][2])\n var y1 = v[1][1]+(v[0][1]-v[1][1])\n *(v[1][2]-(zmax-depth))/(v[1][2]-v[0][2])\n }\n if (y0 < y1)\n segs.push({x0:x0,y0:y0,x1:x1,y1:y1})\n else\n segs.push({x0:x1,y0:y1,x1:x0,y1:y0})\n }\n }\n //\n // fill interior\n //\n for (var row = 0; row < h; ++row) {\n var y = ymin+(ymax-ymin)*row/(h-1)\n rowsegs = segs.filter(p => ((p.y0 <= y) && (p.y1 >= y)))\n var xs = rowsegs.map(p =>\n (p.x0+(p.x1-p.x0)*(y-p.y0)/(p.y1-p.y0)))\n xs.sort((a,b) => (a-b))\n for (var col = 0; col < w; ++col) {\n var x = xmin+(xmax-xmin)*col/(w-1)\n var index = xs.findIndex((p) => (p >= x))\n if (index == -1)\n var i = 0\n else\n var i = 255*(index%2)\n buf[(h-1-row)*w*4+col*4+0] = i\n buf[(h-1-row)*w*4+col*4+1] = i\n buf[(h-1-row)*w*4+col*4+2] = i\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // output the slice\n //\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n self.close()\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"300.2962306652032","left":"1424.6209440086457","inputs":{},"outputs":{}},"0.4144526456371104":{"definition":"//\n// view path\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2019\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// todo:\n// erase and update new path\n// show depth info\n// show size\n// calculate camera far\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'view path'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n path:{type:'',\n event:function(evt){\n mod.path = evt.detail.path\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n mod.depth = evt.detail.depth\n show_path_info()\n show_path()\n mods.fit(mod.div)\n outputs.path.event()\n }}}\n//\n// outputs\n//\nvar outputs = {\n path:{type:'',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n mods.output(mod,'path',cmd)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name: ')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(mm)')\n div.appendChild(text)\n mod.mmtext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(in)')\n div.appendChild(text)\n mod.intext = text\n //\n // view\n // \n div.appendChild(document.createElement('br')) \n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('view')\n span.appendChild(text)\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n open_view_window()\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// show_path_info\n//\nfunction show_path_info() {\n mod.nametext.nodeValue = 'name: '+mod.name\n var width = (25.4*mod.width/mod.dpi).toFixed(3)\n var height = (25.4*mod.height/mod.dpi).toFixed(3)\n var depth = (25.4*mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.mmtext.nodeValue = width+' x '+height+' (mm)'\n else\n mod.mmtext.nodeValue = width+' x '+height+' x '+depth+' (mm)'\n var width = (mod.width/mod.dpi).toFixed(3)\n var height = (mod.height/mod.dpi).toFixed(3)\n var depth = (mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.intext.nodeValue = width+' x '+height+' (in)'\n else\n mod.intext.nodeValue = width+' x '+height+' x '+depth+' (in)'\n mods.fit(mod.div)\n }\n//\n// show_path\n//\nfunction show_path() {\n var scene = mod.scene\n var camera = mod.camera\n var renderer = mod.renderer\n //\n // check if view window open\n //\n if (mod.win == undefined) {\n open_view_window()\n return\n }\n //\n // check for path\n //\n if (mod.path == undefined)\n return\n //\n // clear scene, leave camera\n //\n var length = scene.children.length\n for (var c = (length-1); c > 1; --c) {\n scene.remove(scene.children[c])\n }\n //\n // fit camera\n //\n mod.thetaxy = 0\n mod.thetaz = 0\n mod.r = mod.height/2\n mod.x0 = mod.width/2\n mod.y0 = mod.height/2\n camera.position.set(mod.x0,mod.y0,mod.r)\n camera.up = new THREE.Vector3(0,1,0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n //\n // draw segments\n //\n var arrow_size = 1+mod.width/200\n var path = mod.path\n for (var segment = 0; segment < path.length; ++segment) {\n if (segment > 0)\n add_arrow(path[segment-1][path[segment-1].length-1],path[segment][0],0xff0000,arrow_size) \n for (var point = 1; point < path[segment].length; ++point) {\n add_arrow(path[segment][point-1],path[segment][point],0x0000ff,arrow_size)\n }\n }\n //\n // add axes\n //\n var length = mod.height/10\n add_arrow([0,0,0],[length,0,0],0xff0000,arrow_size)\n add_arrow([0,0,0],[0,length,0],0x00ff00,arrow_size)\n add_arrow([0,0,0],[0,0,length],0x0000ff,arrow_size)\n //\n // render\n //\n update()\n //\n // add_arrow\n //\n function add_arrow(start,stop,color,size) {\n var origin = new THREE.Vector3().fromArray(start)\n if (mod.depth == undefined)\n origin.z = 0\n var end = new THREE.Vector3().fromArray(stop)\n if (mod.depth == undefined)\n end.z = 0\n var length = new THREE.Vector3().subVectors(end,origin).length()\n if (length <= size) {\n add_line(origin,end,color)\n //length = 1.1*size\n return\n }\n var direction = new THREE.Vector3().subVectors(end,origin).normalize()\n var arrow = new THREE.ArrowHelper(direction,origin,length,color,size,size)\n scene.add(arrow)\n }\n //\n // add_line\n //\n function add_line(start,stop,colorhex) {\n var geometry = new THREE.Geometry()\n geometry.vertices.push(start,stop)\n var material = new THREE.LineBasicMaterial({color:colorhex})\n var line = new THREE.Line(geometry,material)\n scene.add(line)\n }\n //\n // update\n //\n function update() {\n renderer.render(scene,camera)\n }\n }\n//\n// open_view_window\n//\nfunction open_view_window() {\n //\n // open window\n //\n win = window.open('')\n mod.win = win\n //\n // load three.js\n //\n var script = document.createElement('script')\n script.type = 'text/javascript'\n script.onload = init_window\n script.src = 'js/three.js/three.min.js'\n mod.div.appendChild(script)\n }\n//\n// init_window\n//\nfunction init_window() {\n //document.write('<script type=\"text/javascript\">'+arg+'</script>')\n //document.close()\n //\n // close button\n //\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n mod.win.close()\n mod.win = undefined\n })\n mod.win.document.body.appendChild(btn)\n //\n // label text\n //\n var text = win.document.createTextNode(' left: pan, right: rotate, scroll: zoom')\n mod.win.document.body.appendChild(text)\n //\n // GL container\n //\n mod.win.document.body.appendChild(document.createElement('br')) \n container = mod.win.document.createElement('div')\n container.style.overflow = 'hidden'\n mod.win.document.body.appendChild(container)\n //\n // event handlers\n //\n container.addEventListener('contextmenu',context_menu)\n container.addEventListener('mousedown',mouse_down)\n container.addEventListener('mouseup',mouse_up)\n container.addEventListener('mousemove',mouse_move)\n container.addEventListener('wheel',mouse_wheel)\n //\n // add scene\n //\n scene = new THREE.Scene()\n mod.scene = scene\n var width = mod.win.innerWidth\n var height = mod.win.innerHeight\n var aspect = width/height\n var near = 0.1\n var far = 1000000\n camera = new THREE.PerspectiveCamera(90,aspect,near,far)\n mod.camera = camera\n scene.add(camera)\n //\n // add renderer\n //\n renderer = new THREE.WebGLRenderer({antialias:true})\n mod.renderer = renderer\n renderer.setClearColor(0xffffff)\n renderer.setSize(width,height)\n container.appendChild(renderer.domElement)\n //\n // show the path if available\n //\n show_path()\n //\n // context_menu\n //\n function context_menu(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n return (false)\n }\n //\n // mouse_down\n //\n function mouse_down(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n mod.button = evt.button\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_up\n //\n function mouse_up(evt) {\n mod.button = undefined\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_move\n //\n function mouse_move(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dx = evt.clientX-mod.x\n var dy = evt.clientY-mod.y\n mod.x = evt.clientX\n mod.y = evt.clientY\n if (mod.button == 0) {\n mod.x0 += \n Math.sin(mod.thetaz)*mod.height*dy/mod.win.innerHeight\n -Math.cos(mod.thetaz)*mod.width*dx/mod.win.innerWidth\n mod.y0 += \n Math.cos(mod.thetaz)*mod.height*dy/mod.win.innerHeight\n +Math.sin(mod.thetaz)*mod.width*dx/mod.win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n renderer.render(scene,camera)\n }\n else if (mod.button == 2) {\n mod.thetaxy += dy/mod.win.innerHeight\n mod.thetaz += dx/mod.win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n if (Math.cos(mod.thetaxy) > 0)\n camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n else\n camera.up = new THREE.Vector3(-Math.sin(mod.thetaz),-Math.cos(mod.thetaz),0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n renderer.render(scene,camera)\n }\n }\n //\n // mouse_wheel\n //\n function mouse_wheel(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dy = evt.deltaY/mod.win.innerHeight\n mod.r += mod.height*dy\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n renderer.render(scene,camera)\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1200.2152674081028","left":"1978.345635960845","inputs":{},"outputs":{}},"0.9325875387173613":{"definition":"//\n// mill raster 2.5D\n//\n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2019\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mill raster 2.5D'\n//\n// initialization\n//\nvar init = function() {\n mod.dia_in.value = '0.1'\n mod.dia_mm.value = '2.54'\n mod.cut_in.value = '0.1'\n mod.cut_mm.value = '2.54'\n mod.max_in.value = '1'\n mod.max_mm.value = '25.4'\n mod.number.value = '1'\n mod.stepover.value = '0.5'\n mod.merge.value = '1'\n mod.sort.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n imageInfo:{type:'',\n event:function(evt){\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.width\n ctx.canvas.height = mod.height\n }},\n path:{type:'',\n event:function(evt){\n if (mod.label.nodeValue == 'calculating') {\n //\n // calculation in progress, draw and accumulate\n //\n draw_path(evt.detail)\n accumulate_path(evt.detail)\n mod.offsetCount += 1\n if ((mod.offsetCount != parseInt(mod.number.value))\n && (evt.detail.length > 0)) {\n //\n // layer detail present and offset not complete\n //\n mod.offset += parseFloat(mod.stepover.value)\n outputs.offset.event(\n mod.offset*parseFloat(mod.dia_in.value)*mod.dpi)\n }\n else if (mod.depthmm < parseFloat(mod.max_mm.value)) {\n //\n // layer loop not complete\n //\n merge_layer()\n accumulate_toolpath()\n clear_layer()\n mod.depthmm += parseFloat(mod.cut_mm.value)\n if (mod.depthmm > parseFloat(mod.max_mm.value)) {\n mod.depthmm = parseFloat(mod.max_mm.value)\n }\n //\n // clear offset\n //\n outputs.offset.event('')\n //\n // set new depth\n //\n outputs.depth.event(mod.depthmm)\n //\n // set new offset\n //\n mod.offsetCount = 0\n outputs.offset.event(\n mod.offset*parseFloat(mod.dia_in.value)*mod.dpi)\n }\n else {\n //\n // done, finish and output\n //\n draw_path(mod.toolpath)\n draw_connections(mod.toolpath)\n mod.label.nodeValue = 'calculate'\n mod.labelspan.style.fontWeight = 'normal'\n outputs.toolpath.event()\n }\n }\n }\n },\n settings:{type:'',\n event:function(evt){\n set_values(evt.detail)\n }\n }\n }\n//\n// outputs\n//\nvar outputs = {\n depth:{type:'',\n event:function(depth){\n mods.output(mod,'depth',{depthmm:depth})\n }\n },\n diameter:{type:'',\n event:function(){\n mods.output(mod,'diameter',Math.ceil(mod.dpi*mod.dia_in.value))\n }\n },\n offset:{type:'',\n event:function(size){\n mods.output(mod,'offset',size)\n }\n },\n toolpath:{type:'',\n event:function(){\n cmd = {}\n cmd.path = mod.toolpath\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n cmd.depth = Math.round(parseFloat(mod.max_in.value)*mod.dpi)\n mods.output(mod,'toolpath',cmd)\n }\n }\n }\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // tool diameter\n //\n div.appendChild(document.createTextNode('tool diameter'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_in.value = parseFloat(mod.dia_mm.value)/25.4\n })\n div.appendChild(input)\n mod.dia_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n })\n div.appendChild(input)\n mod.dia_in = input\n div.appendChild(document.createElement('br'))\n //\n // cut depth\n //\n div.appendChild(document.createTextNode('cut depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_in.value = parseFloat(mod.cut_mm.value)/25.4\n })\n div.appendChild(input)\n mod.cut_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_mm.value = parseFloat(mod.cut_in.value)*25.4\n })\n div.appendChild(input)\n mod.cut_in = input\n div.appendChild(document.createElement('br'))\n //\n // max depth\n //\n div.appendChild(document.createTextNode('max depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_in.value = parseFloat(mod.max_mm.value)/25.4\n })\n div.appendChild(input)\n mod.max_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_mm.value = parseFloat(mod.max_in.value)*25.4\n })\n div.appendChild(input)\n mod.max_in = input\n div.appendChild(document.createElement('br'))\n //\n // offset number\n //\n div.appendChild(document.createTextNode('offset number: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.number = input\n div.appendChild(document.createTextNode(' (0 = fill)'))\n div.appendChild(document.createElement('br'))\n //\n // offset stepover\n //\n div.appendChild(document.createTextNode('offset stepover: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.stepover = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // direction\n //\n div.appendChild(document.createTextNode('direction: '))\n div.appendChild(document.createTextNode('climb'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'climb'\n input.checked = true\n div.appendChild(input)\n mod.climb = input\n div.appendChild(document.createTextNode(' conventional'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'conventional'\n div.appendChild(input)\n mod.conventional = input\n div.appendChild(document.createElement('br'))\n //\n // path merge\n //\n div.appendChild(document.createTextNode('path merge: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.merge = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // path order\n //\n div.appendChild(document.createTextNode('path order: '))\n div.appendChild(document.createTextNode('forward'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'forward'\n input.checked = true\n div.appendChild(input)\n mod.forward = input\n div.appendChild(document.createTextNode(' reverse'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'reverse'\n div.appendChild(input)\n mod.reverse = input\n div.appendChild(document.createElement('br'))\n //\n // sort distance\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // calculate\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('calculate')\n mod.label = text\n span.appendChild(text)\n mod.labelspan = span\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n mod.label.nodeValue = 'calculating'\n mod.labelspan.style.fontWeight = 'bold'\n outputs.offset.event('') // clear offset\n mod.depthmm = parseFloat(mod.cut_mm.value)\n outputs.depth.event(mod.depthmm) // set depth\n mod.toolpath = [] // start new toolpath\n clear_layer() // clear layer\n outputs.diameter.event()\n outputs.offset.event( // set offset\n mod.offset*parseFloat(mod.dia_in.value)*mod.dpi)\n })\n div.appendChild(btn)\n div.appendChild(document.createTextNode(' '))\n //\n // view\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n }\n//\n// local functions\n//\n// set_values\n//\nfunction set_values(settings) {\n for (var s in settings) {\n switch(s) {\n case 'tool diameter (in)':\n mod.dia_in.value = settings[s]\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n break\n case 'cut depth (in)':\n mod.cut_in.value = settings[s]\n mod.cut_mm.value = parseFloat(mod.cut_in.value)*25.4\n break\n case 'max depth (in)':\n mod.max_in.value = settings[s]\n mod.max_mm.value = parseFloat(mod.max_in.value)*25.4\n break\n case 'offset number':\n mod.number.value = settings[s]\n break\n }\n }\n }\n//\n// clear_layer\n//\nfunction clear_layer() {\n mod.path = []\n mod.offset = 0.5\n mod.offsetCount = 0\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute(\n 'viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n }\n//\n// accumulate_path\n// todo: replace inefficient insertion sort\n// todo: move sort out of main thread\n//\nfunction accumulate_path(path) {\n var forward = mod.forward.checked\n var conventional = mod.conventional.checked\n var sort = mod.sort.checked\n for (var segnew = 0; segnew < path.length; ++segnew) {\n if (conventional)\n path[segnew].reverse()\n if (mod.path.length == 0)\n mod.path.splice(0,0,path[segnew])\n else if (sort) {\n var xnew = path[segnew][0][0]\n var ynew = path[segnew][0][1]\n var dmin = Number.MAX_VALUE\n var segmin = -1\n for (var segold = 0; segold < mod.path.length; ++segold) {\n var xold = mod.path[segold][0][0]\n var yold = mod.path[segold][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmin) {\n dmin = d\n segmin = segold\n }\n }\n if (forward)\n mod.path.splice(segmin+1,0,path[segnew])\n else\n mod.path.splice(segmin,0,path[segnew])\n }\n else {\n if (forward)\n mod.path.splice(mod.path.length,0,path[segnew])\n else\n mod.path.splice(0,0,path[segnew])\n }\n }\n }\n//\n// merge_layer\n//\nfunction merge_layer() {\n var dmerge = mod.dpi*parseFloat(mod.merge.value)*parseFloat(mod.dia_in.value)\n var seg = 0\n while (seg < (mod.path.length-1)) {\n var xold = mod.path[seg][mod.path[seg].length-1][0]\n var yold = mod.path[seg][mod.path[seg].length-1][1]\n var xnew = mod.path[seg+1][0][0]\n var ynew = mod.path[seg+1][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmerge)\n mod.path.splice(seg,2,mod.path[seg].concat(mod.path[seg+1]))\n else\n seg += 1\n }\n }\n//\n// accumulate_toolpath\n//\nfunction accumulate_toolpath() {\n for (var seg = 0; seg < mod.path.length; ++seg) {\n var newseg = []\n for (var pt = 0; pt < mod.path[seg].length; ++pt) {\n var idepth = -Math.round(mod.dpi*mod.depthmm/25.4)\n var point = mod.path[seg][pt].concat(idepth)\n newseg.splice(newseg.length,0,point)\n }\n mod.toolpath.push(newseg)\n }\n }\n//\n// draw_path\n//\nfunction draw_path(path) {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment = 0; segment < path.length; ++segment) {\n if (path[segment].length > 1) {\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS(\n 'http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS(\n 'http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute(\n 'points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n }\n//\n// draw_connections\n//\nfunction draw_connections(path) {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n //\n // loop over segments\n //\n for (var segment = 1; segment < path.length; ++segment) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS(\n 'http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment-1][path[segment-1].length-1][0]\n var y1 = h-path[segment-1][path[segment-1].length-1][1]-1\n var x2 = path[segment][0][0]\n var y2 = h-path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS(\n 'http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute(\n 'points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"439.00932025295833","left":"1982.700932035969","inputs":{},"outputs":{}},"0.7335721197356367":{"definition":"//\n// path to G-code\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2018\n// \n// Updated: Steven Chew\n// Date: Feb 20 2019\n// Comments: Added option to output in inch or mm\n//\n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'path to G-code'\n//\n// initialization\n//\nvar init = function() {\n mod.cutspeed.value = '20'\n mod.plungespeed.value = '20'\n mod.jogspeed.value = '75'\n mod.jogheight.value = '5'\n mod.spindlespeed.value = '10000'\n mod.tool.value = '1'\n mod.coolanton.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n path:{type:'',\n event:function(evt){\n mod.name = evt.detail.name\n mod.path = evt.detail.path\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n make_path()\n }}}\n//\n// outputs\n//\nvar outputs = {\n file:{type:'',\n event:function(str){\n obj = {}\n obj.name = mod.name+\".nc\"\n obj.contents = str\n mods.output(mod,'file',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // cut speed\n //\n div.appendChild(document.createTextNode('cut speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.cutspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // plunge speed\n //\n div.appendChild(document.createTextNode('plunge speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.plungespeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog speed\n //\n div.appendChild(document.createTextNode('jog speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog height\n //\n div.appendChild(document.createTextNode('jog height: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogheight = input\n div.appendChild(document.createTextNode(' (mm)'))\n div.appendChild(document.createElement('br'))\n //\n // spindle speed\n //\n div.appendChild(document.createTextNode('spindle speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.spindlespeed = input\n div.appendChild(document.createTextNode(' (RPM)'))\n div.appendChild(document.createElement('br'))\n //\n // tool\n //\n div.appendChild(document.createTextNode('tool: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.tool = input\n div.appendChild(document.createElement('br'))\n //\n // coolant\n //\n div.appendChild(document.createTextNode('coolant:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolanton'\n div.appendChild(input)\n mod.coolanton = input\n div.appendChild(document.createTextNode('on'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolantoff'\n div.appendChild(input)\n mod.coolantoff = input\n div.appendChild(document.createTextNode('off'))\n div.appendChild(document.createElement('br'))\n //\n // Inch or mm\n //\n div.appendChild(document.createTextNode('format:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatInch'\n input.checked = true\n div.appendChild(input)\n mod.formatInch = input\n div.appendChild(document.createTextNode('inch'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatMm'\n div.appendChild(input)\n mod.formatMm = input\n div.appendChild(document.createTextNode('mm'))\n\n }\n//\n// local functions\n//\nfunction make_path() {\n var dx = 25.4*mod.width/mod.dpi\n var cut_speed = parseFloat(mod.cutspeed.value)\n var plunge_speed = parseFloat(mod.plungespeed.value)\n var jog_speed = parseFloat(mod.jogspeed.value)\n var jog_height = parseFloat(mod.jogheight.value)\n var nx = mod.width\n var scale = dx/(nx-1)\n var in_mm_scale = 1\n if (mod.formatInch.checked) {\n dx /= 25.4\n scale /= 25.4\n cut_speed /= 25.4\n plunge_speed /= 25.4\n jog_speed /= 25.4\n jog_height /= 25.4\n }\n var spindle_speed = parseFloat(mod.spindlespeed.value)\n var tool = parseInt(mod.tool.value)\n str = \"%\\n\" // tape start\n str += \"G17\\n\" // xy plane\n if (mod.formatInch.checked)\n str += \"G20\\n\" // inches\n if (mod.formatMm.checked)\n str += \"G21\\n\" // mm\n str += \"G40\\n\" // cancel tool radius compensation\n str += \"G49\\n\" // cancel tool length compensation\n str += \"G54\\n\" // coordinate system 1\n str += \"G80\\n\" // cancel canned cycles\n str += \"G90\\n\" // absolute coordinates\n str += \"G94\\n\" // feed/minute units\n str += \"T\"+tool+\"M06\\n\" // tool selection, tool change\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" // feed rate\n str += \"S\"+spindle_speed+\"\\n\" // spindle speed\n if (mod.coolanton.checked)\n str += \"M08\\n\" // coolant on\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before starting spindle\n str += \"M03\\n\" // spindle on clockwise\n str += \"G04 P1000\\n\" // give spindle 1 second to spin up\n //\n // follow segments\n //\n for (var seg = 0; seg < mod.path.length; ++seg) {\n //\n // move up to starting point\n //\n x = scale*mod.path[seg][0][0]\n y = scale*mod.path[seg][0][1]\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\"\n str += \"G00X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+jog_height.toFixed(4)+\"\\n\"\n //\n // move down\n //\n z = scale*mod.path[seg][0][2]\n str += \"G01Z\"+z.toFixed(4)+\" F\"+plunge_speed.toFixed(4)+\"\\n\"\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" //restore xy feed rate\n for (var pt = 1; pt < mod.path[seg].length; ++pt) {\n //\n // move to next point\n //\n x = scale*mod.path[seg][pt][0]\n y = scale*mod.path[seg][pt][1]\n z = scale*mod.path[seg][pt][2]\n str += \"G01X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+z.toFixed(4)+\"\\n\"\n }\n }\n //\n // finish\n //\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before stopping spindle\n str += \"M05\\n\" // spindle stop\n if (mod.coolanton.checked)\n str += \"M09\\n\" // coolant off\n str += \"M30\\n\" // program end and reset\n str += \"%\\n\" // tape end\n //\n // output file\n //\n outputs.file.event(str)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"1054.8057495453727","left":"962.2547424183412","inputs":{},"outputs":{}},"0.9327347189729929":{"definition":"//\r\n// STL module extracts stl from Tools/FabLab Connect command of SolidWorks products\r\n// \r\n// Shawn Liu @ Dassault Systemes SolidWorks Corporation\r\n// (c) Massachusetts Institute of Technology 2019\r\n// \r\n// This work may be reproduced, modified, distributed, performed, and \r\n// displayed for any purpose, but must acknowledge the mods\r\n// project. Copyright is retained and must be preserved. The work is \r\n// provided as is; no warranty is provided, and users accept all \r\n// liability.\r\n//\r\n// closure\r\n//\r\n(function(){\r\n//\r\n// module globals\r\n//\r\nvar mod = {}\r\n//\r\n// name\r\n//\r\nvar name = 'STL connect'\r\n//\r\n// initialization\r\n//\r\nvar init = function () {\r\n mod.address = getParameterByName('swIP') || '127.0.0.1'\r\n mod.port = getParameterByName('swPort') || '80'\r\n mod.socket = 0\r\n mod.sag.value = '0.1'\n mod.angle.value = '45'\n socket_open()\r\n }\r\n//\r\n// inputs\r\n//\r\nvar inputs = {\r\n }\r\n//\r\n// outputs\r\n//\r\nvar outputs = {\r\n mesh:{type:'STL',\r\n event:function(buffer){\r\n mods.output(mod,'mesh',buffer)}}\r\n }\r\n//\r\n// interface\r\n//\r\nvar interface = function(div){\r\n mod.div = div\r\n //\r\n // canvas\r\n //\r\n var canvas = document.createElement('canvas')\r\n canvas.width = mods.ui.canvas\r\n canvas.height = mods.ui.canvas\r\n canvas.style.backgroundColor = 'rgb(255,255,255)'\r\n div.appendChild(canvas)\r\n mod.canvas = canvas\r\n div.appendChild(document.createElement('br'))\r\n\r\n div.appendChild(document.createTextNode('server:'))\r\n div.appendChild(document.createElement('br'))\r\n div.appendChild(document.createTextNode('address: ' + getParameterByName('swIP')))\r\n div.appendChild(document.createElement('br'))\r\n div.appendChild(document.createTextNode('\\u00a0\\u00a0\\u00a0\\u00a0\\u00a0port: ' + getParameterByName('swPort')))\r\n div.appendChild(document.createElement('br'))\r\n div.appendChild(document.createTextNode('\\u00a0\\u00a0status: '))\r\n input = document.createElement('input')\r\n input.type = 'text'\r\n input.size = 12\r\n div.appendChild(input)\r\n mod.status = input\r\n div.appendChild(document.createElement('br'))\r\n var btn = document.createElement('button')\r\n btn.style.margin = 1\r\n btn.appendChild(document.createTextNode('open'))\r\n btn.addEventListener('click', function () {\r\n socket_open()\r\n })\r\n div.appendChild(btn)\r\n var btn = document.createElement('button')\r\n btn.style.margin = 1\r\n btn.appendChild(document.createTextNode('close'))\r\n btn.addEventListener('click', function () {\r\n socket_close()\r\n })\r\n div.appendChild(btn)\r\n div.appendChild(document.createElement('br'))\r\n div.appendChild(document.createTextNode('sag: '))\r\n input = document.createElement('input')\r\n input.type = 'text'\r\n input.size = 10\r\n div.appendChild(input)\r\n mod.sag = input\r\n div.appendChild(document.createTextNode('(mm)'))\r\n div.appendChild(document.createElement('br'))\r\n div.appendChild(document.createTextNode('angle: '))\r\n input = document.createElement('input')\r\n input.type = 'text'\r\n input.size = 10\r\n div.appendChild(input)\r\n mod.angle = input\r\n div.appendChild(document.createTextNode('(degree)'))\r\n div.appendChild(document.createElement('br'))\r\n var btn = document.createElement('button')\r\n btn.style.margin = 1\r\n btn.appendChild(document.createTextNode('Extract STL'))\r\n btn.addEventListener('click', function () {\r\n extract_STL()\r\n })\r\n div.appendChild(btn)\r\n\r\n //\r\n // info\r\n //\r\n var info = document.createElement('div')\r\n info.setAttribute('id', div.id + 'info')\r\n var text = document.createTextNode('name: ')\n info.appendChild(text)\n mod.name = text\r\n info.appendChild(document.createElement('br'))\r\n var text = document.createTextNode('size: ')\r\n info.appendChild(text)\r\n mod.sizen = text\r\n info.appendChild(document.createElement('br'))\r\n var text = document.createTextNode('triangles: ')\r\n info.appendChild(text)\r\n mod.trianglesn = text\r\n info.appendChild(document.createElement('br'))\r\n var text = document.createTextNode('dx: ')\r\n info.appendChild(text)\r\n mod.dxn = text\r\n info.appendChild(document.createElement('br'))\r\n var text = document.createTextNode('dy: ')\r\n info.appendChild(text)\r\n mod.dyn = text\r\n info.appendChild(document.createElement('br'))\r\n var text = document.createTextNode('dz: ')\r\n info.appendChild(text)\r\n mod.dzn = text\r\n div.appendChild(info)\r\n }\r\n//\r\n// local functions\r\n//\r\n\r\n //\r\n // local functions\r\n //\r\n\r\nfunction getParameterByName(name, url) {\r\n if (!url) url = window.location.href;\r\n name = name.replace(/[\\[\\]]/g, \"\\\\$&\");\r\n var regex = new RegExp(\"[?&]\" + name + \"(=([^&#]*)|&|#|$)\"),\r\n results = regex.exec(url);\r\n if (!results) return null;\r\n if (!results[2]) return '';\r\n return decodeURIComponent(results[2].replace(/\\+/g, \" \"));\r\n}\r\n\r\nfunction socket_open() {\r\n var url = \"ws://\" + mod.address + ':' + mod.port\r\n mod.socket = new WebSocket(url)\r\n mod.socket.onopen = function (event) {\r\n mod.status.value = \"opened\"\r\n var connect = {}\r\n connect.modCmd = 'connect'\r\n connect.owner = getParameterByName('swOwner')\r\n connect.id = getParameterByName('swID')\r\n socket_send(JSON.stringify(connect))\r\n }\r\n mod.socket.onerror = function (event) {\r\n mod.status.value = \"can not open\"\r\n }\r\n mod.socket.onmessage = function (event) {\r\n mod.status.value = \"receive\"\r\n var swData = JSON.parse(event.data)\r\n if (swData.swType === \"AutoExtractSTL\") {\r\n var partName = swData.data.partName\r\n if (partName.length > 25)\r\n partName = partName.slice(0, 22) +'...'\r\n mod.name.nodeValue = \"name: \" + partName\r\n mod.str = swData.data.stl\r\n stl_load_handler()\r\n }\r\n }\r\n mod.socket.onclose = function (event) {\r\n mod.status.value = \"connection closed\"\r\n }\r\n}\r\nfunction socket_close() {\r\n mod.socket.close()\r\n mod.status.value = \"closed\"\r\n mod.socket = 0\r\n}\r\nfunction socket_send(msg) {\r\n if (mod.socket != 0) {\r\n mod.status.value = \"send\"\r\n mod.socket.send(msg)\r\n }\r\n else {\r\n mod.status.value = \"can't send, not open\"\r\n }\r\n}\r\nfunction extract_STL() {\r\n var modcmd = new Object;\r\n modcmd.modCmd = \"AutoExtractSTL\";\r\n modcmd.sag = Number(mod.sag.value); // mm\r\n modcmd.angle = Number(mod.angle.value); //degree\r\n socket_send(JSON.stringify(modcmd))\r\n}\r\n\r\nfunction base64ToArrayBuffer(base64) {\r\n var binary_string = window.atob(base64);\r\n var len = binary_string.length;\r\n var bytes = new Uint8Array(len);\r\n for (var i = 0; i < len; i++) {\r\n bytes[i] = binary_string.charCodeAt(i);\r\n }\r\n return bytes.buffer;\r\n}\r\n\r\n//\r\n// load handler\r\n//\r\nfunction stl_load_handler() {\r\n //\r\n // check for binary STL\r\n //\r\n var arraybuf = base64ToArrayBuffer(mod.str)\r\n var endian = true\r\n var view = new DataView(arraybuf)\r\n var triangles = view.getUint32(80, endian)\r\n var size = 80+4+triangles*(4*12+2)\r\n if (size != view.byteLength) {\r\n mod.sizen.nodeValue = 'error: not binary STL'\r\n mod.trianglesn.nodeValue = ''\r\n mod.dxn.nodeValue = ''\r\n mod.dyn.nodeValue = ''\r\n mod.dzn.nodeValue = ''\r\n return\r\n }\r\n mod.sizen.nodeValue = 'size: '+size\r\n mod.trianglesn.nodeValue = 'triangles: '+triangles\r\n //\r\n // find limits and draw\r\n //\r\n var blob = new Blob(['('+draw_limits_worker.toString()+'())'])\r\n var url = window.URL.createObjectURL(blob)\r\n var webworker = new Worker(url)\r\n webworker.addEventListener('message',function(evt) {\r\n //\r\n // worker response\r\n //\r\n window.URL.revokeObjectURL(url)\r\n //\r\n // size\r\n //\r\n mod.dxn.nodeValue = 'dx: '+evt.data.dx.toFixed(3)\r\n mod.dyn.nodeValue = 'dy: '+evt.data.dy.toFixed(3)\r\n mod.dzn.nodeValue = 'dz: '+evt.data.dz.toFixed(3)\r\n //\r\n // image\r\n //\r\n var image = evt.data.image\r\n var height = mod.canvas.height\r\n var width = mod.canvas.width\r\n var buffer = new Uint8ClampedArray(evt.data.image)\r\n var imgdata = new ImageData(buffer,width,height)\r\n var ctx = mod.canvas.getContext(\"2d\")\r\n ctx.putImageData(imgdata,0,0)\r\n //\r\n // output\r\n //\r\n outputs.mesh.event(evt.data.mesh)\r\n })\r\n var ctx = mod.canvas.getContext(\"2d\")\r\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\r\n var img = ctx.getImageData(0, 0, mod.canvas.width, mod.canvas.height)\r\n //\r\n // call worker\r\n //\r\n webworker.postMessage({\r\n height:mod.canvas.height,width:mod.canvas.width,\r\n image: img.data.buffer, mesh: arraybuf},\r\n [img.data.buffer, arraybuf])\r\n }\r\nfunction draw_limits_worker() {\r\n self.addEventListener('message',function(evt) {\r\n //\r\n // function to draw line\r\n //\r\n function line(x0,y0,x1,y1) {\r\n var ix0 = Math.floor(xo+xw*(x0-xmin)/dx)\r\n var iy0 = Math.floor(yo+yh*(ymax-y0)/dy)\r\n var ix1 = Math.floor(xo+xw*(x1-xmin)/dx)\r\n var iy1 = Math.floor(yo+yh*(ymax-y1)/dy)\r\n var row,col\r\n var idx = ix1-ix0\r\n var idy = iy1-iy0\r\n if (Math.abs(idy) > Math.abs(idx)) {\r\n (idy > 0) ?\r\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\r\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\r\n for (row = row0; row <= row1; ++row) {\r\n col = Math.floor(col0+(col1-col0)*(row-row0)/(row1-row0))\r\n image[row*width*4+col*4+0] = 0\r\n image[row*width*4+col*4+1] = 0\r\n image[row*width*4+col*4+2] = 0\r\n image[row*width*4+col*4+3] = 255\r\n }\r\n }\r\n else if ((Math.abs(idx) >= Math.abs(idy)) && (idx != 0)) {\r\n (idx > 0) ?\r\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\r\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\r\n for (col = col0; col <= col1; ++col) {\r\n row = Math.floor(row0+(row1-row0)*(col-col0)/(col1-col0))\r\n image[row*width*4+col*4+0] = 0\r\n image[row*width*4+col*4+1] = 0\r\n image[row*width*4+col*4+2] = 0\r\n image[row*width*4+col*4+3] = 255\r\n }\r\n }\r\n else {\r\n row = iy0\r\n col = ix0\r\n image[row*width*4+col*4+0] = 0\r\n image[row*width*4+col*4+1] = 0\r\n image[row*width*4+col*4+2] = 0\r\n image[row*width*4+col*4+3] = 255\r\n }\r\n }\r\n //\r\n // get variables\r\n //\r\n var height = evt.data.height\r\n var width = evt.data.width\r\n var endian = true\r\n var image = new Uint8ClampedArray(evt.data.image)\r\n var view = new DataView(evt.data.mesh)\r\n var triangles = view.getUint32(80,endian)\r\n //\r\n // find limits\r\n //\r\n var offset = 80+4\r\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\r\n var xmin = Number.MAX_VALUE\r\n var xmax = -Number.MAX_VALUE\r\n var ymin = Number.MAX_VALUE\r\n var ymax = -Number.MAX_VALUE\r\n var zmin = Number.MAX_VALUE\r\n var zmax = -Number.MAX_VALUE\r\n for (var t = 0; t < triangles; ++t) {\r\n offset += 3*4\r\n x0 = view.getFloat32(offset,endian)\r\n offset += 4\r\n if (x0 > xmax) xmax = x0\r\n if (x0 < xmin) xmin = x0\r\n y0 = view.getFloat32(offset,endian)\r\n offset += 4\r\n if (y0 > ymax) ymax = y0\r\n if (y0 < ymin) ymin = y0\r\n z0 = view.getFloat32(offset,endian)\r\n offset += 4\r\n if (z0 > zmax) zmax = z0\r\n if (z0 < zmin) zmin = z0\r\n x1 = view.getFloat32(offset,endian)\r\n offset += 4\r\n if (x1 > xmax) xmax = x1\r\n if (x1 < xmin) xmin = x1\r\n y1 = view.getFloat32(offset,endian)\r\n offset += 4\r\n if (y1 > ymax) ymax = y1\r\n if (y1 < ymin) ymin = y1\r\n z1 = view.getFloat32(offset,endian)\r\n offset += 4\r\n if (z1 > zmax) zmax = z1\r\n if (z1 < zmin) zmin = z1\r\n x2 = view.getFloat32(offset,endian)\r\n offset += 4\r\n if (x2 > xmax) xmax = x2\r\n if (x2 < xmin) xmin = x2\r\n y2 = view.getFloat32(offset,endian)\r\n offset += 4\r\n if (y2 > ymax) ymax = y2\r\n if (y2 < ymin) ymin = y2\r\n z2 = view.getFloat32(offset,endian)\r\n offset += 4\r\n if (z2 > zmax) zmax = z2\r\n if (z2 < zmin) zmin = z2\r\n offset += 2\r\n }\r\n var dx = xmax-xmin\r\n var dy = ymax-ymin\r\n var dz = zmax-zmin\r\n //\r\n // draw mesh\r\n //\r\n if (dx > dy) {\r\n var xo = 0\r\n var yo = height*.5*(1-dy/dx)\r\n var xw = width-1\r\n var yh = (width-1)*dy/dx\r\n }\r\n else {\r\n var xo = width*.5*(1-dx/dy)\r\n var yo = 0\r\n var xw = (height-1)*dx/dy\r\n var yh = height-1\r\n }\r\n offset = 80+4\r\n for (var t = 0; t < triangles; ++t) {\r\n offset += 3*4\r\n x0 = view.getFloat32(offset,endian)\r\n offset += 4\r\n y0 = view.getFloat32(offset,endian)\r\n offset += 4\r\n z0 = view.getFloat32(offset,endian)\r\n offset += 4\r\n x1 = view.getFloat32(offset,endian)\r\n offset += 4\r\n y1 = view.getFloat32(offset,endian)\r\n offset += 4\r\n z1 = view.getFloat32(offset,endian)\r\n offset += 4\r\n x2 = view.getFloat32(offset,endian)\r\n offset += 4\r\n y2 = view.getFloat32(offset,endian)\r\n offset += 4\r\n z2 = view.getFloat32(offset,endian)\r\n offset += 4\r\n offset += 2\r\n line(x0,y0,x1,y1)\r\n line(x1,y1,x2,y2)\r\n line(x2,y2,x0,y0)\r\n }\r\n //\r\n // return results and close\r\n //\r\n self.postMessage({\r\n dx:dx,dy:dy,dz:dz,\r\n image:evt.data.image,mesh:evt.data.mesh},[evt.data.image,evt.data.mesh])\r\n self.close()\r\n })\r\n }\r\n//\r\n// return values\r\n//\r\nreturn ({\r\n mod:mod,\r\n name:name,\r\n init:init,\r\n inputs:inputs,\r\n outputs:outputs,\r\n interface:interface\r\n })\r\n}())\r\n","top":"239.08229921859862","left":"541.1152264935706","inputs":{},"outputs":{}}},"links":["{\"source\":\"{\\\"id\\\":\\\"0.07944144280928633\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.8903773266711255\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.6488303557466412\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.47383876715576023\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.8903773266711255\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.749132408760488\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.47383876715576023\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"distances\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.7667165137781767\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"distances\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.7667165137781767\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.07944144280928633\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.3040697193095865\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"mesh\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.32304064019646705\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"mesh\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.32304064019646705\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.6488303557466412\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.32304064019646705\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"imageInfo\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.9325875387173613\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"imageInfo\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.749132408760488\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"path\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.9325875387173613\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"path\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.9325875387173613\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"depth\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.32304064019646705\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"settings\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.9325875387173613\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"offset\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.7667165137781767\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"offset\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.9325875387173613\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"toolpath\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.4144526456371104\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"path\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.9325875387173613\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"toolpath\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.7335721197356367\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"path\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.7335721197356367\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"file\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.4793941661670936\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"file\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.9327347189729929\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"mesh\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.3040697193095865\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"mesh\\\"}\"}"]} diff --git a/programs/machines/G-code/mill 2D PCB png b/programs/machines/G-code/mill 2D PCB png index f5a2192b35bd49d400dbf08478d8e91a862c1e77..e255ff46e523394780586de26995bb980e9dd5b3 100644 --- a/programs/machines/G-code/mill 2D PCB png +++ b/programs/machines/G-code/mill 2D PCB png @@ -1 +1 @@ -{"modules":{"0.47383876715576023":{"definition":"//\n// distance transform \n// assumes thresholded image, with zero intensity exterior\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'distance transform'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n distance_transform()}}}\n//\n// outputs\n//\nvar outputs = {\n distances:{type:'F32',\n event:function(){\n mod.distances.height = mod.input.height\n mod.distances.width = mod.input.width\n mods.output(mod,'distances',mod.distances)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// distance transform function\n//\nfunction distance_transform() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n mod.distances = new Float32Array(evt.data.buffer)\n var imgbuf = new Uint8ClampedArray(h*w*4)\n var dmax = -Number.MAX_VALUE\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n if (mod.distances[(h-1-y)*w+x] > dmax)\n dmax = mod.distances[(h-1-y)*w+x]\n }\n }\n var i\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n i = 255*mod.distances[(h-1-y)*w+x]/dmax\n imgbuf[(h-1-y)*w*4+x*4+0] = i\n imgbuf[(h-1-y)*w*4+x*4+1] = i\n imgbuf[(h-1-y)*w*4+x*4+2] = i\n imgbuf[(h-1-y)*w*4+x*4+3] = 255\n }\n }\n var imgdata = new ImageData(imgbuf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.distances.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\n//\n// distance transform worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var ny = evt.data.height\n var nx = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Float32Array(nx*ny)\n function distance(g,x,y,i) {\n return ((y-i)*(y-i)+g[i][x]*g[i][x])\n }\n function intersection(g,x,y0,y1) {\n return ((g[y0][x]*g[y0][x]-g[y1][x]*g[y1][x]+y0*y0-y1*y1)/(2.0*(y0-y1)))\n }\n //\n // allocate arrays\n //\n var g = []\n for (var y = 0; y < ny; ++y)\n g[y] = new Uint32Array(nx)\n var h = []\n for (var y = 0; y < ny; ++y)\n h[y] = new Uint32Array(nx)\n var distances = []\n for (var y = 0; y < ny; ++y)\n distances[y] = new Uint32Array(nx)\n var starts = new Uint32Array(ny)\n var minimums = new Uint32Array(ny)\n var d\n //\n // column scan\n // \n for (var y = 0; y < ny; ++y) {\n //\n // right pass\n //\n var closest = -nx\n for (var x = 0; x < nx; ++x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0) {\n g[y][x] = 0\n closest = x\n }\n else\n g[y][x] = (x-closest)\n }\n //\n // left pass\n //\n closest = 2*nx\n for (var x = (nx-1); x >= 0; --x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0)\n closest = x\n else {\n d = (closest-x)\n if (d < g[y][x])\n g[y][x] = d\n }\n }\n }\n //\n // row scan\n //\n for (var x = 0; x < nx; ++x) {\n var segment = 0\n starts[0] = 0\n minimums[0] = 0\n //\n // down \n //\n for (var y = 1; y < ny; ++y) {\n while ((segment >= 0) &&\n (distance(g,x,starts[segment],minimums[segment]) > distance(g,x,starts[segment],y)))\n segment -= 1\n if (segment < 0) {\n segment = 0\n minimums[0] = y\n }\n else {\n newstart = 1+intersection(g,x,minimums[segment],y)\n if (newstart < ny) {\n segment += 1\n minimums[segment] = y\n starts[segment] = newstart\n }\n }\n }\n //\n // up \n //\n for (var y = (ny-1); y >= 0; --y) {\n d = Math.sqrt(distance(g,x,y,minimums[segment]))\n output[(ny-1-y)*nx+x] = d\n if (y == starts[segment])\n segment -= 1\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"197.61164764292596","left":"2318.8139994703106","filename":"undefined","inputs":{},"outputs":{}},"0.07944144280928633":{"definition":"//\n// edge detect\n// green = interior, blue = exterior, red = boundary\n// assumes input is thresholded\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'edge detect'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n edge_detect()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:interior, blue:exterior, red:boundary'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// edge detect\n//\nfunction edge_detect() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({worker:worker.toString(),\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var i00,i0m,i0p,im0,ip0,imm,imp,ipm,ipp,row,col\n //\n // find edges - interior\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != i0m) || (i00 != im0) || (i00 != imm)\n || (i00 != imp) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // left and right edges\n //\n for (row = 1; row < (h-1); ++row) {\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm) \n || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // top and bottom edges\n //\n for (col = 1; col < (w-1); ++col) {\n row = h-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != imm) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != ipm) \n || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // corners\n //\n row = 0\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"814.6116476429258","left":"2776.8139994703106","filename":"undefined","inputs":{},"outputs":{}},"0.8903773266711255":{"definition":"//\n// orient edges\n// input is green:interior, blue:exterior, red:boundary\n// output is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'orient edges'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n var ctx = mod.display.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n orient_edges()\n }}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // off-screen display canvas\n //\n var canvas = document.createElement('canvas')\n mod.display = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('red:north, dark red:south'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:east, dark green:west'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('blue:start, dark blue:stop'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.display,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// orient edges\n//\nfunction orient_edges() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n var disp = new Uint8ClampedArray(evt.data.display)\n var dispdata = new ImageData(disp,w,h)\n var ctx = mod.display.getContext(\"2d\")\n ctx.putImageData(dispdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var w = mod.canvas.width\n var h = mod.canvas.height\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,w,h)\n ctx.drawImage(mod.display,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var row,col\n var boundary = 0\n var interior = 1\n var exterior = 2\n var alpha = 3\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n //\n // orient body states\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && ((input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && ((input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n }\n }\n }\n //\n // orient edge states\n //\n for (col = 1; col < (w-1); ++col) {\n row = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n row = h-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n for (row = 1; row < (h-1); ++row) {\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n //\n // orient corner states (todo)\n //\n row = 0\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = 0\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n //\n // invert background for display\n //\n var display = new Uint8ClampedArray(h*w*4)\n var r,g,b,i\n for (row = 0; row < h; ++row) {\n for (col = 0; col < w; ++col) {\n r = output[(h-1-row)*w*4+col*4+0]\n g = output[(h-1-row)*w*4+col*4+1]\n b = output[(h-1-row)*w*4+col*4+2]\n i = r+g+b\n if (i != 0) { \n display[(h-1-row)*w*4+col*4+0] = output[(h-1-row)*w*4+col*4+0]\n display[(h-1-row)*w*4+col*4+1] = output[(h-1-row)*w*4+col*4+1]\n display[(h-1-row)*w*4+col*4+2] = output[(h-1-row)*w*4+col*4+2]\n display[(h-1-row)*w*4+col*4+3] = output[(h-1-row)*w*4+col*4+3]\n }\n else {\n display[(h-1-row)*w*4+col*4+0] = 255\n display[(h-1-row)*w*4+col*4+1] = 255\n display[(h-1-row)*w*4+col*4+2] = 255\n display[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // return output\n //\n self.postMessage({buffer:output.buffer,display:display.buffer},[output.buffer,display.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"684.611647642926","left":"2345.8139994703106","filename":"undefined","inputs":{},"outputs":{}},"0.3135579179893032":{"definition":"//\n// distance transform \n// assumes thresholded image, with zero intensity exterior\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'offset'\n//\n// initialization\n//\nvar init = function() {\n mod.offset.value = ''\n }\n//\n// inputs\n//\nvar inputs = {\n distances:{type:'F32',\n event:function(evt){\n mod.distances = evt.detail\n var h = mod.distances.height\n var w = mod.distances.width\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.height = mod.distances.height \n ctx.canvas.width = mod.distances.width\n if (mod.offset.value != '')\n offset()\n }},\n offset:{type:'number',\n event:function(evt){\n mod.offset.value = evt.detail\n offset()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // offset value\n //\n div.appendChild(document.createTextNode('offset (pixels): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n offset()\n })\n div.appendChild(input)\n mod.offset = input\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// offset\n//\nfunction offset() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.distances.height\n var w = mod.distances.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var offset = parseFloat(mod.offset.value)\n webworker.postMessage({\n height:mod.distances.height,width:mod.distances.width,\n offset:offset,buffer:mod.distances.buffer})\n }\n//\n// offset worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var offset = evt.data.offset\n var input = new Float32Array(evt.data.buffer)\n var output = new Uint8ClampedArray(4*h*w)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n if (input[(h-1-row)*w+col] <= offset) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"297.61164764292596","left":"2777.8139994703106","filename":"undefined","inputs":{},"outputs":{}},"0.08127540142793499":{"definition":"//\n// read png\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'read png'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n }\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}},\n imageInfo:{type:'object',\n event:function(){\n var obj = {}\n obj.name = mod.name.nodeValue\n obj.dpi = parseFloat(mod.dpitext.value)\n obj.width = mod.img.width\n obj.height = mod.img.height\n mods.output(mod,'imageInfo',obj)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // file input control\n //\n var file = document.createElement('input')\n file.setAttribute('type','file')\n file.setAttribute('id',div.id+'file_input')\n file.style.position = 'absolute'\n file.style.left = 0\n file.style.top = 0\n file.style.width = 0\n file.style.height = 0\n file.style.opacity = 0\n file.addEventListener('change',function() {\n png_read_handler()\n })\n div.appendChild(file)\n mod.file = file\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // file select button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('select png file'))\n btn.addEventListener('click',function(){\n var file = document.getElementById(div.id+'file_input')\n file.value = null\n file.click()\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n div.appendChild(document.createTextNode(' '))\n //\n // invert button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('invert'))\n btn.addEventListener('click',function(){\n invert_image()\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // info div\n //\n var info = document.createElement('div')\n info.setAttribute('id',div.id+'info')\n info.appendChild(document.createTextNode('dpi: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dpi = parseFloat(mod.dpitext.value)\n mod.mmtext.nodeValue = (25.4*mod.img.width/mod.dpi).toFixed(3)\n +' x '+(25.4*mod.img.height/mod.dpi).toFixed(3)+' mm'\n mod.intext.nodeValue = (mod.img.width/mod.dpi).toFixed(3)\n +' x '+(mod.img.height/mod.dpi).toFixed(3)+' in'\n outputs.imageInfo.event()\n })\n info.appendChild(input)\n mod.dpitext = input\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('px: ')\n info.appendChild(text)\n mod.pxtext = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('mm: ')\n info.appendChild(text)\n mod.mmtext = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('in: ')\n info.appendChild(text)\n mod.intext = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('')\n info.appendChild(text)\n mod.name = text\n div.appendChild(info)\n }\n//\n// local functions\n//\n// read handler\n//\nfunction png_read_handler(event) {\n var file_reader = new FileReader()\n file_reader.onload = png_binary_handler\n input_file = mod.file.files[0]\n file_name = input_file.name\n mod.name.nodeValue = file_name\n file_reader.readAsArrayBuffer(input_file)\n }\n//\n// binary load handler\n//\nfunction png_binary_handler(event) {\n //\n // get DPI\n //\n // 8 header\n // 4 len, 4 type, data, 4 crc\n // pHYs 4 ppx, 4 ppy, 1 unit: 0 ?, 1 meter\n // IEND\n //\n var units = ppx = ppy = 0\n var buf = event.target.result\n var view = new DataView(buf)\n var ptr = 8\n if (!((view.getUint8(1) == 80) && (view.getUint8(2) == 78) && (view.getUint8(3) == 71))) {\n set_prompt(\"error: PNG header not found\")\n return\n }\n while (1) {\n var length = view.getUint32(ptr)\n ptr += 4\n var type = String.fromCharCode(\n view.getUint8(ptr),view.getUint8(ptr+1),\n view.getUint8(ptr+2),view.getUint8(ptr+3))\n ptr += 4\n if (type == \"pHYs\") {\n ppx = view.getUint32(ptr)\n ppy = view.getUint32(ptr + 4)\n units = view.getUint8(ptr + 8)\n }\n if (type == \"IEND\")\n break\n ptr += length + 4\n }\n if (units == 0) {\n set_prompt(\"no PNG units not found, assuming 72 DPI\")\n ppx = 72*1000/25.4\n }\n dpi = ppx*25.4/1000\n //\n // read as URL for display\n //\n var file_reader = new FileReader()\n file_reader.onload = png_URL_handler\n file_reader.readAsDataURL(input_file)\n }\n//\n// URL load handler\n//\nfunction png_URL_handler(event) {\n var img = new Image()\n img.setAttribute(\"src\",event.target.result)\n img.onload = function() {\n if (img.width > img.height) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-img.height/img.width)\n var w = mod.canvas.width\n var h = mod.canvas.width*img.height/img.width\n }\n else {\n var x0 = mod.canvas.width*.5*(1-img.width/img.height)\n var y0 = 0\n var w = mod.canvas.height*img.width/img.height\n var h = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(img,x0,y0,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = img.width\n ctx.canvas.height = img.height \n ctx.drawImage(img,0,0)\n mod.dpitext.value = dpi.toFixed(3)\n mod.pxtext.nodeValue = img.width+' x '+img.height+' px'\n mod.mmtext.nodeValue = (25.4*img.width/dpi).toFixed(3)\n +' x '+(25.4*img.height/dpi).toFixed(3)+' mm'\n mod.intext.nodeValue = (img.width/dpi).toFixed(3)\n +' x '+(img.height/dpi).toFixed(3)+' in'\n outputs.image.event()\n outputs.imageInfo.event()\n }\n }\n//\n// invert image\n//\nfunction invert_image() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var h = mod.img.height\n var w = mod.img.width\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,w,h)\n webworker.postMessage({\n height:img.height,width:img.width,buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n buf[(h-1-row)*w*4+col*4+0] \n = 255-buf[(h-1-row)*w*4+col*4+0] \n buf[(h-1-row)*w*4+col*4+1] \n = 255-buf[(h-1-row)*w*4+col*4+1] \n buf[(h-1-row)*w*4+col*4+2] \n = 255-buf[(h-1-row)*w*4+col*4+2] \n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"139.61164764292596","left":"163.81399947031065","filename":"undefined","inputs":{},"outputs":{}},"0.6488303557466412":{"definition":"//\n// image threshold\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'image threshold'\n//\n// initialization\n//\nvar init = function() {\n mod.threshold.value = 0.5\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n threshold_image()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // threshold value\n //\n div.appendChild(document.createTextNode('threshold (0-1): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n threshold_image()\n })\n div.appendChild(input)\n mod.threshold = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// threshold image\n//\nfunction threshold_image() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var t = parseFloat(mod.threshold.value)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,threshold:t,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var t = evt.data.threshold\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var r,g,b,a,i\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n r = buf[(h-1-row)*w*4+col*4+0] \n g = buf[(h-1-row)*w*4+col*4+1] \n b = buf[(h-1-row)*w*4+col*4+2] \n a = buf[(h-1-row)*w*4+col*4+3] \n i = (r+g+b)/(3*255)\n if (a == 0)\n val = 255\n else if (i > t)\n var val = 255\n else\n var val = 0\n buf[(h-1-row)*w*4+col*4+0] = val\n buf[(h-1-row)*w*4+col*4+1] = val\n buf[(h-1-row)*w*4+col*4+2] = val\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"330.61164764292596","left":"1806.8139994703104","filename":"undefined","inputs":{},"outputs":{}},"0.2892270043957246":{"definition":"//\n// view toolpath\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// todo:\n// erase and update new path\n// show depth info\n// show size\n// calculate camera far\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'view toolpath'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n toolpath:{type:'object',\n event:function(evt){\n mod.path = evt.detail.path\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n mod.depth = evt.detail.depth\n show_path_info()\n show_path()\n outputs.toolpath.event()\n }}}\n//\n// outputs\n//\nvar outputs = {\n toolpath:{type:'object',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n mods.output(mod,'toolpath',cmd)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name: ')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(mm)')\n div.appendChild(text)\n mod.mmtext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(in)')\n div.appendChild(text)\n mod.intext = text\n //\n // view\n // \n div.appendChild(document.createElement('br')) \n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('view')\n span.appendChild(text)\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n open_view_window()\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// show_path_info\n//\nfunction show_path_info() {\n mod.nametext.nodeValue = 'name: '+mod.name\n var width = (25.4*mod.width/mod.dpi).toFixed(3)\n var height = (25.4*mod.height/mod.dpi).toFixed(3)\n var depth = (25.4*mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.mmtext.nodeValue = width+' x '+height+' (mm)'\n else\n mod.mmtext.nodeValue = width+' x '+height+' x '+depth+' (mm)'\n var width = (mod.width/mod.dpi).toFixed(3)\n var height = (mod.height/mod.dpi).toFixed(3)\n var depth = (mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.intext.nodeValue = width+' x '+height+' (in)'\n else\n mod.intext.nodeValue = width+' x '+height+' x '+depth+' (in)'\n mods.fit(mod.div)\n }\n//\n// show_path\n//\nfunction show_path() {\n var scene = mod.scene\n var camera = mod.camera\n var renderer = mod.renderer\n //\n // check if view window open\n //\n if (mod.win == undefined) {\n open_view_window()\n return\n }\n //\n // check for path\n //\n if (mod.path == undefined)\n return\n //\n // clear scene, leave camera\n //\n var length = scene.children.length\n for (var c = (length-1); c > 1; --c) {\n scene.remove(scene.children[c])\n }\n //\n // fit camera\n //\n mod.thetaxy = 0\n mod.thetaz = 0\n mod.r = mod.height/2\n mod.x0 = mod.width/2\n mod.y0 = mod.height/2\n camera.position.set(mod.x0,mod.y0,mod.r)\n camera.up = new THREE.Vector3(0,1,0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n //\n // draw segments\n //\n var arrow_size = 1+mod.width/200\n var path = mod.path\n for (var segment = 0; segment < path.length; ++segment) {\n if (segment > 0)\n add_arrow(path[segment-1][path[segment-1].length-1],path[segment][0],0xff0000,arrow_size) \n for (var point = 1; point < path[segment].length; ++point) {\n add_arrow(path[segment][point-1],path[segment][point],0x0000ff,arrow_size)\n }\n }\n //\n // add axes\n //\n var length = mod.height/10\n add_arrow([0,0,0],[length,0,0],0xff0000,arrow_size)\n add_arrow([0,0,0],[0,length,0],0x00ff00,arrow_size)\n add_arrow([0,0,0],[0,0,length],0x0000ff,arrow_size)\n //\n // render\n //\n update()\n //\n // add_arrow\n //\n function add_arrow(start,stop,color,size) {\n var origin = new THREE.Vector3().fromArray(start)\n if (mod.depth == undefined)\n origin.z = 0\n var end = new THREE.Vector3().fromArray(stop)\n if (mod.depth == undefined)\n end.z = 0\n var length = new THREE.Vector3().subVectors(end,origin).length()\n if (length <= size) {\n add_line(origin,end,color)\n //length = 1.1*size\n return\n }\n var direction = new THREE.Vector3().subVectors(end,origin).normalize()\n var arrow = new THREE.ArrowHelper(direction,origin,length,color,size,size)\n scene.add(arrow)\n }\n //\n // add_line\n //\n function add_line(start,stop,colorhex) {\n var geometry = new THREE.Geometry()\n geometry.vertices.push(start,stop)\n var material = new THREE.LineBasicMaterial({color:colorhex})\n var line = new THREE.Line(geometry,material)\n scene.add(line)\n }\n //\n // update\n //\n function update() {\n\t renderer.render(scene,camera)\n }\n }\n//\n// open_view_window\n//\nfunction open_view_window() {\n //\n // globals\n //\n var container,scene,camera,renderer,win,controls\n //\n // open the window\n //\n open_window()\n //\n // open_window\n //\n function open_window() {\n //\n // open window\n //\n win = window.open('')\n mod.win = win\n //\n // load three.js\n //\n var script = document.createElement('script')\n script.type = 'text/javascript'\n script.onload = init_window\n script.src = 'js/three.js/three.min.js'\n mod.div.appendChild(script)\n }\n //\n // init_window\n //\n function init_window() {\n //\n // close button\n //\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n mod.win = undefined\n })\n win.document.body.appendChild(btn)\n //\n // label text\n //\n var text = win.document.createTextNode(' left: pan, right: rotate, scroll: zoom')\n win.document.body.appendChild(text)\n //\n // GL container\n //\n win.document.body.appendChild(document.createElement('br')) \n container = win.document.createElement('div')\n container.style.overflow = 'hidden'\n win.document.body.appendChild(container)\n //\n // event handlers\n //\n container.addEventListener('contextmenu',context_menu)\n container.addEventListener('mousedown',mouse_down)\n container.addEventListener('mouseup',mouse_up)\n container.addEventListener('mousemove',mouse_move)\n container.addEventListener('wheel',mouse_wheel)\n //\n // add scene\n //\n\t scene = new THREE.Scene()\n\t mod.scene = scene\n\t var width = win.innerWidth\n\t var height = win.innerHeight\n\t var aspect = width/height\n\t var near = 0.1\n\t var far = 1000000\n\t camera = new THREE.PerspectiveCamera(90,aspect,near,far)\n\t mod.camera = camera\n\t scene.add(camera)\n\t //\n\t // add renderer\n\t //\n renderer = new THREE.WebGLRenderer({antialias:true})\n mod.renderer = renderer\n renderer.setClearColor(0xffffff)\n\t renderer.setSize(width,height)\n\t container.appendChild(renderer.domElement)\n //\n // show the path if available\n //\n show_path()\n }\n //\n // context_menu\n //\n function context_menu(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n return (false)\n }\n //\n // mouse_down\n //\n function mouse_down(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n mod.button = evt.button\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_up\n //\n function mouse_up(evt) {\n mod.button = undefined\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_move\n //\n function mouse_move(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dx = evt.clientX-mod.x\n var dy = evt.clientY-mod.y\n mod.x = evt.clientX\n mod.y = evt.clientY\n if (mod.button == 0) {\n mod.x0 += \n Math.sin(mod.thetaz)*mod.height*dy/win.innerHeight\n -Math.cos(mod.thetaz)*mod.width*dx/win.innerWidth\n mod.y0 += \n Math.cos(mod.thetaz)*mod.height*dy/win.innerHeight\n +Math.sin(mod.thetaz)*mod.width*dx/win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n\t }\n else if (mod.button == 2) {\n mod.thetaxy += dy/win.innerHeight\n mod.thetaz += dx/win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n\t }\n }\n //\n // mouse_wheel\n //\n function mouse_wheel(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dy = evt.deltaY/win.innerHeight\n mod.r += mod.height*dy\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n }\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1034.6116476429258","left":"1136.8139994703106","filename":"undefined","inputs":{},"outputs":{}},"0.9557599338778935":{"definition":"//\n// mill raster 2D\n//\n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2016\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mill raster 2D'\n//\n// initialization\n//\nvar init = function() {\n mod.dia_in.value = 0.0156\n mod.dia_mm.value = 25.4*parseFloat(mod.dia_in.value)\n mod.cut_in.value = 0.004\n mod.cut_mm.value = 25.4*parseFloat(mod.cut_in.value)\n mod.max_in.value = 0.004\n mod.max_mm.value = 25.4*parseFloat(mod.max_in.value)\n mod.number.value = 4\n mod.stepover.value = 0.5\n mod.merge.value = 1\n mod.sort.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n imageInfo:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.width\n ctx.canvas.height = mod.height\n }},\n path:{type:'array',\n event:function(evt){\n if (mod.label.nodeValue == 'calculating') {\n draw_path(evt.detail)\n accumulate_path(evt.detail)\n mod.offsetCount += 1\n if ((mod.offsetCount != parseInt(mod.number.value)) && (evt.detail.length > 0)) {\n mod.offset += parseFloat(mod.stepover.value)\n outputs.offset.event()\n }\n else {\n mod.label.nodeValue = 'calculate'\n mod.labelspan.style.fontWeight = 'normal'\n merge_path()\n clear_path()\n draw_path(mod.path)\n draw_connections()\n add_depth()\n outputs.toolpath.event()\n }\n }\n }\n },\n settings:{type:'object',\n event:function(evt){\n set_values(evt.detail)\n }\n }\n }\n//\n// outputs\n//\nvar outputs = {\n diameter:{type:'number',\n event:function(){\n mods.output(mod,'diameter',Math.ceil(mod.dpi*mod.dia_in.value))\n }\n },\n offset:{type:'number',\n event:function(){\n var pixels = mod.offset*parseFloat(mod.dia_in.value)*mod.dpi\n mods.output(mod,'offset',pixels)\n }\n },\n toolpath:{type:'object',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n cmd.depth = mod.depth\n mods.output(mod,'toolpath',cmd)\n }\n }\n }\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // tool diameter\n //\n div.appendChild(document.createTextNode('tool diameter'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_in.value = parseFloat(mod.dia_mm.value)/25.4\n })\n div.appendChild(input)\n mod.dia_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n })\n div.appendChild(input)\n mod.dia_in = input\n div.appendChild(document.createElement('br'))\n //\n // cut depth\n //\n div.appendChild(document.createTextNode('cut depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_in.value = parseFloat(mod.cut_mm.value)/25.4\n })\n div.appendChild(input)\n mod.cut_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_mm.value = parseFloat(mod.cut_in.value)*25.4\n })\n div.appendChild(input)\n mod.cut_in = input\n div.appendChild(document.createElement('br'))\n //\n // max depth\n //\n div.appendChild(document.createTextNode('max depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_in.value = parseFloat(mod.max_mm.value)/25.4\n })\n div.appendChild(input)\n mod.max_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_mm.value = parseFloat(mod.max_in.value)*25.4\n })\n div.appendChild(input)\n mod.max_in = input\n div.appendChild(document.createElement('br'))\n //\n // offset number\n //\n div.appendChild(document.createTextNode('offset number: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.number = input\n div.appendChild(document.createTextNode(' (0 = fill)'))\n div.appendChild(document.createElement('br'))\n //\n // offset stepover\n //\n div.appendChild(document.createTextNode('offset stepover: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.stepover = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // direction\n //\n div.appendChild(document.createTextNode('direction: '))\n div.appendChild(document.createTextNode('climb'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'climb'\n input.checked = true\n div.appendChild(input)\n mod.climb = input\n div.appendChild(document.createTextNode(' conventional'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'conventional'\n div.appendChild(input)\n mod.conventional = input\n div.appendChild(document.createElement('br'))\n //\n // path merge\n //\n div.appendChild(document.createTextNode('path merge: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.merge = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // path order\n //\n div.appendChild(document.createTextNode('path order: '))\n div.appendChild(document.createTextNode('forward'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'forward'\n input.checked = true\n div.appendChild(input)\n mod.forward = input\n div.appendChild(document.createTextNode(' reverse'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'reverse'\n div.appendChild(input)\n mod.reverse = input\n div.appendChild(document.createElement('br'))\n //\n // sort distance\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // calculate\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('calculate')\n mod.label = text\n span.appendChild(text)\n mod.labelspan = span\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n mod.label.nodeValue = 'calculating'\n mod.labelspan.style.fontWeight = 'bold'\n mod.offset = 0.5\n mod.offsetCount = 0\n mod.path = []\n clear_path()\n outputs.diameter.event()\n outputs.offset.event()\n })\n div.appendChild(btn)\n div.appendChild(document.createTextNode(' '))\n //\n // view\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n }\n//\n// local functions\n//\n// set_values\n//\nfunction set_values(settings) {\n for (var s in settings) {\n switch(s) {\n case 'tool diameter (in)':\n mod.dia_in.value = settings[s]\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n break\n case 'cut depth (in)':\n mod.cut_in.value = settings[s]\n mod.cut_mm.value = parseFloat(mod.cut_in.value)*25.4\n break\n case 'max depth (in)':\n mod.max_in.value = settings[s]\n mod.max_mm.value = parseFloat(mod.max_in.value)*25.4\n break\n case 'offset number':\n mod.number.value = settings[s]\n break\n }\n }\n }\n//\n// clear_path\n//\nfunction clear_path() {\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n }\n//\n// accumulate_path\n// todo: replace inefficient insertion sort\n// todo: move sort out of main thread\n//\nfunction accumulate_path(path) {\n var forward = mod.forward.checked\n var conventional = mod.conventional.checked\n var sort = mod.sort.checked\n for (var segnew = 0; segnew < path.length; ++segnew) {\n if (conventional)\n path[segnew].reverse()\n if (mod.path.length == 0)\n mod.path.splice(0,0,path[segnew])\n else if (sort) {\n var xnew = path[segnew][0][0]\n var ynew = path[segnew][0][1]\n var dmin = Number.MAX_VALUE\n var segmin = -1\n for (var segold = 0; segold < mod.path.length; ++segold) {\n var xold = mod.path[segold][0][0]\n var yold = mod.path[segold][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmin) {\n dmin = d\n segmin = segold\n }\n }\n if (forward)\n mod.path.splice(segmin+1,0,path[segnew])\n else\n mod.path.splice(segmin,0,path[segnew])\n }\n else {\n if (forward)\n mod.path.splice(mod.path.length,0,path[segnew])\n else\n mod.path.splice(0,0,path[segnew])\n }\n }\n }\n//\n// merge_path\n//\nfunction merge_path() {\n var dmerge = mod.dpi*parseFloat(mod.merge.value)*parseFloat(mod.dia_in.value)\n var seg = 0\n while (seg < (mod.path.length-1)) {\n var xold = mod.path[seg][mod.path[seg].length-1][0]\n var yold = mod.path[seg][mod.path[seg].length-1][1]\n var xnew = mod.path[seg+1][0][0]\n var ynew = mod.path[seg+1][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmerge)\n mod.path.splice(seg,2,mod.path[seg].concat(mod.path[seg+1]))\n else\n seg += 1\n }\n }\n//\n// add_depth\n//\nfunction add_depth() {\n var cut = parseFloat(mod.cut_in.value)\n var max = parseFloat(mod.max_in.value)\n var newpath = []\n for (var seg = 0; seg < mod.path.length; ++seg) {\n var depth = cut\n if ((mod.path[seg][0][0] == mod.path[seg][mod.path[seg].length-1][0])\n && (mod.path[seg][0][0] == mod.path[seg][mod.path[seg].length-1][0])) {\n var newseg = []\n while (depth <= max) {\n var idepth = -Math.round(mod.dpi*depth)\n for (var pt = 0; pt < mod.path[seg].length; ++pt) {\n var point = mod.path[seg][pt].concat(idepth)\n newseg.splice(newseg.length,0,point)\n }\n if (depth == max)\n break\n depth += cut\n if (depth > max)\n depth = max\n }\n newpath.splice(newpath.length,0,newseg)\n }\n else {\n var newseg = []\n while (depth <= max) {\n var idepth = -Math.round(mod.dpi*depth)\n for (var pt = 0; pt < mod.path[seg].length; ++pt) {\n var point = mod.path[seg][pt].concat(idepth)\n newseg.splice(newseg.length,0,point)\n }\n newpath.splice(newpath.length,0,newseg)\n newseg = []\n if (depth == max)\n break\n depth += cut\n if (depth > max)\n depth = max\n }\n }\n }\n mod.path = newpath\n mod.depth = Math.round(parseFloat(mod.max_in.value)*mod.dpi)\n }\n//\n// draw_path\n//\nfunction draw_path(path) {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment = 0; segment < path.length; ++segment) {\n if (path[segment].length > 1) {\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n }\n//\n// draw_connections\n//\nfunction draw_connections() {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n //\n // loop over segments\n //\n for (var segment = 1; segment < mod.path.length; ++segment) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = mod.path[segment-1][mod.path[segment-1].length-1][0]\n var y1 = h-mod.path[segment-1][mod.path[segment-1].length-1][1]-1\n var x2 = mod.path[segment][0][0]\n var y2 = h-mod.path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"255.61164764292596","left":"1159.8139994703106","filename":"undefined","inputs":{},"outputs":{}},"0.10309904694903338":{"definition":"//\n// vectorize\n// input is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'vectorize'\n//\n// initialization\n//\nvar init = function() {\n mod.error.value = 1\n mod.sort.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n vectorize()\n }}}\n//\n// outputs\n//\nvar outputs = {\n path:{type:'array',\n event:function(){\n mods.output(mod,'path',mod.path)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br')) \n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // error value\n //\n div.appendChild(document.createTextNode('vector fit (pixels): '))\n //div.appendChild(document.createElement('br'))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n vectorize()\n })\n div.appendChild(input)\n mod.error = input\n div.appendChild(document.createElement('br'))\n //\n // sort\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// vectorize\n//\nfunction vectorize() {\n //\n // draw path\n //\n function draw_path(path) {\n window.URL.revokeObjectURL(url)\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment in path) {\n if (path[segment].length > 1) {\n if (xend != null) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = xend\n var y1 = yend\n var x2 = path[segment][0][0]\n var y2 = h-path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n svg.appendChild(g)\n }\n //\n // set up worker\n //\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n webworker.terminate()\n mod.path = evt.data.path\n draw_path(mod.path)\n outputs.path.event()\n })\n //\n // call worker\n //\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,sort:mod.sort.checked,\n error:parseFloat(mod.error.value),\n buffer:mod.input.data.buffer})\n }\n//\n// vectorize worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var sort = evt.data.sort\n var input = new Uint8ClampedArray(evt.data.buffer)\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n var path = []\n //\n // edge follower\n //\n function follow_edges(row,col) {\n if ((input[(h-1-row)*w*4+col*4+northsouth] != 0)\n || (input[(h-1-row)*w*4+col*4+eastwest] != 0)) {\n path[path.length] = [[col,row]]\n while (1) {\n if (input[(h-1-row)*w*4+col*4+northsouth] & north) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~north\n row += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+northsouth] & south) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~south\n row -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & east) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~east\n col += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & west) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~west\n col -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else\n break\n }\n }\n }\n //\n // follow boundary starts\n //\n for (var row = 1; row < (h-1); ++row) {\n col = 0\n follow_edges(row,col)\n col = w-1\n follow_edges(row,col)\n }\n for (var col = 1; col < (w-1); ++col) {\n row = 0\n follow_edges(row,col)\n row = h-1 \n follow_edges(row,col)\n }\n //\n // follow interior paths\n //\n for (var row = 1; row < (h-1); ++row) {\n for (var col = 1; col < (w-1); ++col) {\n follow_edges(row,col)\n }\n }\n //\n // vectorize path\n //\n var error = evt.data.error\n var vecpath = []\n for (var seg = 0; seg < path.length; ++seg) {\n var x0 = path[seg][0][0]\n var y0 = path[seg][0][1]\n vecpath[vecpath.length] = [[x0,y0]]\n var xsum = x0\n var ysum = y0\n var sum = 1\n for (var pt = 1; pt < path[seg].length; ++pt) {\n var xold = x\n var yold = y\n var x = path[seg][pt][0]\n var y = path[seg][pt][1]\n if (sum == 1) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n var xmean = xsum/sum\n var ymean = ysum/sum\n var dx = xmean-x0\n var dy = ymean-y0\n var d = Math.sqrt(dx*dx+dy*dy)\n var nx = dy/d\n var ny = -dx/d\n var l = Math.abs(nx*(x-x0)+ny*(y-y0))\n if (l < error) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [xold,yold]\n x0 = xold\n y0 = yold\n xsum = xold\n ysum = yold\n sum = 1\n }\n }\n if (pt == (path[seg].length-1)) {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [x,y]\n }\n }\n }\n //\n // sort path\n //\n if ((vecpath.length > 1) && (sort == true)) {\n var dmin = w*w+h*h\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][0]\n var d = x*x+y*y\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n var sortpath = [vecpath[segmin]]\n vecpath.splice(segmin,1)\n }\n while (vecpath.length > 0) {\n var dmin = w*w+h*h\n var x0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][0]\n var y0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][1]\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][1]\n var d = (x-x0)*(x-x0)+(y-y0)*(y-y0)\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n sortpath[sortpath.length] = vecpath[segmin]\n vecpath.splice(segmin,1)\n }\n }\n }\n else if (((vecpath.length > 1) && (sort == false)) || (vecpath.length == 1))\n sortpath = vecpath\n else\n sortpath = []\n //\n // return path\n //\n self.postMessage({path:sortpath})\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"800.6116476429258","left":"1850.8139994703104","filename":"undefined","inputs":{},"outputs":{}},"0.992472539363189":{"definition":"//\n// set object\n//\n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2018\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'set PCB defaults'\n//\n// initialization\n//\nvar init = function() {\n //\n add_output('mill traces (1/64)')\n add_variable('tool diameter (in)','var00')\n mod.var00.value = '0.0156'\n add_variable('cut depth (in)','var01')\n mod.var01.value = '0.004'\n add_variable('max depth (in)','var02')\n mod.var02.value = '0.004'\n add_variable('offset number','var03')\n mod.var03.value = '4'\n //\n add_output('mill outline (1/32)')\n add_variable('tool diameter (in)','var10')\n mod.var10.value = '0.0312'\n add_variable('cut depth (in)','var11')\n mod.var11.value = '0.010'\n add_variable('max depth (in)','var12')\n mod.var12.value = '0.072'\n add_variable('offset number','var13')\n mod.var13.value = '1'\n //\n }\n//\n// inputs\n//\nvar inputs = {}\n//\n// outputs\n//\nvar outputs = {\n settings:{type:'',\n event:function(vars){\n mods.output(mod,'settings',vars)\n }\n }\n }\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n }\n//\n// local functions\n//\nfunction add_output(label) {\n if (mod.settings == undefined) {\n mod.settings = {}\n }\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode(label)\n span.appendChild(text)\n btn.appendChild(span)\n var f = function(label) {\n btn.addEventListener('click',function() {\n for (var s in mod.settings)\n mod.settings[s].span.style.fontWeight = 'normal'\n mod.settings[label].span.style.fontWeight = 'bold'\n var vars = {}\n for (var v in mod.settings[label].variables)\n vars[v] = mod.settings[label].variables[v].value\n outputs.settings.event(vars)\n })\n }(label)\n mod.settings[label] = {span:span,variables:{}}\n mod.div.appendChild(btn)\n mod.setting = label\n mod.div.appendChild(document.createElement('br'))\n }\nfunction add_variable(label,variable) {\n var text = document.createTextNode(label)\n mod.div.appendChild(text)\n mod.div.appendChild(document.createTextNode(': '))\n input = document.createElement('input')\n input.type = 'text'\n input.size = 10\n mod[variable] = input\n mod.div.appendChild(input)\n mod.settings[mod.setting].variables[label] = input \n mod.div.appendChild(document.createElement('br'))\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"175.61164764292596","left":"615.8139994703106","filename":"undefined","inputs":{},"outputs":{}},"0.8622681794886853":{"definition":"//\n// save file\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'save file'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n file:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.contents = evt.detail.contents\n save_file()\n }}}\n//\n// outputs\n//\nvar outputs = {}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name:')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('size:')\n div.appendChild(text)\n mod.sizetext = text\n div.appendChild(document.createElement('br'))\n }\n//\n// local functions\n//\nfunction save_file() {\n var a = document.createElement('a')\n a.setAttribute('href','data:text/plain;charset=utf-8,'+ \n encodeURIComponent(mod.contents))\n a.setAttribute('download',mod.name)\n a.style.display = 'none'\n document.body.appendChild(a)\n a.click()\n document.body.removeChild(a)\n mod.nametext.nodeValue = 'name: '+mod.name\n mods.fit(mod.div)\n mod.sizetext.nodeValue = 'size: '+mod.contents.length\n mods.fit(mod.div)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1022.9754468998394","left":"655.7533689104926","filename":"modules/file/save","inputs":{},"outputs":{}},"0.8764917270856811":{"definition":"//\n// path to G-code\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2018\n// \n// Updated: Steven Chew\n// Date: Feb 20 2019\n// Comments: Added option to output in inch or mm\n// Date:... Oct 28 2019\n// Comments: Corrected feedrate conversion\n// - inch/s to inch/min\n//...........- mm/s to mm/min\n//\n// Updated: Neil Gershenfeld\n// Date: Oct 28 2020\n// Comments: added mm/s vs mm/min option\n//\n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'path to G-code'\n//\n// initialization\n//\nvar init = function() {\n mod.cutspeed.value = '2.5'\n mod.plungespeed.value = '2.5'\n mod.jogheight.value = '2'\n mod.spindlespeed.value = '11000'\n mod.tool.value = '1'\n mod.coolantoff.checked = true\n mod.formatMm.checked = true\n mod.unitMinutes.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n path:{type:'',\n event:function(evt){\n mod.name = evt.detail.name\n mod.path = evt.detail.path\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n make_path()\n }}}\n//\n// outputs\n//\nvar outputs = {\n file:{type:'',\n event:function(str){\n obj = {}\n obj.name = mod.name+\".nc\"\n obj.contents = str\n mods.output(mod,'file',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // cut speed\n //\n div.appendChild(document.createTextNode('cut speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.cutspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // plunge speed\n //\n div.appendChild(document.createTextNode('plunge speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.plungespeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog height\n //\n div.appendChild(document.createTextNode('jog height: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogheight = input\n div.appendChild(document.createTextNode(' (mm)'))\n div.appendChild(document.createElement('br'))\n //\n // spindle speed\n //\n div.appendChild(document.createTextNode('spindle speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.spindlespeed = input\n div.appendChild(document.createTextNode(' (RPM)'))\n div.appendChild(document.createElement('br'))\n //\n // tool\n //\n div.appendChild(document.createTextNode('tool: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.tool = input\n div.appendChild(document.createElement('br'))\n //\n // coolant\n //\n div.appendChild(document.createTextNode('coolant:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolanton'\n div.appendChild(input)\n mod.coolanton = input\n div.appendChild(document.createTextNode('on'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolantoff'\n div.appendChild(input)\n mod.coolantoff = input\n div.appendChild(document.createTextNode('off'))\n div.appendChild(document.createElement('br'))\n //\n // inch or mm format\n //\n div.appendChild(document.createTextNode('format:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatInch'\n input.checked = true\n div.appendChild(input)\n mod.formatInch = input\n div.appendChild(document.createTextNode('inch'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatMm'\n div.appendChild(input)\n mod.formatMm = input\n div.appendChild(document.createTextNode('mm'))\n div.appendChild(document.createElement('br'))\n //\n // second or minute rate units \n //\n div.appendChild(document.createTextNode('rate units:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'units'\n input.id = mod.div.id+'unitSeconds'\n input.checked = true\n div.appendChild(input)\n mod.unitSeconds = input\n div.appendChild(document.createTextNode('second'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'units'\n input.id = mod.div.id+'unitMinutes'\n div.appendChild(input)\n mod.unitMinutes = input\n div.appendChild(document.createTextNode('minute'))\n }\n//\n// local functions\n//\nfunction make_path() {\n var dx = 25.4*mod.width/mod.dpi\n var cut_speed = parseFloat(mod.cutspeed.value)\n var plunge_speed = parseFloat(mod.plungespeed.value)\n var jog_height = parseFloat(mod.jogheight.value)\n var nx = mod.width\n var scale = dx/(nx-1)\n var in_mm_scale = 1\n if (mod.formatInch.checked) {\n dx /= 25.4\n scale /= 25.4\n cut_speed /= 25.4\n plunge_speed /= 25.4\n jog_height /= 25.4\n }\n if (mod.unitMinutes.checked) {\n cut_speed *= 60\n plunge_speed *= 60\n }\n var spindle_speed = parseFloat(mod.spindlespeed.value)\n var tool = parseInt(mod.tool.value)\n str = \"%\\n\" // tape start\n str += \"G17\\n\" // xy plane\n if (mod.formatInch.checked)\n str += \"G20\\n\" // inches\n if (mod.formatMm.checked)\n str += \"G21\\n\" // mm\n str += \"G40\\n\" // cancel tool radius compensation\n str += \"G49\\n\" // cancel tool length compensation\n str += \"G54\\n\" // coordinate system 1\n str += \"G80\\n\" // cancel canned cycles\n str += \"G90\\n\" // absolute coordinates\n str += \"G94\\n\" // feed/minute units\n str += \"T\"+tool+\"M06\\n\" // tool selection, tool change\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" // feed rate\n str += \"S\"+spindle_speed+\"\\n\" // spindle speed\n if (mod.coolanton.checked)\n str += \"M08\\n\" // coolant on\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before starting spindle\n str += \"M03\\n\" // spindle on clockwise\n str += \"G04 P1\\n\" // give spindle 1 second to spin up\n //\n // follow segments\n //\n for (var seg = 0; seg < mod.path.length; ++seg) {\n //\n // move up to starting point\n //\n x = scale*mod.path[seg][0][0]\n y = scale*mod.path[seg][0][1]\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\"\n str += \"G00X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+jog_height.toFixed(4)+\"\\n\"\n //\n // move down\n //\n z = scale*mod.path[seg][0][2]\n str += \"G01Z\"+z.toFixed(4)+\" F\"+plunge_speed.toFixed(4)+\"\\n\"\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" //restore xy feed rate\n for (var pt = 1; pt < mod.path[seg].length; ++pt) {\n //\n // move to next point\n //\n x = scale*mod.path[seg][pt][0]\n y = scale*mod.path[seg][pt][1]\n z = scale*mod.path[seg][pt][2]\n str += \"G01X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+z.toFixed(4)+\"\\n\"\n }\n }\n //\n // finish\n //\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before stopping spindle\n str += \"M05\\n\" // spindle stop\n if (mod.coolanton.checked)\n str += \"M09\\n\" // coolant off\n str += \"M30\\n\" // program end and reset\n str += \"%\\n\" // tape end\n //\n // output file\n //\n outputs.file.event(str)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"554.8925438405239","left":"624.9482640838332","filename":"modules/path/formats/g-code","inputs":{},"outputs":{}}},"links":["{\"source\":\"{\\\"id\\\":\\\"0.07944144280928633\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.8903773266711255\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.47383876715576023\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"distances\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.3135579179893032\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"distances\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.3135579179893032\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.07944144280928633\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.08127540142793499\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.6488303557466412\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.6488303557466412\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.47383876715576023\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.08127540142793499\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"imageInfo\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.9557599338778935\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"imageInfo\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.9557599338778935\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"offset\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.3135579179893032\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"offset\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.9557599338778935\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"toolpath\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.2892270043957246\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"toolpath\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.8903773266711255\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.10309904694903338\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.10309904694903338\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"path\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.9557599338778935\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"path\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.992472539363189\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"settings\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.9557599338778935\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"settings\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.2892270043957246\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"toolpath\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.8764917270856811\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"path\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.8764917270856811\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"file\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.8622681794886853\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"file\\\"}\"}"]} +{"modules":{"0.47383876715576023":{"definition":"//\n// distance transform \n// assumes thresholded image, with zero intensity exterior\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'distance transform'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n distance_transform()}}}\n//\n// outputs\n//\nvar outputs = {\n distances:{type:'F32',\n event:function(){\n mod.distances.height = mod.input.height\n mod.distances.width = mod.input.width\n mods.output(mod,'distances',mod.distances)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// distance transform function\n//\nfunction distance_transform() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n mod.distances = new Float32Array(evt.data.buffer)\n var imgbuf = new Uint8ClampedArray(h*w*4)\n var dmax = -Number.MAX_VALUE\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n if (mod.distances[(h-1-y)*w+x] > dmax)\n dmax = mod.distances[(h-1-y)*w+x]\n }\n }\n var i\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n i = 255*mod.distances[(h-1-y)*w+x]/dmax\n imgbuf[(h-1-y)*w*4+x*4+0] = i\n imgbuf[(h-1-y)*w*4+x*4+1] = i\n imgbuf[(h-1-y)*w*4+x*4+2] = i\n imgbuf[(h-1-y)*w*4+x*4+3] = 255\n }\n }\n var imgdata = new ImageData(imgbuf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.distances.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\n//\n// distance transform worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var ny = evt.data.height\n var nx = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Float32Array(nx*ny)\n function distance(g,x,y,i) {\n return ((y-i)*(y-i)+g[i][x]*g[i][x])\n }\n function intersection(g,x,y0,y1) {\n return ((g[y0][x]*g[y0][x]-g[y1][x]*g[y1][x]+y0*y0-y1*y1)/(2.0*(y0-y1)))\n }\n //\n // allocate arrays\n //\n var g = []\n for (var y = 0; y < ny; ++y)\n g[y] = new Uint32Array(nx)\n var h = []\n for (var y = 0; y < ny; ++y)\n h[y] = new Uint32Array(nx)\n var distances = []\n for (var y = 0; y < ny; ++y)\n distances[y] = new Uint32Array(nx)\n var starts = new Uint32Array(ny)\n var minimums = new Uint32Array(ny)\n var d\n //\n // column scan\n // \n for (var y = 0; y < ny; ++y) {\n //\n // right pass\n //\n var closest = -nx\n for (var x = 0; x < nx; ++x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0) {\n g[y][x] = 0\n closest = x\n }\n else\n g[y][x] = (x-closest)\n }\n //\n // left pass\n //\n closest = 2*nx\n for (var x = (nx-1); x >= 0; --x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0)\n closest = x\n else {\n d = (closest-x)\n if (d < g[y][x])\n g[y][x] = d\n }\n }\n }\n //\n // row scan\n //\n for (var x = 0; x < nx; ++x) {\n var segment = 0\n starts[0] = 0\n minimums[0] = 0\n //\n // down \n //\n for (var y = 1; y < ny; ++y) {\n while ((segment >= 0) &&\n (distance(g,x,starts[segment],minimums[segment]) > distance(g,x,starts[segment],y)))\n segment -= 1\n if (segment < 0) {\n segment = 0\n minimums[0] = y\n }\n else {\n newstart = 1+intersection(g,x,minimums[segment],y)\n if (newstart < ny) {\n segment += 1\n minimums[segment] = y\n starts[segment] = newstart\n }\n }\n }\n //\n // up \n //\n for (var y = (ny-1); y >= 0; --y) {\n d = Math.sqrt(distance(g,x,y,minimums[segment]))\n output[(ny-1-y)*nx+x] = d\n if (y == starts[segment])\n segment -= 1\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"197.61164764292596","left":"2318.8139994703106","filename":"undefined","inputs":{},"outputs":{}},"0.07944144280928633":{"definition":"//\n// edge detect\n// green = interior, blue = exterior, red = boundary\n// assumes input is thresholded\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'edge detect'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n edge_detect()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:interior, blue:exterior, red:boundary'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// edge detect\n//\nfunction edge_detect() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({worker:worker.toString(),\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var i00,i0m,i0p,im0,ip0,imm,imp,ipm,ipp,row,col\n //\n // find edges - interior\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != i0m) || (i00 != im0) || (i00 != imm)\n || (i00 != imp) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // left and right edges\n //\n for (row = 1; row < (h-1); ++row) {\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm) \n || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // top and bottom edges\n //\n for (col = 1; col < (w-1); ++col) {\n row = h-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != imm) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != ipm) \n || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // corners\n //\n row = 0\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"814.6116476429258","left":"2776.8139994703106","filename":"undefined","inputs":{},"outputs":{}},"0.8903773266711255":{"definition":"//\n// orient edges\n// input is green:interior, blue:exterior, red:boundary\n// output is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'orient edges'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n var ctx = mod.display.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n orient_edges()\n }}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // off-screen display canvas\n //\n var canvas = document.createElement('canvas')\n mod.display = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('red:north, dark red:south'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:east, dark green:west'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('blue:start, dark blue:stop'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.display,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// orient edges\n//\nfunction orient_edges() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n var disp = new Uint8ClampedArray(evt.data.display)\n var dispdata = new ImageData(disp,w,h)\n var ctx = mod.display.getContext(\"2d\")\n ctx.putImageData(dispdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var w = mod.canvas.width\n var h = mod.canvas.height\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,w,h)\n ctx.drawImage(mod.display,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var row,col\n var boundary = 0\n var interior = 1\n var exterior = 2\n var alpha = 3\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n //\n // orient body states\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && ((input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && ((input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n }\n }\n }\n //\n // orient edge states\n //\n for (col = 1; col < (w-1); ++col) {\n row = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n row = h-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n for (row = 1; row < (h-1); ++row) {\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n //\n // orient corner states (todo)\n //\n row = 0\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = 0\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n //\n // invert background for display\n //\n var display = new Uint8ClampedArray(h*w*4)\n var r,g,b,i\n for (row = 0; row < h; ++row) {\n for (col = 0; col < w; ++col) {\n r = output[(h-1-row)*w*4+col*4+0]\n g = output[(h-1-row)*w*4+col*4+1]\n b = output[(h-1-row)*w*4+col*4+2]\n i = r+g+b\n if (i != 0) { \n display[(h-1-row)*w*4+col*4+0] = output[(h-1-row)*w*4+col*4+0]\n display[(h-1-row)*w*4+col*4+1] = output[(h-1-row)*w*4+col*4+1]\n display[(h-1-row)*w*4+col*4+2] = output[(h-1-row)*w*4+col*4+2]\n display[(h-1-row)*w*4+col*4+3] = output[(h-1-row)*w*4+col*4+3]\n }\n else {\n display[(h-1-row)*w*4+col*4+0] = 255\n display[(h-1-row)*w*4+col*4+1] = 255\n display[(h-1-row)*w*4+col*4+2] = 255\n display[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // return output\n //\n self.postMessage({buffer:output.buffer,display:display.buffer},[output.buffer,display.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"684.611647642926","left":"2345.8139994703106","filename":"undefined","inputs":{},"outputs":{}},"0.3135579179893032":{"definition":"//\n// distance transform \n// assumes thresholded image, with zero intensity exterior\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'offset'\n//\n// initialization\n//\nvar init = function() {\n mod.offset.value = ''\n }\n//\n// inputs\n//\nvar inputs = {\n distances:{type:'F32',\n event:function(evt){\n mod.distances = evt.detail\n var h = mod.distances.height\n var w = mod.distances.width\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.height = mod.distances.height \n ctx.canvas.width = mod.distances.width\n if (mod.offset.value != '')\n offset()\n }},\n offset:{type:'number',\n event:function(evt){\n mod.offset.value = evt.detail\n offset()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // offset value\n //\n div.appendChild(document.createTextNode('offset (pixels): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n offset()\n })\n div.appendChild(input)\n mod.offset = input\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// offset\n//\nfunction offset() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.distances.height\n var w = mod.distances.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var offset = parseFloat(mod.offset.value)\n webworker.postMessage({\n height:mod.distances.height,width:mod.distances.width,\n offset:offset,buffer:mod.distances.buffer})\n }\n//\n// offset worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var offset = evt.data.offset\n var input = new Float32Array(evt.data.buffer)\n var output = new Uint8ClampedArray(4*h*w)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n if (input[(h-1-row)*w+col] <= offset) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"297.61164764292596","left":"2777.8139994703106","filename":"undefined","inputs":{},"outputs":{}},"0.08127540142793499":{"definition":"//\n// read png\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'read png'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n }\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}},\n imageInfo:{type:'object',\n event:function(){\n var obj = {}\n obj.name = mod.name.nodeValue\n obj.dpi = parseFloat(mod.dpitext.value)\n obj.width = mod.img.width\n obj.height = mod.img.height\n mods.output(mod,'imageInfo',obj)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // file input control\n //\n var file = document.createElement('input')\n file.setAttribute('type','file')\n file.setAttribute('id',div.id+'file_input')\n file.style.position = 'absolute'\n file.style.left = 0\n file.style.top = 0\n file.style.width = 0\n file.style.height = 0\n file.style.opacity = 0\n file.addEventListener('change',function() {\n png_read_handler()\n })\n div.appendChild(file)\n mod.file = file\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // file select button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('select png file'))\n btn.addEventListener('click',function(){\n var file = document.getElementById(div.id+'file_input')\n file.value = null\n file.click()\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n div.appendChild(document.createTextNode(' '))\n //\n // invert button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('invert'))\n btn.addEventListener('click',function(){\n invert_image()\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // info div\n //\n var info = document.createElement('div')\n info.setAttribute('id',div.id+'info')\n info.appendChild(document.createTextNode('dpi: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dpi = parseFloat(mod.dpitext.value)\n mod.mmtext.nodeValue = (25.4*mod.img.width/mod.dpi).toFixed(3)\n +' x '+(25.4*mod.img.height/mod.dpi).toFixed(3)+' mm'\n mod.intext.nodeValue = (mod.img.width/mod.dpi).toFixed(3)\n +' x '+(mod.img.height/mod.dpi).toFixed(3)+' in'\n outputs.imageInfo.event()\n })\n info.appendChild(input)\n mod.dpitext = input\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('px: ')\n info.appendChild(text)\n mod.pxtext = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('mm: ')\n info.appendChild(text)\n mod.mmtext = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('in: ')\n info.appendChild(text)\n mod.intext = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('')\n info.appendChild(text)\n mod.name = text\n div.appendChild(info)\n }\n//\n// local functions\n//\n// read handler\n//\nfunction png_read_handler(event) {\n var file_reader = new FileReader()\n file_reader.onload = png_binary_handler\n input_file = mod.file.files[0]\n file_name = input_file.name\n mod.name.nodeValue = file_name\n file_reader.readAsArrayBuffer(input_file)\n }\n//\n// binary load handler\n//\nfunction png_binary_handler(event) {\n //\n // get DPI\n //\n // 8 header\n // 4 len, 4 type, data, 4 crc\n // pHYs 4 ppx, 4 ppy, 1 unit: 0 ?, 1 meter\n // IEND\n //\n var units = ppx = ppy = 0\n var buf = event.target.result\n var view = new DataView(buf)\n var ptr = 8\n if (!((view.getUint8(1) == 80) && (view.getUint8(2) == 78) && (view.getUint8(3) == 71))) {\n set_prompt(\"error: PNG header not found\")\n return\n }\n while (1) {\n var length = view.getUint32(ptr)\n ptr += 4\n var type = String.fromCharCode(\n view.getUint8(ptr),view.getUint8(ptr+1),\n view.getUint8(ptr+2),view.getUint8(ptr+3))\n ptr += 4\n if (type == \"pHYs\") {\n ppx = view.getUint32(ptr)\n ppy = view.getUint32(ptr + 4)\n units = view.getUint8(ptr + 8)\n }\n if (type == \"IEND\")\n break\n ptr += length + 4\n }\n if (units == 0) {\n set_prompt(\"no PNG units not found, assuming 72 DPI\")\n ppx = 72*1000/25.4\n }\n dpi = ppx*25.4/1000\n //\n // read as URL for display\n //\n var file_reader = new FileReader()\n file_reader.onload = png_URL_handler\n file_reader.readAsDataURL(input_file)\n }\n//\n// URL load handler\n//\nfunction png_URL_handler(event) {\n var img = new Image()\n img.setAttribute(\"src\",event.target.result)\n img.onload = function() {\n if (img.width > img.height) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-img.height/img.width)\n var w = mod.canvas.width\n var h = mod.canvas.width*img.height/img.width\n }\n else {\n var x0 = mod.canvas.width*.5*(1-img.width/img.height)\n var y0 = 0\n var w = mod.canvas.height*img.width/img.height\n var h = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(img,x0,y0,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = img.width\n ctx.canvas.height = img.height \n ctx.drawImage(img,0,0)\n mod.dpitext.value = dpi.toFixed(3)\n mod.pxtext.nodeValue = img.width+' x '+img.height+' px'\n mod.mmtext.nodeValue = (25.4*img.width/dpi).toFixed(3)\n +' x '+(25.4*img.height/dpi).toFixed(3)+' mm'\n mod.intext.nodeValue = (img.width/dpi).toFixed(3)\n +' x '+(img.height/dpi).toFixed(3)+' in'\n outputs.image.event()\n outputs.imageInfo.event()\n }\n }\n//\n// invert image\n//\nfunction invert_image() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var h = mod.img.height\n var w = mod.img.width\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,w,h)\n webworker.postMessage({\n height:img.height,width:img.width,buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n buf[(h-1-row)*w*4+col*4+0] \n = 255-buf[(h-1-row)*w*4+col*4+0] \n buf[(h-1-row)*w*4+col*4+1] \n = 255-buf[(h-1-row)*w*4+col*4+1] \n buf[(h-1-row)*w*4+col*4+2] \n = 255-buf[(h-1-row)*w*4+col*4+2] \n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"139.61164764292596","left":"163.81399947031065","filename":"undefined","inputs":{},"outputs":{}},"0.6488303557466412":{"definition":"//\n// image threshold\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'image threshold'\n//\n// initialization\n//\nvar init = function() {\n mod.threshold.value = 0.5\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n threshold_image()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // threshold value\n //\n div.appendChild(document.createTextNode('threshold (0-1): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n threshold_image()\n })\n div.appendChild(input)\n mod.threshold = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// threshold image\n//\nfunction threshold_image() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var t = parseFloat(mod.threshold.value)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,threshold:t,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var t = evt.data.threshold\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var r,g,b,a,i\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n r = buf[(h-1-row)*w*4+col*4+0] \n g = buf[(h-1-row)*w*4+col*4+1] \n b = buf[(h-1-row)*w*4+col*4+2] \n a = buf[(h-1-row)*w*4+col*4+3] \n i = (r+g+b)/(3*255)\n if (a == 0)\n val = 255\n else if (i > t)\n var val = 255\n else\n var val = 0\n buf[(h-1-row)*w*4+col*4+0] = val\n buf[(h-1-row)*w*4+col*4+1] = val\n buf[(h-1-row)*w*4+col*4+2] = val\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"330.61164764292596","left":"1806.8139994703104","filename":"undefined","inputs":{},"outputs":{}},"0.2892270043957246":{"definition":"//\n// view toolpath\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// todo:\n// erase and update new path\n// show depth info\n// show size\n// calculate camera far\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'view toolpath'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n toolpath:{type:'object',\n event:function(evt){\n mod.path = evt.detail.path\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n mod.depth = evt.detail.depth\n show_path_info()\n show_path()\n outputs.toolpath.event()\n }}}\n//\n// outputs\n//\nvar outputs = {\n toolpath:{type:'object',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n mods.output(mod,'toolpath',cmd)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name: ')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(mm)')\n div.appendChild(text)\n mod.mmtext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(in)')\n div.appendChild(text)\n mod.intext = text\n //\n // view\n // \n div.appendChild(document.createElement('br')) \n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('view')\n span.appendChild(text)\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n open_view_window()\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// show_path_info\n//\nfunction show_path_info() {\n mod.nametext.nodeValue = 'name: '+mod.name\n var width = (25.4*mod.width/mod.dpi).toFixed(3)\n var height = (25.4*mod.height/mod.dpi).toFixed(3)\n var depth = (25.4*mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.mmtext.nodeValue = width+' x '+height+' (mm)'\n else\n mod.mmtext.nodeValue = width+' x '+height+' x '+depth+' (mm)'\n var width = (mod.width/mod.dpi).toFixed(3)\n var height = (mod.height/mod.dpi).toFixed(3)\n var depth = (mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.intext.nodeValue = width+' x '+height+' (in)'\n else\n mod.intext.nodeValue = width+' x '+height+' x '+depth+' (in)'\n mods.fit(mod.div)\n }\n//\n// show_path\n//\nfunction show_path() {\n var scene = mod.scene\n var camera = mod.camera\n var renderer = mod.renderer\n //\n // check if view window open\n //\n if (mod.win == undefined) {\n open_view_window()\n return\n }\n //\n // check for path\n //\n if (mod.path == undefined)\n return\n //\n // clear scene, leave camera\n //\n var length = scene.children.length\n for (var c = (length-1); c > 1; --c) {\n scene.remove(scene.children[c])\n }\n //\n // fit camera\n //\n mod.thetaxy = 0\n mod.thetaz = 0\n mod.r = mod.height/2\n mod.x0 = mod.width/2\n mod.y0 = mod.height/2\n camera.position.set(mod.x0,mod.y0,mod.r)\n camera.up = new THREE.Vector3(0,1,0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n //\n // draw segments\n //\n var arrow_size = 1+mod.width/200\n var path = mod.path\n for (var segment = 0; segment < path.length; ++segment) {\n if (segment > 0)\n add_arrow(path[segment-1][path[segment-1].length-1],path[segment][0],0xff0000,arrow_size) \n for (var point = 1; point < path[segment].length; ++point) {\n add_arrow(path[segment][point-1],path[segment][point],0x0000ff,arrow_size)\n }\n }\n //\n // add axes\n //\n var length = mod.height/10\n add_arrow([0,0,0],[length,0,0],0xff0000,arrow_size)\n add_arrow([0,0,0],[0,length,0],0x00ff00,arrow_size)\n add_arrow([0,0,0],[0,0,length],0x0000ff,arrow_size)\n //\n // render\n //\n update()\n //\n // add_arrow\n //\n function add_arrow(start,stop,color,size) {\n var origin = new THREE.Vector3().fromArray(start)\n if (mod.depth == undefined)\n origin.z = 0\n var end = new THREE.Vector3().fromArray(stop)\n if (mod.depth == undefined)\n end.z = 0\n var length = new THREE.Vector3().subVectors(end,origin).length()\n if (length <= size) {\n add_line(origin,end,color)\n //length = 1.1*size\n return\n }\n var direction = new THREE.Vector3().subVectors(end,origin).normalize()\n var arrow = new THREE.ArrowHelper(direction,origin,length,color,size,size)\n scene.add(arrow)\n }\n //\n // add_line\n //\n function add_line(start,stop,colorhex) {\n var geometry = new THREE.Geometry()\n geometry.vertices.push(start,stop)\n var material = new THREE.LineBasicMaterial({color:colorhex})\n var line = new THREE.Line(geometry,material)\n scene.add(line)\n }\n //\n // update\n //\n function update() {\n\t renderer.render(scene,camera)\n }\n }\n//\n// open_view_window\n//\nfunction open_view_window() {\n //\n // globals\n //\n var container,scene,camera,renderer,win,controls\n //\n // open the window\n //\n open_window()\n //\n // open_window\n //\n function open_window() {\n //\n // open window\n //\n win = window.open('')\n mod.win = win\n //\n // load three.js\n //\n var script = document.createElement('script')\n script.type = 'text/javascript'\n script.onload = init_window\n script.src = 'js/three.js/three.min.js'\n mod.div.appendChild(script)\n }\n //\n // init_window\n //\n function init_window() {\n //\n // close button\n //\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n mod.win = undefined\n })\n win.document.body.appendChild(btn)\n //\n // label text\n //\n var text = win.document.createTextNode(' left: pan, right: rotate, scroll: zoom')\n win.document.body.appendChild(text)\n //\n // GL container\n //\n win.document.body.appendChild(document.createElement('br')) \n container = win.document.createElement('div')\n container.style.overflow = 'hidden'\n win.document.body.appendChild(container)\n //\n // event handlers\n //\n container.addEventListener('contextmenu',context_menu)\n container.addEventListener('mousedown',mouse_down)\n container.addEventListener('mouseup',mouse_up)\n container.addEventListener('mousemove',mouse_move)\n container.addEventListener('wheel',mouse_wheel)\n //\n // add scene\n //\n\t scene = new THREE.Scene()\n\t mod.scene = scene\n\t var width = win.innerWidth\n\t var height = win.innerHeight\n\t var aspect = width/height\n\t var near = 0.1\n\t var far = 1000000\n\t camera = new THREE.PerspectiveCamera(90,aspect,near,far)\n\t mod.camera = camera\n\t scene.add(camera)\n\t //\n\t // add renderer\n\t //\n renderer = new THREE.WebGLRenderer({antialias:true})\n mod.renderer = renderer\n renderer.setClearColor(0xffffff)\n\t renderer.setSize(width,height)\n\t container.appendChild(renderer.domElement)\n //\n // show the path if available\n //\n show_path()\n }\n //\n // context_menu\n //\n function context_menu(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n return (false)\n }\n //\n // mouse_down\n //\n function mouse_down(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n mod.button = evt.button\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_up\n //\n function mouse_up(evt) {\n mod.button = undefined\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_move\n //\n function mouse_move(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dx = evt.clientX-mod.x\n var dy = evt.clientY-mod.y\n mod.x = evt.clientX\n mod.y = evt.clientY\n if (mod.button == 0) {\n mod.x0 += \n Math.sin(mod.thetaz)*mod.height*dy/win.innerHeight\n -Math.cos(mod.thetaz)*mod.width*dx/win.innerWidth\n mod.y0 += \n Math.cos(mod.thetaz)*mod.height*dy/win.innerHeight\n +Math.sin(mod.thetaz)*mod.width*dx/win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n\t }\n else if (mod.button == 2) {\n mod.thetaxy += dy/win.innerHeight\n mod.thetaz += dx/win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n\t }\n }\n //\n // mouse_wheel\n //\n function mouse_wheel(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dy = evt.deltaY/win.innerHeight\n mod.r += mod.height*dy\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n }\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1034.6116476429258","left":"1136.8139994703106","filename":"undefined","inputs":{},"outputs":{}},"0.9557599338778935":{"definition":"//\n// mill raster 2D\n//\n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2016\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mill raster 2D'\n//\n// initialization\n//\nvar init = function() {\n mod.dia_in.value = 0.0156\n mod.dia_mm.value = 25.4*parseFloat(mod.dia_in.value)\n mod.cut_in.value = 0.004\n mod.cut_mm.value = 25.4*parseFloat(mod.cut_in.value)\n mod.max_in.value = 0.004\n mod.max_mm.value = 25.4*parseFloat(mod.max_in.value)\n mod.number.value = 4\n mod.stepover.value = 0.5\n mod.merge.value = 1\n mod.sort.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n imageInfo:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.width\n ctx.canvas.height = mod.height\n }},\n path:{type:'array',\n event:function(evt){\n if (mod.label.nodeValue == 'calculating') {\n draw_path(evt.detail)\n accumulate_path(evt.detail)\n mod.offsetCount += 1\n if ((mod.offsetCount != parseInt(mod.number.value)) && (evt.detail.length > 0)) {\n mod.offset += parseFloat(mod.stepover.value)\n outputs.offset.event()\n }\n else {\n mod.label.nodeValue = 'calculate'\n mod.labelspan.style.fontWeight = 'normal'\n merge_path()\n clear_path()\n draw_path(mod.path)\n draw_connections()\n add_depth()\n outputs.toolpath.event()\n }\n }\n }\n },\n settings:{type:'object',\n event:function(evt){\n set_values(evt.detail)\n }\n }\n }\n//\n// outputs\n//\nvar outputs = {\n diameter:{type:'number',\n event:function(){\n mods.output(mod,'diameter',Math.ceil(mod.dpi*mod.dia_in.value))\n }\n },\n offset:{type:'number',\n event:function(){\n var pixels = mod.offset*parseFloat(mod.dia_in.value)*mod.dpi\n mods.output(mod,'offset',pixels)\n }\n },\n toolpath:{type:'object',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n cmd.depth = mod.depth\n mods.output(mod,'toolpath',cmd)\n }\n }\n }\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // tool diameter\n //\n div.appendChild(document.createTextNode('tool diameter'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_in.value = parseFloat(mod.dia_mm.value)/25.4\n })\n div.appendChild(input)\n mod.dia_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n })\n div.appendChild(input)\n mod.dia_in = input\n div.appendChild(document.createElement('br'))\n //\n // cut depth\n //\n div.appendChild(document.createTextNode('cut depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_in.value = parseFloat(mod.cut_mm.value)/25.4\n })\n div.appendChild(input)\n mod.cut_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_mm.value = parseFloat(mod.cut_in.value)*25.4\n })\n div.appendChild(input)\n mod.cut_in = input\n div.appendChild(document.createElement('br'))\n //\n // max depth\n //\n div.appendChild(document.createTextNode('max depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_in.value = parseFloat(mod.max_mm.value)/25.4\n })\n div.appendChild(input)\n mod.max_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_mm.value = parseFloat(mod.max_in.value)*25.4\n })\n div.appendChild(input)\n mod.max_in = input\n div.appendChild(document.createElement('br'))\n //\n // offset number\n //\n div.appendChild(document.createTextNode('offset number: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.number = input\n div.appendChild(document.createTextNode(' (0 = fill)'))\n div.appendChild(document.createElement('br'))\n //\n // offset stepover\n //\n div.appendChild(document.createTextNode('offset stepover: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.stepover = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // direction\n //\n div.appendChild(document.createTextNode('direction: '))\n div.appendChild(document.createTextNode('climb'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'climb'\n input.checked = true\n div.appendChild(input)\n mod.climb = input\n div.appendChild(document.createTextNode(' conventional'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'conventional'\n div.appendChild(input)\n mod.conventional = input\n div.appendChild(document.createElement('br'))\n //\n // path merge\n //\n div.appendChild(document.createTextNode('path merge: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.merge = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // path order\n //\n div.appendChild(document.createTextNode('path order: '))\n div.appendChild(document.createTextNode('forward'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'forward'\n input.checked = true\n div.appendChild(input)\n mod.forward = input\n div.appendChild(document.createTextNode(' reverse'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'reverse'\n div.appendChild(input)\n mod.reverse = input\n div.appendChild(document.createElement('br'))\n //\n // sort distance\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // calculate\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('calculate')\n mod.label = text\n span.appendChild(text)\n mod.labelspan = span\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n mod.label.nodeValue = 'calculating'\n mod.labelspan.style.fontWeight = 'bold'\n mod.offset = 0.5\n mod.offsetCount = 0\n mod.path = []\n clear_path()\n outputs.diameter.event()\n outputs.offset.event()\n })\n div.appendChild(btn)\n div.appendChild(document.createTextNode(' '))\n //\n // view\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n }\n//\n// local functions\n//\n// set_values\n//\nfunction set_values(settings) {\n for (var s in settings) {\n switch(s) {\n case 'tool diameter (in)':\n mod.dia_in.value = settings[s]\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n break\n case 'cut depth (in)':\n mod.cut_in.value = settings[s]\n mod.cut_mm.value = parseFloat(mod.cut_in.value)*25.4\n break\n case 'max depth (in)':\n mod.max_in.value = settings[s]\n mod.max_mm.value = parseFloat(mod.max_in.value)*25.4\n break\n case 'offset number':\n mod.number.value = settings[s]\n break\n }\n }\n }\n//\n// clear_path\n//\nfunction clear_path() {\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n }\n//\n// accumulate_path\n// todo: replace inefficient insertion sort\n// todo: move sort out of main thread\n//\nfunction accumulate_path(path) {\n var forward = mod.forward.checked\n var conventional = mod.conventional.checked\n var sort = mod.sort.checked\n for (var segnew = 0; segnew < path.length; ++segnew) {\n if (conventional)\n path[segnew].reverse()\n if (mod.path.length == 0)\n mod.path.splice(0,0,path[segnew])\n else if (sort) {\n var xnew = path[segnew][0][0]\n var ynew = path[segnew][0][1]\n var dmin = Number.MAX_VALUE\n var segmin = -1\n for (var segold = 0; segold < mod.path.length; ++segold) {\n var xold = mod.path[segold][0][0]\n var yold = mod.path[segold][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmin) {\n dmin = d\n segmin = segold\n }\n }\n if (forward)\n mod.path.splice(segmin+1,0,path[segnew])\n else\n mod.path.splice(segmin,0,path[segnew])\n }\n else {\n if (forward)\n mod.path.splice(mod.path.length,0,path[segnew])\n else\n mod.path.splice(0,0,path[segnew])\n }\n }\n }\n//\n// merge_path\n//\nfunction merge_path() {\n var dmerge = mod.dpi*parseFloat(mod.merge.value)*parseFloat(mod.dia_in.value)\n var seg = 0\n while (seg < (mod.path.length-1)) {\n var xold = mod.path[seg][mod.path[seg].length-1][0]\n var yold = mod.path[seg][mod.path[seg].length-1][1]\n var xnew = mod.path[seg+1][0][0]\n var ynew = mod.path[seg+1][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmerge)\n mod.path.splice(seg,2,mod.path[seg].concat(mod.path[seg+1]))\n else\n seg += 1\n }\n }\n//\n// add_depth\n//\nfunction add_depth() {\n var cut = parseFloat(mod.cut_in.value)\n var max = parseFloat(mod.max_in.value)\n var newpath = []\n for (var seg = 0; seg < mod.path.length; ++seg) {\n var depth = cut\n if ((mod.path[seg][0][0] == mod.path[seg][mod.path[seg].length-1][0])\n && (mod.path[seg][0][0] == mod.path[seg][mod.path[seg].length-1][0])) {\n var newseg = []\n while (depth <= max) {\n var idepth = -Math.round(mod.dpi*depth)\n for (var pt = 0; pt < mod.path[seg].length; ++pt) {\n var point = mod.path[seg][pt].concat(idepth)\n newseg.splice(newseg.length,0,point)\n }\n if (depth == max)\n break\n depth += cut\n if (depth > max)\n depth = max\n }\n newpath.splice(newpath.length,0,newseg)\n }\n else {\n var newseg = []\n while (depth <= max) {\n var idepth = -Math.round(mod.dpi*depth)\n for (var pt = 0; pt < mod.path[seg].length; ++pt) {\n var point = mod.path[seg][pt].concat(idepth)\n newseg.splice(newseg.length,0,point)\n }\n newpath.splice(newpath.length,0,newseg)\n newseg = []\n if (depth == max)\n break\n depth += cut\n if (depth > max)\n depth = max\n }\n }\n }\n mod.path = newpath\n mod.depth = Math.round(parseFloat(mod.max_in.value)*mod.dpi)\n }\n//\n// draw_path\n//\nfunction draw_path(path) {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment = 0; segment < path.length; ++segment) {\n if (path[segment].length > 1) {\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n }\n//\n// draw_connections\n//\nfunction draw_connections() {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n //\n // loop over segments\n //\n for (var segment = 1; segment < mod.path.length; ++segment) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = mod.path[segment-1][mod.path[segment-1].length-1][0]\n var y1 = h-mod.path[segment-1][mod.path[segment-1].length-1][1]-1\n var x2 = mod.path[segment][0][0]\n var y2 = h-mod.path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"255.61164764292596","left":"1159.8139994703106","filename":"undefined","inputs":{},"outputs":{}},"0.10309904694903338":{"definition":"//\n// vectorize\n// input is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'vectorize'\n//\n// initialization\n//\nvar init = function() {\n mod.error.value = 1\n mod.sort.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n vectorize()\n }}}\n//\n// outputs\n//\nvar outputs = {\n path:{type:'array',\n event:function(){\n mods.output(mod,'path',mod.path)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br')) \n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // error value\n //\n div.appendChild(document.createTextNode('vector fit (pixels): '))\n //div.appendChild(document.createElement('br'))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n vectorize()\n })\n div.appendChild(input)\n mod.error = input\n div.appendChild(document.createElement('br'))\n //\n // sort\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// vectorize\n//\nfunction vectorize() {\n //\n // draw path\n //\n function draw_path(path) {\n window.URL.revokeObjectURL(url)\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment in path) {\n if (path[segment].length > 1) {\n if (xend != null) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = xend\n var y1 = yend\n var x2 = path[segment][0][0]\n var y2 = h-path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n svg.appendChild(g)\n }\n //\n // set up worker\n //\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n webworker.terminate()\n mod.path = evt.data.path\n draw_path(mod.path)\n outputs.path.event()\n })\n //\n // call worker\n //\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,sort:mod.sort.checked,\n error:parseFloat(mod.error.value),\n buffer:mod.input.data.buffer})\n }\n//\n// vectorize worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var sort = evt.data.sort\n var input = new Uint8ClampedArray(evt.data.buffer)\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n var path = []\n //\n // edge follower\n //\n function follow_edges(row,col) {\n if ((input[(h-1-row)*w*4+col*4+northsouth] != 0)\n || (input[(h-1-row)*w*4+col*4+eastwest] != 0)) {\n path[path.length] = [[col,row]]\n while (1) {\n if (input[(h-1-row)*w*4+col*4+northsouth] & north) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~north\n row += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+northsouth] & south) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~south\n row -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & east) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~east\n col += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & west) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~west\n col -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else\n break\n }\n }\n }\n //\n // follow boundary starts\n //\n for (var row = 1; row < (h-1); ++row) {\n col = 0\n follow_edges(row,col)\n col = w-1\n follow_edges(row,col)\n }\n for (var col = 1; col < (w-1); ++col) {\n row = 0\n follow_edges(row,col)\n row = h-1 \n follow_edges(row,col)\n }\n //\n // follow interior paths\n //\n for (var row = 1; row < (h-1); ++row) {\n for (var col = 1; col < (w-1); ++col) {\n follow_edges(row,col)\n }\n }\n //\n // vectorize path\n //\n var error = evt.data.error\n var vecpath = []\n for (var seg = 0; seg < path.length; ++seg) {\n var x0 = path[seg][0][0]\n var y0 = path[seg][0][1]\n vecpath[vecpath.length] = [[x0,y0]]\n var xsum = x0\n var ysum = y0\n var sum = 1\n for (var pt = 1; pt < path[seg].length; ++pt) {\n var xold = x\n var yold = y\n var x = path[seg][pt][0]\n var y = path[seg][pt][1]\n if (sum == 1) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n var xmean = xsum/sum\n var ymean = ysum/sum\n var dx = xmean-x0\n var dy = ymean-y0\n var d = Math.sqrt(dx*dx+dy*dy)\n var nx = dy/d\n var ny = -dx/d\n var l = Math.abs(nx*(x-x0)+ny*(y-y0))\n if (l < error) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [xold,yold]\n x0 = xold\n y0 = yold\n xsum = xold\n ysum = yold\n sum = 1\n }\n }\n if (pt == (path[seg].length-1)) {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [x,y]\n }\n }\n }\n //\n // sort path\n //\n if ((vecpath.length > 1) && (sort == true)) {\n var dmin = w*w+h*h\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][0]\n var d = x*x+y*y\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n var sortpath = [vecpath[segmin]]\n vecpath.splice(segmin,1)\n }\n while (vecpath.length > 0) {\n var dmin = w*w+h*h\n var x0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][0]\n var y0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][1]\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][1]\n var d = (x-x0)*(x-x0)+(y-y0)*(y-y0)\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n sortpath[sortpath.length] = vecpath[segmin]\n vecpath.splice(segmin,1)\n }\n }\n }\n else if (((vecpath.length > 1) && (sort == false)) || (vecpath.length == 1))\n sortpath = vecpath\n else\n sortpath = []\n //\n // return path\n //\n self.postMessage({path:sortpath})\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"800.6116476429258","left":"1850.8139994703104","filename":"undefined","inputs":{},"outputs":{}},"0.992472539363189":{"definition":"//\n// set object\n//\n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2018\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'set PCB defaults'\n//\n// initialization\n//\nvar init = function() {\n //\n add_output('mill traces (1/64)')\n add_variable('tool diameter (in)','var00')\n mod.var00.value = '0.0156'\n add_variable('cut depth (in)','var01')\n mod.var01.value = '0.004'\n add_variable('max depth (in)','var02')\n mod.var02.value = '0.004'\n add_variable('offset number','var03')\n mod.var03.value = '4'\n //\n add_output('mill outline (1/32)')\n add_variable('tool diameter (in)','var10')\n mod.var10.value = '0.0312'\n add_variable('cut depth (in)','var11')\n mod.var11.value = '0.010'\n add_variable('max depth (in)','var12')\n mod.var12.value = '0.072'\n add_variable('offset number','var13')\n mod.var13.value = '1'\n //\n }\n//\n// inputs\n//\nvar inputs = {}\n//\n// outputs\n//\nvar outputs = {\n settings:{type:'',\n event:function(vars){\n mods.output(mod,'settings',vars)\n }\n }\n }\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n }\n//\n// local functions\n//\nfunction add_output(label) {\n if (mod.settings == undefined) {\n mod.settings = {}\n }\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode(label)\n span.appendChild(text)\n btn.appendChild(span)\n var f = function(label) {\n btn.addEventListener('click',function() {\n for (var s in mod.settings)\n mod.settings[s].span.style.fontWeight = 'normal'\n mod.settings[label].span.style.fontWeight = 'bold'\n var vars = {}\n for (var v in mod.settings[label].variables)\n vars[v] = mod.settings[label].variables[v].value\n outputs.settings.event(vars)\n })\n }(label)\n mod.settings[label] = {span:span,variables:{}}\n mod.div.appendChild(btn)\n mod.setting = label\n mod.div.appendChild(document.createElement('br'))\n }\nfunction add_variable(label,variable) {\n var text = document.createTextNode(label)\n mod.div.appendChild(text)\n mod.div.appendChild(document.createTextNode(': '))\n input = document.createElement('input')\n input.type = 'text'\n input.size = 10\n mod[variable] = input\n mod.div.appendChild(input)\n mod.settings[mod.setting].variables[label] = input \n mod.div.appendChild(document.createElement('br'))\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"175.61164764292596","left":"615.8139994703106","filename":"undefined","inputs":{},"outputs":{}},"0.8622681794886853":{"definition":"//\n// save file\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'save file'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n file:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.contents = evt.detail.contents\n save_file()\n }}}\n//\n// outputs\n//\nvar outputs = {}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name:')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('size:')\n div.appendChild(text)\n mod.sizetext = text\n div.appendChild(document.createElement('br'))\n }\n//\n// local functions\n//\nfunction save_file() {\n var a = document.createElement('a')\n a.setAttribute('href','data:text/plain;charset=utf-8,'+ \n encodeURIComponent(mod.contents))\n a.setAttribute('download',mod.name)\n a.style.display = 'none'\n document.body.appendChild(a)\n a.click()\n document.body.removeChild(a)\n mod.nametext.nodeValue = 'name: '+mod.name\n mods.fit(mod.div)\n mod.sizetext.nodeValue = 'size: '+mod.contents.length\n mods.fit(mod.div)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1022.9754468998394","left":"655.7533689104926","filename":"modules/file/save","inputs":{},"outputs":{}},"0.8764917270856811":{"definition":"//\n// path to G-code\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2018\n// \n// Updated: Steven Chew\n// Date: Feb 20 2019\n// Comments: Added option to output in inch or mm\n// Date:... Oct 28 2019\n// Comments: Corrected feedrate conversion\n// - inch/s to inch/min\n//...........- mm/s to mm/min\n//\n// Updated: Neil Gershenfeld\n// Date: Oct 28 2020\n// Comments: added mm/s vs mm/min option\n//\n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'path to G-code'\n//\n// initialization\n//\nvar init = function() {\n mod.cutspeed.value = '2.5'\n mod.plungespeed.value = '2.5'\n mod.jogheight.value = '2'\n mod.spindlespeed.value = '11000'\n mod.tool.value = '1'\n mod.coolantoff.checked = true\n mod.formatMm.checked = true\n mod.unitMinutes.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n path:{type:'',\n event:function(evt){\n mod.name = evt.detail.name\n mod.path = evt.detail.path\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n make_path()\n }}}\n//\n// outputs\n//\nvar outputs = {\n file:{type:'',\n event:function(str){\n obj = {}\n obj.name = mod.name+\".nc\"\n obj.contents = str\n mods.output(mod,'file',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // cut speed\n //\n div.appendChild(document.createTextNode('cut speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.cutspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // plunge speed\n //\n div.appendChild(document.createTextNode('plunge speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.plungespeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog height\n //\n div.appendChild(document.createTextNode('jog height: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogheight = input\n div.appendChild(document.createTextNode(' (mm)'))\n div.appendChild(document.createElement('br'))\n //\n // spindle speed\n //\n div.appendChild(document.createTextNode('spindle speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.spindlespeed = input\n div.appendChild(document.createTextNode(' (RPM)'))\n div.appendChild(document.createElement('br'))\n //\n // tool\n //\n div.appendChild(document.createTextNode('tool: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.tool = input\n div.appendChild(document.createElement('br'))\n //\n // coolant\n //\n div.appendChild(document.createTextNode('coolant:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolanton'\n div.appendChild(input)\n mod.coolanton = input\n div.appendChild(document.createTextNode('on'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolantoff'\n div.appendChild(input)\n mod.coolantoff = input\n div.appendChild(document.createTextNode('off'))\n div.appendChild(document.createElement('br'))\n //\n // inch or mm format\n //\n div.appendChild(document.createTextNode('format:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatInch'\n input.checked = true\n div.appendChild(input)\n mod.formatInch = input\n div.appendChild(document.createTextNode('inch'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatMm'\n div.appendChild(input)\n mod.formatMm = input\n div.appendChild(document.createTextNode('mm'))\n div.appendChild(document.createElement('br'))\n //\n // second or minute rate units \n //\n div.appendChild(document.createTextNode('rate units:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'units'\n input.id = mod.div.id+'unitSeconds'\n input.checked = true\n div.appendChild(input)\n mod.unitSeconds = input\n div.appendChild(document.createTextNode('second'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'units'\n input.id = mod.div.id+'unitMinutes'\n div.appendChild(input)\n mod.unitMinutes = input\n div.appendChild(document.createTextNode('minute'))\n }\n//\n// local functions\n//\nfunction make_path() {\n var dx = 25.4*mod.width/mod.dpi\n var cut_speed = parseFloat(mod.cutspeed.value)\n var plunge_speed = parseFloat(mod.plungespeed.value)\n var jog_height = parseFloat(mod.jogheight.value)\n var nx = mod.width\n var scale = dx/(nx-1)\n var in_mm_scale = 1\n if (mod.formatInch.checked) {\n dx /= 25.4\n scale /= 25.4\n cut_speed /= 25.4\n plunge_speed /= 25.4\n jog_height /= 25.4\n }\n if (mod.unitMinutes.checked) {\n cut_speed *= 60\n plunge_speed *= 60\n }\n var spindle_speed = parseFloat(mod.spindlespeed.value)\n var tool = parseInt(mod.tool.value)\n str = \"%\\n\" // tape start\n str += \"G17\\n\" // xy plane\n if (mod.formatInch.checked)\n str += \"G20\\n\" // inches\n if (mod.formatMm.checked)\n str += \"G21\\n\" // mm\n str += \"G40\\n\" // cancel tool radius compensation\n str += \"G49\\n\" // cancel tool length compensation\n str += \"G54\\n\" // coordinate system 1\n str += \"G80\\n\" // cancel canned cycles\n str += \"G90\\n\" // absolute coordinates\n str += \"G94\\n\" // feed/minute units\n str += \"T\"+tool+\"M06\\n\" // tool selection, tool change\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" // feed rate\n str += \"S\"+spindle_speed+\"\\n\" // spindle speed\n if (mod.coolanton.checked)\n str += \"M08\\n\" // coolant on\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before starting spindle\n str += \"M03\\n\" // spindle on clockwise\n str += \"G04 P1000\\n\" // give spindle 1 second to spin up\n //\n // follow segments\n //\n for (var seg = 0; seg < mod.path.length; ++seg) {\n //\n // move up to starting point\n //\n x = scale*mod.path[seg][0][0]\n y = scale*mod.path[seg][0][1]\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\"\n str += \"G00X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+jog_height.toFixed(4)+\"\\n\"\n //\n // move down\n //\n z = scale*mod.path[seg][0][2]\n str += \"G01Z\"+z.toFixed(4)+\" F\"+plunge_speed.toFixed(4)+\"\\n\"\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" //restore xy feed rate\n for (var pt = 1; pt < mod.path[seg].length; ++pt) {\n //\n // move to next point\n //\n x = scale*mod.path[seg][pt][0]\n y = scale*mod.path[seg][pt][1]\n z = scale*mod.path[seg][pt][2]\n str += \"G01X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+z.toFixed(4)+\"\\n\"\n }\n }\n //\n // finish\n //\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before stopping spindle\n str += \"M05\\n\" // spindle stop\n if (mod.coolanton.checked)\n str += \"M09\\n\" // coolant off\n str += \"M30\\n\" // program end and reset\n str += \"%\\n\" // tape end\n //\n // output file\n //\n outputs.file.event(str)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"554.8925438405239","left":"624.9482640838332","filename":"modules/path/formats/g-code","inputs":{},"outputs":{}}},"links":["{\"source\":\"{\\\"id\\\":\\\"0.07944144280928633\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.8903773266711255\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.47383876715576023\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"distances\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.3135579179893032\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"distances\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.3135579179893032\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.07944144280928633\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.08127540142793499\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.6488303557466412\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.6488303557466412\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.47383876715576023\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.08127540142793499\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"imageInfo\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.9557599338778935\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"imageInfo\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.9557599338778935\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"offset\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.3135579179893032\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"offset\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.9557599338778935\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"toolpath\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.2892270043957246\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"toolpath\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.8903773266711255\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.10309904694903338\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.10309904694903338\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"path\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.9557599338778935\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"path\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.992472539363189\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"settings\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.9557599338778935\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"settings\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.2892270043957246\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"toolpath\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.8764917270856811\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"path\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.8764917270856811\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"file\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.8622681794886853\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"file\\\"}\"}"]} diff --git a/programs/machines/G-code/mill 2D PCB svg b/programs/machines/G-code/mill 2D PCB svg index f8d9706c1c557cc04bc368d8667e1d7d67342f42..11ac6ae181e60e988800d50f4eba079d42abd77c 100644 --- a/programs/machines/G-code/mill 2D PCB svg +++ b/programs/machines/G-code/mill 2D PCB svg @@ -1 +1 @@ -{"modules":{"0.47383876715576023":{"definition":"//\n// distance transform \n// assumes thresholded image, with zero intensity exterior\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'distance transform'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n distance_transform()}}}\n//\n// outputs\n//\nvar outputs = {\n distances:{type:'F32',\n event:function(){\n mod.distances.height = mod.input.height\n mod.distances.width = mod.input.width\n mods.output(mod,'distances',mod.distances)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// distance transform function\n//\nfunction distance_transform() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n mod.distances = new Float32Array(evt.data.buffer)\n var imgbuf = new Uint8ClampedArray(h*w*4)\n var dmax = -Number.MAX_VALUE\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n if (mod.distances[(h-1-y)*w+x] > dmax)\n dmax = mod.distances[(h-1-y)*w+x]\n }\n }\n var i\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n i = 255*mod.distances[(h-1-y)*w+x]/dmax\n imgbuf[(h-1-y)*w*4+x*4+0] = i\n imgbuf[(h-1-y)*w*4+x*4+1] = i\n imgbuf[(h-1-y)*w*4+x*4+2] = i\n imgbuf[(h-1-y)*w*4+x*4+3] = 255\n }\n }\n var imgdata = new ImageData(imgbuf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.distances.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\n//\n// distance transform worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var ny = evt.data.height\n var nx = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Float32Array(nx*ny)\n function distance(g,x,y,i) {\n return ((y-i)*(y-i)+g[i][x]*g[i][x])\n }\n function intersection(g,x,y0,y1) {\n return ((g[y0][x]*g[y0][x]-g[y1][x]*g[y1][x]+y0*y0-y1*y1)/(2.0*(y0-y1)))\n }\n //\n // allocate arrays\n //\n var g = []\n for (var y = 0; y < ny; ++y)\n g[y] = new Uint32Array(nx)\n var h = []\n for (var y = 0; y < ny; ++y)\n h[y] = new Uint32Array(nx)\n var distances = []\n for (var y = 0; y < ny; ++y)\n distances[y] = new Uint32Array(nx)\n var starts = new Uint32Array(ny)\n var minimums = new Uint32Array(ny)\n var d\n //\n // column scan\n // \n for (var y = 0; y < ny; ++y) {\n //\n // right pass\n //\n var closest = -nx\n for (var x = 0; x < nx; ++x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0) {\n g[y][x] = 0\n closest = x\n }\n else\n g[y][x] = (x-closest)\n }\n //\n // left pass\n //\n closest = 2*nx\n for (var x = (nx-1); x >= 0; --x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0)\n closest = x\n else {\n d = (closest-x)\n if (d < g[y][x])\n g[y][x] = d\n }\n }\n }\n //\n // row scan\n //\n for (var x = 0; x < nx; ++x) {\n var segment = 0\n starts[0] = 0\n minimums[0] = 0\n //\n // down \n //\n for (var y = 1; y < ny; ++y) {\n while ((segment >= 0) &&\n (distance(g,x,starts[segment],minimums[segment]) > distance(g,x,starts[segment],y)))\n segment -= 1\n if (segment < 0) {\n segment = 0\n minimums[0] = y\n }\n else {\n newstart = 1+intersection(g,x,minimums[segment],y)\n if (newstart < ny) {\n segment += 1\n minimums[segment] = y\n starts[segment] = newstart\n }\n }\n }\n //\n // up \n //\n for (var y = (ny-1); y >= 0; --y) {\n d = Math.sqrt(distance(g,x,y,minimums[segment]))\n output[(ny-1-y)*nx+x] = d\n if (y == starts[segment])\n segment -= 1\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"179.58350726962306","left":"2719.994408259124","filename":"undefined","inputs":{},"outputs":{}},"0.07944144280928633":{"definition":"//\n// edge detect\n// green = interior, blue = exterior, red = boundary\n// assumes input is thresholded\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'edge detect'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n edge_detect()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:interior, blue:exterior, red:boundary'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// edge detect\n//\nfunction edge_detect() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({worker:worker.toString(),\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var i00,i0m,i0p,im0,ip0,imm,imp,ipm,ipp,row,col\n //\n // find edges - interior\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != i0m) || (i00 != im0) || (i00 != imm)\n || (i00 != imp) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // left and right edges\n //\n for (row = 1; row < (h-1); ++row) {\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm) \n || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // top and bottom edges\n //\n for (col = 1; col < (w-1); ++col) {\n row = h-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != imm) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != ipm) \n || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // corners\n //\n row = 0\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"796.5835072696229","left":"3177.994408259124","filename":"undefined","inputs":{},"outputs":{}},"0.8903773266711255":{"definition":"//\n// orient edges\n// input is green:interior, blue:exterior, red:boundary\n// output is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'orient edges'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n var ctx = mod.display.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n orient_edges()\n }}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // off-screen display canvas\n //\n var canvas = document.createElement('canvas')\n mod.display = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('red:north, dark red:south'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:east, dark green:west'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('blue:start, dark blue:stop'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.display,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// orient edges\n//\nfunction orient_edges() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n var disp = new Uint8ClampedArray(evt.data.display)\n var dispdata = new ImageData(disp,w,h)\n var ctx = mod.display.getContext(\"2d\")\n ctx.putImageData(dispdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var w = mod.canvas.width\n var h = mod.canvas.height\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,w,h)\n ctx.drawImage(mod.display,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var row,col\n var boundary = 0\n var interior = 1\n var exterior = 2\n var alpha = 3\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n //\n // orient body states\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && ((input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && ((input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n }\n }\n }\n //\n // orient edge states\n //\n for (col = 1; col < (w-1); ++col) {\n row = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n row = h-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n for (row = 1; row < (h-1); ++row) {\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n //\n // orient corner states (todo)\n //\n row = 0\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = 0\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n //\n // invert background for display\n //\n var display = new Uint8ClampedArray(h*w*4)\n var r,g,b,i\n for (row = 0; row < h; ++row) {\n for (col = 0; col < w; ++col) {\n r = output[(h-1-row)*w*4+col*4+0]\n g = output[(h-1-row)*w*4+col*4+1]\n b = output[(h-1-row)*w*4+col*4+2]\n i = r+g+b\n if (i != 0) { \n display[(h-1-row)*w*4+col*4+0] = output[(h-1-row)*w*4+col*4+0]\n display[(h-1-row)*w*4+col*4+1] = output[(h-1-row)*w*4+col*4+1]\n display[(h-1-row)*w*4+col*4+2] = output[(h-1-row)*w*4+col*4+2]\n display[(h-1-row)*w*4+col*4+3] = output[(h-1-row)*w*4+col*4+3]\n }\n else {\n display[(h-1-row)*w*4+col*4+0] = 255\n display[(h-1-row)*w*4+col*4+1] = 255\n display[(h-1-row)*w*4+col*4+2] = 255\n display[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // return output\n //\n self.postMessage({buffer:output.buffer,display:display.buffer},[output.buffer,display.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"666.5835072696229","left":"2746.994408259124","filename":"undefined","inputs":{},"outputs":{}},"0.3135579179893032":{"definition":"//\n// distance transform \n// assumes thresholded image, with zero intensity exterior\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'offset'\n//\n// initialization\n//\nvar init = function() {\n mod.offset.value = ''\n }\n//\n// inputs\n//\nvar inputs = {\n distances:{type:'F32',\n event:function(evt){\n mod.distances = evt.detail\n var h = mod.distances.height\n var w = mod.distances.width\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.height = mod.distances.height \n ctx.canvas.width = mod.distances.width\n if (mod.offset.value != '')\n offset()\n }},\n offset:{type:'number',\n event:function(evt){\n mod.offset.value = evt.detail\n offset()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // offset value\n //\n div.appendChild(document.createTextNode('offset (pixels): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n offset()\n })\n div.appendChild(input)\n mod.offset = input\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// offset\n//\nfunction offset() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.distances.height\n var w = mod.distances.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var offset = parseFloat(mod.offset.value)\n webworker.postMessage({\n height:mod.distances.height,width:mod.distances.width,\n offset:offset,buffer:mod.distances.buffer})\n }\n//\n// offset worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var offset = evt.data.offset\n var input = new Float32Array(evt.data.buffer)\n var output = new Uint8ClampedArray(4*h*w)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n if (input[(h-1-row)*w+col] <= offset) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"279.58350726962306","left":"3178.994408259124","filename":"undefined","inputs":{},"outputs":{}},"0.6488303557466412":{"definition":"//\n// image threshold\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'image threshold'\n//\n// initialization\n//\nvar init = function() {\n mod.threshold.value = 0.5\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n threshold_image()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // threshold value\n //\n div.appendChild(document.createTextNode('threshold (0-1): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n threshold_image()\n })\n div.appendChild(input)\n mod.threshold = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// threshold image\n//\nfunction threshold_image() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var t = parseFloat(mod.threshold.value)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,threshold:t,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var t = evt.data.threshold\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var r,g,b,a,i\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n r = buf[(h-1-row)*w*4+col*4+0] \n g = buf[(h-1-row)*w*4+col*4+1] \n b = buf[(h-1-row)*w*4+col*4+2] \n a = buf[(h-1-row)*w*4+col*4+3] \n i = (r+g+b)/(3*255)\n if (a == 0)\n val = 255\n else if (i > t)\n var val = 255\n else\n var val = 0\n buf[(h-1-row)*w*4+col*4+0] = val\n buf[(h-1-row)*w*4+col*4+1] = val\n buf[(h-1-row)*w*4+col*4+2] = val\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"312.58350726962306","left":"2207.994408259124","filename":"undefined","inputs":{},"outputs":{}},"0.2892270043957246":{"definition":"//\n// view toolpath\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// todo:\n// erase and update new path\n// show depth info\n// show size\n// calculate camera far\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'view toolpath'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n toolpath:{type:'object',\n event:function(evt){\n mod.path = evt.detail.path\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n mod.depth = evt.detail.depth\n show_path_info()\n show_path()\n outputs.toolpath.event()\n }}}\n//\n// outputs\n//\nvar outputs = {\n toolpath:{type:'object',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n mods.output(mod,'toolpath',cmd)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name: ')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(mm)')\n div.appendChild(text)\n mod.mmtext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(in)')\n div.appendChild(text)\n mod.intext = text\n //\n // view\n // \n div.appendChild(document.createElement('br')) \n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('view')\n span.appendChild(text)\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n open_view_window()\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// show_path_info\n//\nfunction show_path_info() {\n mod.nametext.nodeValue = 'name: '+mod.name\n var width = (25.4*mod.width/mod.dpi).toFixed(3)\n var height = (25.4*mod.height/mod.dpi).toFixed(3)\n var depth = (25.4*mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.mmtext.nodeValue = width+' x '+height+' (mm)'\n else\n mod.mmtext.nodeValue = width+' x '+height+' x '+depth+' (mm)'\n var width = (mod.width/mod.dpi).toFixed(3)\n var height = (mod.height/mod.dpi).toFixed(3)\n var depth = (mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.intext.nodeValue = width+' x '+height+' (in)'\n else\n mod.intext.nodeValue = width+' x '+height+' x '+depth+' (in)'\n mods.fit(mod.div)\n }\n//\n// show_path\n//\nfunction show_path() {\n var scene = mod.scene\n var camera = mod.camera\n var renderer = mod.renderer\n //\n // check if view window open\n //\n if (mod.win == undefined) {\n open_view_window()\n return\n }\n //\n // check for path\n //\n if (mod.path == undefined)\n return\n //\n // clear scene, leave camera\n //\n var length = scene.children.length\n for (var c = (length-1); c > 1; --c) {\n scene.remove(scene.children[c])\n }\n //\n // fit camera\n //\n mod.thetaxy = 0\n mod.thetaz = 0\n mod.r = mod.height/2\n mod.x0 = mod.width/2\n mod.y0 = mod.height/2\n camera.position.set(mod.x0,mod.y0,mod.r)\n camera.up = new THREE.Vector3(0,1,0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n //\n // draw segments\n //\n var arrow_size = 1+mod.width/200\n var path = mod.path\n for (var segment = 0; segment < path.length; ++segment) {\n if (segment > 0)\n add_arrow(path[segment-1][path[segment-1].length-1],path[segment][0],0xff0000,arrow_size) \n for (var point = 1; point < path[segment].length; ++point) {\n add_arrow(path[segment][point-1],path[segment][point],0x0000ff,arrow_size)\n }\n }\n //\n // add axes\n //\n var length = mod.height/10\n add_arrow([0,0,0],[length,0,0],0xff0000,arrow_size)\n add_arrow([0,0,0],[0,length,0],0x00ff00,arrow_size)\n add_arrow([0,0,0],[0,0,length],0x0000ff,arrow_size)\n //\n // render\n //\n update()\n //\n // add_arrow\n //\n function add_arrow(start,stop,color,size) {\n var origin = new THREE.Vector3().fromArray(start)\n if (mod.depth == undefined)\n origin.z = 0\n var end = new THREE.Vector3().fromArray(stop)\n if (mod.depth == undefined)\n end.z = 0\n var length = new THREE.Vector3().subVectors(end,origin).length()\n if (length <= size) {\n add_line(origin,end,color)\n //length = 1.1*size\n return\n }\n var direction = new THREE.Vector3().subVectors(end,origin).normalize()\n var arrow = new THREE.ArrowHelper(direction,origin,length,color,size,size)\n scene.add(arrow)\n }\n //\n // add_line\n //\n function add_line(start,stop,colorhex) {\n var geometry = new THREE.Geometry()\n geometry.vertices.push(start,stop)\n var material = new THREE.LineBasicMaterial({color:colorhex})\n var line = new THREE.Line(geometry,material)\n scene.add(line)\n }\n //\n // update\n //\n function update() {\n\t renderer.render(scene,camera)\n }\n }\n//\n// open_view_window\n//\nfunction open_view_window() {\n //\n // globals\n //\n var container,scene,camera,renderer,win,controls\n //\n // open the window\n //\n open_window()\n //\n // open_window\n //\n function open_window() {\n //\n // open window\n //\n win = window.open('')\n mod.win = win\n //\n // load three.js\n //\n var script = document.createElement('script')\n script.type = 'text/javascript'\n script.onload = init_window\n script.src = 'js/three.js/three.min.js'\n mod.div.appendChild(script)\n }\n //\n // init_window\n //\n function init_window() {\n //\n // close button\n //\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n mod.win = undefined\n })\n win.document.body.appendChild(btn)\n //\n // label text\n //\n var text = win.document.createTextNode(' left: pan, right: rotate, scroll: zoom')\n win.document.body.appendChild(text)\n //\n // GL container\n //\n win.document.body.appendChild(document.createElement('br')) \n container = win.document.createElement('div')\n container.style.overflow = 'hidden'\n win.document.body.appendChild(container)\n //\n // event handlers\n //\n container.addEventListener('contextmenu',context_menu)\n container.addEventListener('mousedown',mouse_down)\n container.addEventListener('mouseup',mouse_up)\n container.addEventListener('mousemove',mouse_move)\n container.addEventListener('wheel',mouse_wheel)\n //\n // add scene\n //\n\t scene = new THREE.Scene()\n\t mod.scene = scene\n\t var width = win.innerWidth\n\t var height = win.innerHeight\n\t var aspect = width/height\n\t var near = 0.1\n\t var far = 1000000\n\t camera = new THREE.PerspectiveCamera(90,aspect,near,far)\n\t mod.camera = camera\n\t scene.add(camera)\n\t //\n\t // add renderer\n\t //\n renderer = new THREE.WebGLRenderer({antialias:true})\n mod.renderer = renderer\n renderer.setClearColor(0xffffff)\n\t renderer.setSize(width,height)\n\t container.appendChild(renderer.domElement)\n //\n // show the path if available\n //\n show_path()\n }\n //\n // context_menu\n //\n function context_menu(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n return (false)\n }\n //\n // mouse_down\n //\n function mouse_down(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n mod.button = evt.button\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_up\n //\n function mouse_up(evt) {\n mod.button = undefined\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_move\n //\n function mouse_move(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dx = evt.clientX-mod.x\n var dy = evt.clientY-mod.y\n mod.x = evt.clientX\n mod.y = evt.clientY\n if (mod.button == 0) {\n mod.x0 += \n Math.sin(mod.thetaz)*mod.height*dy/win.innerHeight\n -Math.cos(mod.thetaz)*mod.width*dx/win.innerWidth\n mod.y0 += \n Math.cos(mod.thetaz)*mod.height*dy/win.innerHeight\n +Math.sin(mod.thetaz)*mod.width*dx/win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n\t }\n else if (mod.button == 2) {\n mod.thetaxy += dy/win.innerHeight\n mod.thetaz += dx/win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n\t }\n }\n //\n // mouse_wheel\n //\n function mouse_wheel(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dy = evt.deltaY/win.innerHeight\n mod.r += mod.height*dy\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n }\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1016.5835072696229","left":"1537.9944082591242","filename":"undefined","inputs":{},"outputs":{}},"0.9557599338778935":{"definition":"//\n// mill raster 2D\n//\n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2016\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mill raster 2D'\n//\n// initialization\n//\nvar init = function() {\n mod.dia_in.value = 0.0156\n mod.dia_mm.value = 25.4*parseFloat(mod.dia_in.value)\n mod.cut_in.value = 0.004\n mod.cut_mm.value = 25.4*parseFloat(mod.cut_in.value)\n mod.max_in.value = 0.004\n mod.max_mm.value = 25.4*parseFloat(mod.max_in.value)\n mod.number.value = 4\n mod.stepover.value = 0.5\n mod.merge.value = 1\n mod.sort.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n imageInfo:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.width\n ctx.canvas.height = mod.height\n }},\n path:{type:'array',\n event:function(evt){\n if (mod.label.nodeValue == 'calculating') {\n draw_path(evt.detail)\n accumulate_path(evt.detail)\n mod.offsetCount += 1\n if ((mod.offsetCount != parseInt(mod.number.value)) && (evt.detail.length > 0)) {\n mod.offset += parseFloat(mod.stepover.value)\n outputs.offset.event()\n }\n else {\n mod.label.nodeValue = 'calculate'\n mod.labelspan.style.fontWeight = 'normal'\n merge_path()\n clear_path()\n draw_path(mod.path)\n draw_connections()\n add_depth()\n outputs.toolpath.event()\n }\n }\n }\n },\n settings:{type:'object',\n event:function(evt){\n set_values(evt.detail)\n }\n }\n }\n//\n// outputs\n//\nvar outputs = {\n diameter:{type:'number',\n event:function(){\n mods.output(mod,'diameter',Math.ceil(mod.dpi*mod.dia_in.value))\n }\n },\n offset:{type:'number',\n event:function(){\n var pixels = mod.offset*parseFloat(mod.dia_in.value)*mod.dpi\n mods.output(mod,'offset',pixels)\n }\n },\n toolpath:{type:'object',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n cmd.depth = mod.depth\n mods.output(mod,'toolpath',cmd)\n }\n }\n }\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // tool diameter\n //\n div.appendChild(document.createTextNode('tool diameter'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_in.value = parseFloat(mod.dia_mm.value)/25.4\n })\n div.appendChild(input)\n mod.dia_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n })\n div.appendChild(input)\n mod.dia_in = input\n div.appendChild(document.createElement('br'))\n //\n // cut depth\n //\n div.appendChild(document.createTextNode('cut depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_in.value = parseFloat(mod.cut_mm.value)/25.4\n })\n div.appendChild(input)\n mod.cut_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_mm.value = parseFloat(mod.cut_in.value)*25.4\n })\n div.appendChild(input)\n mod.cut_in = input\n div.appendChild(document.createElement('br'))\n //\n // max depth\n //\n div.appendChild(document.createTextNode('max depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_in.value = parseFloat(mod.max_mm.value)/25.4\n })\n div.appendChild(input)\n mod.max_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_mm.value = parseFloat(mod.max_in.value)*25.4\n })\n div.appendChild(input)\n mod.max_in = input\n div.appendChild(document.createElement('br'))\n //\n // offset number\n //\n div.appendChild(document.createTextNode('offset number: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.number = input\n div.appendChild(document.createTextNode(' (0 = fill)'))\n div.appendChild(document.createElement('br'))\n //\n // offset stepover\n //\n div.appendChild(document.createTextNode('offset stepover: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.stepover = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // direction\n //\n div.appendChild(document.createTextNode('direction: '))\n div.appendChild(document.createTextNode('climb'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'climb'\n input.checked = true\n div.appendChild(input)\n mod.climb = input\n div.appendChild(document.createTextNode(' conventional'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'conventional'\n div.appendChild(input)\n mod.conventional = input\n div.appendChild(document.createElement('br'))\n //\n // path merge\n //\n div.appendChild(document.createTextNode('path merge: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.merge = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // path order\n //\n div.appendChild(document.createTextNode('path order: '))\n div.appendChild(document.createTextNode('forward'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'forward'\n input.checked = true\n div.appendChild(input)\n mod.forward = input\n div.appendChild(document.createTextNode(' reverse'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'reverse'\n div.appendChild(input)\n mod.reverse = input\n div.appendChild(document.createElement('br'))\n //\n // sort distance\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // calculate\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('calculate')\n mod.label = text\n span.appendChild(text)\n mod.labelspan = span\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n mod.label.nodeValue = 'calculating'\n mod.labelspan.style.fontWeight = 'bold'\n mod.offset = 0.5\n mod.offsetCount = 0\n mod.path = []\n clear_path()\n outputs.diameter.event()\n outputs.offset.event()\n })\n div.appendChild(btn)\n div.appendChild(document.createTextNode(' '))\n //\n // view\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n }\n//\n// local functions\n//\n// set_values\n//\nfunction set_values(settings) {\n for (var s in settings) {\n switch(s) {\n case 'tool diameter (in)':\n mod.dia_in.value = settings[s]\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n break\n case 'cut depth (in)':\n mod.cut_in.value = settings[s]\n mod.cut_mm.value = parseFloat(mod.cut_in.value)*25.4\n break\n case 'max depth (in)':\n mod.max_in.value = settings[s]\n mod.max_mm.value = parseFloat(mod.max_in.value)*25.4\n break\n case 'offset number':\n mod.number.value = settings[s]\n break\n }\n }\n }\n//\n// clear_path\n//\nfunction clear_path() {\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n }\n//\n// accumulate_path\n// todo: replace inefficient insertion sort\n// todo: move sort out of main thread\n//\nfunction accumulate_path(path) {\n var forward = mod.forward.checked\n var conventional = mod.conventional.checked\n var sort = mod.sort.checked\n for (var segnew = 0; segnew < path.length; ++segnew) {\n if (conventional)\n path[segnew].reverse()\n if (mod.path.length == 0)\n mod.path.splice(0,0,path[segnew])\n else if (sort) {\n var xnew = path[segnew][0][0]\n var ynew = path[segnew][0][1]\n var dmin = Number.MAX_VALUE\n var segmin = -1\n for (var segold = 0; segold < mod.path.length; ++segold) {\n var xold = mod.path[segold][0][0]\n var yold = mod.path[segold][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmin) {\n dmin = d\n segmin = segold\n }\n }\n if (forward)\n mod.path.splice(segmin+1,0,path[segnew])\n else\n mod.path.splice(segmin,0,path[segnew])\n }\n else {\n if (forward)\n mod.path.splice(mod.path.length,0,path[segnew])\n else\n mod.path.splice(0,0,path[segnew])\n }\n }\n }\n//\n// merge_path\n//\nfunction merge_path() {\n var dmerge = mod.dpi*parseFloat(mod.merge.value)*parseFloat(mod.dia_in.value)\n var seg = 0\n while (seg < (mod.path.length-1)) {\n var xold = mod.path[seg][mod.path[seg].length-1][0]\n var yold = mod.path[seg][mod.path[seg].length-1][1]\n var xnew = mod.path[seg+1][0][0]\n var ynew = mod.path[seg+1][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmerge)\n mod.path.splice(seg,2,mod.path[seg].concat(mod.path[seg+1]))\n else\n seg += 1\n }\n }\n//\n// add_depth\n//\nfunction add_depth() {\n var cut = parseFloat(mod.cut_in.value)\n var max = parseFloat(mod.max_in.value)\n var newpath = []\n for (var seg = 0; seg < mod.path.length; ++seg) {\n var depth = cut\n if ((mod.path[seg][0][0] == mod.path[seg][mod.path[seg].length-1][0])\n && (mod.path[seg][0][0] == mod.path[seg][mod.path[seg].length-1][0])) {\n var newseg = []\n while (depth <= max) {\n var idepth = -Math.round(mod.dpi*depth)\n for (var pt = 0; pt < mod.path[seg].length; ++pt) {\n var point = mod.path[seg][pt].concat(idepth)\n newseg.splice(newseg.length,0,point)\n }\n if (depth == max)\n break\n depth += cut\n if (depth > max)\n depth = max\n }\n newpath.splice(newpath.length,0,newseg)\n }\n else {\n var newseg = []\n while (depth <= max) {\n var idepth = -Math.round(mod.dpi*depth)\n for (var pt = 0; pt < mod.path[seg].length; ++pt) {\n var point = mod.path[seg][pt].concat(idepth)\n newseg.splice(newseg.length,0,point)\n }\n newpath.splice(newpath.length,0,newseg)\n newseg = []\n if (depth == max)\n break\n depth += cut\n if (depth > max)\n depth = max\n }\n }\n }\n mod.path = newpath\n mod.depth = Math.round(parseFloat(mod.max_in.value)*mod.dpi)\n }\n//\n// draw_path\n//\nfunction draw_path(path) {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment = 0; segment < path.length; ++segment) {\n if (path[segment].length > 1) {\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n }\n//\n// draw_connections\n//\nfunction draw_connections() {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n //\n // loop over segments\n //\n for (var segment = 1; segment < mod.path.length; ++segment) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = mod.path[segment-1][mod.path[segment-1].length-1][0]\n var y1 = h-mod.path[segment-1][mod.path[segment-1].length-1][1]-1\n var x2 = mod.path[segment][0][0]\n var y2 = h-mod.path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"237.58350726962306","left":"1560.9944082591242","filename":"undefined","inputs":{},"outputs":{}},"0.10309904694903338":{"definition":"//\n// vectorize\n// input is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'vectorize'\n//\n// initialization\n//\nvar init = function() {\n mod.error.value = 1\n mod.sort.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n vectorize()\n }}}\n//\n// outputs\n//\nvar outputs = {\n path:{type:'array',\n event:function(){\n mods.output(mod,'path',mod.path)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br')) \n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // error value\n //\n div.appendChild(document.createTextNode('vector fit (pixels): '))\n //div.appendChild(document.createElement('br'))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n vectorize()\n })\n div.appendChild(input)\n mod.error = input\n div.appendChild(document.createElement('br'))\n //\n // sort\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// vectorize\n//\nfunction vectorize() {\n //\n // draw path\n //\n function draw_path(path) {\n window.URL.revokeObjectURL(url)\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment in path) {\n if (path[segment].length > 1) {\n if (xend != null) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = xend\n var y1 = yend\n var x2 = path[segment][0][0]\n var y2 = h-path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n svg.appendChild(g)\n }\n //\n // set up worker\n //\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n webworker.terminate()\n mod.path = evt.data.path\n draw_path(mod.path)\n outputs.path.event()\n })\n //\n // call worker\n //\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,sort:mod.sort.checked,\n error:parseFloat(mod.error.value),\n buffer:mod.input.data.buffer})\n }\n//\n// vectorize worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var sort = evt.data.sort\n var input = new Uint8ClampedArray(evt.data.buffer)\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n var path = []\n //\n // edge follower\n //\n function follow_edges(row,col) {\n if ((input[(h-1-row)*w*4+col*4+northsouth] != 0)\n || (input[(h-1-row)*w*4+col*4+eastwest] != 0)) {\n path[path.length] = [[col,row]]\n while (1) {\n if (input[(h-1-row)*w*4+col*4+northsouth] & north) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~north\n row += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+northsouth] & south) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~south\n row -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & east) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~east\n col += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & west) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~west\n col -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else\n break\n }\n }\n }\n //\n // follow boundary starts\n //\n for (var row = 1; row < (h-1); ++row) {\n col = 0\n follow_edges(row,col)\n col = w-1\n follow_edges(row,col)\n }\n for (var col = 1; col < (w-1); ++col) {\n row = 0\n follow_edges(row,col)\n row = h-1 \n follow_edges(row,col)\n }\n //\n // follow interior paths\n //\n for (var row = 1; row < (h-1); ++row) {\n for (var col = 1; col < (w-1); ++col) {\n follow_edges(row,col)\n }\n }\n //\n // vectorize path\n //\n var error = evt.data.error\n var vecpath = []\n for (var seg = 0; seg < path.length; ++seg) {\n var x0 = path[seg][0][0]\n var y0 = path[seg][0][1]\n vecpath[vecpath.length] = [[x0,y0]]\n var xsum = x0\n var ysum = y0\n var sum = 1\n for (var pt = 1; pt < path[seg].length; ++pt) {\n var xold = x\n var yold = y\n var x = path[seg][pt][0]\n var y = path[seg][pt][1]\n if (sum == 1) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n var xmean = xsum/sum\n var ymean = ysum/sum\n var dx = xmean-x0\n var dy = ymean-y0\n var d = Math.sqrt(dx*dx+dy*dy)\n var nx = dy/d\n var ny = -dx/d\n var l = Math.abs(nx*(x-x0)+ny*(y-y0))\n if (l < error) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [xold,yold]\n x0 = xold\n y0 = yold\n xsum = xold\n ysum = yold\n sum = 1\n }\n }\n if (pt == (path[seg].length-1)) {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [x,y]\n }\n }\n }\n //\n // sort path\n //\n if ((vecpath.length > 1) && (sort == true)) {\n var dmin = w*w+h*h\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][0]\n var d = x*x+y*y\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n var sortpath = [vecpath[segmin]]\n vecpath.splice(segmin,1)\n }\n while (vecpath.length > 0) {\n var dmin = w*w+h*h\n var x0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][0]\n var y0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][1]\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][1]\n var d = (x-x0)*(x-x0)+(y-y0)*(y-y0)\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n sortpath[sortpath.length] = vecpath[segmin]\n vecpath.splice(segmin,1)\n }\n }\n }\n else if (((vecpath.length > 1) && (sort == false)) || (vecpath.length == 1))\n sortpath = vecpath\n else\n sortpath = []\n //\n // return path\n //\n self.postMessage({path:sortpath})\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"782.5835072696229","left":"2251.994408259124","filename":"undefined","inputs":{},"outputs":{}},"0.992472539363189":{"definition":"//\n// set object\n//\n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2018\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'set PCB defaults'\n//\n// initialization\n//\nvar init = function() {\n //\n add_output('mill traces (1/64)')\n add_variable('tool diameter (in)','var00')\n mod.var00.value = '0.0156'\n add_variable('cut depth (in)','var01')\n mod.var01.value = '0.004'\n add_variable('max depth (in)','var02')\n mod.var02.value = '0.004'\n add_variable('offset number','var03')\n mod.var03.value = '4'\n //\n add_output('mill outline (1/32)')\n add_variable('tool diameter (in)','var10')\n mod.var10.value = '0.0312'\n add_variable('cut depth (in)','var11')\n mod.var11.value = '0.010'\n add_variable('max depth (in)','var12')\n mod.var12.value = '0.072'\n add_variable('offset number','var13')\n mod.var13.value = '1'\n //\n }\n//\n// inputs\n//\nvar inputs = {}\n//\n// outputs\n//\nvar outputs = {\n settings:{type:'',\n event:function(vars){\n mods.output(mod,'settings',vars)\n }\n }\n }\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n }\n//\n// local functions\n//\nfunction add_output(label) {\n if (mod.settings == undefined) {\n mod.settings = {}\n }\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode(label)\n span.appendChild(text)\n btn.appendChild(span)\n var f = function(label) {\n btn.addEventListener('click',function() {\n for (var s in mod.settings)\n mod.settings[s].span.style.fontWeight = 'normal'\n mod.settings[label].span.style.fontWeight = 'bold'\n var vars = {}\n for (var v in mod.settings[label].variables)\n vars[v] = mod.settings[label].variables[v].value\n outputs.settings.event(vars)\n })\n }(label)\n mod.settings[label] = {span:span,variables:{}}\n mod.div.appendChild(btn)\n mod.setting = label\n mod.div.appendChild(document.createElement('br'))\n }\nfunction add_variable(label,variable) {\n var text = document.createTextNode(label)\n mod.div.appendChild(text)\n mod.div.appendChild(document.createTextNode(': '))\n input = document.createElement('input')\n input.type = 'text'\n input.size = 10\n mod[variable] = input\n mod.div.appendChild(input)\n mod.settings[mod.setting].variables[label] = input \n mod.div.appendChild(document.createElement('br'))\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"157.58350726962306","left":"1016.9944082591242","filename":"undefined","inputs":{},"outputs":{}},"0.8622681794886853":{"definition":"//\n// save file\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'save file'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n file:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.contents = evt.detail.contents\n save_file()\n }}}\n//\n// outputs\n//\nvar outputs = {}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name:')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('size:')\n div.appendChild(text)\n mod.sizetext = text\n div.appendChild(document.createElement('br'))\n }\n//\n// local functions\n//\nfunction save_file() {\n var a = document.createElement('a')\n a.setAttribute('href','data:text/plain;charset=utf-8,'+ \n encodeURIComponent(mod.contents))\n a.setAttribute('download',mod.name)\n a.style.display = 'none'\n document.body.appendChild(a)\n a.click()\n document.body.removeChild(a)\n mod.nametext.nodeValue = 'name: '+mod.name\n mods.fit(mod.div)\n mod.sizetext.nodeValue = 'size: '+mod.contents.length\n mods.fit(mod.div)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1004.9473065265367","left":"1056.9337776993061","filename":"modules/file/save","inputs":{},"outputs":{}},"0.057765477464730264":{"definition":"//\n// read SVG\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'read SVG'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n SVG:{type:'string',\n event:function(evt) {\n svg_load_handler({target:{result:evt.detail}})\n }}}\n//\n// outputs\n//\nvar outputs = {\n SVG:{type:'string',\n event:function(){\n mods.output(mod,'SVG',mod.str)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // file input control\n //\n var file = document.createElement('input')\n file.setAttribute('type','file')\n file.setAttribute('id',div.id+'file_input')\n file.style.position = 'absolute'\n file.style.left = 0\n file.style.top = 0\n file.style.width = 0\n file.style.height = 0\n file.style.opacity = 0\n file.addEventListener('change',function() {\n svg_read_handler()\n })\n div.appendChild(file)\n mod.file = file\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // file select button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('select SVG file'))\n btn.addEventListener('click',function(){\n var file = document.getElementById(div.id+'file_input')\n file.value = null\n file.click()\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // info div\n //\n var info = document.createElement('div')\n info.setAttribute('id',div.id+'info')\n var text = document.createTextNode('file:')\n info.appendChild(text)\n mod.name = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('width:')\n info.appendChild(text)\n mod.width = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('height:')\n info.appendChild(text)\n mod.height = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('units per inch:')\n info.appendChild(text)\n mod.units = text\n div.appendChild(info)\n }\n//\n// local functions\n//\n// read handler\n//\nfunction svg_read_handler(event) {\n //\n // read as text\n //\n var file_reader = new FileReader()\n file_reader.onload = svg_load_handler\n var input_file = mod.file.files[0]\n var file_name = input_file.name\n mod.name.nodeValue = \"file: \"+file_name\n file_reader.readAsText(input_file)\n }\n//\n// load handler\n//\nfunction svg_load_handler(event) {\n mod.str = event.target.result\n //\n // parse size\n //\n var i = mod.str.indexOf(\"width\")\n if (i == -1) {\n mod.width.nodeValue = \"width: not found\"\n mod.height.nodeValue = \"height: not found\"\n }\n else {\n var i1 = mod.str.indexOf(\"\\\"\",i+1)\n var i2 = mod.str.indexOf(\"\\\"\",i1+1)\n var width = mod.str.substring(i1+1,i2)\n i = mod.str.indexOf(\"height\")\n i1 = mod.str.indexOf(\"\\\"\",i+1)\n i2 = mod.str.indexOf(\"\\\"\",i1+1)\n var height = mod.str.substring(i1+1,i2)\n ih = mod.str.indexOf(\"height\")\n if (width.indexOf(\"px\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 90\n }\n else if (width.indexOf(\"mm\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 25.4\n }\n else if (width.indexOf(\"cm\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 2.54\n }\n else if (width.indexOf(\"in\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 1\n }\n else {\n var units = 90\n }\n mod.width.nodeValue = \"width: \"+width\n mod.height.nodeValue = \"height: \"+height\n mod.units.nodeValue = \"units per inch: \"+units\n }\n //\n // display\n //\n var img = new Image()\n var src = \"data:image/svg+xml;base64,\"+window.btoa(mod.str)\n img.setAttribute(\"src\",src)\n img.onload = function() {\n if (img.width > img.height) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-img.height/img.width)\n var w = mod.canvas.width\n var h = mod.canvas.width*img.height/img.width\n }\n else {\n var x0 = mod.canvas.width*.5*(1-img.width/img.height)\n var y0 = 0\n var w = mod.canvas.height*img.width/img.height\n var h = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(img,x0,y0,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = img.width\n ctx.canvas.height = img.height \n ctx.drawImage(img,0,0)\n outputs.SVG.event()\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"121.03488793999406","left":"209.57239697090614","filename":"modules/read/svg","inputs":{},"outputs":{}},"0.5022735462618486":{"definition":"//\n// convert SVG image\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2018\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'convert SVG image'\n//\n// initialization\n//\nvar init = function() {\n mod.dpi.value = '1000'\n }\n//\n// inputs\n//\nvar inputs = {\n SVG:{type:'string',\n event:function(evt){\n mod.svg = evt.detail\n get_size()\n load_image()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}},\n imageInfo:{type:'object',\n event:function(){\n var obj = {}\n obj.name = \"SVG image\"\n obj.dpi = parseFloat(mod.dpi.value)\n obj.width = mod.img.width\n obj.height = mod.img.height\n mods.output(mod,'imageInfo',obj)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n //\n // invert button\n //\n div.appendChild(document.createTextNode(' '))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('invert'))\n btn.addEventListener('click',function(){\n invert_image()\n })\n div.appendChild(btn)\n //\n // dpi\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('dpi: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n load_image()\n })\n div.appendChild(input)\n mod.dpi = input\n div.appendChild(document.createTextNode(' (enter)'))\n //\n // units\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('units: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n load_image()\n })\n div.appendChild(input)\n mod.unitstext = input\n div.appendChild(document.createTextNode(' (enter)'))\n //\n // fill\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('fill background: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.checked = true\n input.id = mod.div.id+'fill'\n div.appendChild(input)\n mod.fill= input\n //\n // size\n //\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('image size:')\n div.appendChild(text)\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(pixels)')\n div.appendChild(text)\n mod.pixels = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(inches)')\n div.appendChild(text)\n mod.inches = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(mm)')\n div.appendChild(text)\n mod.mm = text\n }\n//\n// local functions\n//\n// get size\n//\nfunction get_size() {\n var i = mod.svg.indexOf(\"width\")\n if (i == -1) {\n var width = 1\n var height = 1\n var units = 90\n }\n else {\n var i1 = mod.svg.indexOf(\"\\\"\",i+1)\n var i2 = mod.svg.indexOf(\"\\\"\",i1+1)\n var width = mod.svg.substring(i1+1,i2)\n i = mod.svg.indexOf(\"height\")\n i1 = mod.svg.indexOf(\"\\\"\",i+1)\n i2 = mod.svg.indexOf(\"\\\"\",i1+1)\n var height = mod.svg.substring(i1+1,i2)\n ih = mod.svg.indexOf(\"height\")\n if (width.indexOf(\"px\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 90\n }\n else if (width.indexOf(\"mm\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 25.4\n }\n else if (width.indexOf(\"cm\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 2.54\n }\n else if (width.indexOf(\"in\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 1\n }\n else {\n var units = 90\n }\n }\n mod.width = parseFloat(width)\n mod.height = parseFloat(height)\n mod.units = units\n mod.unitstext.value = units\n }\n//\n// load image\n//\nfunction load_image() {\n var src = \"data:image/svg+xml;base64,\"+window.btoa(mod.svg)\n var img = new Image()\n img.setAttribute(\"src\",src)\n img.onload = function() {\n var dpi = parseFloat(mod.dpi.value)\n var units = parseFloat(mod.unitstext.value)\n var width = parseInt(dpi*mod.width/units)\n var height = parseInt(dpi*mod.height/units)\n mod.pixels.nodeValue =\n width+' x '+height+\" (pixels)\"\n mod.inches.nodeValue =\n (width/dpi).toFixed(3)+' x '+(height/dpi).toFixed(3)+\" (inches)\"\n mod.mm.nodeValue =\n (25.4*width/dpi).toFixed(3)+' x '+(25.4*height/dpi).toFixed(3)+\" (mm)\"\n mod.img.width = width\n mod.img.height = height\n var ctx = mod.img.getContext(\"2d\")\n ctx.clearRect(0,0,width,height)\n ctx.drawImage(img,0,0,width,height)\n if (mod.fill.checked)\n fill_image()\n else\n output_image()\n }\n }\n//\n// output_image\n//\nfunction output_image() {\n if (mod.img.width > mod.img.height) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-mod.img.height/mod.img.width)\n var w = mod.canvas.width\n var h = mod.canvas.width*mod.img.height/mod.img.width\n }\n else {\n var x0 = mod.canvas.width*.5*(1-mod.img.width/mod.img.height)\n var y0 = 0\n var w = mod.canvas.height*mod.img.width/mod.img.height\n var h = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,w,h)\n outputs.image.event()\n outputs.imageInfo.event()\n }\n//\n// fill image\n//\nfunction fill_image() {\n var blob = new Blob(['('+fill_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n output_image()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var h = mod.img.height\n var w = mod.img.width\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,w,h)\n webworker.postMessage({\n height:img.height,width:img.width,buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction fill_worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n alpha = buf[(h-1-row)*w*4+col*4+3]/255\n buf[(h-1-row)*w*4+col*4+0] \n = (1-alpha)*255+alpha*buf[(h-1-row)*w*4+col*4+0] \n buf[(h-1-row)*w*4+col*4+1] \n = (1-alpha)*255+alpha*buf[(h-1-row)*w*4+col*4+1] \n buf[(h-1-row)*w*4+col*4+2] \n = (1-alpha)*255+alpha*buf[(h-1-row)*w*4+col*4+2] \n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// invert image\n//\nfunction invert_image() {\n var blob = new Blob(['('+invert_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var h = mod.img.height\n var w = mod.img.width\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,w,h)\n webworker.postMessage({\n height:img.height,width:img.width,buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction invert_worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n buf[(h-1-row)*w*4+col*4+0] \n buf[(h-1-row)*w*4+col*4+0] \n = 255-buf[(h-1-row)*w*4+col*4+0] \n buf[(h-1-row)*w*4+col*4+1] \n = 255-buf[(h-1-row)*w*4+col*4+1] \n buf[(h-1-row)*w*4+col*4+2] \n = 255-buf[(h-1-row)*w*4+col*4+2] \n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"227.69493521948414","left":"583.852199242571","filename":"modules/convert/svg/image","inputs":{},"outputs":{}},"0.9604471250218796":{"definition":"//\n// path to G-code\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2018\n// \n// Updated: Steven Chew\n// Date: Feb 20 2019\n// Comments: Added option to output in inch or mm\n// Date:... Oct 28 2019\n// Comments: Corrected feedrate conversion\n// - inch/s to inch/min\n//...........- mm/s to mm/min\n//\n// Updated: Neil Gershenfeld\n// Date: Oct 28 2020\n// Comments: added mm/s vs mm/min option\n//\n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'path to G-code'\n//\n// initialization\n//\nvar init = function() {\n mod.cutspeed.value = '2.5'\n mod.plungespeed.value = '2.5'\n mod.jogheight.value = '2'\n mod.spindlespeed.value = '11000'\n mod.tool.value = '1'\n mod.coolantoff.checked = true\n mod.formatMm.checked = true\n mod.unitMinutes.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n path:{type:'',\n event:function(evt){\n mod.name = evt.detail.name\n mod.path = evt.detail.path\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n make_path()\n }}}\n//\n// outputs\n//\nvar outputs = {\n file:{type:'',\n event:function(str){\n obj = {}\n obj.name = mod.name+\".nc\"\n obj.contents = str\n mods.output(mod,'file',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // cut speed\n //\n div.appendChild(document.createTextNode('cut speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.cutspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // plunge speed\n //\n div.appendChild(document.createTextNode('plunge speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.plungespeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog height\n //\n div.appendChild(document.createTextNode('jog height: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogheight = input\n div.appendChild(document.createTextNode(' (mm)'))\n div.appendChild(document.createElement('br'))\n //\n // spindle speed\n //\n div.appendChild(document.createTextNode('spindle speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.spindlespeed = input\n div.appendChild(document.createTextNode(' (RPM)'))\n div.appendChild(document.createElement('br'))\n //\n // tool\n //\n div.appendChild(document.createTextNode('tool: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.tool = input\n div.appendChild(document.createElement('br'))\n //\n // coolant\n //\n div.appendChild(document.createTextNode('coolant:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolanton'\n div.appendChild(input)\n mod.coolanton = input\n div.appendChild(document.createTextNode('on'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolantoff'\n div.appendChild(input)\n mod.coolantoff = input\n div.appendChild(document.createTextNode('off'))\n div.appendChild(document.createElement('br'))\n //\n // inch or mm format\n //\n div.appendChild(document.createTextNode('format:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatInch'\n input.checked = true\n div.appendChild(input)\n mod.formatInch = input\n div.appendChild(document.createTextNode('inch'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatMm'\n div.appendChild(input)\n mod.formatMm = input\n div.appendChild(document.createTextNode('mm'))\n div.appendChild(document.createElement('br'))\n //\n // second or minute rate units \n //\n div.appendChild(document.createTextNode('rate units:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'units'\n input.id = mod.div.id+'unitSeconds'\n input.checked = true\n div.appendChild(input)\n mod.unitSeconds = input\n div.appendChild(document.createTextNode('second'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'units'\n input.id = mod.div.id+'unitMinutes'\n div.appendChild(input)\n mod.unitMinutes = input\n div.appendChild(document.createTextNode('minute'))\n }\n//\n// local functions\n//\nfunction make_path() {\n var dx = 25.4*mod.width/mod.dpi\n var cut_speed = parseFloat(mod.cutspeed.value)\n var plunge_speed = parseFloat(mod.plungespeed.value)\n var jog_height = parseFloat(mod.jogheight.value)\n var nx = mod.width\n var scale = dx/(nx-1)\n var in_mm_scale = 1\n if (mod.formatInch.checked) {\n dx /= 25.4\n scale /= 25.4\n cut_speed /= 25.4\n plunge_speed /= 25.4\n jog_height /= 25.4\n }\n if (mod.unitMinutes.checked) {\n cut_speed *= 60\n plunge_speed *= 60\n }\n var spindle_speed = parseFloat(mod.spindlespeed.value)\n var tool = parseInt(mod.tool.value)\n str = \"%\\n\" // tape start\n str += \"G17\\n\" // xy plane\n if (mod.formatInch.checked)\n str += \"G20\\n\" // inches\n if (mod.formatMm.checked)\n str += \"G21\\n\" // mm\n str += \"G40\\n\" // cancel tool radius compensation\n str += \"G49\\n\" // cancel tool length compensation\n str += \"G54\\n\" // coordinate system 1\n str += \"G80\\n\" // cancel canned cycles\n str += \"G90\\n\" // absolute coordinates\n str += \"G94\\n\" // feed/minute units\n str += \"T\"+tool+\"M06\\n\" // tool selection, tool change\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" // feed rate\n str += \"S\"+spindle_speed+\"\\n\" // spindle speed\n if (mod.coolanton.checked)\n str += \"M08\\n\" // coolant on\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before starting spindle\n str += \"M03\\n\" // spindle on clockwise\n str += \"G04 P1\\n\" // give spindle 1 second to spin up\n //\n // follow segments\n //\n for (var seg = 0; seg < mod.path.length; ++seg) {\n //\n // move up to starting point\n //\n x = scale*mod.path[seg][0][0]\n y = scale*mod.path[seg][0][1]\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\"\n str += \"G00X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+jog_height.toFixed(4)+\"\\n\"\n //\n // move down\n //\n z = scale*mod.path[seg][0][2]\n str += \"G01Z\"+z.toFixed(4)+\" F\"+plunge_speed.toFixed(4)+\"\\n\"\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" //restore xy feed rate\n for (var pt = 1; pt < mod.path[seg].length; ++pt) {\n //\n // move to next point\n //\n x = scale*mod.path[seg][pt][0]\n y = scale*mod.path[seg][pt][1]\n z = scale*mod.path[seg][pt][2]\n str += \"G01X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+z.toFixed(4)+\"\\n\"\n }\n }\n //\n // finish\n //\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before stopping spindle\n str += \"M05\\n\" // spindle stop\n if (mod.coolanton.checked)\n str += \"M09\\n\" // coolant off\n str += \"M30\\n\" // program end and reset\n str += \"%\\n\" // tape end\n //\n // output file\n //\n outputs.file.event(str)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n 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\ No newline at end of file +{"modules":{"0.47383876715576023":{"definition":"//\n// distance transform \n// assumes thresholded image, with zero intensity exterior\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'distance transform'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n distance_transform()}}}\n//\n// outputs\n//\nvar outputs = {\n distances:{type:'F32',\n event:function(){\n mod.distances.height = mod.input.height\n mod.distances.width = mod.input.width\n mods.output(mod,'distances',mod.distances)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// distance transform function\n//\nfunction distance_transform() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n mod.distances = new Float32Array(evt.data.buffer)\n var imgbuf = new Uint8ClampedArray(h*w*4)\n var dmax = -Number.MAX_VALUE\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n if (mod.distances[(h-1-y)*w+x] > dmax)\n dmax = mod.distances[(h-1-y)*w+x]\n }\n }\n var i\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n i = 255*mod.distances[(h-1-y)*w+x]/dmax\n imgbuf[(h-1-y)*w*4+x*4+0] = i\n imgbuf[(h-1-y)*w*4+x*4+1] = i\n imgbuf[(h-1-y)*w*4+x*4+2] = i\n imgbuf[(h-1-y)*w*4+x*4+3] = 255\n }\n }\n var imgdata = new ImageData(imgbuf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.distances.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\n//\n// distance transform worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var ny = evt.data.height\n var nx = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Float32Array(nx*ny)\n function distance(g,x,y,i) {\n return ((y-i)*(y-i)+g[i][x]*g[i][x])\n }\n function intersection(g,x,y0,y1) {\n return ((g[y0][x]*g[y0][x]-g[y1][x]*g[y1][x]+y0*y0-y1*y1)/(2.0*(y0-y1)))\n }\n //\n // allocate arrays\n //\n var g = []\n for (var y = 0; y < ny; ++y)\n g[y] = new Uint32Array(nx)\n var h = []\n for (var y = 0; y < ny; ++y)\n h[y] = new Uint32Array(nx)\n var distances = []\n for (var y = 0; y < ny; ++y)\n distances[y] = new Uint32Array(nx)\n var starts = new Uint32Array(ny)\n var minimums = new Uint32Array(ny)\n var d\n //\n // column scan\n // \n for (var y = 0; y < ny; ++y) {\n //\n // right pass\n //\n var closest = -nx\n for (var x = 0; x < nx; ++x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0) {\n g[y][x] = 0\n closest = x\n }\n else\n g[y][x] = (x-closest)\n }\n //\n // left pass\n //\n closest = 2*nx\n for (var x = (nx-1); x >= 0; --x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0)\n closest = x\n else {\n d = (closest-x)\n if (d < g[y][x])\n g[y][x] = d\n }\n }\n }\n //\n // row scan\n //\n for (var x = 0; x < nx; ++x) {\n var segment = 0\n starts[0] = 0\n minimums[0] = 0\n //\n // down \n //\n for (var y = 1; y < ny; ++y) {\n while ((segment >= 0) &&\n (distance(g,x,starts[segment],minimums[segment]) > distance(g,x,starts[segment],y)))\n segment -= 1\n if (segment < 0) {\n segment = 0\n minimums[0] = y\n }\n else {\n newstart = 1+intersection(g,x,minimums[segment],y)\n if (newstart < ny) {\n segment += 1\n minimums[segment] = y\n starts[segment] = newstart\n }\n }\n }\n //\n // up \n //\n for (var y = (ny-1); y >= 0; --y) {\n d = Math.sqrt(distance(g,x,y,minimums[segment]))\n output[(ny-1-y)*nx+x] = d\n if (y == starts[segment])\n segment -= 1\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"179.58350726962306","left":"2719.994408259124","filename":"undefined","inputs":{},"outputs":{}},"0.07944144280928633":{"definition":"//\n// edge detect\n// green = interior, blue = exterior, red = boundary\n// assumes input is thresholded\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'edge detect'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n edge_detect()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:interior, blue:exterior, red:boundary'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// edge detect\n//\nfunction edge_detect() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({worker:worker.toString(),\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var i00,i0m,i0p,im0,ip0,imm,imp,ipm,ipp,row,col\n //\n // find edges - interior\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != i0m) || (i00 != im0) || (i00 != imm)\n || (i00 != imp) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // left and right edges\n //\n for (row = 1; row < (h-1); ++row) {\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm) \n || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // top and bottom edges\n //\n for (col = 1; col < (w-1); ++col) {\n row = h-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != imm) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != ipm) \n || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // corners\n //\n row = 0\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"796.5835072696229","left":"3177.994408259124","filename":"undefined","inputs":{},"outputs":{}},"0.8903773266711255":{"definition":"//\n// orient edges\n// input is green:interior, blue:exterior, red:boundary\n// output is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'orient edges'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n var ctx = mod.display.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n orient_edges()\n }}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // off-screen display canvas\n //\n var canvas = document.createElement('canvas')\n mod.display = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('red:north, dark red:south'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:east, dark green:west'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('blue:start, dark blue:stop'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.display,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// orient edges\n//\nfunction orient_edges() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n var disp = new Uint8ClampedArray(evt.data.display)\n var dispdata = new ImageData(disp,w,h)\n var ctx = mod.display.getContext(\"2d\")\n ctx.putImageData(dispdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var w = mod.canvas.width\n var h = mod.canvas.height\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,w,h)\n ctx.drawImage(mod.display,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var row,col\n var boundary = 0\n var interior = 1\n var exterior = 2\n var alpha = 3\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n //\n // orient body states\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && ((input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && ((input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n }\n }\n }\n //\n // orient edge states\n //\n for (col = 1; col < (w-1); ++col) {\n row = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n row = h-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n for (row = 1; row < (h-1); ++row) {\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n //\n // orient corner states (todo)\n //\n row = 0\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = 0\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n //\n // invert background for display\n //\n var display = new Uint8ClampedArray(h*w*4)\n var r,g,b,i\n for (row = 0; row < h; ++row) {\n for (col = 0; col < w; ++col) {\n r = output[(h-1-row)*w*4+col*4+0]\n g = output[(h-1-row)*w*4+col*4+1]\n b = output[(h-1-row)*w*4+col*4+2]\n i = r+g+b\n if (i != 0) { \n display[(h-1-row)*w*4+col*4+0] = output[(h-1-row)*w*4+col*4+0]\n display[(h-1-row)*w*4+col*4+1] = output[(h-1-row)*w*4+col*4+1]\n display[(h-1-row)*w*4+col*4+2] = output[(h-1-row)*w*4+col*4+2]\n display[(h-1-row)*w*4+col*4+3] = output[(h-1-row)*w*4+col*4+3]\n }\n else {\n display[(h-1-row)*w*4+col*4+0] = 255\n display[(h-1-row)*w*4+col*4+1] = 255\n display[(h-1-row)*w*4+col*4+2] = 255\n display[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // return output\n //\n self.postMessage({buffer:output.buffer,display:display.buffer},[output.buffer,display.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"666.5835072696229","left":"2746.994408259124","filename":"undefined","inputs":{},"outputs":{}},"0.3135579179893032":{"definition":"//\n// distance transform \n// assumes thresholded image, with zero intensity exterior\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'offset'\n//\n// initialization\n//\nvar init = function() {\n mod.offset.value = ''\n }\n//\n// inputs\n//\nvar inputs = {\n distances:{type:'F32',\n event:function(evt){\n mod.distances = evt.detail\n var h = mod.distances.height\n var w = mod.distances.width\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.height = mod.distances.height \n ctx.canvas.width = mod.distances.width\n if (mod.offset.value != '')\n offset()\n }},\n offset:{type:'number',\n event:function(evt){\n mod.offset.value = evt.detail\n offset()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // offset value\n //\n div.appendChild(document.createTextNode('offset (pixels): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n offset()\n })\n div.appendChild(input)\n mod.offset = input\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// offset\n//\nfunction offset() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.distances.height\n var w = mod.distances.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var offset = parseFloat(mod.offset.value)\n webworker.postMessage({\n height:mod.distances.height,width:mod.distances.width,\n offset:offset,buffer:mod.distances.buffer})\n }\n//\n// offset worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var offset = evt.data.offset\n var input = new Float32Array(evt.data.buffer)\n var output = new Uint8ClampedArray(4*h*w)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n if (input[(h-1-row)*w+col] <= offset) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"279.58350726962306","left":"3178.994408259124","filename":"undefined","inputs":{},"outputs":{}},"0.6488303557466412":{"definition":"//\n// image threshold\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'image threshold'\n//\n// initialization\n//\nvar init = function() {\n mod.threshold.value = 0.5\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n threshold_image()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // threshold value\n //\n div.appendChild(document.createTextNode('threshold (0-1): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n threshold_image()\n })\n div.appendChild(input)\n mod.threshold = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// threshold image\n//\nfunction threshold_image() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var t = parseFloat(mod.threshold.value)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,threshold:t,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var t = evt.data.threshold\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var r,g,b,a,i\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n r = buf[(h-1-row)*w*4+col*4+0] \n g = buf[(h-1-row)*w*4+col*4+1] \n b = buf[(h-1-row)*w*4+col*4+2] \n a = buf[(h-1-row)*w*4+col*4+3] \n i = (r+g+b)/(3*255)\n if (a == 0)\n val = 255\n else if (i > t)\n var val = 255\n else\n var val = 0\n buf[(h-1-row)*w*4+col*4+0] = val\n buf[(h-1-row)*w*4+col*4+1] = val\n buf[(h-1-row)*w*4+col*4+2] = val\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"312.58350726962306","left":"2207.994408259124","filename":"undefined","inputs":{},"outputs":{}},"0.2892270043957246":{"definition":"//\n// view toolpath\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// todo:\n// erase and update new path\n// show depth info\n// show size\n// calculate camera far\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'view toolpath'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n toolpath:{type:'object',\n event:function(evt){\n mod.path = evt.detail.path\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n mod.depth = evt.detail.depth\n show_path_info()\n show_path()\n outputs.toolpath.event()\n }}}\n//\n// outputs\n//\nvar outputs = {\n toolpath:{type:'object',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n mods.output(mod,'toolpath',cmd)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name: ')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(mm)')\n div.appendChild(text)\n mod.mmtext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(in)')\n div.appendChild(text)\n mod.intext = text\n //\n // view\n // \n div.appendChild(document.createElement('br')) \n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('view')\n span.appendChild(text)\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n open_view_window()\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// show_path_info\n//\nfunction show_path_info() {\n mod.nametext.nodeValue = 'name: '+mod.name\n var width = (25.4*mod.width/mod.dpi).toFixed(3)\n var height = (25.4*mod.height/mod.dpi).toFixed(3)\n var depth = (25.4*mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.mmtext.nodeValue = width+' x '+height+' (mm)'\n else\n mod.mmtext.nodeValue = width+' x '+height+' x '+depth+' (mm)'\n var width = (mod.width/mod.dpi).toFixed(3)\n var height = (mod.height/mod.dpi).toFixed(3)\n var depth = (mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.intext.nodeValue = width+' x '+height+' (in)'\n else\n mod.intext.nodeValue = width+' x '+height+' x '+depth+' (in)'\n mods.fit(mod.div)\n }\n//\n// show_path\n//\nfunction show_path() {\n var scene = mod.scene\n var camera = mod.camera\n var renderer = mod.renderer\n //\n // check if view window open\n //\n if (mod.win == undefined) {\n open_view_window()\n return\n }\n //\n // check for path\n //\n if (mod.path == undefined)\n return\n //\n // clear scene, leave camera\n //\n var length = scene.children.length\n for (var c = (length-1); c > 1; --c) {\n scene.remove(scene.children[c])\n }\n //\n // fit camera\n //\n mod.thetaxy = 0\n mod.thetaz = 0\n mod.r = mod.height/2\n mod.x0 = mod.width/2\n mod.y0 = mod.height/2\n camera.position.set(mod.x0,mod.y0,mod.r)\n camera.up = new THREE.Vector3(0,1,0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n //\n // draw segments\n //\n var arrow_size = 1+mod.width/200\n var path = mod.path\n for (var segment = 0; segment < path.length; ++segment) {\n if (segment > 0)\n add_arrow(path[segment-1][path[segment-1].length-1],path[segment][0],0xff0000,arrow_size) \n for (var point = 1; point < path[segment].length; ++point) {\n add_arrow(path[segment][point-1],path[segment][point],0x0000ff,arrow_size)\n }\n }\n //\n // add axes\n //\n var length = mod.height/10\n add_arrow([0,0,0],[length,0,0],0xff0000,arrow_size)\n add_arrow([0,0,0],[0,length,0],0x00ff00,arrow_size)\n add_arrow([0,0,0],[0,0,length],0x0000ff,arrow_size)\n //\n // render\n //\n update()\n //\n // add_arrow\n //\n function add_arrow(start,stop,color,size) {\n var origin = new THREE.Vector3().fromArray(start)\n if (mod.depth == undefined)\n origin.z = 0\n var end = new THREE.Vector3().fromArray(stop)\n if (mod.depth == undefined)\n end.z = 0\n var length = new THREE.Vector3().subVectors(end,origin).length()\n if (length <= size) {\n add_line(origin,end,color)\n //length = 1.1*size\n return\n }\n var direction = new THREE.Vector3().subVectors(end,origin).normalize()\n var arrow = new THREE.ArrowHelper(direction,origin,length,color,size,size)\n scene.add(arrow)\n }\n //\n // add_line\n //\n function add_line(start,stop,colorhex) {\n var geometry = new THREE.Geometry()\n geometry.vertices.push(start,stop)\n var material = new THREE.LineBasicMaterial({color:colorhex})\n var line = new THREE.Line(geometry,material)\n scene.add(line)\n }\n //\n // update\n //\n function update() {\n\t renderer.render(scene,camera)\n }\n }\n//\n// open_view_window\n//\nfunction open_view_window() {\n //\n // globals\n //\n var container,scene,camera,renderer,win,controls\n //\n // open the window\n //\n open_window()\n //\n // open_window\n //\n function open_window() {\n //\n // open window\n //\n win = window.open('')\n mod.win = win\n //\n // load three.js\n //\n var script = document.createElement('script')\n script.type = 'text/javascript'\n script.onload = init_window\n script.src = 'js/three.js/three.min.js'\n mod.div.appendChild(script)\n }\n //\n // init_window\n //\n function init_window() {\n //\n // close button\n //\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n mod.win = undefined\n })\n win.document.body.appendChild(btn)\n //\n // label text\n //\n var text = win.document.createTextNode(' left: pan, right: rotate, scroll: zoom')\n win.document.body.appendChild(text)\n //\n // GL container\n //\n win.document.body.appendChild(document.createElement('br')) \n container = win.document.createElement('div')\n container.style.overflow = 'hidden'\n win.document.body.appendChild(container)\n //\n // event handlers\n //\n container.addEventListener('contextmenu',context_menu)\n container.addEventListener('mousedown',mouse_down)\n container.addEventListener('mouseup',mouse_up)\n container.addEventListener('mousemove',mouse_move)\n container.addEventListener('wheel',mouse_wheel)\n //\n // add scene\n //\n\t scene = new THREE.Scene()\n\t mod.scene = scene\n\t var width = win.innerWidth\n\t var height = win.innerHeight\n\t var aspect = width/height\n\t var near = 0.1\n\t var far = 1000000\n\t camera = new THREE.PerspectiveCamera(90,aspect,near,far)\n\t mod.camera = camera\n\t scene.add(camera)\n\t //\n\t // add renderer\n\t //\n renderer = new THREE.WebGLRenderer({antialias:true})\n mod.renderer = renderer\n renderer.setClearColor(0xffffff)\n\t renderer.setSize(width,height)\n\t container.appendChild(renderer.domElement)\n //\n // show the path if available\n //\n show_path()\n }\n //\n // context_menu\n //\n function context_menu(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n return (false)\n }\n //\n // mouse_down\n //\n function mouse_down(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n mod.button = evt.button\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_up\n //\n function mouse_up(evt) {\n mod.button = undefined\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_move\n //\n function mouse_move(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dx = evt.clientX-mod.x\n var dy = evt.clientY-mod.y\n mod.x = evt.clientX\n mod.y = evt.clientY\n if (mod.button == 0) {\n mod.x0 += \n Math.sin(mod.thetaz)*mod.height*dy/win.innerHeight\n -Math.cos(mod.thetaz)*mod.width*dx/win.innerWidth\n mod.y0 += \n Math.cos(mod.thetaz)*mod.height*dy/win.innerHeight\n +Math.sin(mod.thetaz)*mod.width*dx/win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n\t }\n else if (mod.button == 2) {\n mod.thetaxy += dy/win.innerHeight\n mod.thetaz += dx/win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n\t }\n }\n //\n // mouse_wheel\n //\n function mouse_wheel(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dy = evt.deltaY/win.innerHeight\n mod.r += mod.height*dy\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n }\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1016.5835072696229","left":"1537.9944082591242","filename":"undefined","inputs":{},"outputs":{}},"0.9557599338778935":{"definition":"//\n// mill raster 2D\n//\n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2016\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mill raster 2D'\n//\n// initialization\n//\nvar init = function() {\n mod.dia_in.value = 0.0156\n mod.dia_mm.value = 25.4*parseFloat(mod.dia_in.value)\n mod.cut_in.value = 0.004\n mod.cut_mm.value = 25.4*parseFloat(mod.cut_in.value)\n mod.max_in.value = 0.004\n mod.max_mm.value = 25.4*parseFloat(mod.max_in.value)\n mod.number.value = 4\n mod.stepover.value = 0.5\n mod.merge.value = 1\n mod.sort.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n imageInfo:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.width\n ctx.canvas.height = mod.height\n }},\n path:{type:'array',\n event:function(evt){\n if (mod.label.nodeValue == 'calculating') {\n draw_path(evt.detail)\n accumulate_path(evt.detail)\n mod.offsetCount += 1\n if ((mod.offsetCount != parseInt(mod.number.value)) && (evt.detail.length > 0)) {\n mod.offset += parseFloat(mod.stepover.value)\n outputs.offset.event()\n }\n else {\n mod.label.nodeValue = 'calculate'\n mod.labelspan.style.fontWeight = 'normal'\n merge_path()\n clear_path()\n draw_path(mod.path)\n draw_connections()\n add_depth()\n outputs.toolpath.event()\n }\n }\n }\n },\n settings:{type:'object',\n event:function(evt){\n set_values(evt.detail)\n }\n }\n }\n//\n// outputs\n//\nvar outputs = {\n diameter:{type:'number',\n event:function(){\n mods.output(mod,'diameter',Math.ceil(mod.dpi*mod.dia_in.value))\n }\n },\n offset:{type:'number',\n event:function(){\n var pixels = mod.offset*parseFloat(mod.dia_in.value)*mod.dpi\n mods.output(mod,'offset',pixels)\n }\n },\n toolpath:{type:'object',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n cmd.depth = mod.depth\n mods.output(mod,'toolpath',cmd)\n }\n }\n }\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // tool diameter\n //\n div.appendChild(document.createTextNode('tool diameter'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_in.value = parseFloat(mod.dia_mm.value)/25.4\n })\n div.appendChild(input)\n mod.dia_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n })\n div.appendChild(input)\n mod.dia_in = input\n div.appendChild(document.createElement('br'))\n //\n // cut depth\n //\n div.appendChild(document.createTextNode('cut depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_in.value = parseFloat(mod.cut_mm.value)/25.4\n })\n div.appendChild(input)\n mod.cut_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_mm.value = parseFloat(mod.cut_in.value)*25.4\n })\n div.appendChild(input)\n mod.cut_in = input\n div.appendChild(document.createElement('br'))\n //\n // max depth\n //\n div.appendChild(document.createTextNode('max depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_in.value = parseFloat(mod.max_mm.value)/25.4\n })\n div.appendChild(input)\n mod.max_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_mm.value = parseFloat(mod.max_in.value)*25.4\n })\n div.appendChild(input)\n mod.max_in = input\n div.appendChild(document.createElement('br'))\n //\n // offset number\n //\n div.appendChild(document.createTextNode('offset number: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.number = input\n div.appendChild(document.createTextNode(' (0 = fill)'))\n div.appendChild(document.createElement('br'))\n //\n // offset stepover\n //\n div.appendChild(document.createTextNode('offset stepover: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.stepover = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // direction\n //\n div.appendChild(document.createTextNode('direction: '))\n div.appendChild(document.createTextNode('climb'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'climb'\n input.checked = true\n div.appendChild(input)\n mod.climb = input\n div.appendChild(document.createTextNode(' conventional'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'conventional'\n div.appendChild(input)\n mod.conventional = input\n div.appendChild(document.createElement('br'))\n //\n // path merge\n //\n div.appendChild(document.createTextNode('path merge: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.merge = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // path order\n //\n div.appendChild(document.createTextNode('path order: '))\n div.appendChild(document.createTextNode('forward'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'forward'\n input.checked = true\n div.appendChild(input)\n mod.forward = input\n div.appendChild(document.createTextNode(' reverse'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'reverse'\n div.appendChild(input)\n mod.reverse = input\n div.appendChild(document.createElement('br'))\n //\n // sort distance\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // calculate\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('calculate')\n mod.label = text\n span.appendChild(text)\n mod.labelspan = span\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n mod.label.nodeValue = 'calculating'\n mod.labelspan.style.fontWeight = 'bold'\n mod.offset = 0.5\n mod.offsetCount = 0\n mod.path = []\n clear_path()\n outputs.diameter.event()\n outputs.offset.event()\n })\n div.appendChild(btn)\n div.appendChild(document.createTextNode(' '))\n //\n // view\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n }\n//\n// local functions\n//\n// set_values\n//\nfunction set_values(settings) {\n for (var s in settings) {\n switch(s) {\n case 'tool diameter (in)':\n mod.dia_in.value = settings[s]\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n break\n case 'cut depth (in)':\n mod.cut_in.value = settings[s]\n mod.cut_mm.value = parseFloat(mod.cut_in.value)*25.4\n break\n case 'max depth (in)':\n mod.max_in.value = settings[s]\n mod.max_mm.value = parseFloat(mod.max_in.value)*25.4\n break\n case 'offset number':\n mod.number.value = settings[s]\n break\n }\n }\n }\n//\n// clear_path\n//\nfunction clear_path() {\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n }\n//\n// accumulate_path\n// todo: replace inefficient insertion sort\n// todo: move sort out of main thread\n//\nfunction accumulate_path(path) {\n var forward = mod.forward.checked\n var conventional = mod.conventional.checked\n var sort = mod.sort.checked\n for (var segnew = 0; segnew < path.length; ++segnew) {\n if (conventional)\n path[segnew].reverse()\n if (mod.path.length == 0)\n mod.path.splice(0,0,path[segnew])\n else if (sort) {\n var xnew = path[segnew][0][0]\n var ynew = path[segnew][0][1]\n var dmin = Number.MAX_VALUE\n var segmin = -1\n for (var segold = 0; segold < mod.path.length; ++segold) {\n var xold = mod.path[segold][0][0]\n var yold = mod.path[segold][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmin) {\n dmin = d\n segmin = segold\n }\n }\n if (forward)\n mod.path.splice(segmin+1,0,path[segnew])\n else\n mod.path.splice(segmin,0,path[segnew])\n }\n else {\n if (forward)\n mod.path.splice(mod.path.length,0,path[segnew])\n else\n mod.path.splice(0,0,path[segnew])\n }\n }\n }\n//\n// merge_path\n//\nfunction merge_path() {\n var dmerge = mod.dpi*parseFloat(mod.merge.value)*parseFloat(mod.dia_in.value)\n var seg = 0\n while (seg < (mod.path.length-1)) {\n var xold = mod.path[seg][mod.path[seg].length-1][0]\n var yold = mod.path[seg][mod.path[seg].length-1][1]\n var xnew = mod.path[seg+1][0][0]\n var ynew = mod.path[seg+1][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmerge)\n mod.path.splice(seg,2,mod.path[seg].concat(mod.path[seg+1]))\n else\n seg += 1\n }\n }\n//\n// add_depth\n//\nfunction add_depth() {\n var cut = parseFloat(mod.cut_in.value)\n var max = parseFloat(mod.max_in.value)\n var newpath = []\n for (var seg = 0; seg < mod.path.length; ++seg) {\n var depth = cut\n if ((mod.path[seg][0][0] == mod.path[seg][mod.path[seg].length-1][0])\n && (mod.path[seg][0][0] == mod.path[seg][mod.path[seg].length-1][0])) {\n var newseg = []\n while (depth <= max) {\n var idepth = -Math.round(mod.dpi*depth)\n for (var pt = 0; pt < mod.path[seg].length; ++pt) {\n var point = mod.path[seg][pt].concat(idepth)\n newseg.splice(newseg.length,0,point)\n }\n if (depth == max)\n break\n depth += cut\n if (depth > max)\n depth = max\n }\n newpath.splice(newpath.length,0,newseg)\n }\n else {\n var newseg = []\n while (depth <= max) {\n var idepth = -Math.round(mod.dpi*depth)\n for (var pt = 0; pt < mod.path[seg].length; ++pt) {\n var point = mod.path[seg][pt].concat(idepth)\n newseg.splice(newseg.length,0,point)\n }\n newpath.splice(newpath.length,0,newseg)\n newseg = []\n if (depth == max)\n break\n depth += cut\n if (depth > max)\n depth = max\n }\n }\n }\n mod.path = newpath\n mod.depth = Math.round(parseFloat(mod.max_in.value)*mod.dpi)\n }\n//\n// draw_path\n//\nfunction draw_path(path) {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment = 0; segment < path.length; ++segment) {\n if (path[segment].length > 1) {\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n }\n//\n// draw_connections\n//\nfunction draw_connections() {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n //\n // loop over segments\n //\n for (var segment = 1; segment < mod.path.length; ++segment) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = mod.path[segment-1][mod.path[segment-1].length-1][0]\n var y1 = h-mod.path[segment-1][mod.path[segment-1].length-1][1]-1\n var x2 = mod.path[segment][0][0]\n var y2 = h-mod.path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"237.58350726962306","left":"1560.9944082591242","filename":"undefined","inputs":{},"outputs":{}},"0.10309904694903338":{"definition":"//\n// vectorize\n// input is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'vectorize'\n//\n// initialization\n//\nvar init = function() {\n mod.error.value = 1\n mod.sort.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n vectorize()\n }}}\n//\n// outputs\n//\nvar outputs = {\n path:{type:'array',\n event:function(){\n mods.output(mod,'path',mod.path)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br')) \n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // error value\n //\n div.appendChild(document.createTextNode('vector fit (pixels): '))\n //div.appendChild(document.createElement('br'))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n vectorize()\n })\n div.appendChild(input)\n mod.error = input\n div.appendChild(document.createElement('br'))\n //\n // sort\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// vectorize\n//\nfunction vectorize() {\n //\n // draw path\n //\n function draw_path(path) {\n window.URL.revokeObjectURL(url)\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment in path) {\n if (path[segment].length > 1) {\n if (xend != null) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = xend\n var y1 = yend\n var x2 = path[segment][0][0]\n var y2 = h-path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n svg.appendChild(g)\n }\n //\n // set up worker\n //\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n webworker.terminate()\n mod.path = evt.data.path\n draw_path(mod.path)\n outputs.path.event()\n })\n //\n // call worker\n //\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,sort:mod.sort.checked,\n error:parseFloat(mod.error.value),\n buffer:mod.input.data.buffer})\n }\n//\n// vectorize worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var sort = evt.data.sort\n var input = new Uint8ClampedArray(evt.data.buffer)\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n var path = []\n //\n // edge follower\n //\n function follow_edges(row,col) {\n if ((input[(h-1-row)*w*4+col*4+northsouth] != 0)\n || (input[(h-1-row)*w*4+col*4+eastwest] != 0)) {\n path[path.length] = [[col,row]]\n while (1) {\n if (input[(h-1-row)*w*4+col*4+northsouth] & north) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~north\n row += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+northsouth] & south) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~south\n row -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & east) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~east\n col += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & west) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~west\n col -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else\n break\n }\n }\n }\n //\n // follow boundary starts\n //\n for (var row = 1; row < (h-1); ++row) {\n col = 0\n follow_edges(row,col)\n col = w-1\n follow_edges(row,col)\n }\n for (var col = 1; col < (w-1); ++col) {\n row = 0\n follow_edges(row,col)\n row = h-1 \n follow_edges(row,col)\n }\n //\n // follow interior paths\n //\n for (var row = 1; row < (h-1); ++row) {\n for (var col = 1; col < (w-1); ++col) {\n follow_edges(row,col)\n }\n }\n //\n // vectorize path\n //\n var error = evt.data.error\n var vecpath = []\n for (var seg = 0; seg < path.length; ++seg) {\n var x0 = path[seg][0][0]\n var y0 = path[seg][0][1]\n vecpath[vecpath.length] = [[x0,y0]]\n var xsum = x0\n var ysum = y0\n var sum = 1\n for (var pt = 1; pt < path[seg].length; ++pt) {\n var xold = x\n var yold = y\n var x = path[seg][pt][0]\n var y = path[seg][pt][1]\n if (sum == 1) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n var xmean = xsum/sum\n var ymean = ysum/sum\n var dx = xmean-x0\n var dy = ymean-y0\n var d = Math.sqrt(dx*dx+dy*dy)\n var nx = dy/d\n var ny = -dx/d\n var l = Math.abs(nx*(x-x0)+ny*(y-y0))\n if (l < error) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [xold,yold]\n x0 = xold\n y0 = yold\n xsum = xold\n ysum = yold\n sum = 1\n }\n }\n if (pt == (path[seg].length-1)) {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [x,y]\n }\n }\n }\n //\n // sort path\n //\n if ((vecpath.length > 1) && (sort == true)) {\n var dmin = w*w+h*h\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][0]\n var d = x*x+y*y\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n var sortpath = [vecpath[segmin]]\n vecpath.splice(segmin,1)\n }\n while (vecpath.length > 0) {\n var dmin = w*w+h*h\n var x0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][0]\n var y0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][1]\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][1]\n var d = (x-x0)*(x-x0)+(y-y0)*(y-y0)\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n sortpath[sortpath.length] = vecpath[segmin]\n vecpath.splice(segmin,1)\n }\n }\n }\n else if (((vecpath.length > 1) && (sort == false)) || (vecpath.length == 1))\n sortpath = vecpath\n else\n sortpath = []\n //\n // return path\n //\n self.postMessage({path:sortpath})\n })\n }\n//\n// return values\n//\nreturn ({\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"782.5835072696229","left":"2251.994408259124","filename":"undefined","inputs":{},"outputs":{}},"0.992472539363189":{"definition":"//\n// set object\n//\n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2018\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'set PCB defaults'\n//\n// initialization\n//\nvar init = function() {\n //\n add_output('mill traces (1/64)')\n add_variable('tool diameter (in)','var00')\n mod.var00.value = '0.0156'\n add_variable('cut depth (in)','var01')\n mod.var01.value = '0.004'\n add_variable('max depth (in)','var02')\n mod.var02.value = '0.004'\n add_variable('offset number','var03')\n mod.var03.value = '4'\n //\n add_output('mill outline (1/32)')\n add_variable('tool diameter (in)','var10')\n mod.var10.value = '0.0312'\n add_variable('cut depth (in)','var11')\n mod.var11.value = '0.010'\n add_variable('max depth (in)','var12')\n mod.var12.value = '0.072'\n add_variable('offset number','var13')\n mod.var13.value = '1'\n //\n }\n//\n// inputs\n//\nvar inputs = {}\n//\n// outputs\n//\nvar outputs = {\n settings:{type:'',\n event:function(vars){\n mods.output(mod,'settings',vars)\n }\n }\n }\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n }\n//\n// local functions\n//\nfunction add_output(label) {\n if (mod.settings == undefined) {\n mod.settings = {}\n }\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode(label)\n span.appendChild(text)\n btn.appendChild(span)\n var f = function(label) {\n btn.addEventListener('click',function() {\n for (var s in mod.settings)\n mod.settings[s].span.style.fontWeight = 'normal'\n mod.settings[label].span.style.fontWeight = 'bold'\n var vars = {}\n for (var v in mod.settings[label].variables)\n vars[v] = mod.settings[label].variables[v].value\n outputs.settings.event(vars)\n })\n }(label)\n mod.settings[label] = {span:span,variables:{}}\n mod.div.appendChild(btn)\n mod.setting = label\n mod.div.appendChild(document.createElement('br'))\n }\nfunction add_variable(label,variable) {\n var text = document.createTextNode(label)\n mod.div.appendChild(text)\n mod.div.appendChild(document.createTextNode(': '))\n input = document.createElement('input')\n input.type = 'text'\n input.size = 10\n mod[variable] = input\n mod.div.appendChild(input)\n mod.settings[mod.setting].variables[label] = input \n mod.div.appendChild(document.createElement('br'))\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"157.58350726962306","left":"1016.9944082591242","filename":"undefined","inputs":{},"outputs":{}},"0.8622681794886853":{"definition":"//\n// save file\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'save file'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n file:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.contents = evt.detail.contents\n save_file()\n }}}\n//\n// outputs\n//\nvar outputs = {}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name:')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('size:')\n div.appendChild(text)\n mod.sizetext = text\n div.appendChild(document.createElement('br'))\n }\n//\n// local functions\n//\nfunction save_file() {\n var a = document.createElement('a')\n a.setAttribute('href','data:text/plain;charset=utf-8,'+ \n encodeURIComponent(mod.contents))\n a.setAttribute('download',mod.name)\n a.style.display = 'none'\n document.body.appendChild(a)\n a.click()\n document.body.removeChild(a)\n mod.nametext.nodeValue = 'name: '+mod.name\n mods.fit(mod.div)\n mod.sizetext.nodeValue = 'size: '+mod.contents.length\n mods.fit(mod.div)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1004.9473065265367","left":"1056.9337776993061","filename":"modules/file/save","inputs":{},"outputs":{}},"0.057765477464730264":{"definition":"//\n// read SVG\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'read SVG'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n SVG:{type:'string',\n event:function(evt) {\n svg_load_handler({target:{result:evt.detail}})\n }}}\n//\n// outputs\n//\nvar outputs = {\n SVG:{type:'string',\n event:function(){\n mods.output(mod,'SVG',mod.str)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // file input control\n //\n var file = document.createElement('input')\n file.setAttribute('type','file')\n file.setAttribute('id',div.id+'file_input')\n file.style.position = 'absolute'\n file.style.left = 0\n file.style.top = 0\n file.style.width = 0\n file.style.height = 0\n file.style.opacity = 0\n file.addEventListener('change',function() {\n svg_read_handler()\n })\n div.appendChild(file)\n mod.file = file\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // file select button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('select SVG file'))\n btn.addEventListener('click',function(){\n var file = document.getElementById(div.id+'file_input')\n file.value = null\n file.click()\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // info div\n //\n var info = document.createElement('div')\n info.setAttribute('id',div.id+'info')\n var text = document.createTextNode('file:')\n info.appendChild(text)\n mod.name = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('width:')\n info.appendChild(text)\n mod.width = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('height:')\n info.appendChild(text)\n mod.height = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('units per inch:')\n info.appendChild(text)\n mod.units = text\n div.appendChild(info)\n }\n//\n// local functions\n//\n// read handler\n//\nfunction svg_read_handler(event) {\n //\n // read as text\n //\n var file_reader = new FileReader()\n file_reader.onload = svg_load_handler\n var input_file = mod.file.files[0]\n var file_name = input_file.name\n mod.name.nodeValue = \"file: \"+file_name\n file_reader.readAsText(input_file)\n }\n//\n// load handler\n//\nfunction svg_load_handler(event) {\n mod.str = event.target.result\n //\n // parse size\n //\n var i = mod.str.indexOf(\"width\")\n if (i == -1) {\n mod.width.nodeValue = \"width: not found\"\n mod.height.nodeValue = \"height: not found\"\n }\n else {\n var i1 = mod.str.indexOf(\"\\\"\",i+1)\n var i2 = mod.str.indexOf(\"\\\"\",i1+1)\n var width = mod.str.substring(i1+1,i2)\n i = mod.str.indexOf(\"height\")\n i1 = mod.str.indexOf(\"\\\"\",i+1)\n i2 = mod.str.indexOf(\"\\\"\",i1+1)\n var height = mod.str.substring(i1+1,i2)\n ih = mod.str.indexOf(\"height\")\n if (width.indexOf(\"px\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 90\n }\n else if (width.indexOf(\"mm\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 25.4\n }\n else if (width.indexOf(\"cm\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 2.54\n }\n else if (width.indexOf(\"in\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 1\n }\n else {\n var units = 90\n }\n mod.width.nodeValue = \"width: \"+width\n mod.height.nodeValue = \"height: \"+height\n mod.units.nodeValue = \"units per inch: \"+units\n }\n //\n // display\n //\n var img = new Image()\n var src = \"data:image/svg+xml;base64,\"+window.btoa(mod.str)\n img.setAttribute(\"src\",src)\n img.onload = function() {\n if (img.width > img.height) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-img.height/img.width)\n var w = mod.canvas.width\n var h = mod.canvas.width*img.height/img.width\n }\n else {\n var x0 = mod.canvas.width*.5*(1-img.width/img.height)\n var y0 = 0\n var w = mod.canvas.height*img.width/img.height\n var h = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(img,x0,y0,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = img.width\n ctx.canvas.height = img.height \n ctx.drawImage(img,0,0)\n outputs.SVG.event()\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"121.03488793999406","left":"209.57239697090614","filename":"modules/read/svg","inputs":{},"outputs":{}},"0.5022735462618486":{"definition":"//\n// convert SVG image\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2018\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'convert SVG image'\n//\n// initialization\n//\nvar init = function() {\n mod.dpi.value = '1000'\n }\n//\n// inputs\n//\nvar inputs = {\n SVG:{type:'string',\n event:function(evt){\n mod.svg = evt.detail\n get_size()\n load_image()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}},\n imageInfo:{type:'object',\n event:function(){\n var obj = {}\n obj.name = \"SVG image\"\n obj.dpi = parseFloat(mod.dpi.value)\n obj.width = mod.img.width\n obj.height = mod.img.height\n mods.output(mod,'imageInfo',obj)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n //\n // invert button\n //\n div.appendChild(document.createTextNode(' '))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('invert'))\n btn.addEventListener('click',function(){\n invert_image()\n })\n div.appendChild(btn)\n //\n // dpi\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('dpi: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n load_image()\n })\n div.appendChild(input)\n mod.dpi = input\n div.appendChild(document.createTextNode(' (enter)'))\n //\n // units\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('units: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n load_image()\n })\n div.appendChild(input)\n mod.unitstext = input\n div.appendChild(document.createTextNode(' (enter)'))\n //\n // fill\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('fill background: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.checked = true\n input.id = mod.div.id+'fill'\n div.appendChild(input)\n mod.fill= input\n //\n // size\n //\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('image size:')\n div.appendChild(text)\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(pixels)')\n div.appendChild(text)\n mod.pixels = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(inches)')\n div.appendChild(text)\n mod.inches = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(mm)')\n div.appendChild(text)\n mod.mm = text\n }\n//\n// local functions\n//\n// get size\n//\nfunction get_size() {\n var i = mod.svg.indexOf(\"width\")\n if (i == -1) {\n var width = 1\n var height = 1\n var units = 90\n }\n else {\n var i1 = mod.svg.indexOf(\"\\\"\",i+1)\n var i2 = mod.svg.indexOf(\"\\\"\",i1+1)\n var width = mod.svg.substring(i1+1,i2)\n i = mod.svg.indexOf(\"height\")\n i1 = mod.svg.indexOf(\"\\\"\",i+1)\n i2 = mod.svg.indexOf(\"\\\"\",i1+1)\n var height = mod.svg.substring(i1+1,i2)\n ih = mod.svg.indexOf(\"height\")\n if (width.indexOf(\"px\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 90\n }\n else if (width.indexOf(\"mm\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 25.4\n }\n else if (width.indexOf(\"cm\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 2.54\n }\n else if (width.indexOf(\"in\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 1\n }\n else {\n var units = 90\n }\n }\n mod.width = parseFloat(width)\n mod.height = parseFloat(height)\n mod.units = units\n mod.unitstext.value = units\n }\n//\n// load image\n//\nfunction load_image() {\n var src = \"data:image/svg+xml;base64,\"+window.btoa(mod.svg)\n var img = new Image()\n img.setAttribute(\"src\",src)\n img.onload = function() {\n var dpi = parseFloat(mod.dpi.value)\n var units = parseFloat(mod.unitstext.value)\n var width = parseInt(dpi*mod.width/units)\n var height = parseInt(dpi*mod.height/units)\n mod.pixels.nodeValue =\n width+' x '+height+\" (pixels)\"\n mod.inches.nodeValue =\n (width/dpi).toFixed(3)+' x '+(height/dpi).toFixed(3)+\" (inches)\"\n mod.mm.nodeValue =\n (25.4*width/dpi).toFixed(3)+' x '+(25.4*height/dpi).toFixed(3)+\" (mm)\"\n mod.img.width = width\n mod.img.height = height\n var ctx = mod.img.getContext(\"2d\")\n ctx.clearRect(0,0,width,height)\n ctx.drawImage(img,0,0,width,height)\n if (mod.fill.checked)\n fill_image()\n else\n output_image()\n }\n }\n//\n// output_image\n//\nfunction output_image() {\n if (mod.img.width > mod.img.height) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-mod.img.height/mod.img.width)\n var w = mod.canvas.width\n var h = mod.canvas.width*mod.img.height/mod.img.width\n }\n else {\n var x0 = mod.canvas.width*.5*(1-mod.img.width/mod.img.height)\n var y0 = 0\n var w = mod.canvas.height*mod.img.width/mod.img.height\n var h = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,w,h)\n outputs.image.event()\n outputs.imageInfo.event()\n }\n//\n// fill image\n//\nfunction fill_image() {\n var blob = new Blob(['('+fill_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n output_image()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var h = mod.img.height\n var w = mod.img.width\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,w,h)\n webworker.postMessage({\n height:img.height,width:img.width,buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction fill_worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n alpha = buf[(h-1-row)*w*4+col*4+3]/255\n buf[(h-1-row)*w*4+col*4+0] \n = (1-alpha)*255+alpha*buf[(h-1-row)*w*4+col*4+0] \n buf[(h-1-row)*w*4+col*4+1] \n = (1-alpha)*255+alpha*buf[(h-1-row)*w*4+col*4+1] \n buf[(h-1-row)*w*4+col*4+2] \n = (1-alpha)*255+alpha*buf[(h-1-row)*w*4+col*4+2] \n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// invert image\n//\nfunction invert_image() {\n var blob = new Blob(['('+invert_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var h = mod.img.height\n var w = mod.img.width\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,w,h)\n webworker.postMessage({\n height:img.height,width:img.width,buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction invert_worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n buf[(h-1-row)*w*4+col*4+0] \n buf[(h-1-row)*w*4+col*4+0] \n = 255-buf[(h-1-row)*w*4+col*4+0] \n buf[(h-1-row)*w*4+col*4+1] \n = 255-buf[(h-1-row)*w*4+col*4+1] \n buf[(h-1-row)*w*4+col*4+2] \n = 255-buf[(h-1-row)*w*4+col*4+2] \n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"227.69493521948414","left":"583.852199242571","filename":"modules/convert/svg/image","inputs":{},"outputs":{}},"0.9604471250218796":{"definition":"//\n// path to G-code\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2018\n// \n// Updated: Steven Chew\n// Date: Feb 20 2019\n// Comments: Added option to output in inch or mm\n// Date:... Oct 28 2019\n// Comments: Corrected feedrate conversion\n// - inch/s to inch/min\n//...........- mm/s to mm/min\n//\n// Updated: Neil Gershenfeld\n// Date: Oct 28 2020\n// Comments: added mm/s vs mm/min option\n//\n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'path to G-code'\n//\n// initialization\n//\nvar init = function() {\n mod.cutspeed.value = '2.5'\n mod.plungespeed.value = '2.5'\n mod.jogheight.value = '2'\n mod.spindlespeed.value = '11000'\n mod.tool.value = '1'\n mod.coolantoff.checked = true\n mod.formatMm.checked = true\n mod.unitMinutes.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n path:{type:'',\n event:function(evt){\n mod.name = evt.detail.name\n mod.path = evt.detail.path\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n make_path()\n }}}\n//\n// outputs\n//\nvar outputs = {\n file:{type:'',\n event:function(str){\n obj = {}\n obj.name = mod.name+\".nc\"\n obj.contents = str\n mods.output(mod,'file',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // cut speed\n //\n div.appendChild(document.createTextNode('cut speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.cutspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // plunge speed\n //\n div.appendChild(document.createTextNode('plunge speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.plungespeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog height\n //\n div.appendChild(document.createTextNode('jog height: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogheight = input\n div.appendChild(document.createTextNode(' (mm)'))\n div.appendChild(document.createElement('br'))\n //\n // spindle speed\n //\n div.appendChild(document.createTextNode('spindle speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.spindlespeed = input\n div.appendChild(document.createTextNode(' (RPM)'))\n div.appendChild(document.createElement('br'))\n //\n // tool\n //\n div.appendChild(document.createTextNode('tool: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.tool = input\n div.appendChild(document.createElement('br'))\n //\n // coolant\n //\n div.appendChild(document.createTextNode('coolant:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolanton'\n div.appendChild(input)\n mod.coolanton = input\n div.appendChild(document.createTextNode('on'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolantoff'\n div.appendChild(input)\n mod.coolantoff = input\n div.appendChild(document.createTextNode('off'))\n div.appendChild(document.createElement('br'))\n //\n // inch or mm format\n //\n div.appendChild(document.createTextNode('format:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatInch'\n input.checked = true\n div.appendChild(input)\n mod.formatInch = input\n div.appendChild(document.createTextNode('inch'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatMm'\n div.appendChild(input)\n mod.formatMm = input\n div.appendChild(document.createTextNode('mm'))\n div.appendChild(document.createElement('br'))\n //\n // second or minute rate units \n //\n div.appendChild(document.createTextNode('rate units:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'units'\n input.id = mod.div.id+'unitSeconds'\n input.checked = true\n div.appendChild(input)\n mod.unitSeconds = input\n div.appendChild(document.createTextNode('second'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'units'\n input.id = mod.div.id+'unitMinutes'\n div.appendChild(input)\n mod.unitMinutes = input\n div.appendChild(document.createTextNode('minute'))\n }\n//\n// local functions\n//\nfunction make_path() {\n var dx = 25.4*mod.width/mod.dpi\n var cut_speed = parseFloat(mod.cutspeed.value)\n var plunge_speed = parseFloat(mod.plungespeed.value)\n var jog_height = parseFloat(mod.jogheight.value)\n var nx = mod.width\n var scale = dx/(nx-1)\n var in_mm_scale = 1\n if (mod.formatInch.checked) {\n dx /= 25.4\n scale /= 25.4\n cut_speed /= 25.4\n plunge_speed /= 25.4\n jog_height /= 25.4\n }\n if (mod.unitMinutes.checked) {\n cut_speed *= 60\n plunge_speed *= 60\n }\n var spindle_speed = parseFloat(mod.spindlespeed.value)\n var tool = parseInt(mod.tool.value)\n str = \"%\\n\" // tape start\n str += \"G17\\n\" // xy plane\n if (mod.formatInch.checked)\n str += \"G20\\n\" // inches\n if (mod.formatMm.checked)\n str += \"G21\\n\" // mm\n str += \"G40\\n\" // cancel tool radius compensation\n str += \"G49\\n\" // cancel tool length compensation\n str += \"G54\\n\" // coordinate system 1\n str += \"G80\\n\" // cancel canned cycles\n str += \"G90\\n\" // absolute coordinates\n str += \"G94\\n\" // feed/minute units\n str += \"T\"+tool+\"M06\\n\" // tool selection, tool change\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" // feed rate\n str += \"S\"+spindle_speed+\"\\n\" // spindle speed\n if (mod.coolanton.checked)\n str += \"M08\\n\" // coolant on\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before starting spindle\n str += \"M03\\n\" // spindle on clockwise\n str += \"G04 P1000\\n\" // give spindle 1 second to spin up\n //\n // follow segments\n //\n for (var seg = 0; seg < mod.path.length; ++seg) {\n //\n // move up to starting point\n //\n x = scale*mod.path[seg][0][0]\n y = scale*mod.path[seg][0][1]\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\"\n str += \"G00X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+jog_height.toFixed(4)+\"\\n\"\n //\n // move down\n //\n z = scale*mod.path[seg][0][2]\n str += \"G01Z\"+z.toFixed(4)+\" F\"+plunge_speed.toFixed(4)+\"\\n\"\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" //restore xy feed rate\n for (var pt = 1; pt < mod.path[seg].length; ++pt) {\n //\n // move to next point\n //\n x = scale*mod.path[seg][pt][0]\n y = scale*mod.path[seg][pt][1]\n z = scale*mod.path[seg][pt][2]\n str += \"G01X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+z.toFixed(4)+\"\\n\"\n }\n }\n //\n // finish\n //\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before stopping spindle\n str += \"M05\\n\" // spindle stop\n if (mod.coolanton.checked)\n str += \"M09\\n\" // coolant off\n str += \"M30\\n\" // program end and reset\n str += \"%\\n\" // tape end\n //\n // output file\n //\n outputs.file.event(str)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"553.1683166499946","left":"1028.839479173399","filename":"modules/path/formats/g-code","inputs":{},"outputs":{}}},"links":["{\"source\":\"{\\\"id\\\":\\\"0.07944144280928633\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.8903773266711255\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.47383876715576023\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"distances\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.3135579179893032\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"distances\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.3135579179893032\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.07944144280928633\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.6488303557466412\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.47383876715576023\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.9557599338778935\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"offset\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.3135579179893032\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"offset\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.9557599338778935\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"toolpath\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.2892270043957246\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"toolpath\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.8903773266711255\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.10309904694903338\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.10309904694903338\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"path\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.9557599338778935\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"path\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.992472539363189\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"settings\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.9557599338778935\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"settings\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.5022735462618486\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.6488303557466412\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.5022735462618486\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"imageInfo\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.9557599338778935\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"imageInfo\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.057765477464730264\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"SVG\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.5022735462618486\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"SVG\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.2892270043957246\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"toolpath\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.9604471250218796\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"path\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.9604471250218796\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"file\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.8622681794886853\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"file\\\"}\"}"]} diff --git a/programs/machines/G-code/mill 2D png b/programs/machines/G-code/mill 2D png index 4ff66412dc2152698fb1b81295c692fac0ee5638..7f7de429469454b3d9c776140aae273c3f2e923d 100644 --- a/programs/machines/G-code/mill 2D png +++ b/programs/machines/G-code/mill 2D png @@ -1 +1 @@ -{"modules":{"0.47383876715576023":{"definition":"//\n// distance transform \n// assumes thresholded image, with zero intensity exterior\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'distance transform'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n distance_transform()}}}\n//\n// outputs\n//\nvar outputs = {\n distances:{type:'F32',\n event:function(){\n mod.distances.height = mod.input.height\n mod.distances.width = mod.input.width\n mods.output(mod,'distances',mod.distances)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// distance transform function\n//\nfunction distance_transform() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n mod.distances = new Float32Array(evt.data.buffer)\n var imgbuf = new Uint8ClampedArray(h*w*4)\n var dmax = -Number.MAX_VALUE\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n if (mod.distances[(h-1-y)*w+x] > dmax)\n dmax = mod.distances[(h-1-y)*w+x]\n }\n }\n var i\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n i = 255*mod.distances[(h-1-y)*w+x]/dmax\n imgbuf[(h-1-y)*w*4+x*4+0] = i\n imgbuf[(h-1-y)*w*4+x*4+1] = i\n imgbuf[(h-1-y)*w*4+x*4+2] = i\n imgbuf[(h-1-y)*w*4+x*4+3] = 255\n }\n }\n var imgdata = new ImageData(imgbuf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.distances.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\n//\n// distance transform worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var ny = evt.data.height\n var nx = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Float32Array(nx*ny)\n function distance(g,x,y,i) {\n return ((y-i)*(y-i)+g[i][x]*g[i][x])\n }\n function intersection(g,x,y0,y1) {\n return ((g[y0][x]*g[y0][x]-g[y1][x]*g[y1][x]+y0*y0-y1*y1)/(2.0*(y0-y1)))\n }\n //\n // allocate arrays\n //\n var g = []\n for (var y = 0; y < ny; ++y)\n g[y] = new Uint32Array(nx)\n var h = []\n for (var y = 0; y < ny; ++y)\n h[y] = new Uint32Array(nx)\n var distances = []\n for (var y = 0; y < ny; ++y)\n distances[y] = new Uint32Array(nx)\n var starts = new Uint32Array(ny)\n var minimums = new Uint32Array(ny)\n var d\n //\n // column scan\n // \n for (var y = 0; y < ny; ++y) {\n //\n // right pass\n //\n var closest = -nx\n for (var x = 0; x < nx; ++x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0) {\n g[y][x] = 0\n closest = x\n }\n else\n g[y][x] = (x-closest)\n }\n //\n // left pass\n //\n closest = 2*nx\n for (var x = (nx-1); x >= 0; --x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0)\n closest = x\n else {\n d = (closest-x)\n if (d < g[y][x])\n g[y][x] = d\n }\n }\n }\n //\n // row scan\n //\n for (var x = 0; x < nx; ++x) {\n var segment = 0\n starts[0] = 0\n minimums[0] = 0\n //\n // down \n //\n for (var y = 1; y < ny; ++y) {\n while ((segment >= 0) &&\n (distance(g,x,starts[segment],minimums[segment]) > distance(g,x,starts[segment],y)))\n segment -= 1\n if (segment < 0) {\n segment = 0\n minimums[0] = y\n }\n else {\n newstart = 1+intersection(g,x,minimums[segment],y)\n if (newstart < ny) {\n segment += 1\n minimums[segment] = y\n starts[segment] = newstart\n }\n }\n }\n //\n // up \n //\n for (var y = (ny-1); y >= 0; --y) {\n d = Math.sqrt(distance(g,x,y,minimums[segment]))\n output[(ny-1-y)*nx+x] = d\n if (y == starts[segment])\n segment -= 1\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"326","left":"1802","inputs":{},"outputs":{}},"0.07944144280928633":{"definition":"//\n// edge detect\n// green = interior, blue = exterior, red = boundary\n// assumes input is thresholded\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'edge detect'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n edge_detect()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:interior, blue:exterior, red:boundary'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// edge detect\n//\nfunction edge_detect() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({worker:worker.toString(),\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var i00,i0m,i0p,im0,ip0,imm,imp,ipm,ipp,row,col\n //\n // find edges - interior\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != i0m) || (i00 != im0) || (i00 != imm)\n || (i00 != imp) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // left and right edges\n //\n for (row = 1; row < (h-1); ++row) {\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm) \n || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // top and bottom edges\n //\n for (col = 1; col < (w-1); ++col) {\n row = h-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != imm) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != ipm) \n || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // corners\n //\n row = 0\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"676","left":"2286","inputs":{},"outputs":{}},"0.8903773266711255":{"definition":"//\n// orient edges\n// input is green:interior, blue:exterior, red:boundary\n// output is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'orient edges'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n var ctx = mod.display.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n orient_edges()\n }}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // off-screen display canvas\n //\n var canvas = document.createElement('canvas')\n mod.display = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('red:north, dark red:south'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:east, dark green:west'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('blue:start, dark blue:stop'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.display,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// orient edges\n//\nfunction orient_edges() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n var disp = new Uint8ClampedArray(evt.data.display)\n var dispdata = new ImageData(disp,w,h)\n var ctx = mod.display.getContext(\"2d\")\n ctx.putImageData(dispdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var w = mod.canvas.width\n var h = mod.canvas.height\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,w,h)\n ctx.drawImage(mod.display,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var row,col\n var boundary = 0\n var interior = 1\n var exterior = 2\n var alpha = 3\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n //\n // orient body states\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && ((input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && ((input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n }\n }\n }\n //\n // orient edge states\n //\n for (col = 1; col < (w-1); ++col) {\n row = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n row = h-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n for (row = 1; row < (h-1); ++row) {\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n //\n // orient corner states (todo)\n //\n row = 0\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = 0\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n //\n // invert background for display\n //\n var display = new Uint8ClampedArray(h*w*4)\n var r,g,b,i\n for (row = 0; row < h; ++row) {\n for (col = 0; col < w; ++col) {\n r = output[(h-1-row)*w*4+col*4+0]\n g = output[(h-1-row)*w*4+col*4+1]\n b = output[(h-1-row)*w*4+col*4+2]\n i = r+g+b\n if (i != 0) { \n display[(h-1-row)*w*4+col*4+0] = output[(h-1-row)*w*4+col*4+0]\n display[(h-1-row)*w*4+col*4+1] = output[(h-1-row)*w*4+col*4+1]\n display[(h-1-row)*w*4+col*4+2] = output[(h-1-row)*w*4+col*4+2]\n display[(h-1-row)*w*4+col*4+3] = output[(h-1-row)*w*4+col*4+3]\n }\n else {\n display[(h-1-row)*w*4+col*4+0] = 255\n display[(h-1-row)*w*4+col*4+1] = 255\n display[(h-1-row)*w*4+col*4+2] = 255\n display[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // return output\n //\n self.postMessage({buffer:output.buffer,display:display.buffer},[output.buffer,display.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"770","left":"1840","inputs":{},"outputs":{}},"0.3135579179893032":{"definition":"//\n// distance transform \n// assumes thresholded image, with zero intensity exterior\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'offset'\n//\n// initialization\n//\nvar init = function() {\n mod.offset.value = ''\n }\n//\n// inputs\n//\nvar inputs = {\n distances:{type:'F32',\n event:function(evt){\n mod.distances = evt.detail\n var h = mod.distances.height\n var w = mod.distances.width\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.height = mod.distances.height \n ctx.canvas.width = mod.distances.width\n if (mod.offset.value != '')\n offset()\n }},\n offset:{type:'number',\n event:function(evt){\n mod.offset.value = evt.detail\n offset()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // offset value\n //\n div.appendChild(document.createTextNode('offset (pixels): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n offset()\n })\n div.appendChild(input)\n mod.offset = input\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// offset\n//\nfunction offset() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.distances.height\n var w = mod.distances.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var offset = parseFloat(mod.offset.value)\n webworker.postMessage({\n height:mod.distances.height,width:mod.distances.width,\n offset:offset,buffer:mod.distances.buffer})\n }\n//\n// offset worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var offset = evt.data.offset\n var input = new Float32Array(evt.data.buffer)\n var output = new Uint8ClampedArray(4*h*w)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n if (input[(h-1-row)*w+col] <= offset) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"228","left":"2305","inputs":{},"outputs":{}},"0.08127540142793499":{"definition":"//\n// read png\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'read png'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n }\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}},\n imageInfo:{type:'object',\n event:function(){\n var obj = {}\n obj.name = mod.name.nodeValue\n obj.dpi = parseFloat(mod.dpitext.value)\n obj.width = mod.img.width\n obj.height = mod.img.height\n mods.output(mod,'imageInfo',obj)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // file input control\n //\n var file = document.createElement('input')\n file.setAttribute('type','file')\n file.setAttribute('id',div.id+'file_input')\n file.style.position = 'absolute'\n file.style.left = 0\n file.style.top = 0\n file.style.width = 0\n file.style.height = 0\n file.style.opacity = 0\n file.addEventListener('change',function() {\n png_read_handler()\n })\n div.appendChild(file)\n mod.file = file\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // file select button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('select png file'))\n btn.addEventListener('click',function(){\n var file = document.getElementById(div.id+'file_input')\n file.value = null\n file.click()\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n div.appendChild(document.createTextNode(' '))\n //\n // invert button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('invert'))\n btn.addEventListener('click',function(){\n invert_image()\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // info div\n //\n var info = document.createElement('div')\n info.setAttribute('id',div.id+'info')\n info.appendChild(document.createTextNode('dpi: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dpi = parseFloat(mod.dpitext.value)\n mod.mmtext.nodeValue = (25.4*mod.img.width/mod.dpi).toFixed(3)\n +' x '+(25.4*mod.img.height/mod.dpi).toFixed(3)+' mm'\n mod.intext.nodeValue = (mod.img.width/mod.dpi).toFixed(3)\n +' x '+(mod.img.height/mod.dpi).toFixed(3)+' in'\n outputs.imageInfo.event()\n })\n info.appendChild(input)\n mod.dpitext = input\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('px: ')\n info.appendChild(text)\n mod.pxtext = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('mm: ')\n info.appendChild(text)\n mod.mmtext = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('in: ')\n info.appendChild(text)\n mod.intext = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('')\n info.appendChild(text)\n mod.name = text\n div.appendChild(info)\n }\n//\n// local functions\n//\n// read handler\n//\nfunction png_read_handler(event) {\n var file_reader = new FileReader()\n file_reader.onload = png_binary_handler\n input_file = mod.file.files[0]\n file_name = input_file.name\n mod.name.nodeValue = file_name\n file_reader.readAsArrayBuffer(input_file)\n }\n//\n// binary load handler\n//\nfunction png_binary_handler(event) {\n //\n // get DPI\n //\n // 8 header\n // 4 len, 4 type, data, 4 crc\n // pHYs 4 ppx, 4 ppy, 1 unit: 0 ?, 1 meter\n // IEND\n //\n var units = ppx = ppy = 0\n var buf = event.target.result\n var view = new DataView(buf)\n var ptr = 8\n if (!((view.getUint8(1) == 80) && (view.getUint8(2) == 78) && (view.getUint8(3) == 71))) {\n set_prompt(\"error: PNG header not found\")\n return\n }\n while (1) {\n var length = view.getUint32(ptr)\n ptr += 4\n var type = String.fromCharCode(\n view.getUint8(ptr),view.getUint8(ptr+1),\n view.getUint8(ptr+2),view.getUint8(ptr+3))\n ptr += 4\n if (type == \"pHYs\") {\n ppx = view.getUint32(ptr)\n ppy = view.getUint32(ptr + 4)\n units = view.getUint8(ptr + 8)\n }\n if (type == \"IEND\")\n break\n ptr += length + 4\n }\n if (units == 0) {\n set_prompt(\"no PNG units not found, assuming 72 DPI\")\n ppx = 72*1000/25.4\n }\n dpi = ppx*25.4/1000\n //\n // read as URL for display\n //\n var file_reader = new FileReader()\n file_reader.onload = png_URL_handler\n file_reader.readAsDataURL(input_file)\n }\n//\n// URL load handler\n//\nfunction png_URL_handler(event) {\n var img = new Image()\n img.setAttribute(\"src\",event.target.result)\n img.onload = function() {\n if (img.width > img.height) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-img.height/img.width)\n var w = mod.canvas.width\n var h = mod.canvas.width*img.height/img.width\n }\n else {\n var x0 = mod.canvas.width*.5*(1-img.width/img.height)\n var y0 = 0\n var w = mod.canvas.height*img.width/img.height\n var h = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(img,x0,y0,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = img.width\n ctx.canvas.height = img.height \n ctx.drawImage(img,0,0)\n mod.dpitext.value = dpi.toFixed(3)\n mod.pxtext.nodeValue = img.width+' x '+img.height+' px'\n mod.mmtext.nodeValue = (25.4*img.width/dpi).toFixed(3)\n +' x '+(25.4*img.height/dpi).toFixed(3)+' mm'\n mod.intext.nodeValue = (img.width/dpi).toFixed(3)\n +' x '+(img.height/dpi).toFixed(3)+' in'\n outputs.image.event()\n outputs.imageInfo.event()\n }\n }\n//\n// invert image\n//\nfunction invert_image() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var h = mod.img.height\n var w = mod.img.width\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,w,h)\n webworker.postMessage({\n height:img.height,width:img.width,buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n buf[(h-1-row)*w*4+col*4+0] \n = 255-buf[(h-1-row)*w*4+col*4+0] \n buf[(h-1-row)*w*4+col*4+1] \n = 255-buf[(h-1-row)*w*4+col*4+1] \n buf[(h-1-row)*w*4+col*4+2] \n = 255-buf[(h-1-row)*w*4+col*4+2] \n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"224","left":"304","inputs":{},"outputs":{}},"0.6488303557466412":{"definition":"//\n// image threshold\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'image threshold'\n//\n// initialization\n//\nvar init = function() {\n mod.threshold.value = '0.5'\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n threshold_image()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // threshold value\n //\n div.appendChild(document.createTextNode('threshold (0-1): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n threshold_image()\n })\n div.appendChild(input)\n mod.threshold = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// threshold image\n//\nfunction threshold_image() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var t = parseFloat(mod.threshold.value)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,threshold:t,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var t = evt.data.threshold\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var r,g,b,a,i\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n r = buf[(h-1-row)*w*4+col*4+0] \n g = buf[(h-1-row)*w*4+col*4+1] \n b = buf[(h-1-row)*w*4+col*4+2] \n a = buf[(h-1-row)*w*4+col*4+3] \n i = (r+g+b)/(3*255)\n if (a == 0)\n val = 255\n else if (i > t)\n var val = 255\n else\n var val = 0\n buf[(h-1-row)*w*4+col*4+0] = val\n buf[(h-1-row)*w*4+col*4+1] = val\n buf[(h-1-row)*w*4+col*4+2] = val\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"227","left":"1386","inputs":{},"outputs":{}},"0.749132408760488":{"definition":"//\n// vectorize\n// input is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'vectorize'\n//\n// initialization\n//\nvar init = function() {\n mod.error.value = '1'\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n vectorize()\n }}}\n//\n// outputs\n//\nvar outputs = {\n path:{type:'array',\n event:function(){\n mods.output(mod,'path',mod.path)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br')) \n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // error value\n //\n div.appendChild(document.createTextNode('vector fit (pixels): '))\n //div.appendChild(document.createElement('br'))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n vectorize()\n })\n div.appendChild(input)\n mod.error = input\n div.appendChild(document.createElement('br'))\n //\n // sort\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n input.checked = true\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// vectorize\n//\nfunction vectorize() {\n //\n // draw path\n //\n function draw_path(path) {\n window.URL.revokeObjectURL(url)\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment in path) {\n if (path[segment].length > 1) {\n if (xend != null) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = xend\n var y1 = yend\n var x2 = path[segment][0][0]\n var y2 = h-path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n svg.appendChild(g)\n }\n //\n // set up worker\n //\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n webworker.terminate()\n mod.path = evt.data.path\n draw_path(mod.path)\n outputs.path.event()\n })\n //\n // call worker\n //\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,sort:mod.sort.checked,\n error:parseFloat(mod.error.value),\n buffer:mod.input.data.buffer})\n }\n//\n// vectorize worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var sort = evt.data.sort\n var input = new Uint8ClampedArray(evt.data.buffer)\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n var path = []\n //\n // edge follower\n //\n function follow_edges(row,col) {\n if ((input[(h-1-row)*w*4+col*4+northsouth] != 0)\n || (input[(h-1-row)*w*4+col*4+eastwest] != 0)) {\n path[path.length] = [[col,row]]\n while (1) {\n if (input[(h-1-row)*w*4+col*4+northsouth] & north) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~north\n row += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+northsouth] & south) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~south\n row -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & east) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~east\n col += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & west) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~west\n col -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else\n break\n }\n }\n }\n //\n // follow boundary starts\n //\n for (var row = 1; row < (h-1); ++row) {\n col = 0\n follow_edges(row,col)\n col = w-1\n follow_edges(row,col)\n }\n for (var col = 1; col < (w-1); ++col) {\n row = 0\n follow_edges(row,col)\n row = h-1 \n follow_edges(row,col)\n }\n //\n // follow interior paths\n //\n for (var row = 1; row < (h-1); ++row) {\n for (var col = 1; col < (w-1); ++col) {\n follow_edges(row,col)\n }\n }\n //\n // vectorize path\n //\n var error = evt.data.error\n var vecpath = []\n for (var seg = 0; seg < path.length; ++seg) {\n var x0 = path[seg][0][0]\n var y0 = path[seg][0][1]\n vecpath[vecpath.length] = [[x0,y0]]\n var xsum = x0\n var ysum = y0\n var sum = 1\n for (var pt = 1; pt < path[seg].length; ++pt) {\n var xold = x\n var yold = y\n var x = path[seg][pt][0]\n var y = path[seg][pt][1]\n if (sum == 1) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n var xmean = xsum/sum\n var ymean = ysum/sum\n var dx = xmean-x0\n var dy = ymean-y0\n var d = Math.sqrt(dx*dx+dy*dy)\n var nx = dy/d\n var ny = -dx/d\n var l = Math.abs(nx*(x-x0)+ny*(y-y0))\n if (l < error) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [xold,yold]\n x0 = xold\n y0 = yold\n xsum = xold\n ysum = yold\n sum = 1\n }\n }\n if (pt == (path[seg].length-1)) {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [x,y]\n }\n }\n }\n //\n // sort path\n //\n if ((vecpath.length > 0) && (sort == true)) {\n var dmin = w*w+h*h\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][0]\n var d = x*x+y*y\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n var sortpath = [vecpath[segmin]]\n vecpath.splice(segmin,1)\n }\n while (vecpath.length > 0) {\n var dmin = w*w+h*h\n var x0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][0]\n var y0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][1]\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][1]\n var d = (x-x0)*(x-x0)+(y-y0)*(y-y0)\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n sortpath[sortpath.length] = vecpath[segmin]\n vecpath.splice(segmin,1)\n }\n }\n }\n else if ((vecpath.length > 0) && (sort == false))\n sortpath = vecpath\n else\n sortpath = []\n //\n // return path\n //\n self.postMessage({path:sortpath})\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"675","left":"1421","inputs":{},"outputs":{}},"0.4793941661670936":{"definition":"//\n// save file\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'save file'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n file:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.contents = evt.detail.contents\n save_file()\n }}}\n//\n// outputs\n//\nvar outputs = {}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name:')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('size:')\n div.appendChild(text)\n mod.sizetext = text\n div.appendChild(document.createElement('br'))\n }\n//\n// local functions\n//\nfunction save_file() {\n var a = document.createElement('a')\n a.setAttribute('href','data:text/plain;charset=utf-8,'+ \n encodeURIComponent(mod.contents))\n a.setAttribute('download',mod.name)\n a.style.display = 'none'\n document.body.appendChild(a)\n a.click()\n document.body.removeChild(a)\n mod.nametext.nodeValue = 'name: '+mod.name\n mods.fit(mod.div)\n mod.sizetext.nodeValue = 'size: '+mod.contents.length\n mods.fit(mod.div)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1163","left":"454","inputs":{},"outputs":{}},"0.6248369051648597":{"definition":"//\n// view toolpath\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// todo:\n// erase and update new path\n// show depth info\n// show size\n// calculate camera far\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'view toolpath'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n toolpath:{type:'object',\n event:function(evt){\n mod.path = evt.detail.path\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n mod.depth = evt.detail.depth\n show_path_info()\n show_path()\n outputs.toolpath.event()\n }}}\n//\n// outputs\n//\nvar outputs = {\n toolpath:{type:'object',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n mods.output(mod,'toolpath',cmd)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name: ')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(mm)')\n div.appendChild(text)\n mod.mmtext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(in)')\n div.appendChild(text)\n mod.intext = text\n //\n // view\n // \n div.appendChild(document.createElement('br')) \n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('view')\n span.appendChild(text)\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n open_view_window()\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// show_path_info\n//\nfunction show_path_info() {\n mod.nametext.nodeValue = 'name: '+mod.name\n var width = (25.4*mod.width/mod.dpi).toFixed(3)\n var height = (25.4*mod.height/mod.dpi).toFixed(3)\n var depth = (25.4*mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.mmtext.nodeValue = width+' x '+height+' (mm)'\n else\n mod.mmtext.nodeValue = width+' x '+height+' x '+depth+' (mm)'\n var width = (mod.width/mod.dpi).toFixed(3)\n var height = (mod.height/mod.dpi).toFixed(3)\n var depth = (mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.intext.nodeValue = width+' x '+height+' (in)'\n else\n mod.intext.nodeValue = width+' x '+height+' x '+depth+' (in)'\n mods.fit(mod.div)\n }\n//\n// show_path\n//\nfunction show_path() {\n var scene = mod.scene\n var camera = mod.camera\n var renderer = mod.renderer\n //\n // check if view window open\n //\n if (mod.win == undefined) {\n open_view_window()\n return\n }\n //\n // check for path\n //\n if (mod.path == undefined)\n return\n //\n // clear scene, leave camera\n //\n var length = scene.children.length\n for (var c = (length-1); c > 1; --c) {\n scene.remove(scene.children[c])\n }\n //\n // fit camera\n //\n mod.thetaxy = 0\n mod.thetaz = 0\n mod.r = mod.height/2\n mod.x0 = mod.width/2\n mod.y0 = mod.height/2\n camera.position.set(mod.x0,mod.y0,mod.r)\n camera.up = new THREE.Vector3(0,1,0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n //\n // draw segments\n //\n var arrow_size = 1+mod.width/200\n var path = mod.path\n for (var segment = 0; segment < path.length; ++segment) {\n if (segment > 0)\n add_arrow(path[segment-1][path[segment-1].length-1],path[segment][0],0xff0000,arrow_size) \n for (var point = 1; point < path[segment].length; ++point) {\n add_arrow(path[segment][point-1],path[segment][point],0x0000ff,arrow_size)\n }\n }\n //\n // add axes\n //\n var length = mod.height/10\n add_arrow([0,0,0],[length,0,0],0xff0000,arrow_size)\n add_arrow([0,0,0],[0,length,0],0x00ff00,arrow_size)\n add_arrow([0,0,0],[0,0,length],0x0000ff,arrow_size)\n //\n // render\n //\n update()\n //\n // add_arrow\n //\n function add_arrow(start,stop,color,size) {\n var origin = new THREE.Vector3().fromArray(start)\n if (mod.depth == undefined)\n origin.z = 0\n var end = new THREE.Vector3().fromArray(stop)\n if (mod.depth == undefined)\n end.z = 0\n var length = new THREE.Vector3().subVectors(end,origin).length()\n if (length <= size) {\n add_line(origin,end,color)\n //length = 1.1*size\n return\n }\n var direction = new THREE.Vector3().subVectors(end,origin).normalize()\n var arrow = new THREE.ArrowHelper(direction,origin,length,color,size,size)\n scene.add(arrow)\n }\n //\n // add_line\n //\n function add_line(start,stop,colorhex) {\n var geometry = new THREE.Geometry()\n geometry.vertices.push(start,stop)\n var material = new THREE.LineBasicMaterial({color:colorhex})\n var line = new THREE.Line(geometry,material)\n scene.add(line)\n }\n //\n // update\n //\n function update() {\n\t renderer.render(scene,camera)\n }\n }\n//\n// open_view_window\n//\nfunction open_view_window() {\n //\n // globals\n //\n var container,scene,camera,renderer,win,controls\n //\n // open the window\n //\n open_window()\n //\n // open_window\n //\n function open_window() {\n //\n // open window\n //\n win = window.open('')\n mod.win = win\n //\n // load three.js\n //\n var script = document.createElement('script')\n script.type = 'text/javascript'\n script.onload = init_window\n script.src = 'js/three.js/three.min.js'\n mod.div.appendChild(script)\n }\n //\n // init_window\n //\n function init_window() {\n //\n // close button\n //\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n mod.win = undefined\n })\n win.document.body.appendChild(btn)\n //\n // label text\n //\n var text = win.document.createTextNode(' left: pan, right: rotate, scroll: zoom')\n win.document.body.appendChild(text)\n //\n // GL container\n //\n win.document.body.appendChild(document.createElement('br')) \n container = win.document.createElement('div')\n container.style.overflow = 'hidden'\n win.document.body.appendChild(container)\n //\n // event handlers\n //\n container.addEventListener('contextmenu',context_menu)\n container.addEventListener('mousedown',mouse_down)\n container.addEventListener('mouseup',mouse_up)\n container.addEventListener('mousemove',mouse_move)\n container.addEventListener('wheel',mouse_wheel)\n //\n // add scene\n //\n\t scene = new THREE.Scene()\n\t mod.scene = scene\n\t var width = win.innerWidth\n\t var height = win.innerHeight\n\t var aspect = width/height\n\t var near = 0.1\n\t var far = 1000000\n\t camera = new THREE.PerspectiveCamera(90,aspect,near,far)\n\t mod.camera = camera\n\t scene.add(camera)\n\t //\n\t // add renderer\n\t //\n renderer = new THREE.WebGLRenderer({antialias:true})\n mod.renderer = renderer\n renderer.setClearColor(0xffffff)\n\t renderer.setSize(width,height)\n\t container.appendChild(renderer.domElement)\n //\n // show the path if available\n //\n show_path()\n }\n //\n // context_menu\n //\n function context_menu(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n return (false)\n }\n //\n // mouse_down\n //\n function mouse_down(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n mod.button = evt.button\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_up\n //\n function mouse_up(evt) {\n mod.button = undefined\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_move\n //\n function mouse_move(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dx = evt.clientX-mod.x\n var dy = evt.clientY-mod.y\n mod.x = evt.clientX\n mod.y = evt.clientY\n if (mod.button == 0) {\n mod.x0 += \n Math.sin(mod.thetaz)*mod.height*dy/win.innerHeight\n -Math.cos(mod.thetaz)*mod.width*dx/win.innerWidth\n mod.y0 += \n Math.cos(mod.thetaz)*mod.height*dy/win.innerHeight\n +Math.sin(mod.thetaz)*mod.width*dx/win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n\t }\n else if (mod.button == 2) {\n mod.thetaxy += dy/win.innerHeight\n mod.thetaz += dx/win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n\t }\n }\n //\n // mouse_wheel\n //\n function mouse_wheel(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dy = evt.deltaY/win.innerHeight\n mod.r += mod.height*dy\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1116","left":"890","inputs":{},"outputs":{}},"0.2236584397687542":{"definition":"//\n// mill raster 2D\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mill raster 2D'\n//\n// initialization\n//\nvar init = function() {\n mod.dia_in.value = '0.0156'\n mod.dia_mm.value = '0.39624'\n mod.cut_in.value = '0.1'\n mod.cut_mm.value = '2.54'\n mod.max_in.value = '0.1'\n mod.max_mm.value = '2.54'\n mod.number.value = '1'\n mod.stepover.value = '0.5'\n mod.merge.value = '1'\n mod.sort.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n imageInfo:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.width\n ctx.canvas.height = mod.height \n }},\n path:{type:'array',\n event:function(evt){\n if (mod.label.nodeValue == 'calculating') {\n draw_path(evt.detail)\n accumulate_path(evt.detail)\n mod.offsetCount += 1\n if ((mod.offsetCount != parseInt(mod.number.value)) && (evt.detail.length > 0)) {\n mod.offset += parseFloat(mod.stepover.value)\n outputs.offset.event()\n }\n else {\n mod.label.nodeValue = 'calculate'\n mod.labelspan.style.fontWeight = 'normal'\n merge_path()\n clear_path()\n draw_path(mod.path)\n draw_connections()\n add_depth()\n outputs.toolpath.event()\n }\n }\n }}}\n//\n// outputs\n//\nvar outputs = {\n offset:{type:'number',\n event:function(){\n var pixels = mod.offset*parseFloat(mod.dia_in.value)*mod.dpi\n mods.output(mod,'offset',pixels)\n }},\n toolpath:{type:'object',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n cmd.depth = mod.depth\n mods.output(mod,'toolpath',cmd)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // tool diameter\n //\n div.appendChild(document.createTextNode('tool diameter'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_in.value = parseFloat(mod.dia_mm.value)/25.4\n })\n div.appendChild(input)\n mod.dia_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n })\n div.appendChild(input)\n mod.dia_in = input\n div.appendChild(document.createElement('br'))\n //\n // cut depth\n //\n div.appendChild(document.createTextNode('cut depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_in.value = parseFloat(mod.cut_mm.value)/25.4\n })\n div.appendChild(input)\n mod.cut_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_mm.value = parseFloat(mod.cut_in.value)*25.4\n })\n div.appendChild(input)\n mod.cut_in = input\n div.appendChild(document.createElement('br'))\n //\n // max depth\n //\n div.appendChild(document.createTextNode('max depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_in.value = parseFloat(mod.max_mm.value)/25.4\n })\n div.appendChild(input)\n mod.max_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_mm.value = parseFloat(mod.max_in.value)*25.4\n })\n div.appendChild(input)\n mod.max_in = input\n div.appendChild(document.createElement('br'))\n //\n // offset number\n //\n div.appendChild(document.createTextNode('offset number: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.number = input\n div.appendChild(document.createTextNode(' (0 = fill)'))\n div.appendChild(document.createElement('br'))\n //\n // offset stepover\n //\n div.appendChild(document.createTextNode('offset stepover: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.stepover = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // direction\n //\n div.appendChild(document.createTextNode('direction: '))\n div.appendChild(document.createTextNode('climb'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'climb'\n input.checked = true\n div.appendChild(input)\n mod.climb = input\n div.appendChild(document.createTextNode(' conventional'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'conventional'\n div.appendChild(input)\n mod.conventional = input\n div.appendChild(document.createElement('br'))\n //\n // path merge\n //\n div.appendChild(document.createTextNode('path merge: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.merge = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // path order\n //\n div.appendChild(document.createTextNode('path order: '))\n div.appendChild(document.createTextNode('forward'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'forward'\n input.checked = true\n div.appendChild(input)\n mod.forward = input\n div.appendChild(document.createTextNode(' reverse'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'reverse'\n div.appendChild(input)\n mod.reverse = input\n div.appendChild(document.createElement('br'))\n //\n // sort distance\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // calculate\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('calculate')\n mod.label = text\n span.appendChild(text)\n mod.labelspan = span\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n mod.label.nodeValue = 'calculating'\n mod.labelspan.style.fontWeight = 'bold'\n mod.offset = 0.5\n mod.offsetCount = 0\n mod.path = []\n clear_path()\n outputs.offset.event()\n })\n div.appendChild(btn)\n div.appendChild(document.createTextNode(' '))\n //\n // view\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br')) \n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n }\n//\n// local functions\n//\n//\n// clear_path\n//\nfunction clear_path() {\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n }\n//\n// accumulate_path\n// todo: replace inefficient insertion sort\n// todo: move sort out of main thread\n//\nfunction accumulate_path(path) {\n var forward = mod.forward.checked\n var conventional = mod.conventional.checked\n var sort = mod.sort.checked\n for (var segnew = 0; segnew < path.length; ++segnew) {\n if (conventional)\n path[segnew].reverse()\n if (mod.path.length == 0)\n mod.path.splice(0,0,path[segnew])\n else if (sort) {\n var xnew = path[segnew][0][0]\n var ynew = path[segnew][0][1]\n var dmin = Number.MAX_VALUE\n var segmin = -1\n for (var segold = 0; segold < mod.path.length; ++segold) {\n var xold = mod.path[segold][0][0]\n var yold = mod.path[segold][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmin) {\n dmin = d\n segmin = segold\n }\n }\n if (forward)\n mod.path.splice(segmin+1,0,path[segnew])\n else\n mod.path.splice(segmin,0,path[segnew])\n }\n else {\n if (forward)\n mod.path.splice(mod.path.length,0,path[segnew])\n else\n mod.path.splice(0,0,path[segnew])\n }\n }\n }\n//\n// merge_path\n//\nfunction merge_path() {\n var dmerge = mod.dpi*parseFloat(mod.merge.value)*parseFloat(mod.dia_in.value)\n var seg = 0\n while (seg < (mod.path.length-1)) {\n var xold = mod.path[seg][mod.path[seg].length-1][0]\n var yold = mod.path[seg][mod.path[seg].length-1][1]\n var xnew = mod.path[seg+1][0][0]\n var ynew = mod.path[seg+1][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmerge)\n mod.path.splice(seg,2,mod.path[seg].concat(mod.path[seg+1]))\n else\n seg += 1\n }\n } \n//\n// add_depth\n//\nfunction add_depth() {\n var cut = parseFloat(mod.cut_in.value)\n var max = parseFloat(mod.max_in.value)\n var newpath = []\n for (var seg = 0; seg < mod.path.length; ++seg) {\n var depth = cut\n if ((mod.path[seg][0][0] == mod.path[seg][mod.path[seg].length-1][0])\n && (mod.path[seg][0][0] == mod.path[seg][mod.path[seg].length-1][0])) {\n var newseg = []\n while (depth <= max) {\n var idepth = -Math.round(mod.dpi*depth)\n for (var pt = 0; pt < mod.path[seg].length; ++pt) {\n var point = mod.path[seg][pt].concat(idepth)\n newseg.splice(newseg.length,0,point)\n }\n if (depth == max)\n break\n depth += cut\n if (depth > max)\n depth = max\n }\n newpath.splice(newpath.length,0,newseg)\n }\n else {\n var newseg = []\n while (depth <= max) {\n var idepth = -Math.round(mod.dpi*depth)\n for (var pt = 0; pt < mod.path[seg].length; ++pt) {\n var point = mod.path[seg][pt].concat(idepth)\n newseg.splice(newseg.length,0,point)\n }\n newpath.splice(newpath.length,0,newseg)\n newseg = []\n if (depth == max)\n break\n depth += cut\n if (depth > max)\n depth = max\n }\n }\n }\n mod.path = newpath\n mod.depth = Math.round(parseFloat(mod.max_in.value)*mod.dpi)\n }\n//\n// draw_path\n//\nfunction draw_path(path) {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment = 0; segment < path.length; ++segment) {\n if (path[segment].length > 1) {\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n }\n//\n// draw_connections\n//\nfunction draw_connections() {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n //\n // loop over segments\n //\n for (var segment = 1; segment < mod.path.length; ++segment) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = mod.path[segment-1][mod.path[segment-1].length-1][0]\n var y1 = h-mod.path[segment-1][mod.path[segment-1].length-1][1]-1\n var x2 = mod.path[segment][0][0]\n var y2 = h-mod.path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"355","left":"904","inputs":{},"outputs":{}},"0.4959902436825834":{"definition":"//\n// path to G-code\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2018\n// \n// Updated: Steven Chew\n// Date: Feb 20 2019\n// Comments: Added option to output in inch or mm\n//\n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'path to G-code'\n//\n// initialization\n//\nvar init = function() {\n mod.cutspeed.value = '20'\n mod.plungespeed.value = '20'\n mod.jogspeed.value = '75'\n mod.jogheight.value = '5'\n mod.spindlespeed.value = '10000'\n mod.tool.value = '1'\n mod.coolanton.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n path:{type:'',\n event:function(evt){\n mod.name = evt.detail.name\n mod.path = evt.detail.path\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n make_path()\n }}}\n//\n// outputs\n//\nvar outputs = {\n file:{type:'',\n event:function(str){\n obj = {}\n obj.name = mod.name+\".nc\"\n obj.contents = str\n mods.output(mod,'file',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // cut speed\n //\n div.appendChild(document.createTextNode('cut speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.cutspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // plunge speed\n //\n div.appendChild(document.createTextNode('plunge speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.plungespeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog speed\n //\n div.appendChild(document.createTextNode('jog speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog height\n //\n div.appendChild(document.createTextNode('jog height: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogheight = input\n div.appendChild(document.createTextNode(' (mm)'))\n div.appendChild(document.createElement('br'))\n //\n // spindle speed\n //\n div.appendChild(document.createTextNode('spindle speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.spindlespeed = input\n div.appendChild(document.createTextNode(' (RPM)'))\n div.appendChild(document.createElement('br'))\n //\n // tool\n //\n div.appendChild(document.createTextNode('tool: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.tool = input\n div.appendChild(document.createElement('br'))\n //\n // coolant\n //\n div.appendChild(document.createTextNode('coolant:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolanton'\n div.appendChild(input)\n mod.coolanton = input\n div.appendChild(document.createTextNode('on'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolantoff'\n div.appendChild(input)\n mod.coolantoff = input\n div.appendChild(document.createTextNode('off'))\n div.appendChild(document.createElement('br'))\n //\n // Inch or mm\n //\n div.appendChild(document.createTextNode('format:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatInch'\n input.checked = true\n div.appendChild(input)\n mod.formatInch = input\n div.appendChild(document.createTextNode('inch'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatMm'\n div.appendChild(input)\n mod.formatMm = input\n div.appendChild(document.createTextNode('mm'))\n\n }\n//\n// local functions\n//\nfunction make_path() {\n var dx = 25.4*mod.width/mod.dpi\n var cut_speed = parseFloat(mod.cutspeed.value)\n var plunge_speed = parseFloat(mod.plungespeed.value)\n var jog_speed = parseFloat(mod.jogspeed.value)\n var jog_height = parseFloat(mod.jogheight.value)\n var nx = mod.width\n var scale = dx/(nx-1)\n var in_mm_scale = 1\n if (mod.formatInch.checked) {\n dx /= 25.4\n scale /= 25.4\n cut_speed /= 25.4\n plunge_speed /= 25.4\n jog_speed /= 25.4\n jog_height /= 25.4\n }\n var spindle_speed = parseFloat(mod.spindlespeed.value)\n var tool = parseInt(mod.tool.value)\n str = \"%\\n\" // tape start\n str += \"G17\\n\" // xy plane\n if (mod.formatInch.checked)\n str += \"G20\\n\" // inches\n if (mod.formatMm.checked)\n str += \"G21\\n\" // mm\n str += \"G40\\n\" // cancel tool radius compensation\n str += \"G49\\n\" // cancel tool length compensation\n str += \"G54\\n\" // coordinate system 1\n str += \"G80\\n\" // cancel canned cycles\n str += \"G90\\n\" // absolute coordinates\n str += \"G94\\n\" // feed/minute units\n str += \"T\"+tool+\"M06\\n\" // tool selection, tool change\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" // feed rate\n str += \"S\"+spindle_speed+\"\\n\" // spindle speed\n if (mod.coolanton.checked)\n str += \"M08\\n\" // coolant on\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before starting spindle\n str += \"M03\\n\" // spindle on clockwise\n str += \"G04 P1\\n\" // give spindle 1 second to spin up\n //\n // follow segments\n //\n for (var seg = 0; seg < mod.path.length; ++seg) {\n //\n // move up to starting point\n //\n x = scale*mod.path[seg][0][0]\n y = scale*mod.path[seg][0][1]\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\"\n str += \"G00X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+jog_height.toFixed(4)+\"\\n\"\n //\n // move down\n //\n z = scale*mod.path[seg][0][2]\n str += \"G01Z\"+z.toFixed(4)+\" F\"+plunge_speed.toFixed(4)+\"\\n\"\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" //restore xy feed rate\n for (var pt = 1; pt < mod.path[seg].length; ++pt) {\n //\n // move to next point\n //\n x = scale*mod.path[seg][pt][0]\n y = scale*mod.path[seg][pt][1]\n z = scale*mod.path[seg][pt][2]\n str += \"G01X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+z.toFixed(4)+\"\\n\"\n }\n }\n //\n // finish\n //\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before stopping spindle\n str += \"M05\\n\" // spindle stop\n if (mod.coolanton.checked)\n str += \"M09\\n\" // coolant off\n str += \"M30\\n\" // program end and reset\n str += \"%\\n\" // tape end\n //\n // output file\n //\n outputs.file.event(str)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"807.3644925927185","left":"514.7082423317097","inputs":{},"outputs":{}}},"links":["{\"source\":\"{\\\"id\\\":\\\"0.07944144280928633\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.8903773266711255\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.47383876715576023\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"distances\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.3135579179893032\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"distances\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.3135579179893032\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.07944144280928633\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.08127540142793499\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.6488303557466412\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.6488303557466412\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.47383876715576023\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.8903773266711255\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.749132408760488\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.08127540142793499\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"imageInfo\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.2236584397687542\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"imageInfo\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.749132408760488\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"path\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.2236584397687542\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"path\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.2236584397687542\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"offset\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.3135579179893032\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"offset\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.2236584397687542\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"toolpath\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.6248369051648597\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"toolpath\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.6248369051648597\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"toolpath\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.4959902436825834\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"path\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.4959902436825834\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"file\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.4793941661670936\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"file\\\"}\"}"]} +{"modules":{"0.47383876715576023":{"definition":"//\n// distance transform \n// assumes thresholded image, with zero intensity exterior\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'distance transform'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n distance_transform()}}}\n//\n// outputs\n//\nvar outputs = {\n distances:{type:'F32',\n event:function(){\n mod.distances.height = mod.input.height\n mod.distances.width = mod.input.width\n mods.output(mod,'distances',mod.distances)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// distance transform function\n//\nfunction distance_transform() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n mod.distances = new Float32Array(evt.data.buffer)\n var imgbuf = new Uint8ClampedArray(h*w*4)\n var dmax = -Number.MAX_VALUE\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n if (mod.distances[(h-1-y)*w+x] > dmax)\n dmax = mod.distances[(h-1-y)*w+x]\n }\n }\n var i\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n i = 255*mod.distances[(h-1-y)*w+x]/dmax\n imgbuf[(h-1-y)*w*4+x*4+0] = i\n imgbuf[(h-1-y)*w*4+x*4+1] = i\n imgbuf[(h-1-y)*w*4+x*4+2] = i\n imgbuf[(h-1-y)*w*4+x*4+3] = 255\n }\n }\n var imgdata = new ImageData(imgbuf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.distances.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\n//\n// distance transform worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var ny = evt.data.height\n var nx = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Float32Array(nx*ny)\n function distance(g,x,y,i) {\n return ((y-i)*(y-i)+g[i][x]*g[i][x])\n }\n function intersection(g,x,y0,y1) {\n return ((g[y0][x]*g[y0][x]-g[y1][x]*g[y1][x]+y0*y0-y1*y1)/(2.0*(y0-y1)))\n }\n //\n // allocate arrays\n //\n var g = []\n for (var y = 0; y < ny; ++y)\n g[y] = new Uint32Array(nx)\n var h = []\n for (var y = 0; y < ny; ++y)\n h[y] = new Uint32Array(nx)\n var distances = []\n for (var y = 0; y < ny; ++y)\n distances[y] = new Uint32Array(nx)\n var starts = new Uint32Array(ny)\n var minimums = new Uint32Array(ny)\n var d\n //\n // column scan\n // \n for (var y = 0; y < ny; ++y) {\n //\n // right pass\n //\n var closest = -nx\n for (var x = 0; x < nx; ++x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0) {\n g[y][x] = 0\n closest = x\n }\n else\n g[y][x] = (x-closest)\n }\n //\n // left pass\n //\n closest = 2*nx\n for (var x = (nx-1); x >= 0; --x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0)\n closest = x\n else {\n d = (closest-x)\n if (d < g[y][x])\n g[y][x] = d\n }\n }\n }\n //\n // row scan\n //\n for (var x = 0; x < nx; ++x) {\n var segment = 0\n starts[0] = 0\n minimums[0] = 0\n //\n // down \n //\n for (var y = 1; y < ny; ++y) {\n while ((segment >= 0) &&\n (distance(g,x,starts[segment],minimums[segment]) > distance(g,x,starts[segment],y)))\n segment -= 1\n if (segment < 0) {\n segment = 0\n minimums[0] = y\n }\n else {\n newstart = 1+intersection(g,x,minimums[segment],y)\n if (newstart < ny) {\n segment += 1\n minimums[segment] = y\n starts[segment] = newstart\n }\n }\n }\n //\n // up \n //\n for (var y = (ny-1); y >= 0; --y) {\n d = Math.sqrt(distance(g,x,y,minimums[segment]))\n output[(ny-1-y)*nx+x] = d\n if (y == starts[segment])\n segment -= 1\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"326","left":"1802","inputs":{},"outputs":{}},"0.07944144280928633":{"definition":"//\n// edge detect\n// green = interior, blue = exterior, red = boundary\n// assumes input is thresholded\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'edge detect'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n edge_detect()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:interior, blue:exterior, red:boundary'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// edge detect\n//\nfunction edge_detect() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({worker:worker.toString(),\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var i00,i0m,i0p,im0,ip0,imm,imp,ipm,ipp,row,col\n //\n // find edges - interior\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != i0m) || (i00 != im0) || (i00 != imm)\n || (i00 != imp) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // left and right edges\n //\n for (row = 1; row < (h-1); ++row) {\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm) \n || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // top and bottom edges\n //\n for (col = 1; col < (w-1); ++col) {\n row = h-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != imm) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != ipm) \n || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // corners\n //\n row = 0\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"676","left":"2286","inputs":{},"outputs":{}},"0.8903773266711255":{"definition":"//\n// orient edges\n// input is green:interior, blue:exterior, red:boundary\n// output is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'orient edges'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n var ctx = mod.display.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n orient_edges()\n }}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // off-screen display canvas\n //\n var canvas = document.createElement('canvas')\n mod.display = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('red:north, dark red:south'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:east, dark green:west'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('blue:start, dark blue:stop'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.display,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// orient edges\n//\nfunction orient_edges() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n var disp = new Uint8ClampedArray(evt.data.display)\n var dispdata = new ImageData(disp,w,h)\n var ctx = mod.display.getContext(\"2d\")\n ctx.putImageData(dispdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var w = mod.canvas.width\n var h = mod.canvas.height\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,w,h)\n ctx.drawImage(mod.display,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var row,col\n var boundary = 0\n var interior = 1\n var exterior = 2\n var alpha = 3\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n //\n // orient body states\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && ((input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && ((input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n }\n }\n }\n //\n // orient edge states\n //\n for (col = 1; col < (w-1); ++col) {\n row = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n row = h-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n for (row = 1; row < (h-1); ++row) {\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n //\n // orient corner states (todo)\n //\n row = 0\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = 0\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n //\n // invert background for display\n //\n var display = new Uint8ClampedArray(h*w*4)\n var r,g,b,i\n for (row = 0; row < h; ++row) {\n for (col = 0; col < w; ++col) {\n r = output[(h-1-row)*w*4+col*4+0]\n g = output[(h-1-row)*w*4+col*4+1]\n b = output[(h-1-row)*w*4+col*4+2]\n i = r+g+b\n if (i != 0) { \n display[(h-1-row)*w*4+col*4+0] = output[(h-1-row)*w*4+col*4+0]\n display[(h-1-row)*w*4+col*4+1] = output[(h-1-row)*w*4+col*4+1]\n display[(h-1-row)*w*4+col*4+2] = output[(h-1-row)*w*4+col*4+2]\n display[(h-1-row)*w*4+col*4+3] = output[(h-1-row)*w*4+col*4+3]\n }\n else {\n display[(h-1-row)*w*4+col*4+0] = 255\n display[(h-1-row)*w*4+col*4+1] = 255\n display[(h-1-row)*w*4+col*4+2] = 255\n display[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // return output\n //\n self.postMessage({buffer:output.buffer,display:display.buffer},[output.buffer,display.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"770","left":"1840","inputs":{},"outputs":{}},"0.3135579179893032":{"definition":"//\n// distance transform \n// assumes thresholded image, with zero intensity exterior\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'offset'\n//\n// initialization\n//\nvar init = function() {\n mod.offset.value = ''\n }\n//\n// inputs\n//\nvar inputs = {\n distances:{type:'F32',\n event:function(evt){\n mod.distances = evt.detail\n var h = mod.distances.height\n var w = mod.distances.width\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.height = mod.distances.height \n ctx.canvas.width = mod.distances.width\n if (mod.offset.value != '')\n offset()\n }},\n offset:{type:'number',\n event:function(evt){\n mod.offset.value = evt.detail\n offset()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // offset value\n //\n div.appendChild(document.createTextNode('offset (pixels): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n offset()\n })\n div.appendChild(input)\n mod.offset = input\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// offset\n//\nfunction offset() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.distances.height\n var w = mod.distances.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var offset = parseFloat(mod.offset.value)\n webworker.postMessage({\n height:mod.distances.height,width:mod.distances.width,\n offset:offset,buffer:mod.distances.buffer})\n }\n//\n// offset worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var offset = evt.data.offset\n var input = new Float32Array(evt.data.buffer)\n var output = new Uint8ClampedArray(4*h*w)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n if (input[(h-1-row)*w+col] <= offset) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"228","left":"2305","inputs":{},"outputs":{}},"0.08127540142793499":{"definition":"//\n// read png\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'read png'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n }\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}},\n imageInfo:{type:'object',\n event:function(){\n var obj = {}\n obj.name = mod.name.nodeValue\n obj.dpi = parseFloat(mod.dpitext.value)\n obj.width = mod.img.width\n obj.height = mod.img.height\n mods.output(mod,'imageInfo',obj)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // file input control\n //\n var file = document.createElement('input')\n file.setAttribute('type','file')\n file.setAttribute('id',div.id+'file_input')\n file.style.position = 'absolute'\n file.style.left = 0\n file.style.top = 0\n file.style.width = 0\n file.style.height = 0\n file.style.opacity = 0\n file.addEventListener('change',function() {\n png_read_handler()\n })\n div.appendChild(file)\n mod.file = file\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // file select button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('select png file'))\n btn.addEventListener('click',function(){\n var file = document.getElementById(div.id+'file_input')\n file.value = null\n file.click()\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n div.appendChild(document.createTextNode(' '))\n //\n // invert button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('invert'))\n btn.addEventListener('click',function(){\n invert_image()\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // info div\n //\n var info = document.createElement('div')\n info.setAttribute('id',div.id+'info')\n info.appendChild(document.createTextNode('dpi: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dpi = parseFloat(mod.dpitext.value)\n mod.mmtext.nodeValue = (25.4*mod.img.width/mod.dpi).toFixed(3)\n +' x '+(25.4*mod.img.height/mod.dpi).toFixed(3)+' mm'\n mod.intext.nodeValue = (mod.img.width/mod.dpi).toFixed(3)\n +' x '+(mod.img.height/mod.dpi).toFixed(3)+' in'\n outputs.imageInfo.event()\n })\n info.appendChild(input)\n mod.dpitext = input\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('px: ')\n info.appendChild(text)\n mod.pxtext = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('mm: ')\n info.appendChild(text)\n mod.mmtext = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('in: ')\n info.appendChild(text)\n mod.intext = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('')\n info.appendChild(text)\n mod.name = text\n div.appendChild(info)\n }\n//\n// local functions\n//\n// read handler\n//\nfunction png_read_handler(event) {\n var file_reader = new FileReader()\n file_reader.onload = png_binary_handler\n input_file = mod.file.files[0]\n file_name = input_file.name\n mod.name.nodeValue = file_name\n file_reader.readAsArrayBuffer(input_file)\n }\n//\n// binary load handler\n//\nfunction png_binary_handler(event) {\n //\n // get DPI\n //\n // 8 header\n // 4 len, 4 type, data, 4 crc\n // pHYs 4 ppx, 4 ppy, 1 unit: 0 ?, 1 meter\n // IEND\n //\n var units = ppx = ppy = 0\n var buf = event.target.result\n var view = new DataView(buf)\n var ptr = 8\n if (!((view.getUint8(1) == 80) && (view.getUint8(2) == 78) && (view.getUint8(3) == 71))) {\n set_prompt(\"error: PNG header not found\")\n return\n }\n while (1) {\n var length = view.getUint32(ptr)\n ptr += 4\n var type = String.fromCharCode(\n view.getUint8(ptr),view.getUint8(ptr+1),\n view.getUint8(ptr+2),view.getUint8(ptr+3))\n ptr += 4\n if (type == \"pHYs\") {\n ppx = view.getUint32(ptr)\n ppy = view.getUint32(ptr + 4)\n units = view.getUint8(ptr + 8)\n }\n if (type == \"IEND\")\n break\n ptr += length + 4\n }\n if (units == 0) {\n set_prompt(\"no PNG units not found, assuming 72 DPI\")\n ppx = 72*1000/25.4\n }\n dpi = ppx*25.4/1000\n //\n // read as URL for display\n //\n var file_reader = new FileReader()\n file_reader.onload = png_URL_handler\n file_reader.readAsDataURL(input_file)\n }\n//\n// URL load handler\n//\nfunction png_URL_handler(event) {\n var img = new Image()\n img.setAttribute(\"src\",event.target.result)\n img.onload = function() {\n if (img.width > img.height) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-img.height/img.width)\n var w = mod.canvas.width\n var h = mod.canvas.width*img.height/img.width\n }\n else {\n var x0 = mod.canvas.width*.5*(1-img.width/img.height)\n var y0 = 0\n var w = mod.canvas.height*img.width/img.height\n var h = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(img,x0,y0,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = img.width\n ctx.canvas.height = img.height \n ctx.drawImage(img,0,0)\n mod.dpitext.value = dpi.toFixed(3)\n mod.pxtext.nodeValue = img.width+' x '+img.height+' px'\n mod.mmtext.nodeValue = (25.4*img.width/dpi).toFixed(3)\n +' x '+(25.4*img.height/dpi).toFixed(3)+' mm'\n mod.intext.nodeValue = (img.width/dpi).toFixed(3)\n +' x '+(img.height/dpi).toFixed(3)+' in'\n outputs.image.event()\n outputs.imageInfo.event()\n }\n }\n//\n// invert image\n//\nfunction invert_image() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var h = mod.img.height\n var w = mod.img.width\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,w,h)\n webworker.postMessage({\n height:img.height,width:img.width,buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n buf[(h-1-row)*w*4+col*4+0] \n = 255-buf[(h-1-row)*w*4+col*4+0] \n buf[(h-1-row)*w*4+col*4+1] \n = 255-buf[(h-1-row)*w*4+col*4+1] \n buf[(h-1-row)*w*4+col*4+2] \n = 255-buf[(h-1-row)*w*4+col*4+2] \n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"224","left":"304","inputs":{},"outputs":{}},"0.6488303557466412":{"definition":"//\n// image threshold\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'image threshold'\n//\n// initialization\n//\nvar init = function() {\n mod.threshold.value = '0.5'\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n threshold_image()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // threshold value\n //\n div.appendChild(document.createTextNode('threshold (0-1): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n threshold_image()\n })\n div.appendChild(input)\n mod.threshold = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// threshold image\n//\nfunction threshold_image() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var t = parseFloat(mod.threshold.value)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,threshold:t,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var t = evt.data.threshold\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var r,g,b,a,i\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n r = buf[(h-1-row)*w*4+col*4+0] \n g = buf[(h-1-row)*w*4+col*4+1] \n b = buf[(h-1-row)*w*4+col*4+2] \n a = buf[(h-1-row)*w*4+col*4+3] \n i = (r+g+b)/(3*255)\n if (a == 0)\n val = 255\n else if (i > t)\n var val = 255\n else\n var val = 0\n buf[(h-1-row)*w*4+col*4+0] = val\n buf[(h-1-row)*w*4+col*4+1] = val\n buf[(h-1-row)*w*4+col*4+2] = val\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"227","left":"1386","inputs":{},"outputs":{}},"0.749132408760488":{"definition":"//\n// vectorize\n// input is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'vectorize'\n//\n// initialization\n//\nvar init = function() {\n mod.error.value = '1'\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n vectorize()\n }}}\n//\n// outputs\n//\nvar outputs = {\n path:{type:'array',\n event:function(){\n mods.output(mod,'path',mod.path)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br')) \n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // error value\n //\n div.appendChild(document.createTextNode('vector fit (pixels): '))\n //div.appendChild(document.createElement('br'))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n vectorize()\n })\n div.appendChild(input)\n mod.error = input\n div.appendChild(document.createElement('br'))\n //\n // sort\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n input.checked = true\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// vectorize\n//\nfunction vectorize() {\n //\n // draw path\n //\n function draw_path(path) {\n window.URL.revokeObjectURL(url)\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment in path) {\n if (path[segment].length > 1) {\n if (xend != null) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = xend\n var y1 = yend\n var x2 = path[segment][0][0]\n var y2 = h-path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n svg.appendChild(g)\n }\n //\n // set up worker\n //\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n webworker.terminate()\n mod.path = evt.data.path\n draw_path(mod.path)\n outputs.path.event()\n })\n //\n // call worker\n //\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,sort:mod.sort.checked,\n error:parseFloat(mod.error.value),\n buffer:mod.input.data.buffer})\n }\n//\n// vectorize worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var sort = evt.data.sort\n var input = new Uint8ClampedArray(evt.data.buffer)\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n var path = []\n //\n // edge follower\n //\n function follow_edges(row,col) {\n if ((input[(h-1-row)*w*4+col*4+northsouth] != 0)\n || (input[(h-1-row)*w*4+col*4+eastwest] != 0)) {\n path[path.length] = [[col,row]]\n while (1) {\n if (input[(h-1-row)*w*4+col*4+northsouth] & north) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~north\n row += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+northsouth] & south) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~south\n row -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & east) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~east\n col += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & west) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~west\n col -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else\n break\n }\n }\n }\n //\n // follow boundary starts\n //\n for (var row = 1; row < (h-1); ++row) {\n col = 0\n follow_edges(row,col)\n col = w-1\n follow_edges(row,col)\n }\n for (var col = 1; col < (w-1); ++col) {\n row = 0\n follow_edges(row,col)\n row = h-1 \n follow_edges(row,col)\n }\n //\n // follow interior paths\n //\n for (var row = 1; row < (h-1); ++row) {\n for (var col = 1; col < (w-1); ++col) {\n follow_edges(row,col)\n }\n }\n //\n // vectorize path\n //\n var error = evt.data.error\n var vecpath = []\n for (var seg = 0; seg < path.length; ++seg) {\n var x0 = path[seg][0][0]\n var y0 = path[seg][0][1]\n vecpath[vecpath.length] = [[x0,y0]]\n var xsum = x0\n var ysum = y0\n var sum = 1\n for (var pt = 1; pt < path[seg].length; ++pt) {\n var xold = x\n var yold = y\n var x = path[seg][pt][0]\n var y = path[seg][pt][1]\n if (sum == 1) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n var xmean = xsum/sum\n var ymean = ysum/sum\n var dx = xmean-x0\n var dy = ymean-y0\n var d = Math.sqrt(dx*dx+dy*dy)\n var nx = dy/d\n var ny = -dx/d\n var l = Math.abs(nx*(x-x0)+ny*(y-y0))\n if (l < error) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [xold,yold]\n x0 = xold\n y0 = yold\n xsum = xold\n ysum = yold\n sum = 1\n }\n }\n if (pt == (path[seg].length-1)) {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [x,y]\n }\n }\n }\n //\n // sort path\n //\n if ((vecpath.length > 0) && (sort == true)) {\n var dmin = w*w+h*h\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][0]\n var d = x*x+y*y\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n var sortpath = [vecpath[segmin]]\n vecpath.splice(segmin,1)\n }\n while (vecpath.length > 0) {\n var dmin = w*w+h*h\n var x0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][0]\n var y0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][1]\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][1]\n var d = (x-x0)*(x-x0)+(y-y0)*(y-y0)\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n sortpath[sortpath.length] = vecpath[segmin]\n vecpath.splice(segmin,1)\n }\n }\n }\n else if ((vecpath.length > 0) && (sort == false))\n sortpath = vecpath\n else\n sortpath = []\n //\n // return path\n //\n self.postMessage({path:sortpath})\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"675","left":"1421","inputs":{},"outputs":{}},"0.4793941661670936":{"definition":"//\n// save file\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'save file'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n file:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.contents = evt.detail.contents\n save_file()\n }}}\n//\n// outputs\n//\nvar outputs = {}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name:')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('size:')\n div.appendChild(text)\n mod.sizetext = text\n div.appendChild(document.createElement('br'))\n }\n//\n// local functions\n//\nfunction save_file() {\n var a = document.createElement('a')\n a.setAttribute('href','data:text/plain;charset=utf-8,'+ \n encodeURIComponent(mod.contents))\n a.setAttribute('download',mod.name)\n a.style.display = 'none'\n document.body.appendChild(a)\n a.click()\n document.body.removeChild(a)\n mod.nametext.nodeValue = 'name: '+mod.name\n mods.fit(mod.div)\n mod.sizetext.nodeValue = 'size: '+mod.contents.length\n mods.fit(mod.div)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1163","left":"454","inputs":{},"outputs":{}},"0.6248369051648597":{"definition":"//\n// view toolpath\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// todo:\n// erase and update new path\n// show depth info\n// show size\n// calculate camera far\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'view toolpath'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n toolpath:{type:'object',\n event:function(evt){\n mod.path = evt.detail.path\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n mod.depth = evt.detail.depth\n show_path_info()\n show_path()\n outputs.toolpath.event()\n }}}\n//\n// outputs\n//\nvar outputs = {\n toolpath:{type:'object',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n mods.output(mod,'toolpath',cmd)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name: ')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(mm)')\n div.appendChild(text)\n mod.mmtext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(in)')\n div.appendChild(text)\n mod.intext = text\n //\n // view\n // \n div.appendChild(document.createElement('br')) \n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('view')\n span.appendChild(text)\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n open_view_window()\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// show_path_info\n//\nfunction show_path_info() {\n mod.nametext.nodeValue = 'name: '+mod.name\n var width = (25.4*mod.width/mod.dpi).toFixed(3)\n var height = (25.4*mod.height/mod.dpi).toFixed(3)\n var depth = (25.4*mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.mmtext.nodeValue = width+' x '+height+' (mm)'\n else\n mod.mmtext.nodeValue = width+' x '+height+' x '+depth+' (mm)'\n var width = (mod.width/mod.dpi).toFixed(3)\n var height = (mod.height/mod.dpi).toFixed(3)\n var depth = (mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.intext.nodeValue = width+' x '+height+' (in)'\n else\n mod.intext.nodeValue = width+' x '+height+' x '+depth+' (in)'\n mods.fit(mod.div)\n }\n//\n// show_path\n//\nfunction show_path() {\n var scene = mod.scene\n var camera = mod.camera\n var renderer = mod.renderer\n //\n // check if view window open\n //\n if (mod.win == undefined) {\n open_view_window()\n return\n }\n //\n // check for path\n //\n if (mod.path == undefined)\n return\n //\n // clear scene, leave camera\n //\n var length = scene.children.length\n for (var c = (length-1); c > 1; --c) {\n scene.remove(scene.children[c])\n }\n //\n // fit camera\n //\n mod.thetaxy = 0\n mod.thetaz = 0\n mod.r = mod.height/2\n mod.x0 = mod.width/2\n mod.y0 = mod.height/2\n camera.position.set(mod.x0,mod.y0,mod.r)\n camera.up = new THREE.Vector3(0,1,0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n //\n // draw segments\n //\n var arrow_size = 1+mod.width/200\n var path = mod.path\n for (var segment = 0; segment < path.length; ++segment) {\n if (segment > 0)\n add_arrow(path[segment-1][path[segment-1].length-1],path[segment][0],0xff0000,arrow_size) \n for (var point = 1; point < path[segment].length; ++point) {\n add_arrow(path[segment][point-1],path[segment][point],0x0000ff,arrow_size)\n }\n }\n //\n // add axes\n //\n var length = mod.height/10\n add_arrow([0,0,0],[length,0,0],0xff0000,arrow_size)\n add_arrow([0,0,0],[0,length,0],0x00ff00,arrow_size)\n add_arrow([0,0,0],[0,0,length],0x0000ff,arrow_size)\n //\n // render\n //\n update()\n //\n // add_arrow\n //\n function add_arrow(start,stop,color,size) {\n var origin = new THREE.Vector3().fromArray(start)\n if (mod.depth == undefined)\n origin.z = 0\n var end = new THREE.Vector3().fromArray(stop)\n if (mod.depth == undefined)\n end.z = 0\n var length = new THREE.Vector3().subVectors(end,origin).length()\n if (length <= size) {\n add_line(origin,end,color)\n //length = 1.1*size\n return\n }\n var direction = new THREE.Vector3().subVectors(end,origin).normalize()\n var arrow = new THREE.ArrowHelper(direction,origin,length,color,size,size)\n scene.add(arrow)\n }\n //\n // add_line\n //\n function add_line(start,stop,colorhex) {\n var geometry = new THREE.Geometry()\n geometry.vertices.push(start,stop)\n var material = new THREE.LineBasicMaterial({color:colorhex})\n var line = new THREE.Line(geometry,material)\n scene.add(line)\n }\n //\n // update\n //\n function update() {\n\t renderer.render(scene,camera)\n }\n }\n//\n// open_view_window\n//\nfunction open_view_window() {\n //\n // globals\n //\n var container,scene,camera,renderer,win,controls\n //\n // open the window\n //\n open_window()\n //\n // open_window\n //\n function open_window() {\n //\n // open window\n //\n win = window.open('')\n mod.win = win\n //\n // load three.js\n //\n var script = document.createElement('script')\n script.type = 'text/javascript'\n script.onload = init_window\n script.src = 'js/three.js/three.min.js'\n mod.div.appendChild(script)\n }\n //\n // init_window\n //\n function init_window() {\n //\n // close button\n //\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n mod.win = undefined\n })\n win.document.body.appendChild(btn)\n //\n // label text\n //\n var text = win.document.createTextNode(' left: pan, right: rotate, scroll: zoom')\n win.document.body.appendChild(text)\n //\n // GL container\n //\n win.document.body.appendChild(document.createElement('br')) \n container = win.document.createElement('div')\n container.style.overflow = 'hidden'\n win.document.body.appendChild(container)\n //\n // event handlers\n //\n container.addEventListener('contextmenu',context_menu)\n container.addEventListener('mousedown',mouse_down)\n container.addEventListener('mouseup',mouse_up)\n container.addEventListener('mousemove',mouse_move)\n container.addEventListener('wheel',mouse_wheel)\n //\n // add scene\n //\n\t scene = new THREE.Scene()\n\t mod.scene = scene\n\t var width = win.innerWidth\n\t var height = win.innerHeight\n\t var aspect = width/height\n\t var near = 0.1\n\t var far = 1000000\n\t camera = new THREE.PerspectiveCamera(90,aspect,near,far)\n\t mod.camera = camera\n\t scene.add(camera)\n\t //\n\t // add renderer\n\t //\n renderer = new THREE.WebGLRenderer({antialias:true})\n mod.renderer = renderer\n renderer.setClearColor(0xffffff)\n\t renderer.setSize(width,height)\n\t container.appendChild(renderer.domElement)\n //\n // show the path if available\n //\n show_path()\n }\n //\n // context_menu\n //\n function context_menu(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n return (false)\n }\n //\n // mouse_down\n //\n function mouse_down(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n mod.button = evt.button\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_up\n //\n function mouse_up(evt) {\n mod.button = undefined\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_move\n //\n function mouse_move(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dx = evt.clientX-mod.x\n var dy = evt.clientY-mod.y\n mod.x = evt.clientX\n mod.y = evt.clientY\n if (mod.button == 0) {\n mod.x0 += \n Math.sin(mod.thetaz)*mod.height*dy/win.innerHeight\n -Math.cos(mod.thetaz)*mod.width*dx/win.innerWidth\n mod.y0 += \n Math.cos(mod.thetaz)*mod.height*dy/win.innerHeight\n +Math.sin(mod.thetaz)*mod.width*dx/win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n\t }\n else if (mod.button == 2) {\n mod.thetaxy += dy/win.innerHeight\n mod.thetaz += dx/win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n\t }\n }\n //\n // mouse_wheel\n //\n function mouse_wheel(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dy = evt.deltaY/win.innerHeight\n mod.r += mod.height*dy\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1116","left":"890","inputs":{},"outputs":{}},"0.2236584397687542":{"definition":"//\n// mill raster 2D\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mill raster 2D'\n//\n// initialization\n//\nvar init = function() {\n mod.dia_in.value = '0.0156'\n mod.dia_mm.value = '0.39624'\n mod.cut_in.value = '0.1'\n mod.cut_mm.value = '2.54'\n mod.max_in.value = '0.1'\n mod.max_mm.value = '2.54'\n mod.number.value = '1'\n mod.stepover.value = '0.5'\n mod.merge.value = '1'\n mod.sort.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n imageInfo:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.width\n ctx.canvas.height = mod.height \n }},\n path:{type:'array',\n event:function(evt){\n if (mod.label.nodeValue == 'calculating') {\n draw_path(evt.detail)\n accumulate_path(evt.detail)\n mod.offsetCount += 1\n if ((mod.offsetCount != parseInt(mod.number.value)) && (evt.detail.length > 0)) {\n mod.offset += parseFloat(mod.stepover.value)\n outputs.offset.event()\n }\n else {\n mod.label.nodeValue = 'calculate'\n mod.labelspan.style.fontWeight = 'normal'\n merge_path()\n clear_path()\n draw_path(mod.path)\n draw_connections()\n add_depth()\n outputs.toolpath.event()\n }\n }\n }}}\n//\n// outputs\n//\nvar outputs = {\n offset:{type:'number',\n event:function(){\n var pixels = mod.offset*parseFloat(mod.dia_in.value)*mod.dpi\n mods.output(mod,'offset',pixels)\n }},\n toolpath:{type:'object',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n cmd.depth = mod.depth\n mods.output(mod,'toolpath',cmd)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // tool diameter\n //\n div.appendChild(document.createTextNode('tool diameter'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_in.value = parseFloat(mod.dia_mm.value)/25.4\n })\n div.appendChild(input)\n mod.dia_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n })\n div.appendChild(input)\n mod.dia_in = input\n div.appendChild(document.createElement('br'))\n //\n // cut depth\n //\n div.appendChild(document.createTextNode('cut depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_in.value = parseFloat(mod.cut_mm.value)/25.4\n })\n div.appendChild(input)\n mod.cut_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_mm.value = parseFloat(mod.cut_in.value)*25.4\n })\n div.appendChild(input)\n mod.cut_in = input\n div.appendChild(document.createElement('br'))\n //\n // max depth\n //\n div.appendChild(document.createTextNode('max depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_in.value = parseFloat(mod.max_mm.value)/25.4\n })\n div.appendChild(input)\n mod.max_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_mm.value = parseFloat(mod.max_in.value)*25.4\n })\n div.appendChild(input)\n mod.max_in = input\n div.appendChild(document.createElement('br'))\n //\n // offset number\n //\n div.appendChild(document.createTextNode('offset number: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.number = input\n div.appendChild(document.createTextNode(' (0 = fill)'))\n div.appendChild(document.createElement('br'))\n //\n // offset stepover\n //\n div.appendChild(document.createTextNode('offset stepover: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.stepover = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // direction\n //\n div.appendChild(document.createTextNode('direction: '))\n div.appendChild(document.createTextNode('climb'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'climb'\n input.checked = true\n div.appendChild(input)\n mod.climb = input\n div.appendChild(document.createTextNode(' conventional'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'conventional'\n div.appendChild(input)\n mod.conventional = input\n div.appendChild(document.createElement('br'))\n //\n // path merge\n //\n div.appendChild(document.createTextNode('path merge: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.merge = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // path order\n //\n div.appendChild(document.createTextNode('path order: '))\n div.appendChild(document.createTextNode('forward'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'forward'\n input.checked = true\n div.appendChild(input)\n mod.forward = input\n div.appendChild(document.createTextNode(' reverse'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'reverse'\n div.appendChild(input)\n mod.reverse = input\n div.appendChild(document.createElement('br'))\n //\n // sort distance\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // calculate\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('calculate')\n mod.label = text\n span.appendChild(text)\n mod.labelspan = span\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n mod.label.nodeValue = 'calculating'\n mod.labelspan.style.fontWeight = 'bold'\n mod.offset = 0.5\n mod.offsetCount = 0\n mod.path = []\n clear_path()\n outputs.offset.event()\n })\n div.appendChild(btn)\n div.appendChild(document.createTextNode(' '))\n //\n // view\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br')) \n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n }\n//\n// local functions\n//\n//\n// clear_path\n//\nfunction clear_path() {\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n }\n//\n// accumulate_path\n// todo: replace inefficient insertion sort\n// todo: move sort out of main thread\n//\nfunction accumulate_path(path) {\n var forward = mod.forward.checked\n var conventional = mod.conventional.checked\n var sort = mod.sort.checked\n for (var segnew = 0; segnew < path.length; ++segnew) {\n if (conventional)\n path[segnew].reverse()\n if (mod.path.length == 0)\n mod.path.splice(0,0,path[segnew])\n else if (sort) {\n var xnew = path[segnew][0][0]\n var ynew = path[segnew][0][1]\n var dmin = Number.MAX_VALUE\n var segmin = -1\n for (var segold = 0; segold < mod.path.length; ++segold) {\n var xold = mod.path[segold][0][0]\n var yold = mod.path[segold][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmin) {\n dmin = d\n segmin = segold\n }\n }\n if (forward)\n mod.path.splice(segmin+1,0,path[segnew])\n else\n mod.path.splice(segmin,0,path[segnew])\n }\n else {\n if (forward)\n mod.path.splice(mod.path.length,0,path[segnew])\n else\n mod.path.splice(0,0,path[segnew])\n }\n }\n }\n//\n// merge_path\n//\nfunction merge_path() {\n var dmerge = mod.dpi*parseFloat(mod.merge.value)*parseFloat(mod.dia_in.value)\n var seg = 0\n while (seg < (mod.path.length-1)) {\n var xold = mod.path[seg][mod.path[seg].length-1][0]\n var yold = mod.path[seg][mod.path[seg].length-1][1]\n var xnew = mod.path[seg+1][0][0]\n var ynew = mod.path[seg+1][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmerge)\n mod.path.splice(seg,2,mod.path[seg].concat(mod.path[seg+1]))\n else\n seg += 1\n }\n } \n//\n// add_depth\n//\nfunction add_depth() {\n var cut = parseFloat(mod.cut_in.value)\n var max = parseFloat(mod.max_in.value)\n var newpath = []\n for (var seg = 0; seg < mod.path.length; ++seg) {\n var depth = cut\n if ((mod.path[seg][0][0] == mod.path[seg][mod.path[seg].length-1][0])\n && (mod.path[seg][0][0] == mod.path[seg][mod.path[seg].length-1][0])) {\n var newseg = []\n while (depth <= max) {\n var idepth = -Math.round(mod.dpi*depth)\n for (var pt = 0; pt < mod.path[seg].length; ++pt) {\n var point = mod.path[seg][pt].concat(idepth)\n newseg.splice(newseg.length,0,point)\n }\n if (depth == max)\n break\n depth += cut\n if (depth > max)\n depth = max\n }\n newpath.splice(newpath.length,0,newseg)\n }\n else {\n var newseg = []\n while (depth <= max) {\n var idepth = -Math.round(mod.dpi*depth)\n for (var pt = 0; pt < mod.path[seg].length; ++pt) {\n var point = mod.path[seg][pt].concat(idepth)\n newseg.splice(newseg.length,0,point)\n }\n newpath.splice(newpath.length,0,newseg)\n newseg = []\n if (depth == max)\n break\n depth += cut\n if (depth > max)\n depth = max\n }\n }\n }\n mod.path = newpath\n mod.depth = Math.round(parseFloat(mod.max_in.value)*mod.dpi)\n }\n//\n// draw_path\n//\nfunction draw_path(path) {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment = 0; segment < path.length; ++segment) {\n if (path[segment].length > 1) {\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n }\n//\n// draw_connections\n//\nfunction draw_connections() {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n //\n // loop over segments\n //\n for (var segment = 1; segment < mod.path.length; ++segment) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = mod.path[segment-1][mod.path[segment-1].length-1][0]\n var y1 = h-mod.path[segment-1][mod.path[segment-1].length-1][1]-1\n var x2 = mod.path[segment][0][0]\n var y2 = h-mod.path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"355","left":"904","inputs":{},"outputs":{}},"0.4959902436825834":{"definition":"//\n// path to G-code\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2018\n// \n// Updated: Steven Chew\n// Date: Feb 20 2019\n// Comments: Added option to output in inch or mm\n//\n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'path to G-code'\n//\n// initialization\n//\nvar init = function() {\n mod.cutspeed.value = '20'\n mod.plungespeed.value = '20'\n mod.jogspeed.value = '75'\n mod.jogheight.value = '5'\n mod.spindlespeed.value = '10000'\n mod.tool.value = '1'\n mod.coolanton.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n path:{type:'',\n event:function(evt){\n mod.name = evt.detail.name\n mod.path = evt.detail.path\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n make_path()\n }}}\n//\n// outputs\n//\nvar outputs = {\n file:{type:'',\n event:function(str){\n obj = {}\n obj.name = mod.name+\".nc\"\n obj.contents = str\n mods.output(mod,'file',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // cut speed\n //\n div.appendChild(document.createTextNode('cut speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.cutspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // plunge speed\n //\n div.appendChild(document.createTextNode('plunge speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.plungespeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog speed\n //\n div.appendChild(document.createTextNode('jog speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog height\n //\n div.appendChild(document.createTextNode('jog height: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogheight = input\n div.appendChild(document.createTextNode(' (mm)'))\n div.appendChild(document.createElement('br'))\n //\n // spindle speed\n //\n div.appendChild(document.createTextNode('spindle speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.spindlespeed = input\n div.appendChild(document.createTextNode(' (RPM)'))\n div.appendChild(document.createElement('br'))\n //\n // tool\n //\n div.appendChild(document.createTextNode('tool: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.tool = input\n div.appendChild(document.createElement('br'))\n //\n // coolant\n //\n div.appendChild(document.createTextNode('coolant:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolanton'\n div.appendChild(input)\n mod.coolanton = input\n div.appendChild(document.createTextNode('on'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolantoff'\n div.appendChild(input)\n mod.coolantoff = input\n div.appendChild(document.createTextNode('off'))\n div.appendChild(document.createElement('br'))\n //\n // Inch or mm\n //\n div.appendChild(document.createTextNode('format:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatInch'\n input.checked = true\n div.appendChild(input)\n mod.formatInch = input\n div.appendChild(document.createTextNode('inch'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatMm'\n div.appendChild(input)\n mod.formatMm = input\n div.appendChild(document.createTextNode('mm'))\n\n }\n//\n// local functions\n//\nfunction make_path() {\n var dx = 25.4*mod.width/mod.dpi\n var cut_speed = parseFloat(mod.cutspeed.value)\n var plunge_speed = parseFloat(mod.plungespeed.value)\n var jog_speed = parseFloat(mod.jogspeed.value)\n var jog_height = parseFloat(mod.jogheight.value)\n var nx = mod.width\n var scale = dx/(nx-1)\n var in_mm_scale = 1\n if (mod.formatInch.checked) {\n dx /= 25.4\n scale /= 25.4\n cut_speed /= 25.4\n plunge_speed /= 25.4\n jog_speed /= 25.4\n jog_height /= 25.4\n }\n var spindle_speed = parseFloat(mod.spindlespeed.value)\n var tool = parseInt(mod.tool.value)\n str = \"%\\n\" // tape start\n str += \"G17\\n\" // xy plane\n if (mod.formatInch.checked)\n str += \"G20\\n\" // inches\n if (mod.formatMm.checked)\n str += \"G21\\n\" // mm\n str += \"G40\\n\" // cancel tool radius compensation\n str += \"G49\\n\" // cancel tool length compensation\n str += \"G54\\n\" // coordinate system 1\n str += \"G80\\n\" // cancel canned cycles\n str += \"G90\\n\" // absolute coordinates\n str += \"G94\\n\" // feed/minute units\n str += \"T\"+tool+\"M06\\n\" // tool selection, tool change\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" // feed rate\n str += \"S\"+spindle_speed+\"\\n\" // spindle speed\n if (mod.coolanton.checked)\n str += \"M08\\n\" // coolant on\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before starting spindle\n str += \"M03\\n\" // spindle on clockwise\n str += \"G04 P1000\\n\" // give spindle 1 second to spin up\n //\n // follow segments\n //\n for (var seg = 0; seg < mod.path.length; ++seg) {\n //\n // move up to starting point\n //\n x = scale*mod.path[seg][0][0]\n y = scale*mod.path[seg][0][1]\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\"\n str += \"G00X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+jog_height.toFixed(4)+\"\\n\"\n //\n // move down\n //\n z = scale*mod.path[seg][0][2]\n str += \"G01Z\"+z.toFixed(4)+\" F\"+plunge_speed.toFixed(4)+\"\\n\"\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" //restore xy feed rate\n for (var pt = 1; pt < mod.path[seg].length; ++pt) {\n //\n // move to next point\n //\n x = scale*mod.path[seg][pt][0]\n y = scale*mod.path[seg][pt][1]\n z = scale*mod.path[seg][pt][2]\n str += \"G01X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+z.toFixed(4)+\"\\n\"\n }\n }\n //\n // finish\n //\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before stopping spindle\n str += \"M05\\n\" // spindle stop\n if (mod.coolanton.checked)\n str += \"M09\\n\" // coolant off\n str += \"M30\\n\" // program end and reset\n str += \"%\\n\" // tape end\n //\n // output file\n //\n outputs.file.event(str)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"807.3644925927185","left":"514.7082423317097","inputs":{},"outputs":{}}},"links":["{\"source\":\"{\\\"id\\\":\\\"0.07944144280928633\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.8903773266711255\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.47383876715576023\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"distances\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.3135579179893032\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"distances\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.3135579179893032\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.07944144280928633\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.08127540142793499\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.6488303557466412\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.6488303557466412\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.47383876715576023\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.8903773266711255\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.749132408760488\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.08127540142793499\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"imageInfo\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.2236584397687542\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"imageInfo\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.749132408760488\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"path\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.2236584397687542\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"path\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.2236584397687542\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"offset\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.3135579179893032\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"offset\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.2236584397687542\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"toolpath\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.6248369051648597\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"toolpath\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.6248369051648597\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"toolpath\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.4959902436825834\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"path\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.4959902436825834\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"file\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.4793941661670936\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"file\\\"}\"}"]} diff --git a/programs/machines/G-code/mill 2D svg b/programs/machines/G-code/mill 2D svg index 4e137a960dc7a86b3bf80a278d9e0238b08ead58..a25a9e82d9da4531b565e241775f3887f98392e7 100644 --- a/programs/machines/G-code/mill 2D svg +++ b/programs/machines/G-code/mill 2D svg @@ -1 +1 @@ -{"modules":{"0.47383876715576023":{"definition":"//\n// distance transform \n// assumes thresholded image, with zero intensity exterior\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'distance transform'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n distance_transform()}}}\n//\n// outputs\n//\nvar outputs = {\n distances:{type:'F32',\n event:function(){\n mod.distances.height = mod.input.height\n mod.distances.width = mod.input.width\n mods.output(mod,'distances',mod.distances)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// distance transform function\n//\nfunction distance_transform() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n mod.distances = new Float32Array(evt.data.buffer)\n var imgbuf = new Uint8ClampedArray(h*w*4)\n var dmax = -Number.MAX_VALUE\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n if (mod.distances[(h-1-y)*w+x] > dmax)\n dmax = mod.distances[(h-1-y)*w+x]\n }\n }\n var i\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n i = 255*mod.distances[(h-1-y)*w+x]/dmax\n imgbuf[(h-1-y)*w*4+x*4+0] = i\n imgbuf[(h-1-y)*w*4+x*4+1] = i\n imgbuf[(h-1-y)*w*4+x*4+2] = i\n imgbuf[(h-1-y)*w*4+x*4+3] = 255\n }\n }\n var imgdata = new ImageData(imgbuf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.distances.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\n//\n// distance transform worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var ny = evt.data.height\n var nx = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Float32Array(nx*ny)\n function distance(g,x,y,i) {\n return ((y-i)*(y-i)+g[i][x]*g[i][x])\n }\n function intersection(g,x,y0,y1) {\n return ((g[y0][x]*g[y0][x]-g[y1][x]*g[y1][x]+y0*y0-y1*y1)/(2.0*(y0-y1)))\n }\n //\n // allocate arrays\n //\n var g = []\n for (var y = 0; y < ny; ++y)\n g[y] = new Uint32Array(nx)\n var h = []\n for (var y = 0; y < ny; ++y)\n h[y] = new Uint32Array(nx)\n var distances = []\n for (var y = 0; y < ny; ++y)\n distances[y] = new Uint32Array(nx)\n var starts = new Uint32Array(ny)\n var minimums = new Uint32Array(ny)\n var d\n //\n // column scan\n // \n for (var y = 0; y < ny; ++y) {\n //\n // right pass\n //\n var closest = -nx\n for (var x = 0; x < nx; ++x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0) {\n g[y][x] = 0\n closest = x\n }\n else\n g[y][x] = (x-closest)\n }\n //\n // left pass\n //\n closest = 2*nx\n for (var x = (nx-1); x >= 0; --x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0)\n closest = x\n else {\n d = (closest-x)\n if (d < g[y][x])\n g[y][x] = d\n }\n }\n }\n //\n // row scan\n //\n for (var x = 0; x < nx; ++x) {\n var segment = 0\n starts[0] = 0\n minimums[0] = 0\n //\n // down \n //\n for (var y = 1; y < ny; ++y) {\n while ((segment >= 0) &&\n (distance(g,x,starts[segment],minimums[segment]) > distance(g,x,starts[segment],y)))\n segment -= 1\n if (segment < 0) {\n segment = 0\n minimums[0] = y\n }\n else {\n newstart = 1+intersection(g,x,minimums[segment],y)\n if (newstart < ny) {\n segment += 1\n minimums[segment] = y\n starts[segment] = newstart\n }\n }\n }\n //\n // up \n //\n for (var y = (ny-1); y >= 0; --y) {\n d = Math.sqrt(distance(g,x,y,minimums[segment]))\n output[(ny-1-y)*nx+x] = d\n if (y == starts[segment])\n segment -= 1\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"222.9157085302689","left":"2002.8091107111898","inputs":{},"outputs":{}},"0.07944144280928633":{"definition":"//\n// edge detect\n// green = interior, blue = exterior, red = boundary\n// assumes input is thresholded\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'edge detect'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n edge_detect()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:interior, blue:exterior, red:boundary'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// edge detect\n//\nfunction edge_detect() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({worker:worker.toString(),\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var i00,i0m,i0p,im0,ip0,imm,imp,ipm,ipp,row,col\n //\n // find edges - interior\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != i0m) || (i00 != im0) || (i00 != imm)\n || (i00 != imp) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // left and right edges\n //\n for (row = 1; row < (h-1); ++row) {\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm) \n || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // top and bottom edges\n //\n for (col = 1; col < (w-1); ++col) {\n row = h-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != imm) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != ipm) \n || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // corners\n //\n row = 0\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"572.9157085302688","left":"2486.8091107111895","inputs":{},"outputs":{}},"0.8903773266711255":{"definition":"//\n// orient edges\n// input is green:interior, blue:exterior, red:boundary\n// output is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'orient edges'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n var ctx = mod.display.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n orient_edges()\n }}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // off-screen display canvas\n //\n var canvas = document.createElement('canvas')\n mod.display = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('red:north, dark red:south'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:east, dark green:west'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('blue:start, dark blue:stop'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.display,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// orient edges\n//\nfunction orient_edges() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n var disp = new Uint8ClampedArray(evt.data.display)\n var dispdata = new ImageData(disp,w,h)\n var ctx = mod.display.getContext(\"2d\")\n ctx.putImageData(dispdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var w = mod.canvas.width\n var h = mod.canvas.height\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,w,h)\n ctx.drawImage(mod.display,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var row,col\n var boundary = 0\n var interior = 1\n var exterior = 2\n var alpha = 3\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n //\n // orient body states\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && ((input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && ((input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n }\n }\n }\n //\n // orient edge states\n //\n for (col = 1; col < (w-1); ++col) {\n row = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n row = h-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n for (row = 1; row < (h-1); ++row) {\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n //\n // orient corner states (todo)\n //\n row = 0\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = 0\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n //\n // invert background for display\n //\n var display = new Uint8ClampedArray(h*w*4)\n var r,g,b,i\n for (row = 0; row < h; ++row) {\n for (col = 0; col < w; ++col) {\n r = output[(h-1-row)*w*4+col*4+0]\n g = output[(h-1-row)*w*4+col*4+1]\n b = output[(h-1-row)*w*4+col*4+2]\n i = r+g+b\n if (i != 0) { \n display[(h-1-row)*w*4+col*4+0] = output[(h-1-row)*w*4+col*4+0]\n display[(h-1-row)*w*4+col*4+1] = output[(h-1-row)*w*4+col*4+1]\n display[(h-1-row)*w*4+col*4+2] = output[(h-1-row)*w*4+col*4+2]\n display[(h-1-row)*w*4+col*4+3] = output[(h-1-row)*w*4+col*4+3]\n }\n else {\n display[(h-1-row)*w*4+col*4+0] = 255\n display[(h-1-row)*w*4+col*4+1] = 255\n display[(h-1-row)*w*4+col*4+2] = 255\n display[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // return output\n //\n self.postMessage({buffer:output.buffer,display:display.buffer},[output.buffer,display.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"666.9157085302688","left":"2040.8091107111898","inputs":{},"outputs":{}},"0.3135579179893032":{"definition":"//\n// distance transform \n// assumes thresholded image, with zero intensity exterior\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'offset'\n//\n// initialization\n//\nvar init = function() {\n mod.offset.value = '7.8'\n }\n//\n// inputs\n//\nvar inputs = {\n distances:{type:'F32',\n event:function(evt){\n mod.distances = evt.detail\n var h = mod.distances.height\n var w = mod.distances.width\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.height = mod.distances.height \n ctx.canvas.width = mod.distances.width\n if (mod.offset.value != '')\n offset()\n }},\n offset:{type:'number',\n event:function(evt){\n mod.offset.value = evt.detail\n offset()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // offset value\n //\n div.appendChild(document.createTextNode('offset (pixels): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n offset()\n })\n div.appendChild(input)\n mod.offset = input\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// offset\n//\nfunction offset() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.distances.height\n var w = mod.distances.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var offset = parseFloat(mod.offset.value)\n webworker.postMessage({\n height:mod.distances.height,width:mod.distances.width,\n offset:offset,buffer:mod.distances.buffer})\n }\n//\n// offset worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var offset = evt.data.offset\n var input = new Float32Array(evt.data.buffer)\n var output = new Uint8ClampedArray(4*h*w)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n if (input[(h-1-row)*w+col] <= offset) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"124.91570853026889","left":"2505.8091107111895","inputs":{},"outputs":{}},"0.6488303557466412":{"definition":"//\n// image threshold\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'image threshold'\n//\n// initialization\n//\nvar init = function() {\n mod.threshold.value = '0.5'\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n threshold_image()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // threshold value\n //\n div.appendChild(document.createTextNode('threshold (0-1): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n threshold_image()\n })\n div.appendChild(input)\n mod.threshold = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// threshold image\n//\nfunction threshold_image() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var t = parseFloat(mod.threshold.value)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,threshold:t,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var t = evt.data.threshold\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var r,g,b,a,i\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n r = buf[(h-1-row)*w*4+col*4+0] \n g = buf[(h-1-row)*w*4+col*4+1] \n b = buf[(h-1-row)*w*4+col*4+2] \n a = buf[(h-1-row)*w*4+col*4+3] \n i = (r+g+b)/(3*255)\n if (a == 0)\n val = 255\n else if (i > t)\n var val = 255\n else\n var val = 0\n buf[(h-1-row)*w*4+col*4+0] = val\n buf[(h-1-row)*w*4+col*4+1] = val\n buf[(h-1-row)*w*4+col*4+2] = val\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"123.91570853026889","left":"1586.8091107111898","inputs":{},"outputs":{}},"0.749132408760488":{"definition":"//\n// vectorize\n// input is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'vectorize'\n//\n// initialization\n//\nvar init = function() {\n mod.error.value = '1'\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n vectorize()\n }}}\n//\n// outputs\n//\nvar outputs = {\n path:{type:'array',\n event:function(){\n mods.output(mod,'path',mod.path)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br')) \n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // error value\n //\n div.appendChild(document.createTextNode('vector fit (pixels): '))\n //div.appendChild(document.createElement('br'))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n vectorize()\n })\n div.appendChild(input)\n mod.error = input\n div.appendChild(document.createElement('br'))\n //\n // sort\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n input.checked = true\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// vectorize\n//\nfunction vectorize() {\n //\n // draw path\n //\n function draw_path(path) {\n window.URL.revokeObjectURL(url)\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment in path) {\n if (path[segment].length > 1) {\n if (xend != null) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = xend\n var y1 = yend\n var x2 = path[segment][0][0]\n var y2 = h-path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n svg.appendChild(g)\n }\n //\n // set up worker\n //\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n webworker.terminate()\n mod.path = evt.data.path\n draw_path(mod.path)\n outputs.path.event()\n })\n //\n // call worker\n //\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,sort:mod.sort.checked,\n error:parseFloat(mod.error.value),\n buffer:mod.input.data.buffer})\n }\n//\n// vectorize worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var sort = evt.data.sort\n var input = new Uint8ClampedArray(evt.data.buffer)\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n var path = []\n //\n // edge follower\n //\n function follow_edges(row,col) {\n if ((input[(h-1-row)*w*4+col*4+northsouth] != 0)\n || (input[(h-1-row)*w*4+col*4+eastwest] != 0)) {\n path[path.length] = [[col,row]]\n while (1) {\n if (input[(h-1-row)*w*4+col*4+northsouth] & north) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~north\n row += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+northsouth] & south) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~south\n row -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & east) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~east\n col += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & west) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~west\n col -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else\n break\n }\n }\n }\n //\n // follow boundary starts\n //\n for (var row = 1; row < (h-1); ++row) {\n col = 0\n follow_edges(row,col)\n col = w-1\n follow_edges(row,col)\n }\n for (var col = 1; col < (w-1); ++col) {\n row = 0\n follow_edges(row,col)\n row = h-1 \n follow_edges(row,col)\n }\n //\n // follow interior paths\n //\n for (var row = 1; row < (h-1); ++row) {\n for (var col = 1; col < (w-1); ++col) {\n follow_edges(row,col)\n }\n }\n //\n // vectorize path\n //\n var error = evt.data.error\n var vecpath = []\n for (var seg = 0; seg < path.length; ++seg) {\n var x0 = path[seg][0][0]\n var y0 = path[seg][0][1]\n vecpath[vecpath.length] = [[x0,y0]]\n var xsum = x0\n var ysum = y0\n var sum = 1\n for (var pt = 1; pt < path[seg].length; ++pt) {\n var xold = x\n var yold = y\n var x = path[seg][pt][0]\n var y = path[seg][pt][1]\n if (sum == 1) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n var xmean = xsum/sum\n var ymean = ysum/sum\n var dx = xmean-x0\n var dy = ymean-y0\n var d = Math.sqrt(dx*dx+dy*dy)\n var nx = dy/d\n var ny = -dx/d\n var l = Math.abs(nx*(x-x0)+ny*(y-y0))\n if (l < error) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [xold,yold]\n x0 = xold\n y0 = yold\n xsum = xold\n ysum = yold\n sum = 1\n }\n }\n if (pt == (path[seg].length-1)) {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [x,y]\n }\n }\n }\n //\n // sort path\n //\n if ((vecpath.length > 0) && (sort == true)) {\n var dmin = w*w+h*h\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][0]\n var d = x*x+y*y\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n var sortpath = [vecpath[segmin]]\n vecpath.splice(segmin,1)\n }\n while (vecpath.length > 0) {\n var dmin = w*w+h*h\n var x0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][0]\n var y0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][1]\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][1]\n var d = (x-x0)*(x-x0)+(y-y0)*(y-y0)\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n sortpath[sortpath.length] = vecpath[segmin]\n vecpath.splice(segmin,1)\n }\n }\n }\n else if ((vecpath.length > 0) && (sort == false))\n sortpath = vecpath\n else\n sortpath = []\n //\n // return path\n //\n self.postMessage({path:sortpath})\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"571.9157085302688","left":"1621.8091107111898","inputs":{},"outputs":{}},"0.4793941661670936":{"definition":"//\n// save file\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'save file'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n file:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.contents = evt.detail.contents\n save_file()\n }}}\n//\n// outputs\n//\nvar outputs = {}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name:')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('size:')\n div.appendChild(text)\n mod.sizetext = text\n div.appendChild(document.createElement('br'))\n }\n//\n// local functions\n//\nfunction save_file() {\n var a = document.createElement('a')\n a.setAttribute('href','data:text/plain;charset=utf-8,'+ \n encodeURIComponent(mod.contents))\n a.setAttribute('download',mod.name)\n a.style.display = 'none'\n document.body.appendChild(a)\n a.click()\n document.body.removeChild(a)\n mod.nametext.nodeValue = 'name: '+mod.name\n mods.fit(mod.div)\n mod.sizetext.nodeValue = 'size: '+mod.contents.length\n mods.fit(mod.div)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"847.4966689982998","left":"650.2511475636823","inputs":{},"outputs":{}},"0.6248369051648597":{"definition":"//\n// view toolpath\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// todo:\n// erase and update new path\n// show depth info\n// show size\n// calculate camera far\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'view toolpath'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n toolpath:{type:'object',\n event:function(evt){\n mod.path = evt.detail.path\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n mod.depth = evt.detail.depth\n show_path_info()\n show_path()\n outputs.toolpath.event()\n }}}\n//\n// outputs\n//\nvar outputs = {\n toolpath:{type:'object',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n mods.output(mod,'toolpath',cmd)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name: ')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(mm)')\n div.appendChild(text)\n mod.mmtext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(in)')\n div.appendChild(text)\n mod.intext = text\n //\n // view\n // \n div.appendChild(document.createElement('br')) \n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('view')\n span.appendChild(text)\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n open_view_window()\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// show_path_info\n//\nfunction show_path_info() {\n mod.nametext.nodeValue = 'name: '+mod.name\n var width = (25.4*mod.width/mod.dpi).toFixed(3)\n var height = (25.4*mod.height/mod.dpi).toFixed(3)\n var depth = (25.4*mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.mmtext.nodeValue = width+' x '+height+' (mm)'\n else\n mod.mmtext.nodeValue = width+' x '+height+' x '+depth+' (mm)'\n var width = (mod.width/mod.dpi).toFixed(3)\n var height = (mod.height/mod.dpi).toFixed(3)\n var depth = (mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.intext.nodeValue = width+' x '+height+' (in)'\n else\n mod.intext.nodeValue = width+' x '+height+' x '+depth+' (in)'\n mods.fit(mod.div)\n }\n//\n// show_path\n//\nfunction show_path() {\n var scene = mod.scene\n var camera = mod.camera\n var renderer = mod.renderer\n //\n // check if view window open\n //\n if (mod.win == undefined) {\n open_view_window()\n return\n }\n //\n // check for path\n //\n if (mod.path == undefined)\n return\n //\n // clear scene, leave camera\n //\n var length = scene.children.length\n for (var c = (length-1); c > 1; --c) {\n scene.remove(scene.children[c])\n }\n //\n // fit camera\n //\n mod.thetaxy = 0\n mod.thetaz = 0\n mod.r = mod.height/2\n mod.x0 = mod.width/2\n mod.y0 = mod.height/2\n camera.position.set(mod.x0,mod.y0,mod.r)\n camera.up = new THREE.Vector3(0,1,0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n //\n // draw segments\n //\n var arrow_size = 1+mod.width/200\n var path = mod.path\n for (var segment = 0; segment < path.length; ++segment) {\n if (segment > 0)\n add_arrow(path[segment-1][path[segment-1].length-1],path[segment][0],0xff0000,arrow_size) \n for (var point = 1; point < path[segment].length; ++point) {\n add_arrow(path[segment][point-1],path[segment][point],0x0000ff,arrow_size)\n }\n }\n //\n // add axes\n //\n var length = mod.height/10\n add_arrow([0,0,0],[length,0,0],0xff0000,arrow_size)\n add_arrow([0,0,0],[0,length,0],0x00ff00,arrow_size)\n add_arrow([0,0,0],[0,0,length],0x0000ff,arrow_size)\n //\n // render\n //\n update()\n //\n // add_arrow\n //\n function add_arrow(start,stop,color,size) {\n var origin = new THREE.Vector3().fromArray(start)\n if (mod.depth == undefined)\n origin.z = 0\n var end = new THREE.Vector3().fromArray(stop)\n if (mod.depth == undefined)\n end.z = 0\n var length = new THREE.Vector3().subVectors(end,origin).length()\n if (length <= size) {\n add_line(origin,end,color)\n //length = 1.1*size\n return\n }\n var direction = new THREE.Vector3().subVectors(end,origin).normalize()\n var arrow = new THREE.ArrowHelper(direction,origin,length,color,size,size)\n scene.add(arrow)\n }\n //\n // add_line\n //\n function add_line(start,stop,colorhex) {\n var geometry = new THREE.Geometry()\n geometry.vertices.push(start,stop)\n var material = new THREE.LineBasicMaterial({color:colorhex})\n var line = new THREE.Line(geometry,material)\n scene.add(line)\n }\n //\n // update\n //\n function update() {\n\t renderer.render(scene,camera)\n }\n }\n//\n// open_view_window\n//\nfunction open_view_window() {\n //\n // globals\n //\n var container,scene,camera,renderer,win,controls\n //\n // open the window\n //\n open_window()\n //\n // open_window\n //\n function open_window() {\n //\n // open window\n //\n win = window.open('')\n mod.win = win\n //\n // load three.js\n //\n var script = document.createElement('script')\n script.type = 'text/javascript'\n script.onload = init_window\n script.src = 'js/three.js/three.min.js'\n mod.div.appendChild(script)\n }\n //\n // init_window\n //\n function init_window() {\n //\n // close button\n //\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n mod.win = undefined\n })\n win.document.body.appendChild(btn)\n //\n // label text\n //\n var text = win.document.createTextNode(' left: pan, right: rotate, scroll: zoom')\n win.document.body.appendChild(text)\n //\n // GL container\n //\n win.document.body.appendChild(document.createElement('br')) \n container = win.document.createElement('div')\n container.style.overflow = 'hidden'\n win.document.body.appendChild(container)\n //\n // event handlers\n //\n container.addEventListener('contextmenu',context_menu)\n container.addEventListener('mousedown',mouse_down)\n container.addEventListener('mouseup',mouse_up)\n container.addEventListener('mousemove',mouse_move)\n container.addEventListener('wheel',mouse_wheel)\n //\n // add scene\n //\n\t scene = new THREE.Scene()\n\t mod.scene = scene\n\t var width = win.innerWidth\n\t var height = win.innerHeight\n\t var aspect = width/height\n\t var near = 0.1\n\t var far = 1000000\n\t camera = new THREE.PerspectiveCamera(90,aspect,near,far)\n\t mod.camera = camera\n\t scene.add(camera)\n\t //\n\t // add renderer\n\t //\n renderer = new THREE.WebGLRenderer({antialias:true})\n mod.renderer = renderer\n renderer.setClearColor(0xffffff)\n\t renderer.setSize(width,height)\n\t container.appendChild(renderer.domElement)\n //\n // show the path if available\n //\n show_path()\n }\n //\n // context_menu\n //\n function context_menu(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n return (false)\n }\n //\n // mouse_down\n //\n function mouse_down(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n mod.button = evt.button\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_up\n //\n function mouse_up(evt) {\n mod.button = undefined\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_move\n //\n function mouse_move(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dx = evt.clientX-mod.x\n var dy = evt.clientY-mod.y\n mod.x = evt.clientX\n mod.y = evt.clientY\n if (mod.button == 0) {\n mod.x0 += \n Math.sin(mod.thetaz)*mod.height*dy/win.innerHeight\n -Math.cos(mod.thetaz)*mod.width*dx/win.innerWidth\n mod.y0 += \n Math.cos(mod.thetaz)*mod.height*dy/win.innerHeight\n +Math.sin(mod.thetaz)*mod.width*dx/win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n\t }\n else if (mod.button == 2) {\n mod.thetaxy += dy/win.innerHeight\n mod.thetaz += dx/win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n\t }\n }\n //\n // mouse_wheel\n //\n function mouse_wheel(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dy = evt.deltaY/win.innerHeight\n mod.r += mod.height*dy\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1047.0816074991233","left":"1093.9444347324243","inputs":{},"outputs":{}},"0.2236584397687542":{"definition":"//\n// mill raster 2D\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mill raster 2D'\n//\n// initialization\n//\nvar init = function() {\n mod.dia_in.value = '0.125'\n mod.dia_mm.value = '3.175'\n mod.cut_in.value = '.1'\n mod.cut_mm.value = '2.54'\n mod.max_in.value = '.5'\n mod.max_mm.value = '12.7'\n mod.number.value = '1'\n mod.stepover.value = '0.5'\n mod.merge.value = '1'\n mod.sort.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n imageInfo:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.width\n ctx.canvas.height = mod.height \n }},\n path:{type:'array',\n event:function(evt){\n if (mod.label.nodeValue == 'calculating') {\n draw_path(evt.detail)\n accumulate_path(evt.detail)\n mod.offsetCount += 1\n if ((mod.offsetCount != parseInt(mod.number.value)) && (evt.detail.length > 0)) {\n mod.offset += parseFloat(mod.stepover.value)\n outputs.offset.event()\n }\n else {\n mod.label.nodeValue = 'calculate'\n mod.labelspan.style.fontWeight = 'normal'\n merge_path()\n clear_path()\n draw_path(mod.path)\n draw_connections()\n add_depth()\n outputs.toolpath.event()\n }\n }\n }}}\n//\n// outputs\n//\nvar outputs = {\n offset:{type:'number',\n event:function(){\n var pixels = mod.offset*parseFloat(mod.dia_in.value)*mod.dpi\n mods.output(mod,'offset',pixels)\n }},\n toolpath:{type:'object',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n cmd.depth = mod.depth\n mods.output(mod,'toolpath',cmd)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // tool diameter\n //\n div.appendChild(document.createTextNode('tool diameter'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_in.value = parseFloat(mod.dia_mm.value)/25.4\n })\n div.appendChild(input)\n mod.dia_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n })\n div.appendChild(input)\n mod.dia_in = input\n div.appendChild(document.createElement('br'))\n //\n // cut depth\n //\n div.appendChild(document.createTextNode('cut depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_in.value = parseFloat(mod.cut_mm.value)/25.4\n })\n div.appendChild(input)\n mod.cut_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_mm.value = parseFloat(mod.cut_in.value)*25.4\n })\n div.appendChild(input)\n mod.cut_in = input\n div.appendChild(document.createElement('br'))\n //\n // max depth\n //\n div.appendChild(document.createTextNode('max depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_in.value = parseFloat(mod.max_mm.value)/25.4\n })\n div.appendChild(input)\n mod.max_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_mm.value = parseFloat(mod.max_in.value)*25.4\n })\n div.appendChild(input)\n mod.max_in = input\n div.appendChild(document.createElement('br'))\n //\n // offset number\n //\n div.appendChild(document.createTextNode('offset number: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.number = input\n div.appendChild(document.createTextNode(' (0 = fill)'))\n div.appendChild(document.createElement('br'))\n //\n // offset stepover\n //\n div.appendChild(document.createTextNode('offset stepover: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.stepover = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // direction\n //\n div.appendChild(document.createTextNode('direction: '))\n div.appendChild(document.createTextNode('climb'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'climb'\n input.checked = true\n div.appendChild(input)\n mod.climb = input\n div.appendChild(document.createTextNode(' conventional'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'conventional'\n div.appendChild(input)\n mod.conventional = input\n div.appendChild(document.createElement('br'))\n //\n // path merge\n //\n div.appendChild(document.createTextNode('path merge: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.merge = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // path order\n //\n div.appendChild(document.createTextNode('path order: '))\n div.appendChild(document.createTextNode('forward'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'forward'\n input.checked = true\n div.appendChild(input)\n mod.forward = input\n div.appendChild(document.createTextNode(' reverse'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'reverse'\n div.appendChild(input)\n mod.reverse = input\n div.appendChild(document.createElement('br'))\n //\n // sort distance\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // calculate\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('calculate')\n mod.label = text\n span.appendChild(text)\n mod.labelspan = span\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n mod.label.nodeValue = 'calculating'\n mod.labelspan.style.fontWeight = 'bold'\n mod.offset = 0.5\n mod.offsetCount = 0\n mod.path = []\n clear_path()\n outputs.offset.event()\n })\n div.appendChild(btn)\n div.appendChild(document.createTextNode(' '))\n //\n // view\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br')) \n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n }\n//\n// local functions\n//\n//\n// clear_path\n//\nfunction clear_path() {\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n }\n//\n// accumulate_path\n// todo: replace inefficient insertion sort\n// todo: move sort out of main thread\n//\nfunction accumulate_path(path) {\n var forward = mod.forward.checked\n var conventional = mod.conventional.checked\n var sort = mod.sort.checked\n for (var segnew = 0; segnew < path.length; ++segnew) {\n if (conventional)\n path[segnew].reverse()\n if (mod.path.length == 0)\n mod.path.splice(0,0,path[segnew])\n else if (sort) {\n var xnew = path[segnew][0][0]\n var ynew = path[segnew][0][1]\n var dmin = Number.MAX_VALUE\n var segmin = -1\n for (var segold = 0; segold < mod.path.length; ++segold) {\n var xold = mod.path[segold][0][0]\n var yold = mod.path[segold][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmin) {\n dmin = d\n segmin = segold\n }\n }\n if (forward)\n mod.path.splice(segmin+1,0,path[segnew])\n else\n mod.path.splice(segmin,0,path[segnew])\n }\n else {\n if (forward)\n mod.path.splice(mod.path.length,0,path[segnew])\n else\n mod.path.splice(0,0,path[segnew])\n }\n }\n }\n//\n// merge_path\n//\nfunction merge_path() {\n var dmerge = mod.dpi*parseFloat(mod.merge.value)*parseFloat(mod.dia_in.value)\n var seg = 0\n while (seg < (mod.path.length-1)) {\n var xold = mod.path[seg][mod.path[seg].length-1][0]\n var yold = mod.path[seg][mod.path[seg].length-1][1]\n var xnew = mod.path[seg+1][0][0]\n var ynew = mod.path[seg+1][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmerge)\n mod.path.splice(seg,2,mod.path[seg].concat(mod.path[seg+1]))\n else\n seg += 1\n }\n } \n//\n// add_depth\n//\nfunction add_depth() {\n var cut = parseFloat(mod.cut_in.value)\n var max = parseFloat(mod.max_in.value)\n var newpath = []\n for (var seg = 0; seg < mod.path.length; ++seg) {\n var depth = cut\n if ((mod.path[seg][0][0] == mod.path[seg][mod.path[seg].length-1][0])\n && (mod.path[seg][0][0] == mod.path[seg][mod.path[seg].length-1][0])) {\n var newseg = []\n while (depth <= max) {\n var idepth = -Math.round(mod.dpi*depth)\n for (var pt = 0; pt < mod.path[seg].length; ++pt) {\n var point = mod.path[seg][pt].concat(idepth)\n newseg.splice(newseg.length,0,point)\n }\n if (depth == max)\n break\n depth += cut\n if (depth > max)\n depth = max\n }\n newpath.splice(newpath.length,0,newseg)\n }\n else {\n var newseg = []\n while (depth <= max) {\n var idepth = -Math.round(mod.dpi*depth)\n for (var pt = 0; pt < mod.path[seg].length; ++pt) {\n var point = mod.path[seg][pt].concat(idepth)\n newseg.splice(newseg.length,0,point)\n }\n newpath.splice(newpath.length,0,newseg)\n newseg = []\n if (depth == max)\n break\n depth += cut\n if (depth > max)\n depth = max\n }\n }\n }\n mod.path = newpath\n mod.depth = Math.round(parseFloat(mod.max_in.value)*mod.dpi)\n }\n//\n// draw_path\n//\nfunction draw_path(path) {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment = 0; segment < path.length; ++segment) {\n if (path[segment].length > 1) {\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n }\n//\n// draw_connections\n//\nfunction draw_connections() {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n //\n // loop over segments\n //\n for (var segment = 1; segment < mod.path.length; ++segment) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = mod.path[segment-1][mod.path[segment-1].length-1][0]\n var y1 = h-mod.path[segment-1][mod.path[segment-1].length-1][1]-1\n var x2 = mod.path[segment][0][0]\n var y2 = h-mod.path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"251.9157085302689","left":"1104.8091107111898","inputs":{},"outputs":{}},"0.4959902436825834":{"definition":"//\n// path to G-code\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2018\n// \n// Updated: Steven Chew\n// Date: Feb 20 2019\n// Comments: Added option to output in inch or mm\n//\n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'path to G-code'\n//\n// initialization\n//\nvar init = function() {\n mod.cutspeed.value = '20'\n mod.plungespeed.value = '20'\n mod.jogspeed.value = '75'\n mod.jogheight.value = '5'\n mod.spindlespeed.value = '10000'\n mod.tool.value = '1'\n mod.coolanton.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n path:{type:'',\n event:function(evt){\n mod.name = evt.detail.name\n mod.path = evt.detail.path\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n make_path()\n }}}\n//\n// outputs\n//\nvar outputs = {\n file:{type:'',\n event:function(str){\n obj = {}\n obj.name = mod.name+\".nc\"\n obj.contents = str\n mods.output(mod,'file',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // cut speed\n //\n div.appendChild(document.createTextNode('cut speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.cutspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // plunge speed\n //\n div.appendChild(document.createTextNode('plunge speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.plungespeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog speed\n //\n div.appendChild(document.createTextNode('jog speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog height\n //\n div.appendChild(document.createTextNode('jog height: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogheight = input\n div.appendChild(document.createTextNode(' (mm)'))\n div.appendChild(document.createElement('br'))\n //\n // spindle speed\n //\n div.appendChild(document.createTextNode('spindle speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.spindlespeed = input\n div.appendChild(document.createTextNode(' (RPM)'))\n div.appendChild(document.createElement('br'))\n //\n // tool\n //\n div.appendChild(document.createTextNode('tool: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.tool = input\n div.appendChild(document.createElement('br'))\n //\n // coolant\n //\n div.appendChild(document.createTextNode('coolant:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolanton'\n div.appendChild(input)\n mod.coolanton = input\n div.appendChild(document.createTextNode('on'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolantoff'\n div.appendChild(input)\n mod.coolantoff = input\n div.appendChild(document.createTextNode('off'))\n div.appendChild(document.createElement('br'))\n //\n // Inch or mm\n //\n div.appendChild(document.createTextNode('format:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatInch'\n input.checked = true\n div.appendChild(input)\n mod.formatInch = input\n div.appendChild(document.createTextNode('inch'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatMm'\n div.appendChild(input)\n mod.formatMm = input\n div.appendChild(document.createTextNode('mm'))\n\n }\n//\n// local functions\n//\nfunction make_path() {\n var dx = 25.4*mod.width/mod.dpi\n var cut_speed = parseFloat(mod.cutspeed.value)\n var plunge_speed = parseFloat(mod.plungespeed.value)\n var jog_speed = parseFloat(mod.jogspeed.value)\n var jog_height = parseFloat(mod.jogheight.value)\n var nx = mod.width\n var scale = dx/(nx-1)\n var in_mm_scale = 1\n if (mod.formatInch.checked) {\n dx /= 25.4\n scale /= 25.4\n cut_speed /= 25.4\n plunge_speed /= 25.4\n jog_speed /= 25.4\n jog_height /= 25.4\n }\n var spindle_speed = parseFloat(mod.spindlespeed.value)\n var tool = parseInt(mod.tool.value)\n str = \"%\\n\" // tape start\n str += \"G17\\n\" // xy plane\n if (mod.formatInch.checked)\n str += \"G20\\n\" // inches\n if (mod.formatMm.checked)\n str += \"G21\\n\" // mm\n str += \"G40\\n\" // cancel tool radius compensation\n str += \"G49\\n\" // cancel tool length compensation\n str += \"G54\\n\" // coordinate system 1\n str += \"G80\\n\" // cancel canned cycles\n str += \"G90\\n\" // absolute coordinates\n str += \"G94\\n\" // feed/minute units\n str += \"T\"+tool+\"M06\\n\" // tool selection, tool change\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" // feed rate\n str += \"S\"+spindle_speed+\"\\n\" // spindle speed\n if (mod.coolanton.checked)\n str += \"M08\\n\" // coolant on\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before starting spindle\n str += \"M03\\n\" // spindle on clockwise\n str += \"G04 P1\\n\" // give spindle 1 second to spin up\n //\n // follow segments\n //\n for (var seg = 0; seg < mod.path.length; ++seg) {\n //\n // move up to starting point\n //\n x = scale*mod.path[seg][0][0]\n y = scale*mod.path[seg][0][1]\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\"\n str += \"G00X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+jog_height.toFixed(4)+\"\\n\"\n //\n // move down\n //\n z = scale*mod.path[seg][0][2]\n str += \"G01Z\"+z.toFixed(4)+\" F\"+plunge_speed.toFixed(4)+\"\\n\"\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" //restore xy feed rate\n for (var pt = 1; pt < mod.path[seg].length; ++pt) {\n //\n // move to next point\n //\n x = scale*mod.path[seg][pt][0]\n y = scale*mod.path[seg][pt][1]\n z = scale*mod.path[seg][pt][2]\n str += \"G01X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+z.toFixed(4)+\"\\n\"\n }\n }\n //\n // finish\n //\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before stopping spindle\n str += \"M05\\n\" // spindle stop\n if (mod.coolanton.checked)\n str += \"M09\\n\" // coolant off\n str += \"M30\\n\" // program end and reset\n str += \"%\\n\" // tape end\n //\n // output file\n //\n outputs.file.event(str)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"819.8032975799431","left":"176.53333750175074","inputs":{},"outputs":{}},"0.9068155103745219":{"definition":"//\n// read SVG\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'read SVG'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n SVG:{type:'string',\n event:function(evt) {\n svg_load_handler({target:{result:evt.detail}})\n }}}\n//\n// outputs\n//\nvar outputs = {\n SVG:{type:'string',\n event:function(){\n mods.output(mod,'SVG',mod.str)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // file input control\n //\n var file = document.createElement('input')\n file.setAttribute('type','file')\n file.setAttribute('id',div.id+'file_input')\n file.style.position = 'absolute'\n file.style.left = 0\n file.style.top = 0\n file.style.width = 0\n file.style.height = 0\n file.style.opacity = 0\n file.addEventListener('change',function() {\n svg_read_handler()\n })\n div.appendChild(file)\n mod.file = file\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // file select button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('select SVG file'))\n btn.addEventListener('click',function(){\n var file = document.getElementById(div.id+'file_input')\n file.value = null\n file.click()\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // info div\n //\n var info = document.createElement('div')\n info.setAttribute('id',div.id+'info')\n var text = document.createTextNode('file:')\n info.appendChild(text)\n mod.name = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('width:')\n info.appendChild(text)\n mod.width = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('height:')\n info.appendChild(text)\n mod.height = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('units per inch:')\n info.appendChild(text)\n mod.units = text\n div.appendChild(info)\n }\n//\n// local functions\n//\n// read handler\n//\nfunction svg_read_handler(event) {\n //\n // read as text\n //\n var file_reader = new FileReader()\n file_reader.onload = svg_load_handler\n var input_file = mod.file.files[0]\n var file_name = input_file.name\n mod.name.nodeValue = \"file: \"+file_name\n file_reader.readAsText(input_file)\n }\n//\n// load handler\n//\nfunction svg_load_handler(event) {\n mod.str = event.target.result\n //\n // parse size\n //\n var i = mod.str.indexOf(\"width\")\n if (i == -1) {\n mod.width.nodeValue = \"width: not found\"\n mod.height.nodeValue = \"height: not found\"\n }\n else {\n var i1 = mod.str.indexOf(\"\\\"\",i+1)\n var i2 = mod.str.indexOf(\"\\\"\",i1+1)\n var width = mod.str.substring(i1+1,i2)\n i = mod.str.indexOf(\"height\")\n i1 = mod.str.indexOf(\"\\\"\",i+1)\n i2 = mod.str.indexOf(\"\\\"\",i1+1)\n var height = mod.str.substring(i1+1,i2)\n ih = mod.str.indexOf(\"height\")\n if (width.indexOf(\"px\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 90\n }\n else if (width.indexOf(\"mm\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 25.4\n }\n else if (width.indexOf(\"cm\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 2.54\n }\n else if (width.indexOf(\"in\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 1\n }\n else {\n var units = 90\n }\n mod.width.nodeValue = \"width: \"+width\n mod.height.nodeValue = \"height: \"+height\n mod.units.nodeValue = \"units per inch: \"+units\n }\n //\n // display\n //\n var img = new Image()\n var src = \"data:image/svg+xml;base64,\"+window.btoa(mod.str)\n img.setAttribute(\"src\",src)\n img.onload = function() {\n if (img.width > img.height) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-img.height/img.width)\n var w = mod.canvas.width\n var h = mod.canvas.width*img.height/img.width\n }\n else {\n var x0 = mod.canvas.width*.5*(1-img.width/img.height)\n var y0 = 0\n var w = mod.canvas.height*img.width/img.height\n var h = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(img,x0,y0,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = img.width\n ctx.canvas.height = img.height \n ctx.drawImage(img,0,0)\n outputs.SVG.event()\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"246.02582201075262","left":"192.50146636650828","inputs":{},"outputs":{}},"0.4592074909554409":{"definition":"//\n// convert SVG image\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2018\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'convert SVG image'\n//\n// initialization\n//\nvar init = function() {\n mod.dpi.value = '500'\n }\n//\n// inputs\n//\nvar inputs = {\n SVG:{type:'string',\n event:function(evt){\n mod.svg = evt.detail\n get_size()\n load_image()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}},\n imageInfo:{type:'object',\n event:function(){\n var obj = {}\n obj.name = \"SVG image\"\n obj.dpi = parseFloat(mod.dpi.value)\n obj.width = mod.img.width\n obj.height = mod.img.height\n mods.output(mod,'imageInfo',obj)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n //\n // invert button\n //\n div.appendChild(document.createTextNode(' '))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('invert'))\n btn.addEventListener('click',function(){\n invert_image()\n })\n div.appendChild(btn)\n //\n // dpi\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('dpi: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n load_image()\n })\n div.appendChild(input)\n mod.dpi = input\n div.appendChild(document.createTextNode(' (enter)'))\n //\n // units\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('units: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n load_image()\n })\n div.appendChild(input)\n mod.unitstext = input\n div.appendChild(document.createTextNode(' (enter)'))\n //\n // fill\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('fill background: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.checked = true\n input.id = mod.div.id+'fill'\n div.appendChild(input)\n mod.fill= input\n //\n // size\n //\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('image size:')\n div.appendChild(text)\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(pixels)')\n div.appendChild(text)\n mod.pixels = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(inches)')\n div.appendChild(text)\n mod.inches = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(mm)')\n div.appendChild(text)\n mod.mm = text\n }\n//\n// local functions\n//\n// get size\n//\nfunction get_size() {\n var i = mod.svg.indexOf(\"width\")\n if (i == -1) {\n var width = 1\n var height = 1\n var units = 90\n }\n else {\n var i1 = mod.svg.indexOf(\"\\\"\",i+1)\n var i2 = mod.svg.indexOf(\"\\\"\",i1+1)\n var width = mod.svg.substring(i1+1,i2)\n i = mod.svg.indexOf(\"height\")\n i1 = mod.svg.indexOf(\"\\\"\",i+1)\n i2 = mod.svg.indexOf(\"\\\"\",i1+1)\n var height = mod.svg.substring(i1+1,i2)\n ih = mod.svg.indexOf(\"height\")\n if (width.indexOf(\"px\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 90\n }\n else if (width.indexOf(\"mm\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 25.4\n }\n else if (width.indexOf(\"cm\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 2.54\n }\n else if (width.indexOf(\"in\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 1\n }\n else {\n var units = 90\n }\n }\n mod.width = parseFloat(width)\n mod.height = parseFloat(height)\n mod.units = units\n mod.unitstext.value = units\n }\n//\n// load image\n//\nfunction load_image() {\n var src = \"data:image/svg+xml;base64,\"+window.btoa(mod.svg)\n var img = new Image()\n img.setAttribute(\"src\",src)\n img.onload = function() {\n var dpi = parseFloat(mod.dpi.value)\n var units = parseFloat(mod.unitstext.value)\n var width = parseInt(dpi*mod.width/units)\n var height = parseInt(dpi*mod.height/units)\n mod.pixels.nodeValue =\n width+' x '+height+\" (pixels)\"\n mod.inches.nodeValue =\n (width/dpi).toFixed(3)+' x '+(height/dpi).toFixed(3)+\" (inches)\"\n mod.mm.nodeValue =\n (25.4*width/dpi).toFixed(3)+' x '+(25.4*height/dpi).toFixed(3)+\" (mm)\"\n mod.img.width = width\n mod.img.height = height\n var ctx = mod.img.getContext(\"2d\")\n ctx.clearRect(0,0,width,height)\n ctx.drawImage(img,0,0,width,height)\n if (mod.fill.checked)\n fill_image()\n else\n output_image()\n }\n }\n//\n// output_image\n//\nfunction output_image() {\n if (mod.img.width > mod.img.height) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-mod.img.height/mod.img.width)\n var w = mod.canvas.width\n var h = mod.canvas.width*mod.img.height/mod.img.width\n }\n else {\n var x0 = mod.canvas.width*.5*(1-mod.img.width/mod.img.height)\n var y0 = 0\n var w = mod.canvas.height*mod.img.width/mod.img.height\n var h = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,w,h)\n outputs.image.event()\n outputs.imageInfo.event()\n }\n//\n// fill image\n//\nfunction fill_image() {\n var blob = new Blob(['('+fill_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n output_image()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var h = mod.img.height\n var w = mod.img.width\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,w,h)\n webworker.postMessage({\n height:img.height,width:img.width,buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction fill_worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n alpha = buf[(h-1-row)*w*4+col*4+3]/255\n buf[(h-1-row)*w*4+col*4+0] \n = (1-alpha)*255+alpha*buf[(h-1-row)*w*4+col*4+0] \n buf[(h-1-row)*w*4+col*4+1] \n = (1-alpha)*255+alpha*buf[(h-1-row)*w*4+col*4+1] \n buf[(h-1-row)*w*4+col*4+2] \n = (1-alpha)*255+alpha*buf[(h-1-row)*w*4+col*4+2] \n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// invert image\n//\nfunction invert_image() {\n var blob = new Blob(['('+invert_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var h = mod.img.height\n var w = mod.img.width\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,w,h)\n webworker.postMessage({\n height:img.height,width:img.width,buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction invert_worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n buf[(h-1-row)*w*4+col*4+0] \n buf[(h-1-row)*w*4+col*4+0] \n = 255-buf[(h-1-row)*w*4+col*4+0] \n buf[(h-1-row)*w*4+col*4+1] \n = 255-buf[(h-1-row)*w*4+col*4+1] \n buf[(h-1-row)*w*4+col*4+2] \n = 255-buf[(h-1-row)*w*4+col*4+2] \n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n 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+{"modules":{"0.47383876715576023":{"definition":"//\n// distance transform \n// assumes thresholded image, with zero intensity exterior\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'distance transform'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n distance_transform()}}}\n//\n// outputs\n//\nvar outputs = {\n distances:{type:'F32',\n event:function(){\n mod.distances.height = mod.input.height\n mod.distances.width = mod.input.width\n mods.output(mod,'distances',mod.distances)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// distance transform function\n//\nfunction distance_transform() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n mod.distances = new Float32Array(evt.data.buffer)\n var imgbuf = new Uint8ClampedArray(h*w*4)\n var dmax = -Number.MAX_VALUE\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n if (mod.distances[(h-1-y)*w+x] > dmax)\n dmax = mod.distances[(h-1-y)*w+x]\n }\n }\n var i\n for (var y = 0; y < h; ++y) {\n for (var x = 0; x < w; ++x) {\n i = 255*mod.distances[(h-1-y)*w+x]/dmax\n imgbuf[(h-1-y)*w*4+x*4+0] = i\n imgbuf[(h-1-y)*w*4+x*4+1] = i\n imgbuf[(h-1-y)*w*4+x*4+2] = i\n imgbuf[(h-1-y)*w*4+x*4+3] = 255\n }\n }\n var imgdata = new ImageData(imgbuf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.distances.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\n//\n// distance transform worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var ny = evt.data.height\n var nx = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Float32Array(nx*ny)\n function distance(g,x,y,i) {\n return ((y-i)*(y-i)+g[i][x]*g[i][x])\n }\n function intersection(g,x,y0,y1) {\n return ((g[y0][x]*g[y0][x]-g[y1][x]*g[y1][x]+y0*y0-y1*y1)/(2.0*(y0-y1)))\n }\n //\n // allocate arrays\n //\n var g = []\n for (var y = 0; y < ny; ++y)\n g[y] = new Uint32Array(nx)\n var h = []\n for (var y = 0; y < ny; ++y)\n h[y] = new Uint32Array(nx)\n var distances = []\n for (var y = 0; y < ny; ++y)\n distances[y] = new Uint32Array(nx)\n var starts = new Uint32Array(ny)\n var minimums = new Uint32Array(ny)\n var d\n //\n // column scan\n // \n for (var y = 0; y < ny; ++y) {\n //\n // right pass\n //\n var closest = -nx\n for (var x = 0; x < nx; ++x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0) {\n g[y][x] = 0\n closest = x\n }\n else\n g[y][x] = (x-closest)\n }\n //\n // left pass\n //\n closest = 2*nx\n for (var x = (nx-1); x >= 0; --x) {\n if (input[(ny-1-y)*nx*4+x*4+0] != 0)\n closest = x\n else {\n d = (closest-x)\n if (d < g[y][x])\n g[y][x] = d\n }\n }\n }\n //\n // row scan\n //\n for (var x = 0; x < nx; ++x) {\n var segment = 0\n starts[0] = 0\n minimums[0] = 0\n //\n // down \n //\n for (var y = 1; y < ny; ++y) {\n while ((segment >= 0) &&\n (distance(g,x,starts[segment],minimums[segment]) > distance(g,x,starts[segment],y)))\n segment -= 1\n if (segment < 0) {\n segment = 0\n minimums[0] = y\n }\n else {\n newstart = 1+intersection(g,x,minimums[segment],y)\n if (newstart < ny) {\n segment += 1\n minimums[segment] = y\n starts[segment] = newstart\n }\n }\n }\n //\n // up \n //\n for (var y = (ny-1); y >= 0; --y) {\n d = Math.sqrt(distance(g,x,y,minimums[segment]))\n output[(ny-1-y)*nx+x] = d\n if (y == starts[segment])\n segment -= 1\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"222.9157085302689","left":"2002.8091107111898","inputs":{},"outputs":{}},"0.07944144280928633":{"definition":"//\n// edge detect\n// green = interior, blue = exterior, red = boundary\n// assumes input is thresholded\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'edge detect'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n edge_detect()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:interior, blue:exterior, red:boundary'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// edge detect\n//\nfunction edge_detect() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({worker:worker.toString(),\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var i00,i0m,i0p,im0,ip0,imm,imp,ipm,ipp,row,col\n //\n // find edges - interior\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != i0m) || (i00 != im0) || (i00 != imm)\n || (i00 != imp) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // left and right edges\n //\n for (row = 1; row < (h-1); ++row) {\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm) \n || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // top and bottom edges\n //\n for (col = 1; col < (w-1); ++col) {\n row = h-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != imm) \n || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0m) || (i00 != i0p) || (i00 != ipm) \n || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // corners\n //\n row = 0\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipp = (input[(h-2-row)*w*4+(col+1)*4+0] \n +input[(h-2-row)*w*4+(col+1)*4+1] \n +input[(h-2-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != ip0) || (i00 != ipp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = 0\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n ip0 = (input[(h-2-row)*w*4+col*4+0] \n +input[(h-2-row)*w*4+col*4+1] \n +input[(h-2-row)*w*4+col*4+2])\n ipm = (input[(h-2-row)*w*4+(col-1)*4+0] \n +input[(h-2-row)*w*4+(col-1)*4+1] \n +input[(h-2-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != ip0) || (i00 != ipm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = 0\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0p = (input[(h-1-row)*w*4+(col+1)*4+0] \n +input[(h-1-row)*w*4+(col+1)*4+1] \n +input[(h-1-row)*w*4+(col+1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imp = (input[(h-row)*w*4+(col+1)*4+0] \n +input[(h-row)*w*4+(col+1)*4+1] \n +input[(h-row)*w*4+(col+1)*4+2])\n if ((i00 != i0p) || (i00 != im0) || (i00 != imp)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n row = h-1\n col = w-1\n i00 = (input[(h-1-row)*w*4+col*4+0] \n +input[(h-1-row)*w*4+col*4+1] \n +input[(h-1-row)*w*4+col*4+2])\n i0m = (input[(h-1-row)*w*4+(col-1)*4+0] \n +input[(h-1-row)*w*4+(col-1)*4+1] \n +input[(h-1-row)*w*4+(col-1)*4+2])\n im0 = (input[(h-row)*w*4+col*4+0] \n +input[(h-row)*w*4+col*4+1] \n +input[(h-row)*w*4+col*4+2])\n imm = (input[(h-row)*w*4+(col-1)*4+0] \n +input[(h-row)*w*4+(col-1)*4+1] \n +input[(h-row)*w*4+(col-1)*4+2])\n if ((i00 != i0m) || (i00 != im0) || (i00 != imm)) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else if (i00 == 0) {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"572.9157085302688","left":"2486.8091107111895","inputs":{},"outputs":{}},"0.8903773266711255":{"definition":"//\n// orient edges\n// input is green:interior, blue:exterior, red:boundary\n// output is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'orient edges'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n var ctx = mod.display.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n orient_edges()\n }}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // off-screen display canvas\n //\n var canvas = document.createElement('canvas')\n mod.display = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('red:north, dark red:south'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('green:east, dark green:west'))\n win.document.body.appendChild(document.createElement('br'))\n win.document.body.appendChild(document.createTextNode('blue:start, dark blue:stop'))\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.display,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// orient edges\n//\nfunction orient_edges() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n var disp = new Uint8ClampedArray(evt.data.display)\n var dispdata = new ImageData(disp,w,h)\n var ctx = mod.display.getContext(\"2d\")\n ctx.putImageData(dispdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var w = mod.canvas.width\n var h = mod.canvas.height\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,w,h)\n ctx.drawImage(mod.display,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,\n buffer:mod.input.data.buffer},\n [mod.input.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var input = new Uint8ClampedArray(evt.data.buffer)\n var output = new Uint8ClampedArray(h*w*4)\n var row,col\n var boundary = 0\n var interior = 1\n var exterior = 2\n var alpha = 3\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n //\n // orient body states\n //\n for (row = 1; row < (h-1); ++row) {\n for (col = 1; col < (w-1); ++col) {\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && ((input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && ((input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row-1))*w*4+(col+1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && ((input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n || (input[(h-1-(row+1))*w*4+(col-1)*4+interior] != 0)))\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n }\n }\n }\n //\n // orient edge states\n //\n for (col = 1; col < (w-1); ++col) {\n row = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row+1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= north\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n row = h-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row))*w*4+(col+1)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row-1))*w*4+(col)*4+boundary] != 0)\n && (input[(h-1-(row))*w*4+(col-1)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+northsouth] |= south\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n for (row = 1; row < (h-1); ++row) {\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if ((input[(h-1-(row))*w*4+(col+1)*4+boundary] != 0)\n && (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= east\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n if (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n }\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n if (input[(h-1-(row))*w*4+(col)*4+boundary] != 0) {\n if (input[(h-1-(row-1))*w*4+(col)*4+interior] != 0)\n output[(h-1-row)*w*4+col*4+startstop] |= stop\n if ((input[(h-1-(row))*w*4+(col-1)*4+boundary] != 0)\n && (input[(h-1-(row+1))*w*4+(col)*4+interior] != 0)) {\n output[(h-1-row)*w*4+col*4+eastwest] |= west\n output[(h-1-row)*w*4+col*4+startstop] |= start\n }\n }\n }\n //\n // orient corner states (todo)\n //\n row = 0\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = 0\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = 0\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n row = h-1\n col = w-1\n output[(h-1-row)*w*4+col*4+northsouth] = 0\n output[(h-1-row)*w*4+col*4+eastwest] = 0\n output[(h-1-row)*w*4+col*4+startstop] = 0\n output[(h-1-row)*w*4+col*4+alpha] = 255\n //\n // invert background for display\n //\n var display = new Uint8ClampedArray(h*w*4)\n var r,g,b,i\n for (row = 0; row < h; ++row) {\n for (col = 0; col < w; ++col) {\n r = output[(h-1-row)*w*4+col*4+0]\n g = output[(h-1-row)*w*4+col*4+1]\n b = output[(h-1-row)*w*4+col*4+2]\n i = r+g+b\n if (i != 0) { \n display[(h-1-row)*w*4+col*4+0] = output[(h-1-row)*w*4+col*4+0]\n display[(h-1-row)*w*4+col*4+1] = output[(h-1-row)*w*4+col*4+1]\n display[(h-1-row)*w*4+col*4+2] = output[(h-1-row)*w*4+col*4+2]\n display[(h-1-row)*w*4+col*4+3] = output[(h-1-row)*w*4+col*4+3]\n }\n else {\n display[(h-1-row)*w*4+col*4+0] = 255\n display[(h-1-row)*w*4+col*4+1] = 255\n display[(h-1-row)*w*4+col*4+2] = 255\n display[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n //\n // return output\n //\n self.postMessage({buffer:output.buffer,display:display.buffer},[output.buffer,display.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"666.9157085302688","left":"2040.8091107111898","inputs":{},"outputs":{}},"0.3135579179893032":{"definition":"//\n// distance transform \n// assumes thresholded image, with zero intensity exterior\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'offset'\n//\n// initialization\n//\nvar init = function() {\n mod.offset.value = '7.8'\n }\n//\n// inputs\n//\nvar inputs = {\n distances:{type:'F32',\n event:function(evt){\n mod.distances = evt.detail\n var h = mod.distances.height\n var w = mod.distances.width\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.height = mod.distances.height \n ctx.canvas.width = mod.distances.width\n if (mod.offset.value != '')\n offset()\n }},\n offset:{type:'number',\n event:function(evt){\n mod.offset.value = evt.detail\n offset()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // offset value\n //\n div.appendChild(document.createTextNode('offset (pixels): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n offset()\n })\n div.appendChild(input)\n mod.offset = input\n //\n // view button\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// offset\n//\nfunction offset() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.distances.height\n var w = mod.distances.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var offset = parseFloat(mod.offset.value)\n webworker.postMessage({\n height:mod.distances.height,width:mod.distances.width,\n offset:offset,buffer:mod.distances.buffer})\n }\n//\n// offset worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var offset = evt.data.offset\n var input = new Float32Array(evt.data.buffer)\n var output = new Uint8ClampedArray(4*h*w)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n if (input[(h-1-row)*w+col] <= offset) {\n output[(h-1-row)*w*4+col*4+0] = 255\n output[(h-1-row)*w*4+col*4+1] = 255\n output[(h-1-row)*w*4+col*4+2] = 255\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n else {\n output[(h-1-row)*w*4+col*4+0] = 0\n output[(h-1-row)*w*4+col*4+1] = 0\n output[(h-1-row)*w*4+col*4+2] = 0\n output[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n }\n self.postMessage({buffer:output.buffer},[output.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"124.91570853026889","left":"2505.8091107111895","inputs":{},"outputs":{}},"0.6488303557466412":{"definition":"//\n// image threshold\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2015,6\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'image threshold'\n//\n// initialization\n//\nvar init = function() {\n mod.threshold.value = '0.5'\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n threshold_image()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // threshold value\n //\n div.appendChild(document.createTextNode('threshold (0-1): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n threshold_image()\n })\n div.appendChild(input)\n mod.threshold = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// threshold image\n//\nfunction threshold_image() {\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var t = parseFloat(mod.threshold.value)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(mod.input,0,0)\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,threshold:t,\n buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var t = evt.data.threshold\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var r,g,b,a,i\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n r = buf[(h-1-row)*w*4+col*4+0] \n g = buf[(h-1-row)*w*4+col*4+1] \n b = buf[(h-1-row)*w*4+col*4+2] \n a = buf[(h-1-row)*w*4+col*4+3] \n i = (r+g+b)/(3*255)\n if (a == 0)\n val = 255\n else if (i > t)\n var val = 255\n else\n var val = 0\n buf[(h-1-row)*w*4+col*4+0] = val\n buf[(h-1-row)*w*4+col*4+1] = val\n buf[(h-1-row)*w*4+col*4+2] = val\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"123.91570853026889","left":"1586.8091107111898","inputs":{},"outputs":{}},"0.749132408760488":{"definition":"//\n// vectorize\n// input is red 128:north,64:south, green 128:east,64:west, blue 128:start,64:stop\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the fab modules \n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'vectorize'\n//\n// initialization\n//\nvar init = function() {\n mod.error.value = '1'\n }\n//\n// inputs\n//\nvar inputs = {\n image:{type:'RGBA',\n event:function(evt){\n mod.input = evt.detail\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.input.width\n ctx.canvas.height = mod.input.height \n ctx.putImageData(mod.input,0,0)\n vectorize()\n }}}\n//\n// outputs\n//\nvar outputs = {\n path:{type:'array',\n event:function(){\n mods.output(mod,'path',mod.path)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br')) \n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // error value\n //\n div.appendChild(document.createTextNode('vector fit (pixels): '))\n //div.appendChild(document.createElement('br'))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n vectorize()\n })\n div.appendChild(input)\n mod.error = input\n div.appendChild(document.createElement('br'))\n //\n // sort\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n input.checked = true\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// vectorize\n//\nfunction vectorize() {\n //\n // draw path\n //\n function draw_path(path) {\n window.URL.revokeObjectURL(url)\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment in path) {\n if (path[segment].length > 1) {\n if (xend != null) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = xend\n var y1 = yend\n var x2 = path[segment][0][0]\n var y2 = h-path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n svg.appendChild(g)\n }\n //\n // set up worker\n //\n var blob = new Blob(['('+worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n webworker.terminate()\n mod.path = evt.data.path\n draw_path(mod.path)\n outputs.path.event()\n })\n //\n // call worker\n //\n webworker.postMessage({\n height:mod.input.height,width:mod.input.width,sort:mod.sort.checked,\n error:parseFloat(mod.error.value),\n buffer:mod.input.data.buffer})\n }\n//\n// vectorize worker\n//\nfunction worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var sort = evt.data.sort\n var input = new Uint8ClampedArray(evt.data.buffer)\n var northsouth = 0\n var north = 128\n var south = 64\n var eastwest = 1\n var east = 128\n var west = 64\n var startstop = 2\n var start = 128\n var stop = 64\n var path = []\n //\n // edge follower\n //\n function follow_edges(row,col) {\n if ((input[(h-1-row)*w*4+col*4+northsouth] != 0)\n || (input[(h-1-row)*w*4+col*4+eastwest] != 0)) {\n path[path.length] = [[col,row]]\n while (1) {\n if (input[(h-1-row)*w*4+col*4+northsouth] & north) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~north\n row += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+northsouth] & south) {\n input[(h-1-row)*w*4+col*4+northsouth] =\n input[(h-1-row)*w*4+col*4+northsouth] & ~south\n row -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & east) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~east\n col += 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else if (input[(h-1-row)*w*4+col*4+eastwest] & west) {\n input[(h-1-row)*w*4+col*4+eastwest] =\n input[(h-1-row)*w*4+col*4+eastwest] & ~west\n col -= 1\n path[path.length-1][path[path.length-1].length] = [col,row]\n }\n else\n break\n }\n }\n }\n //\n // follow boundary starts\n //\n for (var row = 1; row < (h-1); ++row) {\n col = 0\n follow_edges(row,col)\n col = w-1\n follow_edges(row,col)\n }\n for (var col = 1; col < (w-1); ++col) {\n row = 0\n follow_edges(row,col)\n row = h-1 \n follow_edges(row,col)\n }\n //\n // follow interior paths\n //\n for (var row = 1; row < (h-1); ++row) {\n for (var col = 1; col < (w-1); ++col) {\n follow_edges(row,col)\n }\n }\n //\n // vectorize path\n //\n var error = evt.data.error\n var vecpath = []\n for (var seg = 0; seg < path.length; ++seg) {\n var x0 = path[seg][0][0]\n var y0 = path[seg][0][1]\n vecpath[vecpath.length] = [[x0,y0]]\n var xsum = x0\n var ysum = y0\n var sum = 1\n for (var pt = 1; pt < path[seg].length; ++pt) {\n var xold = x\n var yold = y\n var x = path[seg][pt][0]\n var y = path[seg][pt][1]\n if (sum == 1) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n var xmean = xsum/sum\n var ymean = ysum/sum\n var dx = xmean-x0\n var dy = ymean-y0\n var d = Math.sqrt(dx*dx+dy*dy)\n var nx = dy/d\n var ny = -dx/d\n var l = Math.abs(nx*(x-x0)+ny*(y-y0))\n if (l < error) {\n xsum += x\n ysum += y\n sum += 1\n }\n else {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [xold,yold]\n x0 = xold\n y0 = yold\n xsum = xold\n ysum = yold\n sum = 1\n }\n }\n if (pt == (path[seg].length-1)) {\n vecpath[vecpath.length-1][vecpath[vecpath.length-1].length] = [x,y]\n }\n }\n }\n //\n // sort path\n //\n if ((vecpath.length > 0) && (sort == true)) {\n var dmin = w*w+h*h\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][0]\n var d = x*x+y*y\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n var sortpath = [vecpath[segmin]]\n vecpath.splice(segmin,1)\n }\n while (vecpath.length > 0) {\n var dmin = w*w+h*h\n var x0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][0]\n var y0 = sortpath[sortpath.length-1][sortpath[sortpath.length-1].length-1][1]\n segmin = null\n for (var seg = 0; seg < vecpath.length; ++seg) {\n var x = vecpath[seg][0][0]\n var y = vecpath[seg][0][1]\n var d = (x-x0)*(x-x0)+(y-y0)*(y-y0)\n if (d < dmin) {\n dmin = d\n segmin = seg\n }\n }\n if (segmin != null) {\n sortpath[sortpath.length] = vecpath[segmin]\n vecpath.splice(segmin,1)\n }\n }\n }\n else if ((vecpath.length > 0) && (sort == false))\n sortpath = vecpath\n else\n sortpath = []\n //\n // return path\n //\n self.postMessage({path:sortpath})\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"571.9157085302688","left":"1621.8091107111898","inputs":{},"outputs":{}},"0.4793941661670936":{"definition":"//\n// save file\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'save file'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n file:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.contents = evt.detail.contents\n save_file()\n }}}\n//\n// outputs\n//\nvar outputs = {}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name:')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('size:')\n div.appendChild(text)\n mod.sizetext = text\n div.appendChild(document.createElement('br'))\n }\n//\n// local functions\n//\nfunction save_file() {\n var a = document.createElement('a')\n a.setAttribute('href','data:text/plain;charset=utf-8,'+ \n encodeURIComponent(mod.contents))\n a.setAttribute('download',mod.name)\n a.style.display = 'none'\n document.body.appendChild(a)\n a.click()\n document.body.removeChild(a)\n mod.nametext.nodeValue = 'name: '+mod.name\n mods.fit(mod.div)\n mod.sizetext.nodeValue = 'size: '+mod.contents.length\n mods.fit(mod.div)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"847.4966689982998","left":"650.2511475636823","inputs":{},"outputs":{}},"0.6248369051648597":{"definition":"//\n// view toolpath\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// todo:\n// erase and update new path\n// show depth info\n// show size\n// calculate camera far\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'view toolpath'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n toolpath:{type:'object',\n event:function(evt){\n mod.path = evt.detail.path\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n mod.depth = evt.detail.depth\n show_path_info()\n show_path()\n outputs.toolpath.event()\n }}}\n//\n// outputs\n//\nvar outputs = {\n toolpath:{type:'object',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n mods.output(mod,'toolpath',cmd)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name: ')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(mm)')\n div.appendChild(text)\n mod.mmtext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(in)')\n div.appendChild(text)\n mod.intext = text\n //\n // view\n // \n div.appendChild(document.createElement('br')) \n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('view')\n span.appendChild(text)\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n open_view_window()\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// show_path_info\n//\nfunction show_path_info() {\n mod.nametext.nodeValue = 'name: '+mod.name\n var width = (25.4*mod.width/mod.dpi).toFixed(3)\n var height = (25.4*mod.height/mod.dpi).toFixed(3)\n var depth = (25.4*mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.mmtext.nodeValue = width+' x '+height+' (mm)'\n else\n mod.mmtext.nodeValue = width+' x '+height+' x '+depth+' (mm)'\n var width = (mod.width/mod.dpi).toFixed(3)\n var height = (mod.height/mod.dpi).toFixed(3)\n var depth = (mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.intext.nodeValue = width+' x '+height+' (in)'\n else\n mod.intext.nodeValue = width+' x '+height+' x '+depth+' (in)'\n mods.fit(mod.div)\n }\n//\n// show_path\n//\nfunction show_path() {\n var scene = mod.scene\n var camera = mod.camera\n var renderer = mod.renderer\n //\n // check if view window open\n //\n if (mod.win == undefined) {\n open_view_window()\n return\n }\n //\n // check for path\n //\n if (mod.path == undefined)\n return\n //\n // clear scene, leave camera\n //\n var length = scene.children.length\n for (var c = (length-1); c > 1; --c) {\n scene.remove(scene.children[c])\n }\n //\n // fit camera\n //\n mod.thetaxy = 0\n mod.thetaz = 0\n mod.r = mod.height/2\n mod.x0 = mod.width/2\n mod.y0 = mod.height/2\n camera.position.set(mod.x0,mod.y0,mod.r)\n camera.up = new THREE.Vector3(0,1,0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n //\n // draw segments\n //\n var arrow_size = 1+mod.width/200\n var path = mod.path\n for (var segment = 0; segment < path.length; ++segment) {\n if (segment > 0)\n add_arrow(path[segment-1][path[segment-1].length-1],path[segment][0],0xff0000,arrow_size) \n for (var point = 1; point < path[segment].length; ++point) {\n add_arrow(path[segment][point-1],path[segment][point],0x0000ff,arrow_size)\n }\n }\n //\n // add axes\n //\n var length = mod.height/10\n add_arrow([0,0,0],[length,0,0],0xff0000,arrow_size)\n add_arrow([0,0,0],[0,length,0],0x00ff00,arrow_size)\n add_arrow([0,0,0],[0,0,length],0x0000ff,arrow_size)\n //\n // render\n //\n update()\n //\n // add_arrow\n //\n function add_arrow(start,stop,color,size) {\n var origin = new THREE.Vector3().fromArray(start)\n if (mod.depth == undefined)\n origin.z = 0\n var end = new THREE.Vector3().fromArray(stop)\n if (mod.depth == undefined)\n end.z = 0\n var length = new THREE.Vector3().subVectors(end,origin).length()\n if (length <= size) {\n add_line(origin,end,color)\n //length = 1.1*size\n return\n }\n var direction = new THREE.Vector3().subVectors(end,origin).normalize()\n var arrow = new THREE.ArrowHelper(direction,origin,length,color,size,size)\n scene.add(arrow)\n }\n //\n // add_line\n //\n function add_line(start,stop,colorhex) {\n var geometry = new THREE.Geometry()\n geometry.vertices.push(start,stop)\n var material = new THREE.LineBasicMaterial({color:colorhex})\n var line = new THREE.Line(geometry,material)\n scene.add(line)\n }\n //\n // update\n //\n function update() {\n\t renderer.render(scene,camera)\n }\n }\n//\n// open_view_window\n//\nfunction open_view_window() {\n //\n // globals\n //\n var container,scene,camera,renderer,win,controls\n //\n // open the window\n //\n open_window()\n //\n // open_window\n //\n function open_window() {\n //\n // open window\n //\n win = window.open('')\n mod.win = win\n //\n // load three.js\n //\n var script = document.createElement('script')\n script.type = 'text/javascript'\n script.onload = init_window\n script.src = 'js/three.js/three.min.js'\n mod.div.appendChild(script)\n }\n //\n // init_window\n //\n function init_window() {\n //\n // close button\n //\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n mod.win = undefined\n })\n win.document.body.appendChild(btn)\n //\n // label text\n //\n var text = win.document.createTextNode(' left: pan, right: rotate, scroll: zoom')\n win.document.body.appendChild(text)\n //\n // GL container\n //\n win.document.body.appendChild(document.createElement('br')) \n container = win.document.createElement('div')\n container.style.overflow = 'hidden'\n win.document.body.appendChild(container)\n //\n // event handlers\n //\n container.addEventListener('contextmenu',context_menu)\n container.addEventListener('mousedown',mouse_down)\n container.addEventListener('mouseup',mouse_up)\n container.addEventListener('mousemove',mouse_move)\n container.addEventListener('wheel',mouse_wheel)\n //\n // add scene\n //\n\t scene = new THREE.Scene()\n\t mod.scene = scene\n\t var width = win.innerWidth\n\t var height = win.innerHeight\n\t var aspect = width/height\n\t var near = 0.1\n\t var far = 1000000\n\t camera = new THREE.PerspectiveCamera(90,aspect,near,far)\n\t mod.camera = camera\n\t scene.add(camera)\n\t //\n\t // add renderer\n\t //\n renderer = new THREE.WebGLRenderer({antialias:true})\n mod.renderer = renderer\n renderer.setClearColor(0xffffff)\n\t renderer.setSize(width,height)\n\t container.appendChild(renderer.domElement)\n //\n // show the path if available\n //\n show_path()\n }\n //\n // context_menu\n //\n function context_menu(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n return (false)\n }\n //\n // mouse_down\n //\n function mouse_down(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n mod.button = evt.button\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_up\n //\n function mouse_up(evt) {\n mod.button = undefined\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_move\n //\n function mouse_move(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dx = evt.clientX-mod.x\n var dy = evt.clientY-mod.y\n mod.x = evt.clientX\n mod.y = evt.clientY\n if (mod.button == 0) {\n mod.x0 += \n Math.sin(mod.thetaz)*mod.height*dy/win.innerHeight\n -Math.cos(mod.thetaz)*mod.width*dx/win.innerWidth\n mod.y0 += \n Math.cos(mod.thetaz)*mod.height*dy/win.innerHeight\n +Math.sin(mod.thetaz)*mod.width*dx/win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n\t }\n else if (mod.button == 2) {\n mod.thetaxy += dy/win.innerHeight\n mod.thetaz += dx/win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n\t }\n }\n //\n // mouse_wheel\n //\n function mouse_wheel(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dy = evt.deltaY/win.innerHeight\n mod.r += mod.height*dy\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n\t camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n\t renderer.render(scene,camera)\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1047.0816074991233","left":"1093.9444347324243","inputs":{},"outputs":{}},"0.2236584397687542":{"definition":"//\n// mill raster 2D\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mill raster 2D'\n//\n// initialization\n//\nvar init = function() {\n mod.dia_in.value = '0.125'\n mod.dia_mm.value = '3.175'\n mod.cut_in.value = '.1'\n mod.cut_mm.value = '2.54'\n mod.max_in.value = '.5'\n mod.max_mm.value = '12.7'\n mod.number.value = '1'\n mod.stepover.value = '0.5'\n mod.merge.value = '1'\n mod.sort.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n imageInfo:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.width\n ctx.canvas.height = mod.height \n }},\n path:{type:'array',\n event:function(evt){\n if (mod.label.nodeValue == 'calculating') {\n draw_path(evt.detail)\n accumulate_path(evt.detail)\n mod.offsetCount += 1\n if ((mod.offsetCount != parseInt(mod.number.value)) && (evt.detail.length > 0)) {\n mod.offset += parseFloat(mod.stepover.value)\n outputs.offset.event()\n }\n else {\n mod.label.nodeValue = 'calculate'\n mod.labelspan.style.fontWeight = 'normal'\n merge_path()\n clear_path()\n draw_path(mod.path)\n draw_connections()\n add_depth()\n outputs.toolpath.event()\n }\n }\n }}}\n//\n// outputs\n//\nvar outputs = {\n offset:{type:'number',\n event:function(){\n var pixels = mod.offset*parseFloat(mod.dia_in.value)*mod.dpi\n mods.output(mod,'offset',pixels)\n }},\n toolpath:{type:'object',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n cmd.depth = mod.depth\n mods.output(mod,'toolpath',cmd)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // tool diameter\n //\n div.appendChild(document.createTextNode('tool diameter'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_in.value = parseFloat(mod.dia_mm.value)/25.4\n })\n div.appendChild(input)\n mod.dia_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n })\n div.appendChild(input)\n mod.dia_in = input\n div.appendChild(document.createElement('br'))\n //\n // cut depth\n //\n div.appendChild(document.createTextNode('cut depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_in.value = parseFloat(mod.cut_mm.value)/25.4\n })\n div.appendChild(input)\n mod.cut_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.cut_mm.value = parseFloat(mod.cut_in.value)*25.4\n })\n div.appendChild(input)\n mod.cut_in = input\n div.appendChild(document.createElement('br'))\n //\n // max depth\n //\n div.appendChild(document.createTextNode('max depth'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_in.value = parseFloat(mod.max_mm.value)/25.4\n })\n div.appendChild(input)\n mod.max_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.max_mm.value = parseFloat(mod.max_in.value)*25.4\n })\n div.appendChild(input)\n mod.max_in = input\n div.appendChild(document.createElement('br'))\n //\n // offset number\n //\n div.appendChild(document.createTextNode('offset number: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.number = input\n div.appendChild(document.createTextNode(' (0 = fill)'))\n div.appendChild(document.createElement('br'))\n //\n // offset stepover\n //\n div.appendChild(document.createTextNode('offset stepover: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.stepover = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // direction\n //\n div.appendChild(document.createTextNode('direction: '))\n div.appendChild(document.createTextNode('climb'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'climb'\n input.checked = true\n div.appendChild(input)\n mod.climb = input\n div.appendChild(document.createTextNode(' conventional'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'direction'\n input.id = mod.div.id+'conventional'\n div.appendChild(input)\n mod.conventional = input\n div.appendChild(document.createElement('br'))\n //\n // path merge\n //\n div.appendChild(document.createTextNode('path merge: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.merge = input\n div.appendChild(document.createTextNode(' (1 = diameter)'))\n div.appendChild(document.createElement('br'))\n //\n // path order\n //\n div.appendChild(document.createTextNode('path order: '))\n div.appendChild(document.createTextNode('forward'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'forward'\n input.checked = true\n div.appendChild(input)\n mod.forward = input\n div.appendChild(document.createTextNode(' reverse'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'order'\n input.id = mod.div.id+'reverse'\n div.appendChild(input)\n mod.reverse = input\n div.appendChild(document.createElement('br'))\n //\n // sort distance\n //\n div.appendChild(document.createTextNode('sort distance: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'sort'\n div.appendChild(input)\n mod.sort = input\n div.appendChild(document.createElement('br'))\n //\n // calculate\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('calculate')\n mod.label = text\n span.appendChild(text)\n mod.labelspan = span\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n mod.label.nodeValue = 'calculating'\n mod.labelspan.style.fontWeight = 'bold'\n mod.offset = 0.5\n mod.offsetCount = 0\n mod.path = []\n clear_path()\n outputs.offset.event()\n })\n div.appendChild(btn)\n div.appendChild(document.createTextNode(' '))\n //\n // view\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br')) \n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n }\n//\n// local functions\n//\n//\n// clear_path\n//\nfunction clear_path() {\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.img.width-1)+\" \"+(mod.img.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n }\n//\n// accumulate_path\n// todo: replace inefficient insertion sort\n// todo: move sort out of main thread\n//\nfunction accumulate_path(path) {\n var forward = mod.forward.checked\n var conventional = mod.conventional.checked\n var sort = mod.sort.checked\n for (var segnew = 0; segnew < path.length; ++segnew) {\n if (conventional)\n path[segnew].reverse()\n if (mod.path.length == 0)\n mod.path.splice(0,0,path[segnew])\n else if (sort) {\n var xnew = path[segnew][0][0]\n var ynew = path[segnew][0][1]\n var dmin = Number.MAX_VALUE\n var segmin = -1\n for (var segold = 0; segold < mod.path.length; ++segold) {\n var xold = mod.path[segold][0][0]\n var yold = mod.path[segold][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmin) {\n dmin = d\n segmin = segold\n }\n }\n if (forward)\n mod.path.splice(segmin+1,0,path[segnew])\n else\n mod.path.splice(segmin,0,path[segnew])\n }\n else {\n if (forward)\n mod.path.splice(mod.path.length,0,path[segnew])\n else\n mod.path.splice(0,0,path[segnew])\n }\n }\n }\n//\n// merge_path\n//\nfunction merge_path() {\n var dmerge = mod.dpi*parseFloat(mod.merge.value)*parseFloat(mod.dia_in.value)\n var seg = 0\n while (seg < (mod.path.length-1)) {\n var xold = mod.path[seg][mod.path[seg].length-1][0]\n var yold = mod.path[seg][mod.path[seg].length-1][1]\n var xnew = mod.path[seg+1][0][0]\n var ynew = mod.path[seg+1][0][1]\n var dx = xnew-xold\n var dy = ynew-yold\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d < dmerge)\n mod.path.splice(seg,2,mod.path[seg].concat(mod.path[seg+1]))\n else\n seg += 1\n }\n } \n//\n// add_depth\n//\nfunction add_depth() {\n var cut = parseFloat(mod.cut_in.value)\n var max = parseFloat(mod.max_in.value)\n var newpath = []\n for (var seg = 0; seg < mod.path.length; ++seg) {\n var depth = cut\n if ((mod.path[seg][0][0] == mod.path[seg][mod.path[seg].length-1][0])\n && (mod.path[seg][0][0] == mod.path[seg][mod.path[seg].length-1][0])) {\n var newseg = []\n while (depth <= max) {\n var idepth = -Math.round(mod.dpi*depth)\n for (var pt = 0; pt < mod.path[seg].length; ++pt) {\n var point = mod.path[seg][pt].concat(idepth)\n newseg.splice(newseg.length,0,point)\n }\n if (depth == max)\n break\n depth += cut\n if (depth > max)\n depth = max\n }\n newpath.splice(newpath.length,0,newseg)\n }\n else {\n var newseg = []\n while (depth <= max) {\n var idepth = -Math.round(mod.dpi*depth)\n for (var pt = 0; pt < mod.path[seg].length; ++pt) {\n var point = mod.path[seg][pt].concat(idepth)\n newseg.splice(newseg.length,0,point)\n }\n newpath.splice(newpath.length,0,newseg)\n newseg = []\n if (depth == max)\n break\n depth += cut\n if (depth > max)\n depth = max\n }\n }\n }\n mod.path = newpath\n mod.depth = Math.round(parseFloat(mod.max_in.value)*mod.dpi)\n }\n//\n// draw_path\n//\nfunction draw_path(path) {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n var xend = null\n var yend = null\n //\n // loop over segments\n //\n for (var segment = 0; segment < path.length; ++segment) {\n if (path[segment].length > 1) {\n //\n // loop over points\n //\n for (var point = 1; point < path[segment].length; ++point) {\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = path[segment][point-1][0]\n var y1 = h-path[segment][point-1][1]-1\n var x2 = path[segment][point][0]\n var y2 = h-path[segment][point][1]-1\n xend = x2\n yend = y2\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','black')\n g.appendChild(triangle)\n }\n }\n }\n }\n }\n//\n// draw_connections\n//\nfunction draw_connections() {\n var g = document.getElementById(mod.div.id+'g')\n var h = mod.img.height\n var w = mod.img.width\n //\n // loop over segments\n //\n for (var segment = 1; segment < mod.path.length; ++segment) {\n //\n // draw connection from previous segment\n //\n var line = document.createElementNS('http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','red')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n var x1 = mod.path[segment-1][mod.path[segment-1].length-1][0]\n var y1 = h-mod.path[segment-1][mod.path[segment-1].length-1][1]-1\n var x2 = mod.path[segment][0][0]\n var y2 = h-mod.path[segment][0][1]-1\n line.setAttribute('x1',x1)\n line.setAttribute('y1',y1)\n line.setAttribute('x2',x2)\n line.setAttribute('y2',y2)\n var dx = x2-x1\n var dy = y2-y1\n var d = Math.sqrt(dx*dx+dy*dy)\n if (d > 0) {\n nx = 6*dx/d\n ny = 6*dy/d\n var tx = 3*dy/d\n var ty = -3*dx/d\n g.appendChild(line)\n triangle = document.createElementNS('http://www.w3.org/2000/svg','polygon')\n triangle.setAttribute('points',x2+','+y2+' '+(x2-nx+tx)+','+(y2-ny+ty)\n +' '+(x2-nx-tx)+','+(y2-ny-ty))\n triangle.setAttribute('fill','red')\n g.appendChild(triangle)\n }\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"251.9157085302689","left":"1104.8091107111898","inputs":{},"outputs":{}},"0.4959902436825834":{"definition":"//\n// path to G-code\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2018\n// \n// Updated: Steven Chew\n// Date: Feb 20 2019\n// Comments: Added option to output in inch or mm\n//\n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'path to G-code'\n//\n// initialization\n//\nvar init = function() {\n mod.cutspeed.value = '20'\n mod.plungespeed.value = '20'\n mod.jogspeed.value = '75'\n mod.jogheight.value = '5'\n mod.spindlespeed.value = '10000'\n mod.tool.value = '1'\n mod.coolanton.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n path:{type:'',\n event:function(evt){\n mod.name = evt.detail.name\n mod.path = evt.detail.path\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n make_path()\n }}}\n//\n// outputs\n//\nvar outputs = {\n file:{type:'',\n event:function(str){\n obj = {}\n obj.name = mod.name+\".nc\"\n obj.contents = str\n mods.output(mod,'file',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // cut speed\n //\n div.appendChild(document.createTextNode('cut speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.cutspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // plunge speed\n //\n div.appendChild(document.createTextNode('plunge speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.plungespeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog speed\n //\n div.appendChild(document.createTextNode('jog speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog height\n //\n div.appendChild(document.createTextNode('jog height: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogheight = input\n div.appendChild(document.createTextNode(' (mm)'))\n div.appendChild(document.createElement('br'))\n //\n // spindle speed\n //\n div.appendChild(document.createTextNode('spindle speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.spindlespeed = input\n div.appendChild(document.createTextNode(' (RPM)'))\n div.appendChild(document.createElement('br'))\n //\n // tool\n //\n div.appendChild(document.createTextNode('tool: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.tool = input\n div.appendChild(document.createElement('br'))\n //\n // coolant\n //\n div.appendChild(document.createTextNode('coolant:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolanton'\n div.appendChild(input)\n mod.coolanton = input\n div.appendChild(document.createTextNode('on'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolantoff'\n div.appendChild(input)\n mod.coolantoff = input\n div.appendChild(document.createTextNode('off'))\n div.appendChild(document.createElement('br'))\n //\n // Inch or mm\n //\n div.appendChild(document.createTextNode('format:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatInch'\n input.checked = true\n div.appendChild(input)\n mod.formatInch = input\n div.appendChild(document.createTextNode('inch'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatMm'\n div.appendChild(input)\n mod.formatMm = input\n div.appendChild(document.createTextNode('mm'))\n\n }\n//\n// local functions\n//\nfunction make_path() {\n var dx = 25.4*mod.width/mod.dpi\n var cut_speed = parseFloat(mod.cutspeed.value)\n var plunge_speed = parseFloat(mod.plungespeed.value)\n var jog_speed = parseFloat(mod.jogspeed.value)\n var jog_height = parseFloat(mod.jogheight.value)\n var nx = mod.width\n var scale = dx/(nx-1)\n var in_mm_scale = 1\n if (mod.formatInch.checked) {\n dx /= 25.4\n scale /= 25.4\n cut_speed /= 25.4\n plunge_speed /= 25.4\n jog_speed /= 25.4\n jog_height /= 25.4\n }\n var spindle_speed = parseFloat(mod.spindlespeed.value)\n var tool = parseInt(mod.tool.value)\n str = \"%\\n\" // tape start\n str += \"G17\\n\" // xy plane\n if (mod.formatInch.checked)\n str += \"G20\\n\" // inches\n if (mod.formatMm.checked)\n str += \"G21\\n\" // mm\n str += \"G40\\n\" // cancel tool radius compensation\n str += \"G49\\n\" // cancel tool length compensation\n str += \"G54\\n\" // coordinate system 1\n str += \"G80\\n\" // cancel canned cycles\n str += \"G90\\n\" // absolute coordinates\n str += \"G94\\n\" // feed/minute units\n str += \"T\"+tool+\"M06\\n\" // tool selection, tool change\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" // feed rate\n str += \"S\"+spindle_speed+\"\\n\" // spindle speed\n if (mod.coolanton.checked)\n str += \"M08\\n\" // coolant on\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before starting spindle\n str += \"M03\\n\" // spindle on clockwise\n str += \"G04 P1000\\n\" // give spindle 1 second to spin up\n //\n // follow segments\n //\n for (var seg = 0; seg < mod.path.length; ++seg) {\n //\n // move up to starting point\n //\n x = scale*mod.path[seg][0][0]\n y = scale*mod.path[seg][0][1]\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\"\n str += \"G00X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+jog_height.toFixed(4)+\"\\n\"\n //\n // move down\n //\n z = scale*mod.path[seg][0][2]\n str += \"G01Z\"+z.toFixed(4)+\" F\"+plunge_speed.toFixed(4)+\"\\n\"\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" //restore xy feed rate\n for (var pt = 1; pt < mod.path[seg].length; ++pt) {\n //\n // move to next point\n //\n x = scale*mod.path[seg][pt][0]\n y = scale*mod.path[seg][pt][1]\n z = scale*mod.path[seg][pt][2]\n str += \"G01X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+z.toFixed(4)+\"\\n\"\n }\n }\n //\n // finish\n //\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before stopping spindle\n str += \"M05\\n\" // spindle stop\n if (mod.coolanton.checked)\n str += \"M09\\n\" // coolant off\n str += \"M30\\n\" // program end and reset\n str += \"%\\n\" // tape end\n //\n // output file\n //\n outputs.file.event(str)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"819.8032975799431","left":"176.53333750175074","inputs":{},"outputs":{}},"0.9068155103745219":{"definition":"//\n// read SVG\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'read SVG'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n SVG:{type:'string',\n event:function(evt) {\n svg_load_handler({target:{result:evt.detail}})\n }}}\n//\n// outputs\n//\nvar outputs = {\n SVG:{type:'string',\n event:function(){\n mods.output(mod,'SVG',mod.str)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // file input control\n //\n var file = document.createElement('input')\n file.setAttribute('type','file')\n file.setAttribute('id',div.id+'file_input')\n file.style.position = 'absolute'\n file.style.left = 0\n file.style.top = 0\n file.style.width = 0\n file.style.height = 0\n file.style.opacity = 0\n file.addEventListener('change',function() {\n svg_read_handler()\n })\n div.appendChild(file)\n mod.file = file\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // file select button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('select SVG file'))\n btn.addEventListener('click',function(){\n var file = document.getElementById(div.id+'file_input')\n file.value = null\n file.click()\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // info div\n //\n var info = document.createElement('div')\n info.setAttribute('id',div.id+'info')\n var text = document.createTextNode('file:')\n info.appendChild(text)\n mod.name = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('width:')\n info.appendChild(text)\n mod.width = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('height:')\n info.appendChild(text)\n mod.height = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('units per inch:')\n info.appendChild(text)\n mod.units = text\n div.appendChild(info)\n }\n//\n// local functions\n//\n// read handler\n//\nfunction svg_read_handler(event) {\n //\n // read as text\n //\n var file_reader = new FileReader()\n file_reader.onload = svg_load_handler\n var input_file = mod.file.files[0]\n var file_name = input_file.name\n mod.name.nodeValue = \"file: \"+file_name\n file_reader.readAsText(input_file)\n }\n//\n// load handler\n//\nfunction svg_load_handler(event) {\n mod.str = event.target.result\n //\n // parse size\n //\n var i = mod.str.indexOf(\"width\")\n if (i == -1) {\n mod.width.nodeValue = \"width: not found\"\n mod.height.nodeValue = \"height: not found\"\n }\n else {\n var i1 = mod.str.indexOf(\"\\\"\",i+1)\n var i2 = mod.str.indexOf(\"\\\"\",i1+1)\n var width = mod.str.substring(i1+1,i2)\n i = mod.str.indexOf(\"height\")\n i1 = mod.str.indexOf(\"\\\"\",i+1)\n i2 = mod.str.indexOf(\"\\\"\",i1+1)\n var height = mod.str.substring(i1+1,i2)\n ih = mod.str.indexOf(\"height\")\n if (width.indexOf(\"px\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 90\n }\n else if (width.indexOf(\"mm\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 25.4\n }\n else if (width.indexOf(\"cm\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 2.54\n }\n else if (width.indexOf(\"in\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 1\n }\n else {\n var units = 90\n }\n mod.width.nodeValue = \"width: \"+width\n mod.height.nodeValue = \"height: \"+height\n mod.units.nodeValue = \"units per inch: \"+units\n }\n //\n // display\n //\n var img = new Image()\n var src = \"data:image/svg+xml;base64,\"+window.btoa(mod.str)\n img.setAttribute(\"src\",src)\n img.onload = function() {\n if (img.width > img.height) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-img.height/img.width)\n var w = mod.canvas.width\n var h = mod.canvas.width*img.height/img.width\n }\n else {\n var x0 = mod.canvas.width*.5*(1-img.width/img.height)\n var y0 = 0\n var w = mod.canvas.height*img.width/img.height\n var h = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(img,x0,y0,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = img.width\n ctx.canvas.height = img.height \n ctx.drawImage(img,0,0)\n outputs.SVG.event()\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"246.02582201075262","left":"192.50146636650828","inputs":{},"outputs":{}},"0.4592074909554409":{"definition":"//\n// convert SVG image\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2018\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'convert SVG image'\n//\n// initialization\n//\nvar init = function() {\n mod.dpi.value = '500'\n }\n//\n// inputs\n//\nvar inputs = {\n SVG:{type:'string',\n event:function(evt){\n mod.svg = evt.detail\n get_size()\n load_image()}}}\n//\n// outputs\n//\nvar outputs = {\n image:{type:'RGBA',\n event:function(){\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n mods.output(mod,'image',img)}},\n imageInfo:{type:'object',\n event:function(){\n var obj = {}\n obj.name = \"SVG image\"\n obj.dpi = parseFloat(mod.dpi.value)\n obj.width = mod.img.width\n obj.height = mod.img.height\n mods.output(mod,'imageInfo',obj)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen drawing canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // view button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n //\n // invert button\n //\n div.appendChild(document.createTextNode(' '))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('invert'))\n btn.addEventListener('click',function(){\n invert_image()\n })\n div.appendChild(btn)\n //\n // dpi\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('dpi: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n load_image()\n })\n div.appendChild(input)\n mod.dpi = input\n div.appendChild(document.createTextNode(' (enter)'))\n //\n // units\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('units: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n load_image()\n })\n div.appendChild(input)\n mod.unitstext = input\n div.appendChild(document.createTextNode(' (enter)'))\n //\n // fill\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('fill background: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.checked = true\n input.id = mod.div.id+'fill'\n div.appendChild(input)\n mod.fill= input\n //\n // size\n //\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('image size:')\n div.appendChild(text)\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(pixels)')\n div.appendChild(text)\n mod.pixels = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(inches)')\n div.appendChild(text)\n mod.inches = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(mm)')\n div.appendChild(text)\n mod.mm = text\n }\n//\n// local functions\n//\n// get size\n//\nfunction get_size() {\n var i = mod.svg.indexOf(\"width\")\n if (i == -1) {\n var width = 1\n var height = 1\n var units = 90\n }\n else {\n var i1 = mod.svg.indexOf(\"\\\"\",i+1)\n var i2 = mod.svg.indexOf(\"\\\"\",i1+1)\n var width = mod.svg.substring(i1+1,i2)\n i = mod.svg.indexOf(\"height\")\n i1 = mod.svg.indexOf(\"\\\"\",i+1)\n i2 = mod.svg.indexOf(\"\\\"\",i1+1)\n var height = mod.svg.substring(i1+1,i2)\n ih = mod.svg.indexOf(\"height\")\n if (width.indexOf(\"px\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 90\n }\n else if (width.indexOf(\"mm\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 25.4\n }\n else if (width.indexOf(\"cm\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 2.54\n }\n else if (width.indexOf(\"in\") != -1) {\n width = width.slice(0,-2)\n height = height.slice(0,-2)\n var units = 1\n }\n else {\n var units = 90\n }\n }\n mod.width = parseFloat(width)\n mod.height = parseFloat(height)\n mod.units = units\n mod.unitstext.value = units\n }\n//\n// load image\n//\nfunction load_image() {\n var src = \"data:image/svg+xml;base64,\"+window.btoa(mod.svg)\n var img = new Image()\n img.setAttribute(\"src\",src)\n img.onload = function() {\n var dpi = parseFloat(mod.dpi.value)\n var units = parseFloat(mod.unitstext.value)\n var width = parseInt(dpi*mod.width/units)\n var height = parseInt(dpi*mod.height/units)\n mod.pixels.nodeValue =\n width+' x '+height+\" (pixels)\"\n mod.inches.nodeValue =\n (width/dpi).toFixed(3)+' x '+(height/dpi).toFixed(3)+\" (inches)\"\n mod.mm.nodeValue =\n (25.4*width/dpi).toFixed(3)+' x '+(25.4*height/dpi).toFixed(3)+\" (mm)\"\n mod.img.width = width\n mod.img.height = height\n var ctx = mod.img.getContext(\"2d\")\n ctx.clearRect(0,0,width,height)\n ctx.drawImage(img,0,0,width,height)\n if (mod.fill.checked)\n fill_image()\n else\n output_image()\n }\n }\n//\n// output_image\n//\nfunction output_image() {\n if (mod.img.width > mod.img.height) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-mod.img.height/mod.img.width)\n var w = mod.canvas.width\n var h = mod.canvas.width*mod.img.height/mod.img.width\n }\n else {\n var x0 = mod.canvas.width*.5*(1-mod.img.width/mod.img.height)\n var y0 = 0\n var w = mod.canvas.height*mod.img.width/mod.img.height\n var h = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n ctx.drawImage(mod.img,x0,y0,w,h)\n outputs.image.event()\n outputs.imageInfo.event()\n }\n//\n// fill image\n//\nfunction fill_image() {\n var blob = new Blob(['('+fill_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n output_image()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var h = mod.img.height\n var w = mod.img.width\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,w,h)\n webworker.postMessage({\n height:img.height,width:img.width,buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction fill_worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n alpha = buf[(h-1-row)*w*4+col*4+3]/255\n buf[(h-1-row)*w*4+col*4+0] \n = (1-alpha)*255+alpha*buf[(h-1-row)*w*4+col*4+0] \n buf[(h-1-row)*w*4+col*4+1] \n = (1-alpha)*255+alpha*buf[(h-1-row)*w*4+col*4+1] \n buf[(h-1-row)*w*4+col*4+2] \n = (1-alpha)*255+alpha*buf[(h-1-row)*w*4+col*4+2] \n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// invert image\n//\nfunction invert_image() {\n var blob = new Blob(['('+invert_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.canvas.height*.5*(1-h/w)\n var wd = mod.canvas.width\n var hd = mod.canvas.width*h/w\n }\n else {\n var x0 = mod.canvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.canvas.height*w/h\n var hd = mod.canvas.height\n }\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n webworker.terminate()\n outputs.image.event()\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var h = mod.img.height\n var w = mod.img.width\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,w,h)\n webworker.postMessage({\n height:img.height,width:img.width,buffer:img.data.buffer},\n [img.data.buffer])\n }\nfunction invert_worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var buf = new Uint8ClampedArray(evt.data.buffer)\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n buf[(h-1-row)*w*4+col*4+0] \n buf[(h-1-row)*w*4+col*4+0] \n = 255-buf[(h-1-row)*w*4+col*4+0] \n buf[(h-1-row)*w*4+col*4+1] \n = 255-buf[(h-1-row)*w*4+col*4+1] \n buf[(h-1-row)*w*4+col*4+2] \n = 255-buf[(h-1-row)*w*4+col*4+2] \n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n self.postMessage({buffer:buf.buffer},[buf.buffer])\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"126.31014673952183","left":"596.5418704069123","inputs":{},"outputs":{}}},"links":["{\"source\":\"{\\\"id\\\":\\\"0.07944144280928633\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.8903773266711255\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.47383876715576023\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"distances\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.3135579179893032\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"distances\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.3135579179893032\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.07944144280928633\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.6488303557466412\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.47383876715576023\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.8903773266711255\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.749132408760488\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.749132408760488\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"path\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.2236584397687542\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"path\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.2236584397687542\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"offset\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.3135579179893032\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"offset\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.2236584397687542\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"toolpath\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.6248369051648597\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"toolpath\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.6248369051648597\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"toolpath\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.4959902436825834\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"path\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.4959902436825834\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"file\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.4793941661670936\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"file\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.9068155103745219\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"SVG\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.4592074909554409\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"SVG\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.4592074909554409\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"imageInfo\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.2236584397687542\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"imageInfo\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.4592074909554409\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"image\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.6488303557466412\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"image\\\"}\"}"]} diff --git a/programs/machines/G-code/mill 3D stl b/programs/machines/G-code/mill 3D stl index 6a02fcc248eb17f9f261381adda0c1c1b14c907b..7eaf2023c410fe18ab34325e7ceef6c87fecb90d 100644 --- a/programs/machines/G-code/mill 3D stl +++ b/programs/machines/G-code/mill 3D stl @@ -1 +1 @@ -{"modules":{"0.0622871075904039":{"definition":"//\n// read stl\n//\n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2018\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'read STL'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n }\n//\n// outputs\n//\nvar outputs = {\n mesh:{type:'STL',\n event:function(buffer){\n mods.output(mod,'mesh',buffer)}}\n }\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // file input control\n //\n var file = document.createElement('input')\n file.setAttribute('type','file')\n file.setAttribute('id',div.id+'file_input')\n file.style.position = 'absolute'\n file.style.left = 0\n file.style.top = 0\n file.style.width = 0\n file.style.height = 0\n file.style.opacity = 0\n file.addEventListener('change',function() {\n stl_read_handler()\n })\n div.appendChild(file)\n mod.file = file\n //\n // canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // file select button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('select stl file'))\n btn.addEventListener('click',function(){\n var file = document.getElementById(div.id+'file_input')\n file.value = null\n file.click()\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // info\n //\n var info = document.createElement('div')\n info.setAttribute('id',div.id+'info')\n var text = document.createTextNode('name: ')\n info.appendChild(text)\n mod.namen = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('size: ')\n info.appendChild(text)\n mod.sizen = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('triangles: ')\n info.appendChild(text)\n mod.trianglesn = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('dx: ')\n info.appendChild(text)\n mod.dxn = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('dy: ')\n info.appendChild(text)\n mod.dyn = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('dz: ')\n info.appendChild(text)\n mod.dzn = text\n div.appendChild(info)\n }\n//\n// local functions\n//\n// read handler\n//\nfunction stl_read_handler(event) {\n var file_reader = new FileReader()\n file_reader.onload = stl_load_handler\n input_file = mod.file.files[0]\n file_name = input_file.name\n mod.namen.nodeValue = 'name: '+file_name\n file_reader.readAsArrayBuffer(input_file)\n }\n//\n// load handler\n//\nfunction stl_load_handler(event) {\n //\n // check for binary STL\n //\n var endian = true\n var view = new DataView(event.target.result)\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n if (size != view.byteLength) {\n mod.sizen.nodeValue = 'error: not binary STL'\n mod.trianglesn.nodeValue = ''\n mod.dxn.nodeValue = ''\n mod.dyn.nodeValue = ''\n mod.dzn.nodeValue = ''\n return\n }\n mod.sizen.nodeValue = 'size: '+size\n mod.trianglesn.nodeValue = 'triangles: '+triangles\n //\n // find limits and draw\n //\n var blob = new Blob(['('+draw_limits_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n //\n // worker response\n //\n window.URL.revokeObjectURL(url)\n //\n // size\n //\n mod.dxn.nodeValue = 'dx: '+evt.data.dx.toFixed(3)\n mod.dyn.nodeValue = 'dy: '+evt.data.dy.toFixed(3)\n mod.dzn.nodeValue = 'dz: '+evt.data.dz.toFixed(3)\n //\n // image\n //\n var image = evt.data.image\n var height = mod.canvas.height\n var width = mod.canvas.width\n var buffer = new Uint8ClampedArray(evt.data.image)\n var imgdata = new ImageData(buffer,width,height)\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n //\n // output\n //\n outputs.mesh.event(evt.data.mesh)\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var img = ctx.getImageData(0,0,mod.canvas.width,mod.canvas.height)\n //\n // call worker\n //\n webworker.postMessage({\n height:mod.canvas.height,width:mod.canvas.width,\n image:img.data.buffer,mesh:event.target.result},\n [img.data.buffer,event.target.result])\n }\nfunction draw_limits_worker() {\n self.addEventListener('message',function(evt) {\n //\n // function to draw line\n //\n function line(x0,y0,x1,y1) {\n var ix0 = Math.floor(xo+xw*(x0-xmin)/dx)\n var iy0 = Math.floor(yo+yh*(ymax-y0)/dy)\n var ix1 = Math.floor(xo+xw*(x1-xmin)/dx)\n var iy1 = Math.floor(yo+yh*(ymax-y1)/dy)\n var row,col\n var idx = ix1-ix0\n var idy = iy1-iy0\n if (Math.abs(idy) > Math.abs(idx)) {\n (idy > 0) ?\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\n for (row = row0; row <= row1; ++row) {\n col = Math.floor(col0+(col1-col0)*(row-row0)/(row1-row0))\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n else if ((Math.abs(idx) >= Math.abs(idy)) && (idx != 0)) {\n (idx > 0) ?\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\n for (col = col0; col <= col1; ++col) {\n row = Math.floor(row0+(row1-row0)*(col-col0)/(col1-col0))\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n else {\n row = iy0\n col = ix0\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n //\n // get variables\n //\n var height = evt.data.height\n var width = evt.data.width\n var endian = true\n var image = new Uint8ClampedArray(evt.data.image)\n var view = new DataView(evt.data.mesh)\n var triangles = view.getUint32(80,endian)\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n if (x0 > xmax) xmax = x0\n if (x0 < xmin) xmin = x0\n y0 = view.getFloat32(offset,endian)\n offset += 4\n if (y0 > ymax) ymax = y0\n if (y0 < ymin) ymin = y0\n z0 = view.getFloat32(offset,endian)\n offset += 4\n if (z0 > zmax) zmax = z0\n if (z0 < zmin) zmin = z0\n x1 = view.getFloat32(offset,endian)\n offset += 4\n if (x1 > xmax) xmax = x1\n if (x1 < xmin) xmin = x1\n y1 = view.getFloat32(offset,endian)\n offset += 4\n if (y1 > ymax) ymax = y1\n if (y1 < ymin) ymin = y1\n z1 = view.getFloat32(offset,endian)\n offset += 4\n if (z1 > zmax) zmax = z1\n if (z1 < zmin) zmin = z1\n x2 = view.getFloat32(offset,endian)\n offset += 4\n if (x2 > xmax) xmax = x2\n if (x2 < xmin) xmin = x2\n y2 = view.getFloat32(offset,endian)\n offset += 4\n if (y2 > ymax) ymax = y2\n if (y2 < ymin) ymin = y2\n z2 = view.getFloat32(offset,endian)\n offset += 4\n if (z2 > zmax) zmax = z2\n if (z2 < zmin) zmin = z2\n offset += 2\n }\n var dx = xmax-xmin\n var dy = ymax-ymin\n var dz = zmax-zmin\n //\n // draw mesh\n //\n if (dx > dy) {\n var xo = 0\n var yo = height*.5*(1-dy/dx)\n var xw = width-1\n var yh = (width-1)*dy/dx\n }\n else {\n var xo = width*.5*(1-dx/dy)\n var yo = 0\n var xw = (height-1)*dx/dy\n var yh = height-1\n }\n offset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n line(x0,y0,x1,y1)\n line(x1,y1,x2,y2)\n line(x2,y2,x0,y0)\n }\n //\n // return results and close\n //\n self.postMessage({\n dx:dx,dy:dy,dz:dz,\n image:evt.data.image,mesh:evt.data.mesh},[evt.data.image,evt.data.mesh])\n self.close()\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"96.91028136684105","left":"173.359503182162","filename":"undefined","inputs":{},"outputs":{}},"0.908940842104825":{"definition":"//\n// mesh rotate\n// \n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2018\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mesh rotate'\n//\n// initialization\n//\nvar init = function() {\n mod.rx.value = '0'\n mod.ry.value = '0'\n mod.rz.value = '0'\n }\n//\n// inputs\n//\nvar inputs = {\n mesh:{type:'STL',\n event:function(evt){\n mod.mesh = evt.detail\n rotate_mesh()}}}\n//\n// outputs\n//\nvar outputs = {\n mesh:{type:'STL',\n event:function(buffer){\n mods.output(mod,'mesh',buffer)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // rotation\n //\n div.appendChild(document.createTextNode('rotation (degrees):'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode(' x: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n rotate_mesh()\n })\n div.appendChild(input)\n mod.rx = input\n div.appendChild(document.createTextNode(' y: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n rotate_mesh()\n })\n div.appendChild(input)\n mod.ry = input\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode(' z: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n rotate_mesh()\n })\n div.appendChild(input)\n mod.rz = input\n div.appendChild(document.createTextNode(' (enter)'))\n div.appendChild(document.createElement('br'))\n //\n // info\n //\n var text = document.createTextNode('dx:')\n div.appendChild(text)\n mod.dxn = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('dy:')\n div.appendChild(text)\n mod.dyn = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('dz:')\n div.appendChild(text)\n mod.dzn = text\n div.appendChild(document.createElement('br'))\n }\n//\n// local functions\n//\n// rotate mesh\n//\nfunction rotate_mesh() {\n //\n // check for binary STL\n //\n var endian = true\n var view = new DataView(mod.mesh)\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n //\n // find limits, rotate, and draw\n //\n var blob = new Blob(['('+rotate_mesh_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n //\n // worker response\n //\n window.URL.revokeObjectURL(url)\n //\n // size\n //\n mod.dxn.nodeValue = 'dx: '+evt.data.dx.toFixed(3)\n mod.dyn.nodeValue = 'dy: '+evt.data.dy.toFixed(3)\n mod.dzn.nodeValue = 'dz: '+evt.data.dz.toFixed(3)\n //\n // image\n //\n var image = evt.data.image\n var height = mod.canvas.height\n var width = mod.canvas.width\n var buffer = new Uint8ClampedArray(evt.data.image)\n var imgdata = new ImageData(buffer,width,height)\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n //\n // mesh\n //\n mod.mesh = evt.data.mesh\n //\n // output\n //\n outputs.mesh.event(evt.data.rotate)\n })\n //\n // call worker\n //\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var img = ctx.getImageData(0,0,mod.canvas.width,mod.canvas.height)\n var rx = parseFloat(mod.rx.value)*Math.PI/180\n var ry = parseFloat(mod.ry.value)*Math.PI/180\n var rz = parseFloat(mod.rz.value)*Math.PI/180\n webworker.postMessage({\n height:mod.canvas.height,width:mod.canvas.width,\n rx:rx,ry:ry,rz:rz,\n image:img.data.buffer,mesh:mod.mesh},\n [img.data.buffer,mod.mesh])\n }\nfunction rotate_mesh_worker() {\n self.addEventListener('message',function(evt) {\n //\n // function to draw line\n //\n function line(x0,y0,x1,y1) {\n var ix0 = Math.floor(xo+xw*(x0-xmin)/dx)\n var iy0 = Math.floor(yo+yh*(ymax-y0)/dy)\n var ix1 = Math.floor(xo+xw*(x1-xmin)/dx)\n var iy1 = Math.floor(yo+yh*(ymax-y1)/dy)\n var row,col\n var idx = ix1-ix0\n var idy = iy1-iy0\n if (Math.abs(idy) > Math.abs(idx)) {\n (idy > 0) ?\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\n for (row = row0; row <= row1; ++row) {\n col = Math.floor(col0+(col1-col0)*(row-row0)/(row1-row0))\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n else if ((Math.abs(idx) >= Math.abs(idy)) && (idx != 0)) {\n (idx > 0) ?\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\n for (col = col0; col <= col1; ++col) {\n row = Math.floor(row0+(row1-row0)*(col-col0)/(col1-col0))\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n else {\n row = iy0\n col = ix0\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n //\n // function to rotate point\n //\n function rotate(x,y,z) {\n var x1 = x\n var y1 = Math.cos(rx)*y-Math.sin(rx)*z\n var z1 = Math.sin(rx)*y+Math.cos(rx)*z\n var x2 = Math.cos(ry)*x1-Math.sin(ry)*z1\n var y2 = y1\n var z2 = Math.sin(ry)*x1+Math.cos(ry)*z1\n var x3 = Math.cos(rz)*x2-Math.sin(rz)*y2\n var y3 = Math.sin(rz)*x2+Math.cos(rz)*y2\n var z3 = z2\n //return([x3,y3,z3])\n return({x:x3,y:y3,z:z3})\n }\n //\n // get variables\n //\n var height = evt.data.height\n var width = evt.data.width\n var rx = evt.data.rx\n var ry = evt.data.ry\n var rz = evt.data.rz\n var endian = true\n var image = new Uint8ClampedArray(evt.data.image)\n var view = new DataView(evt.data.mesh)\n var triangles = view.getUint32(80,endian)\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n if (p0.x > xmax) xmax = p0.x\n if (p0.x < xmin) xmin = p0.x\n if (p0.y > ymax) ymax = p0.y\n if (p0.y < ymin) ymin = p0.y\n if (p0.z > zmax) zmax = p0.z\n if (p0.z < zmin) zmin = p0.z\n var p1 = rotate(x1,y1,z1)\n if (p1.x > xmax) xmax = p1.x\n if (p1.x < xmin) xmin = p1.x\n if (p1.y > ymax) ymax = p1.y\n if (p1.y < ymin) ymin = p1.y\n if (p1.z > zmax) zmax = p1.z\n if (p1.z < zmin) zmin = p1.z\n var p2 = rotate(x2,y2,z2)\n if (p2.x > xmax) xmax = p2.x\n if (p2.x < xmin) xmin = p2.x\n if (p2.y > ymax) ymax = p2.y\n if (p2.y < ymin) ymin = p2.y\n if (p2.z > zmax) zmax = p2.z\n if (p2.z < zmin) zmin = p2.z\n }\n var dx = xmax-xmin\n var dy = ymax-ymin\n var dz = zmax-zmin\n //\n // copy mesh\n //\n var newbuf = evt.data.mesh.slice(0)\n var newview = new DataView(newbuf)\n //\n // copy and draw mesh\n //\n if (dx > dy) {\n var xo = 0\n var yo = height*.5*(1-dy/dx)\n var xw = (width-1)\n var yh = (width-1)*dy/dx\n }\n else {\n var xo = width*.5*(1-dx/dy)\n var yo = 0\n var xw = (height-1)*dx/dy\n var yh = (height-1)\n }\n offset = 80+4\n var newoffset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n var p1 = rotate(x1,y1,z1)\n var p2 = rotate(x2,y2,z2)\n line(p0.x,p0.y,p1.x,p1.y)\n line(p1.x,p1.y,p2.x,p2.y)\n line(p2.x,p2.y,p0.x,p0.y)\n newoffset += 3*4\n newview.setFloat32(newoffset,p0.x,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0.y,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0.z,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1.x,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1.y,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1.z,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2.x,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2.y,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2.z,endian)\n newoffset += 4\n newoffset += 2\n }\n //\n // return results and close\n //\n self.postMessage({\n dx:dx,dy:dy,dz:dz,\n image:evt.data.image,mesh:evt.data.mesh,rotate:newbuf},\n [evt.data.image,evt.data.mesh,newbuf])\n self.close()\n })\n }\nfunction old_rotate_mesh() {\n //\n // function to rotate point\n //\n function rotate(x,y,z) {\n var x1 = x\n var y1 = Math.cos(rx)*y-Math.sin(rx)*z\n var z1 = Math.sin(rx)*y+Math.cos(rx)*z\n var x2 = Math.cos(ry)*x1-Math.sin(ry)*z1\n var y2 = y1\n var z2 = Math.sin(ry)*x1+Math.cos(ry)*z1\n var x3 = Math.cos(rz)*x2-Math.sin(rz)*y2\n var y3 = Math.sin(rz)*x2+Math.cos(rz)*y2\n var z3 = z2\n return([x3,y3,z3])\n }\n //\n // get vars\n //\n var view = mod.mesh\n var endian = true\n var triangles = view.getUint32(80,endian)\n mod.triangles = triangles\n var size = 80+4+triangles*(4*12+2)\n var rx = parseFloat(mod.rx.value)*Math.PI/180\n var ry = parseFloat(mod.ry.value)*Math.PI/180\n var rz = parseFloat(mod.rz.value)*Math.PI/180\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n if (p0[0] > xmax) xmax = p0[0]\n if (p0[0] < xmin) xmin = p0[0]\n if (p0[1] > ymax) ymax = p0[1]\n if (p0[1] < ymin) ymin = p0[1]\n if (p0[2] > zmax) zmax = p0[2]\n if (p0[2] < zmin) zmin = p0[2]\n var p1 = rotate(x1,y1,z1)\n if (p1[0] > xmax) xmax = p1[0]\n if (p1[0] < xmin) xmin = p1[0]\n if (p1[1] > ymax) ymax = p1[1]\n if (p1[1] < ymin) ymin = p1[1]\n if (p1[2] > zmax) zmax = p1[2]\n if (p1[2] < zmin) zmin = p1[2]\n var p2 = rotate(x2,y2,z2)\n if (p2[0] > xmax) xmax = p2[0]\n if (p2[0] < xmin) xmin = p2[0]\n if (p2[1] > ymax) ymax = p2[1]\n if (p2[1] < ymin) ymin = p2[1]\n if (p2[2] > zmax) zmax = p2[2]\n if (p2[2] < zmin) zmin = p2[2]\n }\n mod.dx = xmax-xmin\n mod.dy = ymax-ymin\n mod.dz = zmax-zmin\n mod.dxn.nodeValue = 'dx: '+mod.dx.toFixed(3)\n mod.dyn.nodeValue = 'dy: '+mod.dy.toFixed(3)\n mod.dzn.nodeValue = 'dz: '+mod.dz.toFixed(3)\n mod.xmin = xmin\n mod.ymin = ymin\n mod.zmin = zmin\n mod.xmax = xmax\n mod.ymax = ymax\n mod.zmax = zmax\n //\n // copy mesh\n //\n var buf = mod.mesh.buffer.slice(0)\n var newview = new DataView(buf)\n //\n // draw projection and save rotation\n //\n var ctx = mod.meshcanvas.getContext('2d')\n var w = mod.meshcanvas.width\n var h = mod.meshcanvas.height\n ctx.clearRect(0,0,w,h)\n var dx = mod.dx\n var dy = mod.dy\n if (dx > dy) {\n var xo = 0\n var yo = h*.5*(1-dy/dx)\n var xw = w\n var yh = w*dy/dx\n }\n else {\n var xo = w*.5*(1-dx/dy)\n var yo = 0\n var xw = h*dx/dy\n var yh = h\n }\n ctx.beginPath()\n offset = 80+4\n var newoffset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n var p1 = rotate(x1,y1,z1)\n var p2 = rotate(x2,y2,z2)\n x0 = xo+xw*(p0[0]-xmin)/dx\n y0 = yo+yh*(ymax-p0[1])/dy\n x1 = xo+xw*(p1[0]-xmin)/dx\n y1 = yo+yh*(ymax-p1[1])/dy\n x2 = xo+xw*(p2[0]-xmin)/dx\n y2 = yo+yh*(ymax-p2[1])/dy\n ctx.moveTo(x0,y0)\n ctx.lineTo(x1,y1)\n ctx.lineTo(x2,y2)\n ctx.lineTo(x0,y0)\n newoffset += 3*4\n newview.setFloat32(newoffset,p0[0],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0[1],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0[2],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1[0],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1[1],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1[2],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2[0],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2[1],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2[2],endian)\n newoffset += 4\n newoffset += 2\n }\n ctx.stroke()\n //\n // generate output\n //\n outputs.mesh.event(buf)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"227.91028136684105","left":"636.3595031821619","filename":"undefined","inputs":{},"outputs":{}},"0.373975449262817":{"definition":"//\n// mesh height map\n// \n// Neil Gershenfeld 1/16/20\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mesh height map'\n//\n// initialization\n//\nvar init = function() {\n mod.mmunits.value = '25.4'\n mod.inunits.value = '1'\n mod.width.value = '1000'\n mod.border.value = '0'\n }\n//\n// inputs\n//\nvar inputs = {\n mesh:{type:'STL',\n event:function(evt){\n mod.mesh = new DataView(evt.detail)\n find_limits_map()}}}\n//\n// outputs\n//\nvar outputs = {\n map:{type:'',label:'height map',\n event:function(heightmap){\n var obj = {}\n obj.map = heightmap\n obj.xmin = mod.xmin\n obj.xmax = mod.xmax\n obj.ymin = mod.ymin\n obj.ymax = mod.ymax\n obj.zmin = mod.zmin\n obj.zmax = mod.zmax\n obj.width = mod.img.width\n obj.height = mod.img.height\n obj.mmunits = mod.mmunits.value\n mods.output(mod,'map',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen height map canvas\n //\n div.appendChild(document.createTextNode(' '))\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.mapcanvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // mesh units\n //\n div.appendChild(document.createTextNode('mesh units: (enter)'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n mod.inunits.value = parseFloat(mod.mmunits.value)/25.4\n find_limits_map()\n })\n div.appendChild(input)\n mod.mmunits = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n mod.mmunits.value = parseFloat(mod.inunits.value)*25.4\n find_limits_map()\n })\n div.appendChild(input)\n mod.inunits = input\n //\n // mesh size\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mesh size:'))\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('XxYxZ (units)')\n div.appendChild(text)\n mod.meshsize = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('XxYxZ (mm)')\n div.appendChild(text)\n mod.mmsize = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('XxYxZ (in)')\n div.appendChild(text)\n mod.insize = text\n //\n // height map border \n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('border: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n find_limits_map()\n })\n div.appendChild(input)\n mod.border = input\n div.appendChild(document.createTextNode(' (units)'))\n //\n // height map width\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('width: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n find_limits_map()\n })\n div.appendChild(input)\n mod.width = input\n div.appendChild(document.createTextNode(' (pixels)'))\n //\n // view height map\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view height map'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// find limits then map \n//\nfunction find_limits_map() {\n var blob = new Blob(['('+limits_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n mod.triangles = evt.data.triangles\n mod.xmin = evt.data.xmin\n mod.xmax = evt.data.xmax\n mod.ymin = evt.data.ymin\n mod.ymax = evt.data.ymax\n mod.zmin = evt.data.zmin\n mod.zmax = evt.data.zmax\n mod.dx = mod.xmax-mod.xmin\n mod.dy = mod.ymax-mod.ymin\n mod.dz = mod.zmax-mod.zmin\n mod.meshsize.nodeValue = \n mod.dx.toFixed(3)+' x '+\n mod.dy.toFixed(3)+' x '+\n mod.dz.toFixed(3)+' (units)'\n var mm = parseFloat(mod.mmunits.value)\n mod.mmsize.nodeValue = \n (mod.dx*mm).toFixed(3)+' x '+\n (mod.dy*mm).toFixed(3)+' x '+\n (mod.dz*mm).toFixed(3)+' (mm)'\n var inches = parseFloat(mod.inunits.value)\n mod.insize.nodeValue = \n (mod.dx*inches).toFixed(3)+' x '+\n (mod.dy*inches).toFixed(3)+' x '+\n (mod.dz*inches).toFixed(3)+' (in)'\n mods.fit(mod.div)\n map_mesh()\n })\n var border = parseFloat(mod.border.value)\n webworker.postMessage({\n mesh:mod.mesh,\n border:border})\n }\nfunction limits_worker() {\n self.addEventListener('message',function(evt) {\n var view = evt.data.mesh\n var border = evt.data.border\n //\n // get vars\n //\n var endian = true\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n if (x0 > xmax) xmax = x0\n if (x0 < xmin) xmin = x0\n if (y0 > ymax) ymax = y0\n if (y0 < ymin) ymin = y0\n if (z0 > zmax) zmax = z0\n if (z0 < zmin) zmin = z0\n if (x1 > xmax) xmax = x1\n if (x1 < xmin) xmin = x1\n if (y1 > ymax) ymax = y1\n if (y1 < ymin) ymin = y1\n if (z1 > zmax) zmax = z1\n if (z1 < zmin) zmin = z1\n if (x2 > xmax) xmax = x2\n if (x2 < xmin) xmin = x2\n if (y2 > ymax) ymax = y2\n if (y2 < ymin) ymin = y2\n if (z2 > zmax) zmax = z2\n if (z2 < zmin) zmin = z2\n }\n xmin -= border\n xmax += border\n ymin -= border\n ymax += border\n //\n // return\n //\n self.postMessage({triangles:triangles,\n xmin:xmin,xmax:xmax,ymin:ymin,ymax:ymax,\n zmin:zmin,zmax:zmax})\n self.close()\n })\n }\n//\n// map mesh\n// \nfunction map_mesh() {\n var blob = new Blob(['('+map_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.imgbuffer)\n var map = new Float32Array(evt.data.mapbuffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.mapcanvas.height*.5*(1-h/w)\n var wd = mod.mapcanvas.width\n var hd = mod.mapcanvas.width*h/w\n }\n else {\n var x0 = mod.mapcanvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.mapcanvas.height*w/h\n var hd = mod.mapcanvas.height\n }\n var ctx = mod.mapcanvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.mapcanvas.width,mod.mapcanvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n outputs.map.event(map)\n })\n var ctx = mod.mapcanvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.mapcanvas.width,mod.mapcanvas.height)\n mod.img.width = parseInt(mod.width.value)\n mod.img.height = Math.round(mod.img.width*mod.dy/mod.dx)\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n var map = new Float32Array(mod.img.width*mod.img.height)\n webworker.postMessage({\n height:mod.img.height,width:mod.img.width,\n imgbuffer:img.data.buffer,\n mapbuffer:map.buffer,\n mesh:mod.mesh,\n xmin:mod.xmin,xmax:mod.xmax,\n ymin:mod.ymin,ymax:mod.ymax,\n zmin:mod.zmin,zmax:mod.zmax},\n [img.data.buffer,map.buffer])\n }\nfunction map_worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var view = evt.data.mesh\n var xmin = evt.data.xmin\n var xmax = evt.data.xmax\n var ymin = evt.data.ymin\n var ymax = evt.data.ymax\n var zmin = evt.data.zmin\n var zmax = evt.data.zmax\n var buf = new Uint8ClampedArray(evt.data.imgbuffer)\n var map = new Float32Array(evt.data.mapbuffer)\n //\n // get vars from buffer\n //\n var endian = true\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n //\n // initialize map and image\n //\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n map[(h-1-row)*w+col] = zmin\n buf[(h-1-row)*w*4+col*4+0] = 0\n buf[(h-1-row)*w*4+col*4+1] = 0\n buf[(h-1-row)*w*4+col*4+2] = 0\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // loop over triangles\n //\n var segs = []\n offset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n //\n // check normal if needs to be drawn\n //\n if (((x1-x0)*(y1-y2)-(x1-x2)*(y1-y0)) >= 0)\n continue\n //\n // quantize image coordinates\n //\n x0 = Math.floor((w-1)*(x0-xmin)/(xmax-xmin))\n x1 = Math.floor((w-1)*(x1-xmin)/(xmax-xmin))\n x2 = Math.floor((w-1)*(x2-xmin)/(xmax-xmin))\n y0 = Math.floor((h-1)*(y0-ymin)/(ymax-ymin))\n y1 = Math.floor((h-1)*(y1-ymin)/(ymax-ymin))\n y2 = Math.floor((h-1)*(y2-ymin)/(ymax-ymin))\n //\n // sort projection order\n //\n if (y1 > y2) {\n var temp = x1;\n x1 = x2;\n x2 = temp\n var temp = y1;\n y1 = y2;\n y2 = temp\n var temp = z1;\n z1 = z2;\n z2 = temp\n }\n if (y0 > y1) {\n var temp = x0;\n x0 = x1;\n x1 = temp\n var temp = y0;\n y0 = y1;\n y1 = temp\n var temp = z0;\n z0 = z1;\n z1 = temp\n }\n if (y1 > y2) {\n var temp = x1;\n x1 = x2;\n x2 = temp\n var temp = y1;\n y1 = y2;\n y2 = temp\n var temp = z1;\n z1 = z2;\n z2 = temp\n }\n //\n // check orientation after sort\n //\n if (x1 < (x0+((x2-x0)*(y1-y0))/(y2-y0)))\n var dir = 1;\n else\n var dir = -1;\n //\n // set z values\n //\n if (y2 != y1) {\n for (var y = y1; y <= y2; ++y) {\n x12 = Math.floor(0.5+x1+(y-y1)*(x2-x1)/(y2-y1))\n z12 = z1+(y-y1)*(z2-z1)/(y2-y1)\n x02 = Math.floor(0.5+x0+(y-y0)*(x2-x0)/(y2-y0))\n z02 = z0+(y-y0)*(z2-z0)/(y2-y0)\n if (x12 != x02)\n var slope = (z02-z12)/(x02-x12)\n else\n var slope = 0\n var x = x12 - dir\n while (x != x02) {\n x += dir\n var z = z12+slope*(x-x12)\n if (z > map[(h-1-y)*w+x]) {\n map[(h-1-y)*w+x] = z\n var iz = Math.floor(255*(z-zmin)/(zmax-zmin))\n buf[(h-1-y)*w*4+x*4+0] = iz\n buf[(h-1-y)*w*4+x*4+1] = iz\n buf[(h-1-y)*w*4+x*4+2] = iz\n }\n }\n }\n }\n if (y1 != y0) {\n for (var y = y0; y <= y1; ++y) {\n x01 = Math.floor(0.5+x0+(y-y0)*(x1-x0)/(y1-y0))\n z01 = z0+(y-y0)*(z1-z0)/(y1-y0)\n x02 = Math.floor(0.5+x0+(y-y0)*(x2-x0)/(y2-y0))\n z02 = z0+(y-y0)*(z2-z0)/(y2-y0)\n if (x01 != x02)\n var slope = (z02-z01)/(x02-x01)\n else\n var slope = 0\n var x = x01 - dir\n while (x != x02) {\n x += dir\n var z = z01+slope*(x-x01)\n if (z > map[(h-1-y)*w+x]) {\n map[(h-1-y)*w+x] = z\n var iz = Math.floor(255*(z-zmin)/(zmax-zmin))\n buf[(h-1-y)*w*4+x*4+0] = iz\n buf[(h-1-y)*w*4+x*4+1] = iz\n buf[(h-1-y)*w*4+x*4+2] = iz\n }\n }\n }\n }\n }\n //\n // output the map\n //\n self.postMessage({imgbuffer:buf.buffer,mapbuffer:map.buffer},[buf.buffer,map.buffer])\n self.close()\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"100.08940176299797","left":"1151.5082928290074","filename":"undefined","inputs":{},"outputs":{}},"0.21976500984768532":{"definition":"//\n// view path\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2019\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// todo:\n// erase and update new path\n// show depth info\n// show size\n// calculate camera far\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'view path'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n path:{type:'',\n event:function(evt){\n mod.path = evt.detail.path\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n mod.depth = evt.detail.depth\n show_path_info()\n show_path()\n mods.fit(mod.div)\n outputs.path.event()\n }}}\n//\n// outputs\n//\nvar outputs = {\n path:{type:'',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n mods.output(mod,'path',cmd)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name: ')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(mm)')\n div.appendChild(text)\n mod.mmtext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(in)')\n div.appendChild(text)\n mod.intext = text\n //\n // view\n // \n div.appendChild(document.createElement('br')) \n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('view')\n span.appendChild(text)\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n open_view_window()\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// show_path_info\n//\nfunction show_path_info() {\n mod.nametext.nodeValue = 'name: '+mod.name\n var width = (25.4*mod.width/mod.dpi).toFixed(3)\n var height = (25.4*mod.height/mod.dpi).toFixed(3)\n var depth = (25.4*mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.mmtext.nodeValue = width+' x '+height+' (mm)'\n else\n mod.mmtext.nodeValue = width+' x '+height+' x '+depth+' (mm)'\n var width = (mod.width/mod.dpi).toFixed(3)\n var height = (mod.height/mod.dpi).toFixed(3)\n var depth = (mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.intext.nodeValue = width+' x '+height+' (in)'\n else\n mod.intext.nodeValue = width+' x '+height+' x '+depth+' (in)'\n mods.fit(mod.div)\n }\n//\n// show_path\n//\nfunction show_path() {\n var scene = mod.scene\n var camera = mod.camera\n var renderer = mod.renderer\n //\n // check if view window open\n //\n if (mod.win == undefined) {\n open_view_window()\n return\n }\n //\n // check for path\n //\n if (mod.path == undefined)\n return\n //\n // clear scene, leave camera\n //\n var length = scene.children.length\n for (var c = (length-1); c > 1; --c) {\n scene.remove(scene.children[c])\n }\n //\n // fit camera\n //\n mod.thetaxy = 0\n mod.thetaz = 0\n mod.r = mod.height/2\n mod.x0 = mod.width/2\n mod.y0 = mod.height/2\n camera.position.set(mod.x0,mod.y0,mod.r)\n camera.up = new THREE.Vector3(0,1,0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n //\n // draw segments\n //\n var arrow_size = 1+mod.width/200\n var path = mod.path\n for (var segment = 0; segment < path.length; ++segment) {\n if (segment > 0)\n add_arrow(path[segment-1][path[segment-1].length-1],path[segment][0],0xff0000,arrow_size) \n for (var point = 1; point < path[segment].length; ++point) {\n add_arrow(path[segment][point-1],path[segment][point],0x0000ff,arrow_size)\n }\n }\n //\n // add axes\n //\n var length = mod.height/10\n add_arrow([0,0,0],[length,0,0],0xff0000,arrow_size)\n add_arrow([0,0,0],[0,length,0],0x00ff00,arrow_size)\n add_arrow([0,0,0],[0,0,length],0x0000ff,arrow_size)\n //\n // render\n //\n update()\n //\n // add_arrow\n //\n function add_arrow(start,stop,color,size) {\n var origin = new THREE.Vector3().fromArray(start)\n if (mod.depth == undefined)\n origin.z = 0\n var end = new THREE.Vector3().fromArray(stop)\n if (mod.depth == undefined)\n end.z = 0\n var length = new THREE.Vector3().subVectors(end,origin).length()\n if (length <= size) {\n add_line(origin,end,color)\n //length = 1.1*size\n return\n }\n var direction = new THREE.Vector3().subVectors(end,origin).normalize()\n var arrow = new THREE.ArrowHelper(direction,origin,length,color,size,size)\n scene.add(arrow)\n }\n //\n // add_line\n //\n function add_line(start,stop,colorhex) {\n var geometry = new THREE.Geometry()\n geometry.vertices.push(start,stop)\n var material = new THREE.LineBasicMaterial({color:colorhex})\n var line = new THREE.Line(geometry,material)\n scene.add(line)\n }\n //\n // update\n //\n function update() {\n renderer.render(scene,camera)\n }\n }\n//\n// open_view_window\n//\nfunction open_view_window() {\n //\n // open window\n //\n win = window.open('')\n mod.win = win\n //\n // load three.js\n //\n var script = document.createElement('script')\n script.type = 'text/javascript'\n script.onload = init_window\n script.src = 'js/three.js/three.min.js'\n mod.div.appendChild(script)\n }\n//\n// init_window\n//\nfunction init_window() {\n //document.write('<script type=\"text/javascript\">'+arg+'</script>')\n //document.close()\n //\n // close button\n //\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n mod.win.close()\n mod.win = undefined\n })\n mod.win.document.body.appendChild(btn)\n //\n // label text\n //\n var text = win.document.createTextNode(' left: pan, right: rotate, scroll: zoom')\n mod.win.document.body.appendChild(text)\n //\n // GL container\n //\n mod.win.document.body.appendChild(document.createElement('br')) \n container = mod.win.document.createElement('div')\n container.style.overflow = 'hidden'\n mod.win.document.body.appendChild(container)\n //\n // event handlers\n //\n container.addEventListener('contextmenu',context_menu)\n container.addEventListener('mousedown',mouse_down)\n container.addEventListener('mouseup',mouse_up)\n container.addEventListener('mousemove',mouse_move)\n container.addEventListener('wheel',mouse_wheel)\n //\n // add scene\n //\n scene = new THREE.Scene()\n mod.scene = scene\n var width = mod.win.innerWidth\n var height = mod.win.innerHeight\n var aspect = width/height\n var near = 0.1\n var far = 1000000\n camera = new THREE.PerspectiveCamera(90,aspect,near,far)\n mod.camera = camera\n scene.add(camera)\n //\n // add renderer\n //\n renderer = new THREE.WebGLRenderer({antialias:true})\n mod.renderer = renderer\n renderer.setClearColor(0xffffff)\n renderer.setSize(width,height)\n container.appendChild(renderer.domElement)\n //\n // show the path if available\n //\n show_path()\n //\n // context_menu\n //\n function context_menu(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n return (false)\n }\n //\n // mouse_down\n //\n function mouse_down(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n mod.button = evt.button\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_up\n //\n function mouse_up(evt) {\n mod.button = undefined\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_move\n //\n function mouse_move(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dx = evt.clientX-mod.x\n var dy = evt.clientY-mod.y\n mod.x = evt.clientX\n mod.y = evt.clientY\n if (mod.button == 0) {\n mod.x0 += \n Math.sin(mod.thetaz)*mod.height*dy/mod.win.innerHeight\n -Math.cos(mod.thetaz)*mod.width*dx/mod.win.innerWidth\n mod.y0 += \n Math.cos(mod.thetaz)*mod.height*dy/mod.win.innerHeight\n +Math.sin(mod.thetaz)*mod.width*dx/mod.win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n renderer.render(scene,camera)\n }\n else if (mod.button == 2) {\n mod.thetaxy += dy/mod.win.innerHeight\n mod.thetaz += dx/mod.win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n if (Math.cos(mod.thetaxy) > 0)\n camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n else\n camera.up = new THREE.Vector3(-Math.sin(mod.thetaz),-Math.cos(mod.thetaz),0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n renderer.render(scene,camera)\n }\n }\n //\n // mouse_wheel\n //\n function mouse_wheel(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dy = evt.deltaY/mod.win.innerHeight\n mod.r += mod.height*dy\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n renderer.render(scene,camera)\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1026.7723708005622","left":"1173.2005549628427","filename":"undefined","inputs":{},"outputs":{}},"0.5958662931535647":{"definition":"//\n// save file\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'save file'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n file:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.contents = evt.detail.contents\n save_file()\n }}}\n//\n// outputs\n//\nvar outputs = {}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name:')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('size:')\n div.appendChild(text)\n mod.sizetext = text\n div.appendChild(document.createElement('br'))\n }\n//\n// local functions\n//\nfunction save_file() {\n var a = document.createElement('a')\n a.setAttribute('href','data:text/plain;charset=utf-8,'+ \n encodeURIComponent(mod.contents))\n a.setAttribute('download',mod.name)\n a.style.display = 'none'\n document.body.appendChild(a)\n a.click()\n document.body.removeChild(a)\n mod.nametext.nodeValue = 'name: '+mod.name\n mods.fit(mod.div)\n mod.sizetext.nodeValue = 'size: '+mod.contents.length\n mods.fit(mod.div)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"806.1744942438486","left":"1194.2267755276573","filename":"undefined","inputs":{},"outputs":{}},"0.21352059246002952":{"definition":"//\n// path to G-code\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2018\n// \n// Updated: Steven Chew\n// Date: Feb 20 2019\n// Comments: Added option to output in inch or mm\n// Date:... Oct 28 2019\n// Comments: Corrected feedrate conversion\n// - inch/s to inch/min\n//...........- mm/s to mm/min\n//\n// Updated: Neil Gershenfeld\n// Date: Oct 28 2020\n// Comments: added mm/s vs mm/min option\n//\n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'path to G-code'\n//\n// initialization\n//\nvar init = function() {\n mod.cutspeed.value = '2.5'\n mod.plungespeed.value = '2.5'\n mod.jogheight.value = '2'\n mod.spindlespeed.value = '11000'\n mod.tool.value = '1'\n mod.coolantoff.checked = true\n mod.formatMm.checked = true\n mod.unitMinutes.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n path:{type:'',\n event:function(evt){\n mod.name = evt.detail.name\n mod.path = evt.detail.path\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n make_path()\n }}}\n//\n// outputs\n//\nvar outputs = {\n file:{type:'',\n event:function(str){\n obj = {}\n obj.name = mod.name+\".nc\"\n obj.contents = str\n mods.output(mod,'file',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // cut speed\n //\n div.appendChild(document.createTextNode('cut speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.cutspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // plunge speed\n //\n div.appendChild(document.createTextNode('plunge speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.plungespeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog height\n //\n div.appendChild(document.createTextNode('jog height: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogheight = input\n div.appendChild(document.createTextNode(' (mm)'))\n div.appendChild(document.createElement('br'))\n //\n // spindle speed\n //\n div.appendChild(document.createTextNode('spindle speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.spindlespeed = input\n div.appendChild(document.createTextNode(' (RPM)'))\n div.appendChild(document.createElement('br'))\n //\n // tool\n //\n div.appendChild(document.createTextNode('tool: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.tool = input\n div.appendChild(document.createElement('br'))\n //\n // coolant\n //\n div.appendChild(document.createTextNode('coolant:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolanton'\n div.appendChild(input)\n mod.coolanton = input\n div.appendChild(document.createTextNode('on'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolantoff'\n div.appendChild(input)\n mod.coolantoff = input\n div.appendChild(document.createTextNode('off'))\n div.appendChild(document.createElement('br'))\n //\n // inch or mm format\n //\n div.appendChild(document.createTextNode('format:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatInch'\n input.checked = true\n div.appendChild(input)\n mod.formatInch = input\n div.appendChild(document.createTextNode('inch'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatMm'\n div.appendChild(input)\n mod.formatMm = input\n div.appendChild(document.createTextNode('mm'))\n div.appendChild(document.createElement('br'))\n //\n // second or minute rate units \n //\n div.appendChild(document.createTextNode('rate units:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'units'\n input.id = mod.div.id+'unitSeconds'\n input.checked = true\n div.appendChild(input)\n mod.unitSeconds = input\n div.appendChild(document.createTextNode('second'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'units'\n input.id = mod.div.id+'unitMinutes'\n div.appendChild(input)\n mod.unitMinutes = input\n div.appendChild(document.createTextNode('minute'))\n }\n//\n// local functions\n//\nfunction make_path() {\n var dx = 25.4*mod.width/mod.dpi\n var cut_speed = parseFloat(mod.cutspeed.value)\n var plunge_speed = parseFloat(mod.plungespeed.value)\n var jog_height = parseFloat(mod.jogheight.value)\n var nx = mod.width\n var scale = dx/(nx-1)\n var in_mm_scale = 1\n if (mod.formatInch.checked) {\n dx /= 25.4\n scale /= 25.4\n cut_speed /= 25.4\n plunge_speed /= 25.4\n jog_height /= 25.4\n }\n if (mod.unitMinutes.checked) {\n cut_speed *= 60\n plunge_speed *= 60\n }\n var spindle_speed = parseFloat(mod.spindlespeed.value)\n var tool = parseInt(mod.tool.value)\n str = \"%\\n\" // tape start\n str += \"G17\\n\" // xy plane\n if (mod.formatInch.checked)\n str += \"G20\\n\" // inches\n if (mod.formatMm.checked)\n str += \"G21\\n\" // mm\n str += \"G40\\n\" // cancel tool radius compensation\n str += \"G49\\n\" // cancel tool length compensation\n str += \"G54\\n\" // coordinate system 1\n str += \"G80\\n\" // cancel canned cycles\n str += \"G90\\n\" // absolute coordinates\n str += \"G94\\n\" // feed/minute units\n str += \"T\"+tool+\"M06\\n\" // tool selection, tool change\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" // feed rate\n str += \"S\"+spindle_speed+\"\\n\" // spindle speed\n if (mod.coolanton.checked)\n str += \"M08\\n\" // coolant on\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before starting spindle\n str += \"M03\\n\" // spindle on clockwise\n str += \"G04 P1\\n\" // give spindle 1 second to spin up\n //\n // follow segments\n //\n for (var seg = 0; seg < mod.path.length; ++seg) {\n //\n // move up to starting point\n //\n x = scale*mod.path[seg][0][0]\n y = scale*mod.path[seg][0][1]\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\"\n str += \"G00X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+jog_height.toFixed(4)+\"\\n\"\n //\n // move down\n //\n z = scale*mod.path[seg][0][2]\n str += \"G01Z\"+z.toFixed(4)+\" F\"+plunge_speed.toFixed(4)+\"\\n\"\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" //restore xy feed rate\n for (var pt = 1; pt < mod.path[seg].length; ++pt) {\n //\n // move to next point\n //\n x = scale*mod.path[seg][pt][0]\n y = scale*mod.path[seg][pt][1]\n z = scale*mod.path[seg][pt][2]\n str += \"G01X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+z.toFixed(4)+\"\\n\"\n }\n }\n //\n // finish\n //\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before stopping spindle\n str += \"M05\\n\" // spindle stop\n if (mod.coolanton.checked)\n str += \"M09\\n\" // coolant off\n str += \"M30\\n\" // program end and reset\n str += \"%\\n\" // tape end\n //\n // output file\n //\n outputs.file.event(str)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"956.7637237759097","left":"674.8972647579424","filename":"modules/path/formats/g-code","inputs":{},"outputs":{}},"0.41762495261758337":{"definition":"//\n// mill raster 3D\n//\n// Neil Gershenfeld 10/22/21\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mill raster 3D'\n//\n// initialization\n//\nvar init = function() {\n mod.dia_in.value = '0.125'\n mod.dia_mm.value = '3.175'\n mod.stepover.value = '0.5'\n mod.error.value = '0.001'\n }\n//\n// inputs\n//\nvar inputs = {\n map:{type:'',label:'height map',\n event:function(evt){\n mod.map = evt.detail.map\n mod.xmin = evt.detail.xmin\n mod.xmax = evt.detail.xmax\n mod.ymin = evt.detail.ymin\n mod.ymax = evt.detail.ymax\n mod.zmin = evt.detail.zmin\n mod.zmax = evt.detail.zmax\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n mod.depth = Math.floor((mod.zmax-mod.zmin)*mod.width/(mod.xmax-mod.xmin))\n mod.mmunits = evt.detail.mmunits\n mod.dpi = mod.width/(mod.mmunits*(mod.xmax-mod.xmin)/25.4)\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.width\n ctx.canvas.height = mod.height\n }}}\n//\n// outputs\n//\nvar outputs = {\n toolpath:{type:'',\n event:function(){\n obj = {}\n obj.path = mod.path\n obj.name = \"mill raster 3D\"\n obj.dpi = mod.dpi\n obj.width = mod.width\n obj.height = mod.height\n obj.depth = mod.depth\n mods.output(mod,'toolpath',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // tool diameter\n //\n div.appendChild(document.createTextNode('tool diameter'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_in.value = parseFloat(mod.dia_mm.value)/25.4\n })\n div.appendChild(input)\n mod.dia_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n })\n div.appendChild(input)\n mod.dia_in = input\n div.appendChild(document.createElement('br'))\n //\n // stepover\n //\n div.appendChild(document.createTextNode('stepover (0-1): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.stepover = input\n div.appendChild(document.createElement('br'))\n //\n // tool shape\n //\n div.appendChild(document.createTextNode('tool shape: '))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'shape'\n input.id = mod.div.id+'flatend'\n input.checked = true\n div.appendChild(input)\n mod.flatend= input\n div.appendChild(document.createTextNode('flat end'))\n div.appendChild(document.createElement('br'))\n //\n // direction \n //\n div.appendChild(document.createTextNode('direction: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'xz'\n input.checked = true\n div.appendChild(input)\n mod.dirxz = input\n div.appendChild(document.createTextNode('xz'))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'yz'\n input.checked = true\n div.appendChild(input)\n mod.diryz = input\n div.appendChild(document.createTextNode('yz'))\n div.appendChild(document.createElement('br'))\n //\n // fit error \n //\n div.appendChild(document.createTextNode('vector fit: '))\n //div.appendChild(document.createElement('br'))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.error = input\n div.appendChild(document.createElement('br'))\n //\n // calculate\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('calculate')\n mod.label = text\n span.appendChild(text)\n mod.labelspan = span\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n mod.label.nodeValue = 'calculating'\n mod.labelspan.style.fontWeight = 'bold'\n calculate_path()\n })\n div.appendChild(btn)\n div.appendChild(document.createTextNode(' '))\n //\n // view\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n }\n//\n// local functions\n//\n// calculate path\n//\nfunction calculate_path() {\n var blob = new Blob(['('+calculate_path_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n if (evt.data.type == \"progress\") {\n mod.label.nodeValue = evt.data.value\n return\n }\n //\n // webworker handler\n //\n mod.path = evt.data.path\n mod.label.nodeValue = 'calculate'\n mod.labelspan.style.fontWeight = 'normal'\n //\n // clear SVG\n //\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.width-1)+\" \"+(mod.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n //\n // plot path\n //\n for (var i = 1; i < mod.path[0].length; ++i) {\n var ixp = mod.path[0][i-1][0]\n var iyp = mod.height-1-mod.path[0][i-1][1]\n var izp = 0.1*mod.path[0][i-1][2]\n var ix = mod.path[0][i][0]\n var iy = mod.height-1-mod.path[0][i][1]\n var iz = 0.1*mod.path[0][i][2]\n var line = document.createElementNS(\n 'http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n line.setAttribute('x1',ixp)\n line.setAttribute('y1',iyp-izp)\n line.setAttribute('x2',ix)\n line.setAttribute('y2',iy-iz)\n g.appendChild(line)\n }\n //\n // output path\n //\n outputs.toolpath.event()\n })\n //\n // call webworker\n //\n webworker.postMessage({\n height:mod.height,width:mod.width,\n error:mod.error.value,\n xmin:mod.xmin,xmax:mod.xmax,\n ymin:mod.ymin,ymax:mod.ymax,\n zmin:mod.zmin,zmax:mod.zmax,\n diameter:mod.dia_mm.value,\n stepover:mod.stepover.value,\n mmunits: mod.mmunits,\n xz:mod.dirxz.checked,\n yz:mod.diryz.checked,\n map:mod.map})\n }\n//\n// calculate path worker\n//\nfunction calculate_path_worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var error = evt.data.error\n var xmin = evt.data.xmin\n var xmax = evt.data.xmax\n var ymin = evt.data.ymin\n var ymax = evt.data.ymax\n var zmin = evt.data.zmin\n var zmax = evt.data.zmax\n var map = evt.data.map\n var diameter = evt.data.diameter\n var stepover = evt.data.stepover\n var mmunits = evt.data.mmunits\n var step = Math.floor(stepover*diameter*w/(mmunits*(xmax-xmin)))\n var path = []\n //\n // construct tool offset\n //\n var toolsize = Math.floor(diameter*w/(mmunits*(xmax-xmin)))\n var tooloffset = new Float32Array(toolsize*toolsize)\n var toolmiddle = Math.floor(toolsize/2)\n for (var x = 0; x < toolsize; ++x)\n for (var y = 0; y < toolsize; ++y) {\n var r = Math.sqrt((x-toolmiddle)*(x-toolmiddle)+(y-toolmiddle)*(y-toolmiddle))\n if (r <= toolmiddle)\n tooloffset[y*toolsize+x] = 0\n else\n tooloffset[y*toolsize+x] = Number.MAX_VALUE\n }\n //\n // xz\n //\n if (evt.data.xz) {\n path.push([])\n var xstart = 0\n var ystart = h-1\n var zstart = Math.floor((map[ystart*w+xstart]-zmax)*w/(xmax-xmin))\n path[path.length-1].push([xstart,h-1-ystart,zstart])\n var xcur = 1\n var ycur = h-1\n var zcur = Math.floor((map[ycur*w+xcur]-zmax)*w/(xmax-xmin))\n var dx = 1\n var dy = 0\n while (1) {\n //\n // move to next point\n //\n xnext = xcur+dx\n ynext = ycur+dy\n if (ynext <= 0)\n //\n // done\n //\n break;\n //\n // find offset at next point\n //\n var znext = -Number.MAX_VALUE\n for (var xoffset = 0; xoffset < toolsize; ++xoffset)\n for (var yoffset = 0; yoffset < toolsize; ++yoffset) {\n var x = xnext+(xoffset-toolmiddle)\n var y = ynext+(yoffset-toolmiddle)\n var offset = tooloffset[yoffset*toolsize+xoffset]\n var z = Math.floor((map[y*w+x]-zmax)*w/(xmax-xmin))-offset\n if (z > znext)\n znext = z\n }\n //\n // vectorize\n //\n dxcur = xcur-xstart\n dycur = ycur-ystart\n dzcur = zcur-zstart\n dcur = Math.sqrt(dxcur*dxcur+dycur*dycur+dzcur*dzcur)\n nxcur = dxcur/dcur\n nycur = dycur/dcur\n nzcur = dzcur/dcur\n dxnext = xnext-xcur\n dynext = ynext-ycur\n dznext = znext-zcur\n dnext = Math.sqrt(dxnext*dxnext+dynext*dynext+dznext*dznext)\n nxnext = dxnext/dnext\n nynext = dynext/dnext\n nznext = dznext/dnext\n dot = nxcur*nxnext+nycur*nynext+nzcur*nznext\n if (dot <= (1-error)) {\n path[path.length-1].push([xcur,h-1-ycur,zcur])\n xstart = xcur\n ystart = ycur\n zstart = zcur\n }\n xcur = xnext\n ycur = ynext\n zcur = znext\n if (xcur == (w-1)) {\n if (dx == 1) {\n dx = 0\n dy = -step\n }\n else {\n dx = -1\n dy = 0\n }\n }\n else if (xcur == 0) {\n if (dx == -1) {\n dx = 0\n dy = -step\n }\n else {\n dx = 1\n dy = 0\n }\n }\n //\n // update progress\n //\n self.postMessage({type:'progress',value:ycur})\n }\n }\n //\n // yz\n //\n if (evt.data.yz) {\n path.push([])\n var xstart = w-1\n var ystart = 0\n var zstart = Math.floor((map[ystart*w+xstart]-zmax)*w/(xmax-xmin))\n path[path.length-1].push([xstart,h-1-ystart,zstart])\n var xcur = w-1\n var ycur = 1\n var zcur = Math.floor((map[ycur*w+xcur]-zmax)*w/(xmax-xmin))\n var dx = 0\n var dy = 1\n while (1) {\n //\n // move to next point\n //\n xnext = xcur+dx\n ynext = ycur+dy\n if (xnext <= 0)\n //\n // done\n //\n break;\n //\n // find offset at next point\n //\n var znext = -Number.MAX_VALUE\n for (var xoffset = 0; xoffset < toolsize; ++xoffset)\n for (var yoffset = 0; yoffset < toolsize; ++yoffset) {\n var x = xnext+(xoffset-toolmiddle)\n var y = ynext+(yoffset-toolmiddle)\n var offset = tooloffset[yoffset*toolsize+xoffset]\n var z = Math.floor((map[y*w+x]-zmax)*w/(xmax-xmin))-offset\n if (z > znext)\n znext = z\n }\n //\n // vectorize\n //\n dxcur = xcur-xstart\n dycur = ycur-ystart\n dzcur = zcur-zstart\n dcur = Math.sqrt(dxcur*dxcur+dycur*dycur+dzcur*dzcur)\n nxcur = dxcur/dcur\n nycur = dycur/dcur\n nzcur = dzcur/dcur\n dxnext = xnext-xcur\n dynext = ynext-ycur\n dznext = znext-zcur\n dnext = Math.sqrt(dxnext*dxnext+dynext*dynext+dznext*dznext)\n nxnext = dxnext/dnext\n nynext = dynext/dnext\n nznext = dznext/dnext\n dot = nxcur*nxnext+nycur*nynext+nzcur*nznext\n if (dot <= (1-error)) {\n path[path.length-1].push([xcur,h-1-ycur,zcur])\n xstart = xcur\n ystart = ycur\n zstart = zcur\n }\n xcur = xnext\n ycur = ynext\n zcur = znext\n if (ycur == (w-1)) {\n if (dy == 1) {\n dy = 0\n dx = -step\n }\n else {\n dy = -1\n dx = 0\n }\n }\n else if (ycur == 0) {\n if (dy == -1) {\n dy = 0\n dx = -step\n }\n else {\n dy = 1\n dx = 0\n }\n }\n //\n // update progress\n //\n self.postMessage({type:'progress',value:xcur})\n }\n }\n //\n // return\n //\n self.postMessage({type:'path',path:path})\n self.close()\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"765.3573972003628","left":"217.1659333412317","filename":"modules/processes/mill/raster/3D","inputs":{},"outputs":{}}},"links":["{\"source\":\"{\\\"id\\\":\\\"0.0622871075904039\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"mesh\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.908940842104825\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"mesh\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.908940842104825\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"mesh\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.373975449262817\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"mesh\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.21352059246002952\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"file\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.5958662931535647\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"file\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.373975449262817\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"map\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.41762495261758337\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"map\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.41762495261758337\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"toolpath\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.21352059246002952\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"path\\\"}\"}","{\"source\":\"{\\\"id\\\":\\\"0.41762495261758337\\\",\\\"type\\\":\\\"outputs\\\",\\\"name\\\":\\\"toolpath\\\"}\",\"dest\":\"{\\\"id\\\":\\\"0.21976500984768532\\\",\\\"type\\\":\\\"inputs\\\",\\\"name\\\":\\\"path\\\"}\"}"]} \ No newline at end of file +{"modules":{"0.0622871075904039":{"definition":"//\n// read stl\n//\n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2018\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'read STL'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n }\n//\n// outputs\n//\nvar outputs = {\n mesh:{type:'STL',\n event:function(buffer){\n mods.output(mod,'mesh',buffer)}}\n }\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // file input control\n //\n var file = document.createElement('input')\n file.setAttribute('type','file')\n file.setAttribute('id',div.id+'file_input')\n file.style.position = 'absolute'\n file.style.left = 0\n file.style.top = 0\n file.style.width = 0\n file.style.height = 0\n file.style.opacity = 0\n file.addEventListener('change',function() {\n stl_read_handler()\n })\n div.appendChild(file)\n mod.file = file\n //\n // canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // file select button\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('select stl file'))\n btn.addEventListener('click',function(){\n var file = document.getElementById(div.id+'file_input')\n file.value = null\n file.click()\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // info\n //\n var info = document.createElement('div')\n info.setAttribute('id',div.id+'info')\n var text = document.createTextNode('name: ')\n info.appendChild(text)\n mod.namen = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('size: ')\n info.appendChild(text)\n mod.sizen = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('triangles: ')\n info.appendChild(text)\n mod.trianglesn = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('dx: ')\n info.appendChild(text)\n mod.dxn = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('dy: ')\n info.appendChild(text)\n mod.dyn = text\n info.appendChild(document.createElement('br'))\n var text = document.createTextNode('dz: ')\n info.appendChild(text)\n mod.dzn = text\n div.appendChild(info)\n }\n//\n// local functions\n//\n// read handler\n//\nfunction stl_read_handler(event) {\n var file_reader = new FileReader()\n file_reader.onload = stl_load_handler\n input_file = mod.file.files[0]\n file_name = input_file.name\n mod.namen.nodeValue = 'name: '+file_name\n file_reader.readAsArrayBuffer(input_file)\n }\n//\n// load handler\n//\nfunction stl_load_handler(event) {\n //\n // check for binary STL\n //\n var endian = true\n var view = new DataView(event.target.result)\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n if (size != view.byteLength) {\n mod.sizen.nodeValue = 'error: not binary STL'\n mod.trianglesn.nodeValue = ''\n mod.dxn.nodeValue = ''\n mod.dyn.nodeValue = ''\n mod.dzn.nodeValue = ''\n return\n }\n mod.sizen.nodeValue = 'size: '+size\n mod.trianglesn.nodeValue = 'triangles: '+triangles\n //\n // find limits and draw\n //\n var blob = new Blob(['('+draw_limits_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n //\n // worker response\n //\n window.URL.revokeObjectURL(url)\n //\n // size\n //\n mod.dxn.nodeValue = 'dx: '+evt.data.dx.toFixed(3)\n mod.dyn.nodeValue = 'dy: '+evt.data.dy.toFixed(3)\n mod.dzn.nodeValue = 'dz: '+evt.data.dz.toFixed(3)\n //\n // image\n //\n var image = evt.data.image\n var height = mod.canvas.height\n var width = mod.canvas.width\n var buffer = new Uint8ClampedArray(evt.data.image)\n var imgdata = new ImageData(buffer,width,height)\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n //\n // output\n //\n outputs.mesh.event(evt.data.mesh)\n })\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var img = ctx.getImageData(0,0,mod.canvas.width,mod.canvas.height)\n //\n // call worker\n //\n webworker.postMessage({\n height:mod.canvas.height,width:mod.canvas.width,\n image:img.data.buffer,mesh:event.target.result},\n [img.data.buffer,event.target.result])\n }\nfunction draw_limits_worker() {\n self.addEventListener('message',function(evt) {\n //\n // function to draw line\n //\n function line(x0,y0,x1,y1) {\n var ix0 = Math.floor(xo+xw*(x0-xmin)/dx)\n var iy0 = Math.floor(yo+yh*(ymax-y0)/dy)\n var ix1 = Math.floor(xo+xw*(x1-xmin)/dx)\n var iy1 = Math.floor(yo+yh*(ymax-y1)/dy)\n var row,col\n var idx = ix1-ix0\n var idy = iy1-iy0\n if (Math.abs(idy) > Math.abs(idx)) {\n (idy > 0) ?\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\n for (row = row0; row <= row1; ++row) {\n col = Math.floor(col0+(col1-col0)*(row-row0)/(row1-row0))\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n else if ((Math.abs(idx) >= Math.abs(idy)) && (idx != 0)) {\n (idx > 0) ?\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\n for (col = col0; col <= col1; ++col) {\n row = Math.floor(row0+(row1-row0)*(col-col0)/(col1-col0))\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n else {\n row = iy0\n col = ix0\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n //\n // get variables\n //\n var height = evt.data.height\n var width = evt.data.width\n var endian = true\n var image = new Uint8ClampedArray(evt.data.image)\n var view = new DataView(evt.data.mesh)\n var triangles = view.getUint32(80,endian)\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n if (x0 > xmax) xmax = x0\n if (x0 < xmin) xmin = x0\n y0 = view.getFloat32(offset,endian)\n offset += 4\n if (y0 > ymax) ymax = y0\n if (y0 < ymin) ymin = y0\n z0 = view.getFloat32(offset,endian)\n offset += 4\n if (z0 > zmax) zmax = z0\n if (z0 < zmin) zmin = z0\n x1 = view.getFloat32(offset,endian)\n offset += 4\n if (x1 > xmax) xmax = x1\n if (x1 < xmin) xmin = x1\n y1 = view.getFloat32(offset,endian)\n offset += 4\n if (y1 > ymax) ymax = y1\n if (y1 < ymin) ymin = y1\n z1 = view.getFloat32(offset,endian)\n offset += 4\n if (z1 > zmax) zmax = z1\n if (z1 < zmin) zmin = z1\n x2 = view.getFloat32(offset,endian)\n offset += 4\n if (x2 > xmax) xmax = x2\n if (x2 < xmin) xmin = x2\n y2 = view.getFloat32(offset,endian)\n offset += 4\n if (y2 > ymax) ymax = y2\n if (y2 < ymin) ymin = y2\n z2 = view.getFloat32(offset,endian)\n offset += 4\n if (z2 > zmax) zmax = z2\n if (z2 < zmin) zmin = z2\n offset += 2\n }\n var dx = xmax-xmin\n var dy = ymax-ymin\n var dz = zmax-zmin\n //\n // draw mesh\n //\n if (dx > dy) {\n var xo = 0\n var yo = height*.5*(1-dy/dx)\n var xw = width-1\n var yh = (width-1)*dy/dx\n }\n else {\n var xo = width*.5*(1-dx/dy)\n var yo = 0\n var xw = (height-1)*dx/dy\n var yh = height-1\n }\n offset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n line(x0,y0,x1,y1)\n line(x1,y1,x2,y2)\n line(x2,y2,x0,y0)\n }\n //\n // return results and close\n //\n self.postMessage({\n dx:dx,dy:dy,dz:dz,\n image:evt.data.image,mesh:evt.data.mesh},[evt.data.image,evt.data.mesh])\n self.close()\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"96.91028136684105","left":"173.359503182162","filename":"undefined","inputs":{},"outputs":{}},"0.908940842104825":{"definition":"//\n// mesh rotate\n// \n// Neil Gershenfeld\n// (c) Massachusetts Institute of Technology 2018\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mesh rotate'\n//\n// initialization\n//\nvar init = function() {\n mod.rx.value = '0'\n mod.ry.value = '0'\n mod.rz.value = '0'\n }\n//\n// inputs\n//\nvar inputs = {\n mesh:{type:'STL',\n event:function(evt){\n mod.mesh = evt.detail\n rotate_mesh()}}}\n//\n// outputs\n//\nvar outputs = {\n mesh:{type:'STL',\n event:function(buffer){\n mods.output(mod,'mesh',buffer)}}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // canvas\n //\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.canvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // rotation\n //\n div.appendChild(document.createTextNode('rotation (degrees):'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode(' x: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n rotate_mesh()\n })\n div.appendChild(input)\n mod.rx = input\n div.appendChild(document.createTextNode(' y: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n rotate_mesh()\n })\n div.appendChild(input)\n mod.ry = input\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode(' z: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n rotate_mesh()\n })\n div.appendChild(input)\n mod.rz = input\n div.appendChild(document.createTextNode(' (enter)'))\n div.appendChild(document.createElement('br'))\n //\n // info\n //\n var text = document.createTextNode('dx:')\n div.appendChild(text)\n mod.dxn = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('dy:')\n div.appendChild(text)\n mod.dyn = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('dz:')\n div.appendChild(text)\n mod.dzn = text\n div.appendChild(document.createElement('br'))\n }\n//\n// local functions\n//\n// rotate mesh\n//\nfunction rotate_mesh() {\n //\n // check for binary STL\n //\n var endian = true\n var view = new DataView(mod.mesh)\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n //\n // find limits, rotate, and draw\n //\n var blob = new Blob(['('+rotate_mesh_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n //\n // worker response\n //\n window.URL.revokeObjectURL(url)\n //\n // size\n //\n mod.dxn.nodeValue = 'dx: '+evt.data.dx.toFixed(3)\n mod.dyn.nodeValue = 'dy: '+evt.data.dy.toFixed(3)\n mod.dzn.nodeValue = 'dz: '+evt.data.dz.toFixed(3)\n //\n // image\n //\n var image = evt.data.image\n var height = mod.canvas.height\n var width = mod.canvas.width\n var buffer = new Uint8ClampedArray(evt.data.image)\n var imgdata = new ImageData(buffer,width,height)\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n //\n // mesh\n //\n mod.mesh = evt.data.mesh\n //\n // output\n //\n outputs.mesh.event(evt.data.rotate)\n })\n //\n // call worker\n //\n var ctx = mod.canvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.canvas.width,mod.canvas.height)\n var img = ctx.getImageData(0,0,mod.canvas.width,mod.canvas.height)\n var rx = parseFloat(mod.rx.value)*Math.PI/180\n var ry = parseFloat(mod.ry.value)*Math.PI/180\n var rz = parseFloat(mod.rz.value)*Math.PI/180\n webworker.postMessage({\n height:mod.canvas.height,width:mod.canvas.width,\n rx:rx,ry:ry,rz:rz,\n image:img.data.buffer,mesh:mod.mesh},\n [img.data.buffer,mod.mesh])\n }\nfunction rotate_mesh_worker() {\n self.addEventListener('message',function(evt) {\n //\n // function to draw line\n //\n function line(x0,y0,x1,y1) {\n var ix0 = Math.floor(xo+xw*(x0-xmin)/dx)\n var iy0 = Math.floor(yo+yh*(ymax-y0)/dy)\n var ix1 = Math.floor(xo+xw*(x1-xmin)/dx)\n var iy1 = Math.floor(yo+yh*(ymax-y1)/dy)\n var row,col\n var idx = ix1-ix0\n var idy = iy1-iy0\n if (Math.abs(idy) > Math.abs(idx)) {\n (idy > 0) ?\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\n for (row = row0; row <= row1; ++row) {\n col = Math.floor(col0+(col1-col0)*(row-row0)/(row1-row0))\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n else if ((Math.abs(idx) >= Math.abs(idy)) && (idx != 0)) {\n (idx > 0) ?\n (row0=iy0,col0=ix0,row1=iy1,col1=ix1):\n (row0=iy1,col0=ix1,row1=iy0,col1=ix0)\n for (col = col0; col <= col1; ++col) {\n row = Math.floor(row0+(row1-row0)*(col-col0)/(col1-col0))\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n else {\n row = iy0\n col = ix0\n image[row*width*4+col*4+0] = 0\n image[row*width*4+col*4+1] = 0\n image[row*width*4+col*4+2] = 0\n image[row*width*4+col*4+3] = 255\n }\n }\n //\n // function to rotate point\n //\n function rotate(x,y,z) {\n var x1 = x\n var y1 = Math.cos(rx)*y-Math.sin(rx)*z\n var z1 = Math.sin(rx)*y+Math.cos(rx)*z\n var x2 = Math.cos(ry)*x1-Math.sin(ry)*z1\n var y2 = y1\n var z2 = Math.sin(ry)*x1+Math.cos(ry)*z1\n var x3 = Math.cos(rz)*x2-Math.sin(rz)*y2\n var y3 = Math.sin(rz)*x2+Math.cos(rz)*y2\n var z3 = z2\n //return([x3,y3,z3])\n return({x:x3,y:y3,z:z3})\n }\n //\n // get variables\n //\n var height = evt.data.height\n var width = evt.data.width\n var rx = evt.data.rx\n var ry = evt.data.ry\n var rz = evt.data.rz\n var endian = true\n var image = new Uint8ClampedArray(evt.data.image)\n var view = new DataView(evt.data.mesh)\n var triangles = view.getUint32(80,endian)\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n if (p0.x > xmax) xmax = p0.x\n if (p0.x < xmin) xmin = p0.x\n if (p0.y > ymax) ymax = p0.y\n if (p0.y < ymin) ymin = p0.y\n if (p0.z > zmax) zmax = p0.z\n if (p0.z < zmin) zmin = p0.z\n var p1 = rotate(x1,y1,z1)\n if (p1.x > xmax) xmax = p1.x\n if (p1.x < xmin) xmin = p1.x\n if (p1.y > ymax) ymax = p1.y\n if (p1.y < ymin) ymin = p1.y\n if (p1.z > zmax) zmax = p1.z\n if (p1.z < zmin) zmin = p1.z\n var p2 = rotate(x2,y2,z2)\n if (p2.x > xmax) xmax = p2.x\n if (p2.x < xmin) xmin = p2.x\n if (p2.y > ymax) ymax = p2.y\n if (p2.y < ymin) ymin = p2.y\n if (p2.z > zmax) zmax = p2.z\n if (p2.z < zmin) zmin = p2.z\n }\n var dx = xmax-xmin\n var dy = ymax-ymin\n var dz = zmax-zmin\n //\n // copy mesh\n //\n var newbuf = evt.data.mesh.slice(0)\n var newview = new DataView(newbuf)\n //\n // copy and draw mesh\n //\n if (dx > dy) {\n var xo = 0\n var yo = height*.5*(1-dy/dx)\n var xw = (width-1)\n var yh = (width-1)*dy/dx\n }\n else {\n var xo = width*.5*(1-dx/dy)\n var yo = 0\n var xw = (height-1)*dx/dy\n var yh = (height-1)\n }\n offset = 80+4\n var newoffset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n var p1 = rotate(x1,y1,z1)\n var p2 = rotate(x2,y2,z2)\n line(p0.x,p0.y,p1.x,p1.y)\n line(p1.x,p1.y,p2.x,p2.y)\n line(p2.x,p2.y,p0.x,p0.y)\n newoffset += 3*4\n newview.setFloat32(newoffset,p0.x,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0.y,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0.z,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1.x,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1.y,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1.z,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2.x,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2.y,endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2.z,endian)\n newoffset += 4\n newoffset += 2\n }\n //\n // return results and close\n //\n self.postMessage({\n dx:dx,dy:dy,dz:dz,\n image:evt.data.image,mesh:evt.data.mesh,rotate:newbuf},\n [evt.data.image,evt.data.mesh,newbuf])\n self.close()\n })\n }\nfunction old_rotate_mesh() {\n //\n // function to rotate point\n //\n function rotate(x,y,z) {\n var x1 = x\n var y1 = Math.cos(rx)*y-Math.sin(rx)*z\n var z1 = Math.sin(rx)*y+Math.cos(rx)*z\n var x2 = Math.cos(ry)*x1-Math.sin(ry)*z1\n var y2 = y1\n var z2 = Math.sin(ry)*x1+Math.cos(ry)*z1\n var x3 = Math.cos(rz)*x2-Math.sin(rz)*y2\n var y3 = Math.sin(rz)*x2+Math.cos(rz)*y2\n var z3 = z2\n return([x3,y3,z3])\n }\n //\n // get vars\n //\n var view = mod.mesh\n var endian = true\n var triangles = view.getUint32(80,endian)\n mod.triangles = triangles\n var size = 80+4+triangles*(4*12+2)\n var rx = parseFloat(mod.rx.value)*Math.PI/180\n var ry = parseFloat(mod.ry.value)*Math.PI/180\n var rz = parseFloat(mod.rz.value)*Math.PI/180\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n if (p0[0] > xmax) xmax = p0[0]\n if (p0[0] < xmin) xmin = p0[0]\n if (p0[1] > ymax) ymax = p0[1]\n if (p0[1] < ymin) ymin = p0[1]\n if (p0[2] > zmax) zmax = p0[2]\n if (p0[2] < zmin) zmin = p0[2]\n var p1 = rotate(x1,y1,z1)\n if (p1[0] > xmax) xmax = p1[0]\n if (p1[0] < xmin) xmin = p1[0]\n if (p1[1] > ymax) ymax = p1[1]\n if (p1[1] < ymin) ymin = p1[1]\n if (p1[2] > zmax) zmax = p1[2]\n if (p1[2] < zmin) zmin = p1[2]\n var p2 = rotate(x2,y2,z2)\n if (p2[0] > xmax) xmax = p2[0]\n if (p2[0] < xmin) xmin = p2[0]\n if (p2[1] > ymax) ymax = p2[1]\n if (p2[1] < ymin) ymin = p2[1]\n if (p2[2] > zmax) zmax = p2[2]\n if (p2[2] < zmin) zmin = p2[2]\n }\n mod.dx = xmax-xmin\n mod.dy = ymax-ymin\n mod.dz = zmax-zmin\n mod.dxn.nodeValue = 'dx: '+mod.dx.toFixed(3)\n mod.dyn.nodeValue = 'dy: '+mod.dy.toFixed(3)\n mod.dzn.nodeValue = 'dz: '+mod.dz.toFixed(3)\n mod.xmin = xmin\n mod.ymin = ymin\n mod.zmin = zmin\n mod.xmax = xmax\n mod.ymax = ymax\n mod.zmax = zmax\n //\n // copy mesh\n //\n var buf = mod.mesh.buffer.slice(0)\n var newview = new DataView(buf)\n //\n // draw projection and save rotation\n //\n var ctx = mod.meshcanvas.getContext('2d')\n var w = mod.meshcanvas.width\n var h = mod.meshcanvas.height\n ctx.clearRect(0,0,w,h)\n var dx = mod.dx\n var dy = mod.dy\n if (dx > dy) {\n var xo = 0\n var yo = h*.5*(1-dy/dx)\n var xw = w\n var yh = w*dy/dx\n }\n else {\n var xo = w*.5*(1-dx/dy)\n var yo = 0\n var xw = h*dx/dy\n var yh = h\n }\n ctx.beginPath()\n offset = 80+4\n var newoffset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n var p0 = rotate(x0,y0,z0)\n var p1 = rotate(x1,y1,z1)\n var p2 = rotate(x2,y2,z2)\n x0 = xo+xw*(p0[0]-xmin)/dx\n y0 = yo+yh*(ymax-p0[1])/dy\n x1 = xo+xw*(p1[0]-xmin)/dx\n y1 = yo+yh*(ymax-p1[1])/dy\n x2 = xo+xw*(p2[0]-xmin)/dx\n y2 = yo+yh*(ymax-p2[1])/dy\n ctx.moveTo(x0,y0)\n ctx.lineTo(x1,y1)\n ctx.lineTo(x2,y2)\n ctx.lineTo(x0,y0)\n newoffset += 3*4\n newview.setFloat32(newoffset,p0[0],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0[1],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p0[2],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1[0],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1[1],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p1[2],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2[0],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2[1],endian)\n newoffset += 4\n newview.setFloat32(newoffset,p2[2],endian)\n newoffset += 4\n newoffset += 2\n }\n ctx.stroke()\n //\n // generate output\n //\n outputs.mesh.event(buf)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"227.91028136684105","left":"636.3595031821619","filename":"undefined","inputs":{},"outputs":{}},"0.373975449262817":{"definition":"//\n// mesh height map\n// \n// Neil Gershenfeld 1/16/20\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mesh height map'\n//\n// initialization\n//\nvar init = function() {\n mod.mmunits.value = '25.4'\n mod.inunits.value = '1'\n mod.width.value = '1000'\n mod.border.value = '0'\n }\n//\n// inputs\n//\nvar inputs = {\n mesh:{type:'STL',\n event:function(evt){\n mod.mesh = new DataView(evt.detail)\n find_limits_map()}}}\n//\n// outputs\n//\nvar outputs = {\n map:{type:'',label:'height map',\n event:function(heightmap){\n var obj = {}\n obj.map = heightmap\n obj.xmin = mod.xmin\n obj.xmax = mod.xmax\n obj.ymin = mod.ymin\n obj.ymax = mod.ymax\n obj.zmin = mod.zmin\n obj.zmax = mod.zmax\n obj.width = mod.img.width\n obj.height = mod.img.height\n obj.mmunits = mod.mmunits.value\n mods.output(mod,'map',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // on-screen height map canvas\n //\n div.appendChild(document.createTextNode(' '))\n var canvas = document.createElement('canvas')\n canvas.width = mods.ui.canvas\n canvas.height = mods.ui.canvas\n canvas.style.backgroundColor = 'rgb(255,255,255)'\n div.appendChild(canvas)\n mod.mapcanvas = canvas\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n //\n // mesh units\n //\n div.appendChild(document.createTextNode('mesh units: (enter)'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n mod.inunits.value = parseFloat(mod.mmunits.value)/25.4\n find_limits_map()\n })\n div.appendChild(input)\n mod.mmunits = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n mod.mmunits.value = parseFloat(mod.inunits.value)*25.4\n find_limits_map()\n })\n div.appendChild(input)\n mod.inunits = input\n //\n // mesh size\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mesh size:'))\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('XxYxZ (units)')\n div.appendChild(text)\n mod.meshsize = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('XxYxZ (mm)')\n div.appendChild(text)\n mod.mmsize = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('XxYxZ (in)')\n div.appendChild(text)\n mod.insize = text\n //\n // height map border \n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('border: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n find_limits_map()\n })\n div.appendChild(input)\n mod.border = input\n div.appendChild(document.createTextNode(' (units)'))\n //\n // height map width\n //\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('width: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('change',function(){\n find_limits_map()\n })\n div.appendChild(input)\n mod.width = input\n div.appendChild(document.createTextNode(' (pixels)'))\n //\n // view height map\n //\n div.appendChild(document.createElement('br'))\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view height map'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var canvas = document.createElement('canvas')\n canvas.width = mod.img.width\n canvas.height = mod.img.height\n win.document.body.appendChild(canvas)\n var ctx = canvas.getContext(\"2d\")\n ctx.drawImage(mod.img,0,0)\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// find limits then map \n//\nfunction find_limits_map() {\n var blob = new Blob(['('+limits_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n mod.triangles = evt.data.triangles\n mod.xmin = evt.data.xmin\n mod.xmax = evt.data.xmax\n mod.ymin = evt.data.ymin\n mod.ymax = evt.data.ymax\n mod.zmin = evt.data.zmin\n mod.zmax = evt.data.zmax\n mod.dx = mod.xmax-mod.xmin\n mod.dy = mod.ymax-mod.ymin\n mod.dz = mod.zmax-mod.zmin\n mod.meshsize.nodeValue = \n mod.dx.toFixed(3)+' x '+\n mod.dy.toFixed(3)+' x '+\n mod.dz.toFixed(3)+' (units)'\n var mm = parseFloat(mod.mmunits.value)\n mod.mmsize.nodeValue = \n (mod.dx*mm).toFixed(3)+' x '+\n (mod.dy*mm).toFixed(3)+' x '+\n (mod.dz*mm).toFixed(3)+' (mm)'\n var inches = parseFloat(mod.inunits.value)\n mod.insize.nodeValue = \n (mod.dx*inches).toFixed(3)+' x '+\n (mod.dy*inches).toFixed(3)+' x '+\n (mod.dz*inches).toFixed(3)+' (in)'\n mods.fit(mod.div)\n map_mesh()\n })\n var border = parseFloat(mod.border.value)\n webworker.postMessage({\n mesh:mod.mesh,\n border:border})\n }\nfunction limits_worker() {\n self.addEventListener('message',function(evt) {\n var view = evt.data.mesh\n var border = evt.data.border\n //\n // get vars\n //\n var endian = true\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n //\n // find limits\n //\n var offset = 80+4\n var x0,x1,x2,y0,y1,y2,z0,z1,z2\n var xmin = Number.MAX_VALUE\n var xmax = -Number.MAX_VALUE\n var ymin = Number.MAX_VALUE\n var ymax = -Number.MAX_VALUE\n var zmin = Number.MAX_VALUE\n var zmax = -Number.MAX_VALUE\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n if (x0 > xmax) xmax = x0\n if (x0 < xmin) xmin = x0\n if (y0 > ymax) ymax = y0\n if (y0 < ymin) ymin = y0\n if (z0 > zmax) zmax = z0\n if (z0 < zmin) zmin = z0\n if (x1 > xmax) xmax = x1\n if (x1 < xmin) xmin = x1\n if (y1 > ymax) ymax = y1\n if (y1 < ymin) ymin = y1\n if (z1 > zmax) zmax = z1\n if (z1 < zmin) zmin = z1\n if (x2 > xmax) xmax = x2\n if (x2 < xmin) xmin = x2\n if (y2 > ymax) ymax = y2\n if (y2 < ymin) ymin = y2\n if (z2 > zmax) zmax = z2\n if (z2 < zmin) zmin = z2\n }\n xmin -= border\n xmax += border\n ymin -= border\n ymax += border\n //\n // return\n //\n self.postMessage({triangles:triangles,\n xmin:xmin,xmax:xmax,ymin:ymin,ymax:ymax,\n zmin:zmin,zmax:zmax})\n self.close()\n })\n }\n//\n// map mesh\n// \nfunction map_mesh() {\n var blob = new Blob(['('+map_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n window.URL.revokeObjectURL(url)\n var h = mod.img.height\n var w = mod.img.width\n var buf = new Uint8ClampedArray(evt.data.imgbuffer)\n var map = new Float32Array(evt.data.mapbuffer)\n var imgdata = new ImageData(buf,w,h)\n var ctx = mod.img.getContext(\"2d\")\n ctx.putImageData(imgdata,0,0)\n if (w > h) {\n var x0 = 0\n var y0 = mod.mapcanvas.height*.5*(1-h/w)\n var wd = mod.mapcanvas.width\n var hd = mod.mapcanvas.width*h/w\n }\n else {\n var x0 = mod.mapcanvas.width*.5*(1-w/h)\n var y0 = 0\n var wd = mod.mapcanvas.height*w/h\n var hd = mod.mapcanvas.height\n }\n var ctx = mod.mapcanvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.mapcanvas.width,mod.mapcanvas.height)\n ctx.drawImage(mod.img,x0,y0,wd,hd)\n outputs.map.event(map)\n })\n var ctx = mod.mapcanvas.getContext(\"2d\")\n ctx.clearRect(0,0,mod.mapcanvas.width,mod.mapcanvas.height)\n mod.img.width = parseInt(mod.width.value)\n mod.img.height = Math.round(mod.img.width*mod.dy/mod.dx)\n var ctx = mod.img.getContext(\"2d\")\n var img = ctx.getImageData(0,0,mod.img.width,mod.img.height)\n var map = new Float32Array(mod.img.width*mod.img.height)\n webworker.postMessage({\n height:mod.img.height,width:mod.img.width,\n imgbuffer:img.data.buffer,\n mapbuffer:map.buffer,\n mesh:mod.mesh,\n xmin:mod.xmin,xmax:mod.xmax,\n ymin:mod.ymin,ymax:mod.ymax,\n zmin:mod.zmin,zmax:mod.zmax},\n [img.data.buffer,map.buffer])\n }\nfunction map_worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var view = evt.data.mesh\n var xmin = evt.data.xmin\n var xmax = evt.data.xmax\n var ymin = evt.data.ymin\n var ymax = evt.data.ymax\n var zmin = evt.data.zmin\n var zmax = evt.data.zmax\n var buf = new Uint8ClampedArray(evt.data.imgbuffer)\n var map = new Float32Array(evt.data.mapbuffer)\n //\n // get vars from buffer\n //\n var endian = true\n var triangles = view.getUint32(80,endian)\n var size = 80+4+triangles*(4*12+2)\n //\n // initialize map and image\n //\n for (var row = 0; row < h; ++row) {\n for (var col = 0; col < w; ++col) {\n map[(h-1-row)*w+col] = zmin\n buf[(h-1-row)*w*4+col*4+0] = 0\n buf[(h-1-row)*w*4+col*4+1] = 0\n buf[(h-1-row)*w*4+col*4+2] = 0\n buf[(h-1-row)*w*4+col*4+3] = 255\n }\n }\n //\n // loop over triangles\n //\n var segs = []\n offset = 80+4\n for (var t = 0; t < triangles; ++t) {\n offset += 3*4\n x0 = view.getFloat32(offset,endian)\n offset += 4\n y0 = view.getFloat32(offset,endian)\n offset += 4\n z0 = view.getFloat32(offset,endian)\n offset += 4\n x1 = view.getFloat32(offset,endian)\n offset += 4\n y1 = view.getFloat32(offset,endian)\n offset += 4\n z1 = view.getFloat32(offset,endian)\n offset += 4\n x2 = view.getFloat32(offset,endian)\n offset += 4\n y2 = view.getFloat32(offset,endian)\n offset += 4\n z2 = view.getFloat32(offset,endian)\n offset += 4\n offset += 2\n //\n // check normal if needs to be drawn\n //\n if (((x1-x0)*(y1-y2)-(x1-x2)*(y1-y0)) >= 0)\n continue\n //\n // quantize image coordinates\n //\n x0 = Math.floor((w-1)*(x0-xmin)/(xmax-xmin))\n x1 = Math.floor((w-1)*(x1-xmin)/(xmax-xmin))\n x2 = Math.floor((w-1)*(x2-xmin)/(xmax-xmin))\n y0 = Math.floor((h-1)*(y0-ymin)/(ymax-ymin))\n y1 = Math.floor((h-1)*(y1-ymin)/(ymax-ymin))\n y2 = Math.floor((h-1)*(y2-ymin)/(ymax-ymin))\n //\n // sort projection order\n //\n if (y1 > y2) {\n var temp = x1;\n x1 = x2;\n x2 = temp\n var temp = y1;\n y1 = y2;\n y2 = temp\n var temp = z1;\n z1 = z2;\n z2 = temp\n }\n if (y0 > y1) {\n var temp = x0;\n x0 = x1;\n x1 = temp\n var temp = y0;\n y0 = y1;\n y1 = temp\n var temp = z0;\n z0 = z1;\n z1 = temp\n }\n if (y1 > y2) {\n var temp = x1;\n x1 = x2;\n x2 = temp\n var temp = y1;\n y1 = y2;\n y2 = temp\n var temp = z1;\n z1 = z2;\n z2 = temp\n }\n //\n // check orientation after sort\n //\n if (x1 < (x0+((x2-x0)*(y1-y0))/(y2-y0)))\n var dir = 1;\n else\n var dir = -1;\n //\n // set z values\n //\n if (y2 != y1) {\n for (var y = y1; y <= y2; ++y) {\n x12 = Math.floor(0.5+x1+(y-y1)*(x2-x1)/(y2-y1))\n z12 = z1+(y-y1)*(z2-z1)/(y2-y1)\n x02 = Math.floor(0.5+x0+(y-y0)*(x2-x0)/(y2-y0))\n z02 = z0+(y-y0)*(z2-z0)/(y2-y0)\n if (x12 != x02)\n var slope = (z02-z12)/(x02-x12)\n else\n var slope = 0\n var x = x12 - dir\n while (x != x02) {\n x += dir\n var z = z12+slope*(x-x12)\n if (z > map[(h-1-y)*w+x]) {\n map[(h-1-y)*w+x] = z\n var iz = Math.floor(255*(z-zmin)/(zmax-zmin))\n buf[(h-1-y)*w*4+x*4+0] = iz\n buf[(h-1-y)*w*4+x*4+1] = iz\n buf[(h-1-y)*w*4+x*4+2] = iz\n }\n }\n }\n }\n if (y1 != y0) {\n for (var y = y0; y <= y1; ++y) {\n x01 = Math.floor(0.5+x0+(y-y0)*(x1-x0)/(y1-y0))\n z01 = z0+(y-y0)*(z1-z0)/(y1-y0)\n x02 = Math.floor(0.5+x0+(y-y0)*(x2-x0)/(y2-y0))\n z02 = z0+(y-y0)*(z2-z0)/(y2-y0)\n if (x01 != x02)\n var slope = (z02-z01)/(x02-x01)\n else\n var slope = 0\n var x = x01 - dir\n while (x != x02) {\n x += dir\n var z = z01+slope*(x-x01)\n if (z > map[(h-1-y)*w+x]) {\n map[(h-1-y)*w+x] = z\n var iz = Math.floor(255*(z-zmin)/(zmax-zmin))\n buf[(h-1-y)*w*4+x*4+0] = iz\n buf[(h-1-y)*w*4+x*4+1] = iz\n buf[(h-1-y)*w*4+x*4+2] = iz\n }\n }\n }\n }\n }\n //\n // output the map\n //\n self.postMessage({imgbuffer:buf.buffer,mapbuffer:map.buffer},[buf.buffer,map.buffer])\n self.close()\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"100.08940176299797","left":"1151.5082928290074","filename":"undefined","inputs":{},"outputs":{}},"0.21976500984768532":{"definition":"//\n// view path\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2019\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// todo:\n// erase and update new path\n// show depth info\n// show size\n// calculate camera far\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'view path'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n path:{type:'',\n event:function(evt){\n mod.path = evt.detail.path\n mod.name = evt.detail.name\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n mod.depth = evt.detail.depth\n show_path_info()\n show_path()\n mods.fit(mod.div)\n outputs.path.event()\n }}}\n//\n// outputs\n//\nvar outputs = {\n path:{type:'',\n event:function(){\n cmd = {}\n cmd.path = mod.path\n cmd.name = mod.name\n cmd.dpi = mod.dpi\n cmd.width = mod.width\n cmd.height = mod.height\n mods.output(mod,'path',cmd)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name: ')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(mm)')\n div.appendChild(text)\n mod.mmtext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('(in)')\n div.appendChild(text)\n mod.intext = text\n //\n // view\n // \n div.appendChild(document.createElement('br')) \n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('view')\n span.appendChild(text)\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n open_view_window()\n })\n div.appendChild(btn)\n }\n//\n// local functions\n//\n// show_path_info\n//\nfunction show_path_info() {\n mod.nametext.nodeValue = 'name: '+mod.name\n var width = (25.4*mod.width/mod.dpi).toFixed(3)\n var height = (25.4*mod.height/mod.dpi).toFixed(3)\n var depth = (25.4*mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.mmtext.nodeValue = width+' x '+height+' (mm)'\n else\n mod.mmtext.nodeValue = width+' x '+height+' x '+depth+' (mm)'\n var width = (mod.width/mod.dpi).toFixed(3)\n var height = (mod.height/mod.dpi).toFixed(3)\n var depth = (mod.depth/mod.dpi).toFixed(3)\n if (mod.depth == undefined)\n mod.intext.nodeValue = width+' x '+height+' (in)'\n else\n mod.intext.nodeValue = width+' x '+height+' x '+depth+' (in)'\n mods.fit(mod.div)\n }\n//\n// show_path\n//\nfunction show_path() {\n var scene = mod.scene\n var camera = mod.camera\n var renderer = mod.renderer\n //\n // check if view window open\n //\n if (mod.win == undefined) {\n open_view_window()\n return\n }\n //\n // check for path\n //\n if (mod.path == undefined)\n return\n //\n // clear scene, leave camera\n //\n var length = scene.children.length\n for (var c = (length-1); c > 1; --c) {\n scene.remove(scene.children[c])\n }\n //\n // fit camera\n //\n mod.thetaxy = 0\n mod.thetaz = 0\n mod.r = mod.height/2\n mod.x0 = mod.width/2\n mod.y0 = mod.height/2\n camera.position.set(mod.x0,mod.y0,mod.r)\n camera.up = new THREE.Vector3(0,1,0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n //\n // draw segments\n //\n var arrow_size = 1+mod.width/200\n var path = mod.path\n for (var segment = 0; segment < path.length; ++segment) {\n if (segment > 0)\n add_arrow(path[segment-1][path[segment-1].length-1],path[segment][0],0xff0000,arrow_size) \n for (var point = 1; point < path[segment].length; ++point) {\n add_arrow(path[segment][point-1],path[segment][point],0x0000ff,arrow_size)\n }\n }\n //\n // add axes\n //\n var length = mod.height/10\n add_arrow([0,0,0],[length,0,0],0xff0000,arrow_size)\n add_arrow([0,0,0],[0,length,0],0x00ff00,arrow_size)\n add_arrow([0,0,0],[0,0,length],0x0000ff,arrow_size)\n //\n // render\n //\n update()\n //\n // add_arrow\n //\n function add_arrow(start,stop,color,size) {\n var origin = new THREE.Vector3().fromArray(start)\n if (mod.depth == undefined)\n origin.z = 0\n var end = new THREE.Vector3().fromArray(stop)\n if (mod.depth == undefined)\n end.z = 0\n var length = new THREE.Vector3().subVectors(end,origin).length()\n if (length <= size) {\n add_line(origin,end,color)\n //length = 1.1*size\n return\n }\n var direction = new THREE.Vector3().subVectors(end,origin).normalize()\n var arrow = new THREE.ArrowHelper(direction,origin,length,color,size,size)\n scene.add(arrow)\n }\n //\n // add_line\n //\n function add_line(start,stop,colorhex) {\n var geometry = new THREE.Geometry()\n geometry.vertices.push(start,stop)\n var material = new THREE.LineBasicMaterial({color:colorhex})\n var line = new THREE.Line(geometry,material)\n scene.add(line)\n }\n //\n // update\n //\n function update() {\n renderer.render(scene,camera)\n }\n }\n//\n// open_view_window\n//\nfunction open_view_window() {\n //\n // open window\n //\n win = window.open('')\n mod.win = win\n //\n // load three.js\n //\n var script = document.createElement('script')\n script.type = 'text/javascript'\n script.onload = init_window\n script.src = 'js/three.js/three.min.js'\n mod.div.appendChild(script)\n }\n//\n// init_window\n//\nfunction init_window() {\n //document.write('<script type=\"text/javascript\">'+arg+'</script>')\n //document.close()\n //\n // close button\n //\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n mod.win.close()\n mod.win = undefined\n })\n mod.win.document.body.appendChild(btn)\n //\n // label text\n //\n var text = win.document.createTextNode(' left: pan, right: rotate, scroll: zoom')\n mod.win.document.body.appendChild(text)\n //\n // GL container\n //\n mod.win.document.body.appendChild(document.createElement('br')) \n container = mod.win.document.createElement('div')\n container.style.overflow = 'hidden'\n mod.win.document.body.appendChild(container)\n //\n // event handlers\n //\n container.addEventListener('contextmenu',context_menu)\n container.addEventListener('mousedown',mouse_down)\n container.addEventListener('mouseup',mouse_up)\n container.addEventListener('mousemove',mouse_move)\n container.addEventListener('wheel',mouse_wheel)\n //\n // add scene\n //\n scene = new THREE.Scene()\n mod.scene = scene\n var width = mod.win.innerWidth\n var height = mod.win.innerHeight\n var aspect = width/height\n var near = 0.1\n var far = 1000000\n camera = new THREE.PerspectiveCamera(90,aspect,near,far)\n mod.camera = camera\n scene.add(camera)\n //\n // add renderer\n //\n renderer = new THREE.WebGLRenderer({antialias:true})\n mod.renderer = renderer\n renderer.setClearColor(0xffffff)\n renderer.setSize(width,height)\n container.appendChild(renderer.domElement)\n //\n // show the path if available\n //\n show_path()\n //\n // context_menu\n //\n function context_menu(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n return (false)\n }\n //\n // mouse_down\n //\n function mouse_down(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n mod.button = evt.button\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_up\n //\n function mouse_up(evt) {\n mod.button = undefined\n mod.x = evt.clientX\n mod.y = evt.clientY\n }\n //\n // mouse_move\n //\n function mouse_move(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dx = evt.clientX-mod.x\n var dy = evt.clientY-mod.y\n mod.x = evt.clientX\n mod.y = evt.clientY\n if (mod.button == 0) {\n mod.x0 += \n Math.sin(mod.thetaz)*mod.height*dy/mod.win.innerHeight\n -Math.cos(mod.thetaz)*mod.width*dx/mod.win.innerWidth\n mod.y0 += \n Math.cos(mod.thetaz)*mod.height*dy/mod.win.innerHeight\n +Math.sin(mod.thetaz)*mod.width*dx/mod.win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n renderer.render(scene,camera)\n }\n else if (mod.button == 2) {\n mod.thetaxy += dy/mod.win.innerHeight\n mod.thetaz += dx/mod.win.innerWidth\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n if (Math.cos(mod.thetaxy) > 0)\n camera.up = new THREE.Vector3(Math.sin(mod.thetaz),Math.cos(mod.thetaz),0)\n else\n camera.up = new THREE.Vector3(-Math.sin(mod.thetaz),-Math.cos(mod.thetaz),0)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n renderer.render(scene,camera)\n }\n }\n //\n // mouse_wheel\n //\n function mouse_wheel(evt) {\n evt.preventDefault()\n evt.stopPropagation()\n var dy = evt.deltaY/mod.win.innerHeight\n mod.r += mod.height*dy\n camera.position.x = mod.x0+Math.sin(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.y = mod.y0+Math.cos(mod.thetaz)*mod.r*Math.sin(mod.thetaxy)\n camera.position.z = mod.r*Math.cos(mod.thetaxy)\n camera.lookAt(new THREE.Vector3(mod.x0,mod.y0,0))\n camera.updateProjectionMatrix()\n renderer.render(scene,camera)\n }\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"1026.7723708005622","left":"1173.2005549628427","filename":"undefined","inputs":{},"outputs":{}},"0.5958662931535647":{"definition":"//\n// save file\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2016\n// \n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'save file'\n//\n// initialization\n//\nvar init = function() {\n }\n//\n// inputs\n//\nvar inputs = {\n file:{type:'object',\n event:function(evt){\n mod.name = evt.detail.name\n mod.contents = evt.detail.contents\n save_file()\n }}}\n//\n// outputs\n//\nvar outputs = {}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // info\n //\n var text = document.createTextNode('name:')\n div.appendChild(text)\n mod.nametext = text\n div.appendChild(document.createElement('br'))\n var text = document.createTextNode('size:')\n div.appendChild(text)\n mod.sizetext = text\n div.appendChild(document.createElement('br'))\n }\n//\n// local functions\n//\nfunction save_file() {\n var a = document.createElement('a')\n a.setAttribute('href','data:text/plain;charset=utf-8,'+ \n encodeURIComponent(mod.contents))\n a.setAttribute('download',mod.name)\n a.style.display = 'none'\n document.body.appendChild(a)\n a.click()\n document.body.removeChild(a)\n mod.nametext.nodeValue = 'name: '+mod.name\n mods.fit(mod.div)\n mod.sizetext.nodeValue = 'size: '+mod.contents.length\n mods.fit(mod.div)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n","top":"806.1744942438486","left":"1194.2267755276573","filename":"undefined","inputs":{},"outputs":{}},"0.21352059246002952":{"definition":"//\n// path to G-code\n//\n// Neil Gershenfeld \n// (c) Massachusetts Institute of Technology 2018\n// \n// Updated: Steven Chew\n// Date: Feb 20 2019\n// Comments: Added option to output in inch or mm\n// Date:... Oct 28 2019\n// Comments: Corrected feedrate conversion\n// - inch/s to inch/min\n//...........- mm/s to mm/min\n//\n// Updated: Neil Gershenfeld\n// Date: Oct 28 2020\n// Comments: added mm/s vs mm/min option\n//\n// This work may be reproduced, modified, distributed, performed, and \n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is \n// provided as is; no warranty is provided, and users accept all \n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'path to G-code'\n//\n// initialization\n//\nvar init = function() {\n mod.cutspeed.value = '2.5'\n mod.plungespeed.value = '2.5'\n mod.jogheight.value = '2'\n mod.spindlespeed.value = '11000'\n mod.tool.value = '1'\n mod.coolantoff.checked = true\n mod.formatMm.checked = true\n mod.unitMinutes.checked = true\n }\n//\n// inputs\n//\nvar inputs = {\n path:{type:'',\n event:function(evt){\n mod.name = evt.detail.name\n mod.path = evt.detail.path\n mod.dpi = evt.detail.dpi\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n make_path()\n }}}\n//\n// outputs\n//\nvar outputs = {\n file:{type:'',\n event:function(str){\n obj = {}\n obj.name = mod.name+\".nc\"\n obj.contents = str\n mods.output(mod,'file',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // cut speed\n //\n div.appendChild(document.createTextNode('cut speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.cutspeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // plunge speed\n //\n div.appendChild(document.createTextNode('plunge speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.plungespeed = input\n div.appendChild(document.createTextNode(' (mm/s)'))\n div.appendChild(document.createElement('br'))\n //\n // jog height\n //\n div.appendChild(document.createTextNode('jog height: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.jogheight = input\n div.appendChild(document.createTextNode(' (mm)'))\n div.appendChild(document.createElement('br'))\n //\n // spindle speed\n //\n div.appendChild(document.createTextNode('spindle speed: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.spindlespeed = input\n div.appendChild(document.createTextNode(' (RPM)'))\n div.appendChild(document.createElement('br'))\n //\n // tool\n //\n div.appendChild(document.createTextNode('tool: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.tool = input\n div.appendChild(document.createElement('br'))\n //\n // coolant\n //\n div.appendChild(document.createTextNode('coolant:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolanton'\n div.appendChild(input)\n mod.coolanton = input\n div.appendChild(document.createTextNode('on'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'coolant'\n input.id = mod.div.id+'coolantoff'\n div.appendChild(input)\n mod.coolantoff = input\n div.appendChild(document.createTextNode('off'))\n div.appendChild(document.createElement('br'))\n //\n // inch or mm format\n //\n div.appendChild(document.createTextNode('format:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatInch'\n input.checked = true\n div.appendChild(input)\n mod.formatInch = input\n div.appendChild(document.createTextNode('inch'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'format'\n input.id = mod.div.id+'formatMm'\n div.appendChild(input)\n mod.formatMm = input\n div.appendChild(document.createTextNode('mm'))\n div.appendChild(document.createElement('br'))\n //\n // second or minute rate units \n //\n div.appendChild(document.createTextNode('rate units:'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'units'\n input.id = mod.div.id+'unitSeconds'\n input.checked = true\n div.appendChild(input)\n mod.unitSeconds = input\n div.appendChild(document.createTextNode('second'))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'units'\n input.id = mod.div.id+'unitMinutes'\n div.appendChild(input)\n mod.unitMinutes = input\n div.appendChild(document.createTextNode('minute'))\n }\n//\n// local functions\n//\nfunction make_path() {\n var dx = 25.4*mod.width/mod.dpi\n var cut_speed = parseFloat(mod.cutspeed.value)\n var plunge_speed = parseFloat(mod.plungespeed.value)\n var jog_height = parseFloat(mod.jogheight.value)\n var nx = mod.width\n var scale = dx/(nx-1)\n var in_mm_scale = 1\n if (mod.formatInch.checked) {\n dx /= 25.4\n scale /= 25.4\n cut_speed /= 25.4\n plunge_speed /= 25.4\n jog_height /= 25.4\n }\n if (mod.unitMinutes.checked) {\n cut_speed *= 60\n plunge_speed *= 60\n }\n var spindle_speed = parseFloat(mod.spindlespeed.value)\n var tool = parseInt(mod.tool.value)\n str = \"%\\n\" // tape start\n str += \"G17\\n\" // xy plane\n if (mod.formatInch.checked)\n str += \"G20\\n\" // inches\n if (mod.formatMm.checked)\n str += \"G21\\n\" // mm\n str += \"G40\\n\" // cancel tool radius compensation\n str += \"G49\\n\" // cancel tool length compensation\n str += \"G54\\n\" // coordinate system 1\n str += \"G80\\n\" // cancel canned cycles\n str += \"G90\\n\" // absolute coordinates\n str += \"G94\\n\" // feed/minute units\n str += \"T\"+tool+\"M06\\n\" // tool selection, tool change\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" // feed rate\n str += \"S\"+spindle_speed+\"\\n\" // spindle speed\n if (mod.coolanton.checked)\n str += \"M08\\n\" // coolant on\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before starting spindle\n str += \"M03\\n\" // spindle on clockwise\n str += \"G04 P1000\\n\" // give spindle 1 second to spin up\n //\n // follow segments\n //\n for (var seg = 0; seg < mod.path.length; ++seg) {\n //\n // move up to starting point\n //\n x = scale*mod.path[seg][0][0]\n y = scale*mod.path[seg][0][1]\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\"\n str += \"G00X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+jog_height.toFixed(4)+\"\\n\"\n //\n // move down\n //\n z = scale*mod.path[seg][0][2]\n str += \"G01Z\"+z.toFixed(4)+\" F\"+plunge_speed.toFixed(4)+\"\\n\"\n str += \"F\"+cut_speed.toFixed(4)+\"\\n\" //restore xy feed rate\n for (var pt = 1; pt < mod.path[seg].length; ++pt) {\n //\n // move to next point\n //\n x = scale*mod.path[seg][pt][0]\n y = scale*mod.path[seg][pt][1]\n z = scale*mod.path[seg][pt][2]\n str += \"G01X\"+x.toFixed(4)+\"Y\"+y.toFixed(4)+\"Z\"+z.toFixed(4)+\"\\n\"\n }\n }\n //\n // finish\n //\n str += \"G00Z\"+jog_height.toFixed(4)+\"\\n\" // move up before stopping spindle\n str += \"M05\\n\" // spindle stop\n if (mod.coolanton.checked)\n str += \"M09\\n\" // coolant off\n str += \"M30\\n\" // program end and reset\n str += \"%\\n\" // tape end\n //\n // output file\n //\n outputs.file.event(str)\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n })\n}())\n\n","top":"956.7637237759097","left":"674.8972647579424","filename":"modules/path/formats/g-code","inputs":{},"outputs":{}},"0.41762495261758337":{"definition":"//\n// mill raster 3D\n//\n// Neil Gershenfeld 10/22/21\n//\n// This work may be reproduced, modified, distributed, performed, and\n// displayed for any purpose, but must acknowledge the mods\n// project. Copyright is retained and must be preserved. The work is\n// provided as is; no warranty is provided, and users accept all\n// liability.\n//\n// closure\n//\n(function(){\n//\n// module globals\n//\nvar mod = {}\n//\n// name\n//\nvar name = 'mill raster 3D'\n//\n// initialization\n//\nvar init = function() {\n mod.dia_in.value = '0.125'\n mod.dia_mm.value = '3.175'\n mod.stepover.value = '0.5'\n mod.error.value = '0.001'\n }\n//\n// inputs\n//\nvar inputs = {\n map:{type:'',label:'height map',\n event:function(evt){\n mod.map = evt.detail.map\n mod.xmin = evt.detail.xmin\n mod.xmax = evt.detail.xmax\n mod.ymin = evt.detail.ymin\n mod.ymax = evt.detail.ymax\n mod.zmin = evt.detail.zmin\n mod.zmax = evt.detail.zmax\n mod.width = evt.detail.width\n mod.height = evt.detail.height\n mod.depth = Math.floor((mod.zmax-mod.zmin)*mod.width/(mod.xmax-mod.xmin))\n mod.mmunits = evt.detail.mmunits\n mod.dpi = mod.width/(mod.mmunits*(mod.xmax-mod.xmin)/25.4)\n var ctx = mod.img.getContext(\"2d\")\n ctx.canvas.width = mod.width\n ctx.canvas.height = mod.height\n }}}\n//\n// outputs\n//\nvar outputs = {\n toolpath:{type:'',\n event:function(){\n obj = {}\n obj.path = mod.path\n obj.name = \"mill raster 3D\"\n obj.dpi = mod.dpi\n obj.width = mod.width\n obj.height = mod.height\n obj.depth = mod.depth\n mods.output(mod,'toolpath',obj)\n }}}\n//\n// interface\n//\nvar interface = function(div){\n mod.div = div\n //\n // tool diameter\n //\n div.appendChild(document.createTextNode('tool diameter'))\n div.appendChild(document.createElement('br'))\n div.appendChild(document.createTextNode('mm: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_in.value = parseFloat(mod.dia_mm.value)/25.4\n })\n div.appendChild(input)\n mod.dia_mm = input\n div.appendChild(document.createTextNode(' in: '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n input.addEventListener('input',function(){\n mod.dia_mm.value = parseFloat(mod.dia_in.value)*25.4\n })\n div.appendChild(input)\n mod.dia_in = input\n div.appendChild(document.createElement('br'))\n //\n // stepover\n //\n div.appendChild(document.createTextNode('stepover (0-1): '))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.stepover = input\n div.appendChild(document.createElement('br'))\n //\n // tool shape\n //\n div.appendChild(document.createTextNode('tool shape: '))\n var input = document.createElement('input')\n input.type = 'radio'\n input.name = mod.div.id+'shape'\n input.id = mod.div.id+'flatend'\n input.checked = true\n div.appendChild(input)\n mod.flatend= input\n div.appendChild(document.createTextNode('flat end'))\n div.appendChild(document.createElement('br'))\n //\n // direction \n //\n div.appendChild(document.createTextNode('direction: '))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'xz'\n input.checked = true\n div.appendChild(input)\n mod.dirxz = input\n div.appendChild(document.createTextNode('xz'))\n var input = document.createElement('input')\n input.type = 'checkbox'\n input.id = mod.div.id+'yz'\n input.checked = true\n div.appendChild(input)\n mod.diryz = input\n div.appendChild(document.createTextNode('yz'))\n div.appendChild(document.createElement('br'))\n //\n // fit error \n //\n div.appendChild(document.createTextNode('vector fit: '))\n //div.appendChild(document.createElement('br'))\n var input = document.createElement('input')\n input.type = 'text'\n input.size = 6\n div.appendChild(input)\n mod.error = input\n div.appendChild(document.createElement('br'))\n //\n // calculate\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n var span = document.createElement('span')\n var text = document.createTextNode('calculate')\n mod.label = text\n span.appendChild(text)\n mod.labelspan = span\n btn.appendChild(span)\n btn.addEventListener('click',function(){\n mod.label.nodeValue = 'calculating'\n mod.labelspan.style.fontWeight = 'bold'\n calculate_path()\n })\n div.appendChild(btn)\n div.appendChild(document.createTextNode(' '))\n //\n // view\n //\n var btn = document.createElement('button')\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.appendChild(document.createTextNode('view'))\n btn.addEventListener('click',function(){\n var win = window.open('')\n var btn = document.createElement('button')\n btn.appendChild(document.createTextNode('close'))\n btn.style.padding = mods.ui.padding\n btn.style.margin = 1\n btn.addEventListener('click',function(){\n win.close()\n })\n win.document.body.appendChild(btn)\n win.document.body.appendChild(document.createElement('br'))\n var svg = document.getElementById(mod.div.id+'svg')\n var clone = svg.cloneNode(true)\n clone.setAttribute('width',mod.img.width)\n clone.setAttribute('height',mod.img.height)\n win.document.body.appendChild(clone)\n })\n div.appendChild(btn)\n div.appendChild(document.createElement('br'))\n //\n // on-screen SVG\n //\n var svgNS = \"http://www.w3.org/2000/svg\"\n var svg = document.createElementNS(svgNS,\"svg\")\n svg.setAttribute('id',mod.div.id+'svg')\n svg.setAttributeNS(\"http://www.w3.org/2000/xmlns/\",\n \"xmlns:xlink\",\"http://www.w3.org/1999/xlink\")\n svg.setAttribute('width',mods.ui.canvas)\n svg.setAttribute('height',mods.ui.canvas)\n svg.style.backgroundColor = 'rgb(255,255,255)'\n var g = document.createElementNS(svgNS,'g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n div.appendChild(svg)\n div.appendChild(document.createElement('br'))\n //\n // off-screen image canvas\n //\n var canvas = document.createElement('canvas')\n mod.img = canvas\n }\n//\n// local functions\n//\n// calculate path\n//\nfunction calculate_path() {\n var blob = new Blob(['('+calculate_path_worker.toString()+'())'])\n var url = window.URL.createObjectURL(blob)\n var webworker = new Worker(url)\n webworker.addEventListener('message',function(evt) {\n if (evt.data.type == \"progress\") {\n mod.label.nodeValue = evt.data.value\n return\n }\n //\n // webworker handler\n //\n mod.path = evt.data.path\n mod.label.nodeValue = 'calculate'\n mod.labelspan.style.fontWeight = 'normal'\n //\n // clear SVG\n //\n var svg = document.getElementById(mod.div.id+'svg')\n svg.setAttribute('viewBox',\"0 0 \"+(mod.width-1)+\" \"+(mod.height-1))\n var g = document.getElementById(mod.div.id+'g')\n svg.removeChild(g)\n var g = document.createElementNS('http://www.w3.org/2000/svg','g')\n g.setAttribute('id',mod.div.id+'g')\n svg.appendChild(g)\n //\n // plot path\n //\n for (var i = 1; i < mod.path[0].length; ++i) {\n var ixp = mod.path[0][i-1][0]\n var iyp = mod.height-1-mod.path[0][i-1][1]\n var izp = 0.1*mod.path[0][i-1][2]\n var ix = mod.path[0][i][0]\n var iy = mod.height-1-mod.path[0][i][1]\n var iz = 0.1*mod.path[0][i][2]\n var line = document.createElementNS(\n 'http://www.w3.org/2000/svg','line')\n line.setAttribute('stroke','black')\n line.setAttribute('stroke-width',1)\n line.setAttribute('stroke-linecap','round')\n line.setAttribute('x1',ixp)\n line.setAttribute('y1',iyp-izp)\n line.setAttribute('x2',ix)\n line.setAttribute('y2',iy-iz)\n g.appendChild(line)\n }\n //\n // output path\n //\n outputs.toolpath.event()\n })\n //\n // call webworker\n //\n webworker.postMessage({\n height:mod.height,width:mod.width,\n error:mod.error.value,\n xmin:mod.xmin,xmax:mod.xmax,\n ymin:mod.ymin,ymax:mod.ymax,\n zmin:mod.zmin,zmax:mod.zmax,\n diameter:mod.dia_mm.value,\n stepover:mod.stepover.value,\n mmunits: mod.mmunits,\n xz:mod.dirxz.checked,\n yz:mod.diryz.checked,\n map:mod.map})\n }\n//\n// calculate path worker\n//\nfunction calculate_path_worker() {\n self.addEventListener('message',function(evt) {\n var h = evt.data.height\n var w = evt.data.width\n var error = evt.data.error\n var xmin = evt.data.xmin\n var xmax = evt.data.xmax\n var ymin = evt.data.ymin\n var ymax = evt.data.ymax\n var zmin = evt.data.zmin\n var zmax = evt.data.zmax\n var map = evt.data.map\n var diameter = evt.data.diameter\n var stepover = evt.data.stepover\n var mmunits = evt.data.mmunits\n var step = Math.floor(stepover*diameter*w/(mmunits*(xmax-xmin)))\n var path = []\n //\n // construct tool offset\n //\n var toolsize = Math.floor(diameter*w/(mmunits*(xmax-xmin)))\n var tooloffset = new Float32Array(toolsize*toolsize)\n var toolmiddle = Math.floor(toolsize/2)\n for (var x = 0; x < toolsize; ++x)\n for (var y = 0; y < toolsize; ++y) {\n var r = Math.sqrt((x-toolmiddle)*(x-toolmiddle)+(y-toolmiddle)*(y-toolmiddle))\n if (r <= toolmiddle)\n tooloffset[y*toolsize+x] = 0\n else\n tooloffset[y*toolsize+x] = Number.MAX_VALUE\n }\n //\n // xz\n //\n if (evt.data.xz) {\n path.push([])\n var xstart = 0\n var ystart = h-1\n var zstart = Math.floor((map[ystart*w+xstart]-zmax)*w/(xmax-xmin))\n path[path.length-1].push([xstart,h-1-ystart,zstart])\n var xcur = 1\n var ycur = h-1\n var zcur = Math.floor((map[ycur*w+xcur]-zmax)*w/(xmax-xmin))\n var dx = 1\n var dy = 0\n while (1) {\n //\n // move to next point\n //\n xnext = xcur+dx\n ynext = ycur+dy\n if (ynext <= 0)\n //\n // done\n //\n break;\n //\n // find offset at next point\n //\n var znext = -Number.MAX_VALUE\n for (var xoffset = 0; xoffset < toolsize; ++xoffset)\n for (var yoffset = 0; yoffset < toolsize; ++yoffset) {\n var x = xnext+(xoffset-toolmiddle)\n var y = ynext+(yoffset-toolmiddle)\n var offset = tooloffset[yoffset*toolsize+xoffset]\n var z = Math.floor((map[y*w+x]-zmax)*w/(xmax-xmin))-offset\n if (z > znext)\n znext = z\n }\n //\n // vectorize\n //\n dxcur = xcur-xstart\n dycur = ycur-ystart\n dzcur = zcur-zstart\n dcur = Math.sqrt(dxcur*dxcur+dycur*dycur+dzcur*dzcur)\n nxcur = dxcur/dcur\n nycur = dycur/dcur\n nzcur = dzcur/dcur\n dxnext = xnext-xcur\n dynext = ynext-ycur\n dznext = znext-zcur\n dnext = Math.sqrt(dxnext*dxnext+dynext*dynext+dznext*dznext)\n nxnext = dxnext/dnext\n nynext = dynext/dnext\n nznext = dznext/dnext\n dot = nxcur*nxnext+nycur*nynext+nzcur*nznext\n if (dot <= (1-error)) {\n path[path.length-1].push([xcur,h-1-ycur,zcur])\n xstart = xcur\n ystart = ycur\n zstart = zcur\n }\n xcur = xnext\n ycur = ynext\n zcur = znext\n if (xcur == (w-1)) {\n if (dx == 1) {\n dx = 0\n dy = -step\n }\n else {\n dx = -1\n dy = 0\n }\n }\n else if (xcur == 0) {\n if (dx == -1) {\n dx = 0\n dy = -step\n }\n else {\n dx = 1\n dy = 0\n }\n }\n //\n // update progress\n //\n self.postMessage({type:'progress',value:ycur})\n }\n }\n //\n // yz\n //\n if (evt.data.yz) {\n path.push([])\n var xstart = w-1\n var ystart = 0\n var zstart = Math.floor((map[ystart*w+xstart]-zmax)*w/(xmax-xmin))\n path[path.length-1].push([xstart,h-1-ystart,zstart])\n var xcur = w-1\n var ycur = 1\n var zcur = Math.floor((map[ycur*w+xcur]-zmax)*w/(xmax-xmin))\n var dx = 0\n var dy = 1\n while (1) {\n //\n // move to next point\n //\n xnext = xcur+dx\n ynext = ycur+dy\n if (xnext <= 0)\n //\n // done\n //\n break;\n //\n // find offset at next point\n //\n var znext = -Number.MAX_VALUE\n for (var xoffset = 0; xoffset < toolsize; ++xoffset)\n for (var yoffset = 0; yoffset < toolsize; ++yoffset) {\n var x = xnext+(xoffset-toolmiddle)\n var y = ynext+(yoffset-toolmiddle)\n var offset = tooloffset[yoffset*toolsize+xoffset]\n var z = Math.floor((map[y*w+x]-zmax)*w/(xmax-xmin))-offset\n if (z > znext)\n znext = z\n }\n //\n // vectorize\n //\n dxcur = xcur-xstart\n dycur = ycur-ystart\n dzcur = zcur-zstart\n dcur = Math.sqrt(dxcur*dxcur+dycur*dycur+dzcur*dzcur)\n nxcur = dxcur/dcur\n nycur = dycur/dcur\n nzcur = dzcur/dcur\n dxnext = xnext-xcur\n dynext = ynext-ycur\n dznext = znext-zcur\n dnext = Math.sqrt(dxnext*dxnext+dynext*dynext+dznext*dznext)\n nxnext = dxnext/dnext\n nynext = dynext/dnext\n nznext = dznext/dnext\n dot = nxcur*nxnext+nycur*nynext+nzcur*nznext\n if (dot <= (1-error)) {\n path[path.length-1].push([xcur,h-1-ycur,zcur])\n xstart = xcur\n ystart = ycur\n zstart = zcur\n }\n xcur = xnext\n ycur = ynext\n zcur = znext\n if (ycur == (w-1)) {\n if (dy == 1) {\n dy = 0\n dx = -step\n }\n else {\n dy = -1\n dx = 0\n }\n }\n else if (ycur == 0) {\n if (dy == -1) {\n dy = 0\n dx = -step\n }\n else {\n dy = 1\n dx = 0\n }\n }\n //\n // update progress\n //\n self.postMessage({type:'progress',value:xcur})\n }\n }\n //\n // return\n //\n self.postMessage({type:'path',path:path})\n self.close()\n })\n }\n//\n// return values\n//\nreturn ({\n mod:mod,\n name:name,\n init:init,\n inputs:inputs,\n outputs:outputs,\n interface:interface\n 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